EXPORT_C TAny* RDbRow::SetColumnWidthL(TDbColNo aColNo,TInt aWidth) // set the width for column aCol to Width // add extra NULL columns to buffer as required // return pointer to data for that column { __ASSERT(aColNo>0); TDbCell* pC=Column(--aColNo); if (pC==0) { // add extra NULL columns to buffer if (aWidth==0) return 0; // setting to NULL, don't bother padding TInt cFill=(aColNo-iColumn)*sizeof(TInt); ExtendL(cFill+TDbCell::Size(aWidth)); pC=iCell; Mem::FillZ(pC,cFill); pC=PtrAdd(pC,cFill); // set cache SetCache(pC,aColNo); } else { TInt adjust=TDbCell::Size(aWidth)-pC->Size(); // how much to add if (adjust!=0) { ExtendL(adjust); pC=iCell; // may have moved in extension TDbCell* pNext=pC->Next(); TDbCell* pAdjust=PtrAdd(pNext,adjust); Mem::Move(pAdjust,pNext,Diff(pAdjust,iLast)); } } pC->SetLength(aWidth); return pC->Data(); }
void SDLScreen::CacheImage(Image* img) { img->Update(); Point a, b; Size s = img->GetImageSize(); unsigned int texid = img->GetTextureId(); if(img->GetAffectedRegion(a,b)) { // img->FreeCache(); // std::cout << "cache img\n"; if(texid == NO_TEXTURE) { glGenTextures(1, &texid); // tex->SetTextureId(texid); glActiveTexture(GL_TEXTURE0); glBindTexture( GL_TEXTURE_2D, texid ); // glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); // glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA8, s.w, s.h, 0, GL_BGRA, GL_UNSIGNED_BYTE, img->GetImage() ); // std::cout << "caching img size " << s.w << ", " << s.h << "\n"; } else { glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, texid); // glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); // glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); // glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, s.w, s.h, 0, GL_RGBA, GL_UNSIGNED_BYTE, tex.GetTexture() ); // std::cout << "caching img2 size " << s.w << ", " << s.h << "\n"; glTexSubImage2D( GL_TEXTURE_2D, 0, 0, 0, s.w, s.h, GL_BGRA, GL_UNSIGNED_BYTE, img->GetImage() ); } SetCache(img, texid); img->ResetAffectedRegion(); } }
TDbCell* RDbRow::Column(TInt aColIx) const // // aCol is now zero-based // Return a pointer to column aCol in the buffer // Return 0 if the column is past the end // { TInt ix=Column(); TDbCell* pC; if (aColIx<ix) { ix=0; pC=iFirst; } else pC=iCell; TDbCell* last=iLast; for (;;) { if (pC>=last) break; if (ix>=aColIx) break; pC=pC->Next(); ++ix; } CONST_CAST(RDbRow*,this)->SetCache(pC,ix); return pC<last?pC:0; }
EXPORT_C void RDbRow::SetSize(TInt aSize) // // Set the current buffer size: assert that it is valid // { __ASSERT(PtrAdd(iFirst,aSize)<=iEnd); iLast=PtrAdd(iFirst,aSize); SetCache(iFirst,0); }
char *UpdateLocalDMSUdn() { char *udn = DupCache(CACHE_LOCALDMSUDN); ZInfo4(DBG_MISC, "Current Local DMS udn: %s", udn); if (udn[0] == '\0' || !strcmp(udn, "uuid")) { free(udn); udn = NULL; udn = GetLocalDeviceUdn(dmsDevice); ZInfo4(DBG_MISC, "Updating local DMS udn to: %s", udn); SetCache(CACHE_LOCALDMSUDN, udn); } return udn; }
void EditPolyData::Initialize (PolyObject *pObj, TimeValue t) { MNMesh & mesh = pObj->GetMesh(); mesh.getVertexSel (mVertSel); mesh.getFaceSel (mFaceSel); mesh.getEdgeSel (mEdgeSel); mesh.getVerticesByFlag (mVertHide, MN_HIDDEN); mesh.getFacesByFlag (mFaceHide, MN_HIDDEN); mesh.ClearSpecifiedNormals (); // Initialize the STACK_SELECT flags. mesh.ClearVFlags (MN_EDITPOLY_STACK_SELECT); mesh.ClearEFlags (MN_EDITPOLY_STACK_SELECT); mesh.ClearFFlags (MN_EDITPOLY_STACK_SELECT); mesh.PropegateComponentFlags (MNM_SL_VERTEX, MN_EDITPOLY_STACK_SELECT, MNM_SL_VERTEX, MN_SEL); mesh.PropegateComponentFlags (MNM_SL_EDGE, MN_EDITPOLY_STACK_SELECT, MNM_SL_EDGE, MN_SEL); mesh.PropegateComponentFlags (MNM_SL_FACE, MN_EDITPOLY_STACK_SELECT, MNM_SL_FACE, MN_SEL); SetCache (pObj, t); }
void SetDMRState(IXML_Document *stateDoc) { char *dmrState = NULL; int idmrState = DMR_STATE_STOPPED; char *dmrPlayType = NULL; int idmrPlayType = DMR_PLAYTYPE_IDLE; char *objID = NULL; char *udn = NULL; dmrState = ixmlGetFirstDocumentItem(stateDoc, "state"); if(dmrState == NULL) { ZError(DBG_MISC, "Missing DMR state!"); goto errOut; } else if(strcmp(dmrState, "STOPPED") == 0) { idmrState = DMR_STATE_STOPPED; } else if(strcmp(dmrState, "NO_MEDIA") == 0) { idmrState = DMR_STATE_NO_MEDIA; } else if(strcmp(dmrState, "PLAYING") == 0) { idmrState = DMR_STATE_PLAYING; } else if(strcmp(dmrState, "PAUSED_PLAYBACK") == 0) { idmrState = DMR_STATE_PAUSED; } else { ZError(DBG_MISC, "Unknown DMR state! state->%s", dmrState); goto errOut; } if(idmrState == DMR_STATE_PLAYING || idmrState == DMR_STATE_PAUSED) { dmrPlayType = ixmlGetFirstDocumentItem(stateDoc, "PlayType"); if (dmrPlayType == NULL) { ZError(DBG_MISC, "Missing PlayType"); goto errOut; } else if(strcmp(dmrPlayType, "IDLE") == 0) { idmrPlayType = DMR_PLAYTYPE_IDLE; } else if(strcmp(dmrPlayType, "CD") == 0) { idmrPlayType = DMR_PLAYTYPE_CD; } else if(strcmp(dmrPlayType, "INTERNET_RADIO") == 0) { idmrPlayType = DMR_PLAYTYPE_INTERNET_RADIO; } else if(strcmp(dmrPlayType, "STREAM") == 0) { idmrPlayType = DMR_PLAYTYPE_STREAM; } else if(strcmp(dmrPlayType, "MUSIC_ITEM") == 0) { idmrPlayType = DMR_PLAYTYPE_MUSIC_ITEM; } else if(strcmp(dmrPlayType, "PLAY_QUEUE") == 0) { idmrPlayType = DMR_PLAYTYPE_PLAY_QUEUE; } else if(strcmp(dmrPlayType, "UNDEFINE") == 0) { idmrPlayType = DMR_PLAYTYPE_UNDEFINE; } else { ZError(DBG_MISC, "Unknown DMR PlayType! PlayType->%s", dmrPlayType); goto errOut; } if(idmrPlayType == DMR_PLAYTYPE_MUSIC_ITEM || idmrPlayType == DMR_PLAYTYPE_PLAY_QUEUE) { IXML_Node *objectNode = NULL; objectNode = ixmlGetFirstNodeByTagName(stateDoc, "object"); if(objectNode == NULL) { ZInfo4(DBG_MISC, "No playing object!"); goto errOut; } objID = ixmlElement_getAttribute((IXML_Element *)objectNode, "id"); udn = ixmlElement_getAttribute((IXML_Element *)objectNode, "udn"); if(objID == NULL || udn == NULL) { ZInfo4(DBG_MISC, "Wrong playing object udn![%s][%s]", objID, udn); goto errOut; } } } ZInfo4(DBG_MISC, "state: %s, playtype: %s, objid: %s, udn: %s", dmrState, dmrPlayType, objID, udn); switch (idmrState) { case DMR_STATE_STOPPED: case DMR_STATE_NO_MEDIA: SetWorkStatus(WPlayLocalDMS, WORK_STOPPED ); SetWorkStatus(WPlayExtDMS, WORK_STOPPED ); SetWorkStatus(WPlayIR, WORK_STOPPED ); SetWorkStatus(WPlayCD, WORK_STOPPED ); break; case DMR_STATE_PLAYING: case DMR_STATE_PAUSED: SetWorkStatus(WPlayLocalDMS, WORK_STOPPED ); SetWorkStatus(WPlayExtDMS, WORK_STOPPED ); SetWorkStatus(WPlayIR, WORK_STOPPED ); SetWorkStatus(WPlayCD, WORK_STOPPED ); SetSysState(DMRState, idmrState); SetSysState(DMRPlayType, idmrPlayType); switch (idmrPlayType) { case DMR_PLAYTYPE_MUSIC_ITEM: case DMR_PLAYTYPE_PLAY_QUEUE: SetCache(CACHE_PLAYINGOBJECT, objID); SetCache(CACHE_PLAYINGUDN, udn); char *localudn = UpdateLocalDMSUdn(); if (strstr(udn, localudn) != NULL) { SetWorkStatus(WPlayLocalDMS, WORK_RUNNING); } else { SetWorkStatus(WPlayExtDMS, WORK_RUNNING); } break; case DMR_PLAYTYPE_CD: SetWorkStatus(WPlayCD, WORK_RUNNING); SetCache(CACHE_PLAYINGOBJECT, NULL); SetCache(CACHE_PLAYINGUDN, NULL); break; case DMR_PLAYTYPE_INTERNET_RADIO: SetWorkStatus(WPlayIR, WORK_RUNNING); SetCache(CACHE_PLAYINGOBJECT, objID); SetCache(CACHE_PLAYINGUDN, udn); break; default: SetCache(CACHE_PLAYINGOBJECT, NULL); SetCache(CACHE_PLAYINGUDN, NULL); } } errOut: free(dmrState); free(dmrPlayType); return; }
void Property::setCache(const as_value& value) { boost::apply_visitor(boost::bind(SetCache(), _1, value), _bound); }
// ***************************************************************** VertexPaintData::VertexPaintData(Mesh& m) : mesh(NULL), colordata(NULL), nverts(NULL), nvcverts(NULL), numColors(0), numnverts(0), numnvcverts(0) { SetCache(m); }
//------------------------------------------------------------------------------ CWidgetPropertyCache::CWidgetPropertyCache( CGUIWidget* pWidget ) { SetCache( pWidget ); }