Ejemplo n.º 1
0
void CGameGUIList::OnMouseDown(int nButton,double x,double y)
{
  CGameWindowBase::OnMouseDown(nButton,x,y);
  
  SGamePos pos(x,y);
  if(m_nVisibleCount<(int)m_vElements.size() && x>=m_rScroll.x)
  {
	if(m_rScrollUp.Contains(pos)){SelectPrevious();}
	else if(m_rScrollDown.Contains(pos)){SelectNext();}
	else if(m_rScrollThumb.Contains(pos))
	{
		if(DetectDrag(x,y))
		{
			m_piGUIManager->SetMouseCapture(this);
			m_ptScrollThumbDragStart=pos;
			m_nScrollThumbDragStartFirstVisible=m_nFirstVisible;
		}
	}
	else if(m_rScroll.Contains(pos))
	{
		if(y<m_rScrollThumb.y){SelectNextPage();}
		else if(y>(m_rScrollThumb.y+m_rScrollThumb.h)){SelectPreviousPage();}
	}
  }
  else
  {
	m_nSelectedElement=m_nFirstVisible+(int)((m_rRealRect.h-y)/m_dFontPixelHeight);
	if(m_nSelectedElement<0){m_nSelectedElement=-1;}
	if(m_nSelectedElement>=(int)m_vElements.size()){m_nSelectedElement=-1;}
	std::string sElement=(m_nSelectedElement!=-1)?m_vElements[m_nSelectedElement]:"";
	NOTIFY_EVENT(IGameGUIListEvents,OnSelectionChanged(this,m_nSelectedElement,sElement));
  }  
}
Ejemplo n.º 2
0
bool
ButtonPanel::KeyPress(unsigned key_code)
{
  assert(key_code != 0);

  const unsigned n = buttons.size();
  for (unsigned i = 0; i < n; ++i) {
    if (keys[i] == key_code) {
      buttons[i]->Click();
      return true;
    }
  }

  if (selected_index >= 0 && !HasPointer()) {
    if (key_code == KEY_LEFT) {
      SelectPrevious();
      return true;
    } else if (key_code == KEY_RIGHT) {
      SelectNext();
      return true;
    } else if (key_code == KEY_RETURN) {
      auto &button = *buttons[selected_index];
      if (button.IsVisible() && button.IsEnabled())
        button.Click();
    }
  }

  return false;
}
Ejemplo n.º 3
0
void CGameGUIList::OnKeyDown(int nKey,bool *pbProcessed)
{
  CGameWindowBase::OnKeyDown(nKey,pbProcessed);
  
  if(nKey==GK_UP){SelectPrevious();*pbProcessed=true;}
  if(nKey==GK_DOWN){SelectNext();*pbProcessed=true;}
  if(nKey==GK_PAGEDOWN){SelectNextPage();*pbProcessed=true;}
  if(nKey==GK_PAGEUP){SelectPreviousPage();*pbProcessed=true;}
  if(nKey==GK_HOME){m_nSelectedElement=0;ValidateSelection();*pbProcessed=true;}
  if(nKey==GK_END){m_nSelectedElement=m_vElements.size()-1;ValidateSelection();*pbProcessed=true;}
}
Ejemplo n.º 4
0
GLboolean drimi::Gui::Container::HandleEvent ( const drimi::Event::Type eEventType, const sf::Keyboard::Key sfKeyCode ) {
  // If a child is selected then give it events.
  if (HasSelection ()) {
    m_oChildren[m_iSelectedChild]->HandleEvent (eEventType, sfKeyCode);
  }
  if (eEventType == drimi::Event::Type::KeyPressed) {
    if (sfKeyCode == sf::Keyboard::Up)
			SelectPrevious ();
		else if (sfKeyCode == sf::Keyboard::Down)
			SelectNext ();
  }

  return GL_FALSE;
}
Ejemplo n.º 5
0
WINDOWPROC MainWndProc(
    HWND hwnd,
    UINT msg,
    WPARAM wParam,
    LONG lParam)
{
    switch (msg) {
        case WM_CREATE:
            {
                RECT rc;

                /*
                 * Create the status window.
                 */
                CreateDialog(ghInst, MAKEINTRESOURCE(DID_STATUS),
                        hwnd, StatusDlgProc);

                /*
                 * Save away its height for sizing later (like when
                 * the app is minimized then restored).
                 */
                GetWindowRect(hwndStatus, &rc);
                gcyStatus = rc.bottom - rc.top;

                ghwndSubClient = CreateWindow(szSubClientClass, NULL,
                        WS_CHILD | WS_VISIBLE, 0, 0, 0, 0,
                        hwnd, NULL, ghInst, NULL);

                ghMenuMain = GetMenu(hwnd);
                LoadMenuBitmaps(ghMenuMain);
            }

            break;

        case WM_ACTIVATE:
            /*
             * If the main window is getting activated, there is no
             * currently active dialog.
             */
            if (GET_WM_ACTIVATE_STATE(wParam, lParam))
                gidCurrentDlg = 0;

            goto DoDefault;

        case WM_INITMENU:
            if (GetMenu(ghwndMain) == (HMENU)wParam)
                InitMenu((HMENU)wParam);

            break;

        case WM_MENUSELECT:
            if (GET_WM_MENUSELECT_FLAGS(wParam, lParam) &
                    (MF_POPUP | MF_SYSMENU))
                gMenuSelected = 0;
            else
                gMenuSelected = GET_WM_MENUSELECT_CMD(wParam, lParam);

            break;

        case WM_COMMAND:
            DialogMenu(GET_WM_COMMAND_ID(wParam, lParam));
            break;

        case WM_KEYDOWN:
            switch (wParam) {
                case VK_UP:
                case VK_DOWN:
                case VK_LEFT:
                case VK_RIGHT:
                    if ((GetKeyState(VK_SHIFT) & 0x8000) ||
                            (GetKeyState(VK_CONTROL) & 0x8000))
                        break;

                    /*
                     * Ignore it if we are not in a normal state
                     * (don't allow when dragging).
                     */
                    if (gState != STATE_NORMAL)
                        break;

                    /*
                     * Be sure any outstanding changes get applied
                     * without errors.
                     */
                    if (!StatusApplyChanges())
                        break;

                    /*
                     * Move the control in the specified direction.
                     */
                    MoveControl(wParam);
                    break;

                case VK_TAB:
                    if (GetKeyState(VK_CONTROL) & 0x8000)
                        break;

                    /*
                     * Ignore it if we are not in a normal state
                     * (don't allow when dragging).
                     */
                    if (gState != STATE_NORMAL)
                        break;

                    /*
                     * Be sure any outstanding changes get applied
                     * without errors.
                     */
                    if (!StatusApplyChanges())
                        break;

                    /*
                     * Is the shift key pressed also?
                     */
                    if (GetKeyState(VK_SHIFT) & 0x8000)
                        SelectPrevious();
                    else
                        SelectNext();

                    break;

                case VK_ESCAPE:
                    if ((GetKeyState(VK_SHIFT) & 0x8000) ||
                            (GetKeyState(VK_CONTROL) & 0x8000))
                        break;

                    /*
                     * Be sure any outstanding changes get applied
                     * without errors.
                     */
                    if (!StatusApplyChanges())
                        break;

                    if (gState == STATE_SELECTING)
                        OutlineSelectCancel();

                    /*
                     * Cancel any drag operation they might have been doing.
                     */
                    if (gState != STATE_NORMAL)
                        DragCancel();

                    break;

                case VK_RETURN:
                    if ((GetKeyState(VK_SHIFT) & 0x8000) ||
                            (GetKeyState(VK_CONTROL) & 0x8000))
                        break;

                    /*
                     * Be sure any outstanding changes get applied
                     * without errors.
                     */
                    if (!StatusApplyChanges())
                        break;

                    switch (gState) {
                        MPOINT mpt;
                        POINT pt;
                        DWORD dwPos;

                        case STATE_SELECTING:
                            /*
                             * In outline selection mode.  Map the
                             * location of the mouse at the time that
                             * the user pressed Enter into a point
                             * relative to the dialog client and complete
                             * the selection operation.
                             */
                            dwPos = GetMessagePos();
                            mpt = MAKEMPOINT(dwPos);
                            MPOINT2POINT(mpt, pt);
                            ScreenToClient(gcd.npc->hwnd, &pt);
                            OutlineSelectEnd(pt.x, pt.y);

                            break;

                        case STATE_DRAGGING:
                        case STATE_DRAGGINGNEW:
                            /*
                             * We are dragging something.  Map the
                             * location of the mouse at the time
                             * that the user pressed Enter into a
                             * point relative to the proper window
                             * and complete the drag operation.
                             */
                            dwPos = GetMessagePos();
                            mpt = MAKEMPOINT(dwPos);
                            MPOINT2POINT(mpt, pt);

                            /*
                             * The point must be changed to be relative to
                             * the window that the ending mouse up message
                             * would have come through, which will be the
                             * capture window for the drag.  This will be
                             * the dialog if we are adding a new control,
                             * or it will be the selected control if we are
                             * dragging an existing control.
                             */
                            ScreenToClient((gState == STATE_DRAGGING) ?
                                    gnpcSel->hwnd : gcd.npc->hwnd, &pt);

                            /*
                             * If the dialog is selected, map the points from
                             * the client area to the window.
                             */
                            if (gfDlgSelected)
                                MapDlgClientPoint(&pt, TRUE);

                            DragEnd(pt.x, pt.y);

                            break;
                    }

                    break;
            }

            break;

        case WM_NCCALCSIZE:
            /*
             * Save away what is going to be the new window position.
             */
            if (!IsIconic(hwnd) && !IsZoomed(hwnd))
                grcAppPos = *((LPRECT)lParam);

            /*
             * Now let the DefWindowProc calculate the client area normally.
             */
            goto DoDefault;

        case WM_MOVE:
            if (gfEditingDlg)
                RepositionDialog();

            break;

        case WM_SIZE:
            SizeRibbons(hwnd);

            /*
             * Did the app start minimized and is it being restored
             * for the first time?  If so, show the toolbox if
             * the user has requested it.
             */
            if (fStartAsIcon && !IsIconic(hwnd)) {
                if (gfShowToolbox)
                    ToolboxShow(TRUE);

                fStartAsIcon = FALSE;
            }

            break;

        case WM_SYSCOLORCHANGE:
            LoadSysColorBitmaps();
            break;

        case WM_CLOSE:
            if (ghwndTestDlg)
                DestroyTestDialog();

            if (DoWeSave(FILE_INCLUDE) == IDCANCEL ||
                    DoWeSave(FILE_RESOURCE) == IDCANCEL)
                break;

            /*
             * First destroy the Properties Bar.
             */
            DestroyWindow(hwndStatus);
            hwndStatus = NULL;

            DestroyWindow(hwnd);
            break;

        case WM_QUERYENDSESSION:
            if (ghwndTestDlg)
                DestroyTestDialog();

            if (DoWeSave(FILE_INCLUDE) == IDCANCEL ||
                    DoWeSave(FILE_RESOURCE) == IDCANCEL)
                return FALSE;
            else
                return TRUE;

        case WM_DESTROY:
            /*
             * Save the position of the app's window.
             */
            WriteWindowPos(&grcAppPos, IsZoomed(hwnd), szAppPos);

            WinHelp(hwnd, gszHelpFile, HELP_QUIT, 0L);
            FreeMenuBitmaps();
            PostQuitMessage(0);
            break;

        default:
            /*
             * Is this the registered help message from one of the common
             * dialogs?  If so, show the help for it.
             *
             * The check to be sure gmsgHelp is non-zero is just in
             * case the call to register the help message failed
             * (it will return zero) and there happens to be a zero
             * message that gets sent to this window somehow.
             */
            if (msg == gmsgHelp && gmsgHelp) {
                ShowHelp(FALSE);
                return 0;
            }

        DoDefault:
            return DefWindowProc(hwnd, msg, wParam, lParam);
    }

    return 0;
}