Ejemplo n.º 1
0
//////////////////////////////////////////////////////////////
/// This function handles MSG_TABARDVENDOR_ACTIVATE:
//////////////////////////////////////////////////////////////
void WorldSession::HandleTabardVendorActivateOpcode( WorldPacket & recv_data )
{
	if(!_player->IsInWorld()) return;
	uint64 guid;
	recv_data >> guid;
	Creature *pCreature = _player->GetMapMgr()->GetCreature(guid);
	if(!pCreature) return;

	SendTabardHelp(pCreature);
}
Ejemplo n.º 2
0
//////////////////////////////////////////////////////////////
/// This function handles MSG_TABARDVENDOR_ACTIVATE:
//////////////////////////////////////////////////////////////
void WorldSession::HandleTabardVendorActivateOpcode( WorldPacket & recv_data )
{
	CHECK_INWORLD_RETURN;
	uint64 guid;
	recv_data >> guid;
	Creature* pCreature = _player->GetMapMgr()->GetCreature(GET_LOWGUID_PART(guid));
	if(!pCreature) return;

	SendTabardHelp(pCreature);
}