int set_cue_in_view(int xp, int yp, bool state) { Rect SetLoopIN(Vec2D(xp,yp),Vec2D(20,20)); SetLoopIN.SetRoundness(4); if(state==1){SetLoopIN.Draw(CouleurBlind);} SetLoopIN.DrawOutline(CouleurLigne); Line(Vec2D(xp,yp),Vec2D(xp+10,yp+10)).Draw(CouleurLigne); Line(Vec2D(xp+20,yp),Vec2D(xp+10,yp+10)).Draw(CouleurLigne); petitpetitchiffre.Print("in",xp+6,yp+17); if(mouse_x>xp && mouse_x<xp+20 && mouse_y>yp && mouse_y<yp+20) { if(Midi_Faders_Affectation_Type!=0)//config midi { SetLoopIN.DrawOutline(CouleurBlind); } } return(0); }
int lecteur_audio( int xp, int yp, int numero) { Rect FramePlayer(Vec2D(xp-5,yp-5),Vec2D(340,135)); FramePlayer.SetRoundness(5); FramePlayer.Draw(CouleurBleuProcedure.WithAlpha(0.7)); Rect Player(Vec2D(xp,yp),Vec2D(200,20)); Player.SetRoundness(5); Player.Draw(CouleurConfig.WithAlpha(0.8)); Player.DrawOutline(CouleurLigne); Canvas::SetClipping( xp,yp,200,20); petitdoomInspekt.Print(ol::ToString(numero+1),xp+5,yp+12); petitchiffre.Print(sound_files[numero],xp+20,yp+12); Canvas::DisableClipping(); //PLAY / Pause Rect Play(Vec2D(xp,yp+30),Vec2D(20,20)); Play.SetRoundness(4); Play.Draw(CouleurBlind.WithAlpha( player_is_playing[numero])); Play.Draw(CouleurFond.WithAlpha(0.5)); Play.DrawOutline(CouleurLigne); Line(Vec2D(xp+6,yp+34),Vec2D(xp+6,yp+46)).Draw(CouleurLigne); Line(Vec2D(xp+6,yp+34),Vec2D(xp+16,yp+40)).Draw(CouleurLigne); Line(Vec2D(xp+6,yp+46),Vec2D(xp+16,yp+40)).Draw(CouleurLigne); petitpetitchiffre.Print(time_is_for_filePos[numero],xp+120,yp+40); petitpetitchiffre.Print(time_is_for_fileTotal[numero],xp+120,yp+50); //SEEK TO 0 Rect SeekToZero(Vec2D(xp+25,yp+30),Vec2D(20,20)); SeekToZero.SetRoundness(4); SeekToZero.Draw(CouleurFond.WithAlpha(0.5)); Line(Vec2D(xp+41,yp+34),Vec2D(xp+41,yp+46)).Draw(CouleurLigne); Line(Vec2D(xp+41,yp+34),Vec2D(xp+31,yp+40)).Draw(CouleurLigne); Line(Vec2D(xp+31,yp+40),Vec2D(xp+41,yp+46)).Draw(CouleurLigne); Line(Vec2D(xp+29,yp+34),Vec2D(xp+29,yp+46)).Draw(CouleurLigne); SeekToZero.DrawOutline(CouleurLigne); if(midi_show_flash_seektouch[numero]==1){SeekToZero.Draw(CouleurFader);midi_show_flash_seektouch[numero]=0;} //GENERAL LOOP Rect GeneralLoop(Vec2D(xp+50,yp+30),Vec2D(20,20)); GeneralLoop.SetRoundness(4); GeneralLoop.Draw(CouleurFond.WithAlpha(0.5)); GeneralLoop.DrawOutline(CouleurLigne.WithAlpha(0.5)); Circle(Vec2D(xp+60,yp+40),5).Draw(CouleurFader.WithAlpha(player_is_onloop[numero])); Circle(Vec2D(xp+60,yp+40),5).DrawOutline(CouleurLigne); //SEEK TO End Rect SeekToEnd(Vec2D(xp+75,yp+30),Vec2D(20,20)); SeekToEnd.SetRoundness(4); SeekToEnd.Draw(CouleurFond.WithAlpha(0.5)); Line(Vec2D(xp+79,yp+34),Vec2D(xp+79,yp+46)).Draw(CouleurLigne); Line(Vec2D(xp+79,yp+34),Vec2D(xp+89,yp+40)).Draw(CouleurLigne); Line(Vec2D(xp+89,yp+40),Vec2D(xp+79,yp+46)).Draw(CouleurLigne); Line(Vec2D(xp+91,yp+34),Vec2D(xp+91,yp+46)).Draw(CouleurLigne); SeekToEnd.DrawOutline(CouleurLigne); //Backward position Rect Backward(Vec2D(xp,yp+60),Vec2D(28,16)); Backward.SetRoundness(0.5); Backward.Draw(CouleurFond.WithAlpha(0.5)); Backward.DrawOutline(CouleurLigne.WithAlpha(0.5)); if(midi_show_flash_backwardtouch[numero]==1){Backward.Draw(CouleurBlind);midi_show_flash_backwardtouch[numero]=0;} Line(Vec2D(xp+16,yp+62),Vec2D(xp+16,yp+74)).Draw(CouleurLigne); Line(Vec2D(xp+16,yp+62),Vec2D(xp+6,yp+68)).Draw(CouleurLigne); Line(Vec2D(xp+16,yp+74),Vec2D(xp+6,yp+68)).Draw(CouleurLigne); Line(Vec2D(xp+26,yp+62),Vec2D(xp+26,yp+74)).Draw(CouleurLigne); Line(Vec2D(xp+26,yp+62),Vec2D(xp+16,yp+68)).Draw(CouleurLigne); Line(Vec2D(xp+26,yp+74),Vec2D(xp+16,yp+68)).Draw(CouleurLigne); //Forward position Rect Forward(Vec2D(xp+35,yp+60),Vec2D(28,16)); Forward.SetRoundness(0.5); Forward.Draw(CouleurFond.WithAlpha(0.5)); Forward.DrawOutline(CouleurLigne.WithAlpha(0.5)); if(midi_show_flash_forwardtouch[numero]==1){Forward.Draw(CouleurBlind);midi_show_flash_forwardtouch[numero]=0;} Line(Vec2D(xp+36,yp+62),Vec2D(xp+36,yp+74)).Draw(CouleurLigne); Line(Vec2D(xp+36,yp+62),Vec2D(xp+46,yp+68)).Draw(CouleurLigne); Line(Vec2D(xp+36,yp+74),Vec2D(xp+46,yp+68)).Draw(CouleurLigne); Line(Vec2D(xp+46,yp+62),Vec2D(xp+46,yp+74)).Draw(CouleurLigne); Line(Vec2D(xp+46,yp+62),Vec2D(xp+56,yp+68)).Draw(CouleurLigne); Line(Vec2D(xp+46,yp+74),Vec2D(xp+56,yp+68)).Draw(CouleurLigne); //previous position Rect Previous(Vec2D(xp,yp+85),Vec2D(45,16)); Previous.SetRoundness(0.5); Previous.Draw(CouleurFond.WithAlpha(0.5)); Previous.DrawOutline(CouleurLigne.WithAlpha(0.5)); petitchiffre.Print("PREV",xp+6,yp+96); //nEXT TRACK position Rect Next(Vec2D(xp+50,yp+85),Vec2D(45,16)); Next.SetRoundness(0.5); Next.Draw(CouleurFond.WithAlpha(0.5)); Next.DrawOutline(CouleurLigne.WithAlpha(0.5)); petitchiffre.Print("NEXT",xp+56,yp+96); //NUM FICHIER Rect NumFichier(Vec2D(xp+70,yp+55),Vec2D(40,25)); NumFichier.SetRoundness(3); NumFichier.Draw(CouleurFond.WithAlpha(0.5)); neuromoyen.Print(ol::ToString(player_has_file_coming_from_pos[numero]),xp+80,yp+71); NumFichier.DrawOutline(CouleurLigne.WithAlpha(0.5)); if(window_focus_id==919 && mouse_x>xp+70 && mouse_x<xp+110 && mouse_y>yp+55 && mouse_y<yp+80) { NumFichier.DrawOutline(CouleurLigne.WithAlpha(0.5)); } //autoload cuelist //audio_auto_load Rect Autoload(Vec2D(xp,yp+110),Vec2D(28,16)); Autoload.SetRoundness(0.5); Autoload.Draw(CouleurFond.WithAlpha(0.5)); Autoload.Draw(CouleurBlind.WithAlpha(audio_autoload[numero])); Autoload.DrawOutline(CouleurLigne.WithAlpha(0.5)); Line(Vec2D(xp+3,yp+112),Vec2D(xp+20,yp+112)).Draw(CouleurLigne); Line(Vec2D(xp+20,yp+112),Vec2D(xp+20,yp+123)).Draw(CouleurLigne); Line(Vec2D(xp+20,yp+123),Vec2D(xp+27,yp+118)).Draw(CouleurLigne); Line(Vec2D(xp+13,yp+118),Vec2D(xp+20,yp+123)).Draw(CouleurLigne); //autopause Rect Autostop(Vec2D(xp+35,yp+110),Vec2D(40,16)); Autostop.SetRoundness(0.5); Autostop.Draw(CouleurFond.WithAlpha(0.5)); Autostop.Draw(CouleurBlind.WithAlpha(audio_autopause[numero])); Autostop.DrawOutline(CouleurLigne.WithAlpha(0.5)); minichiffre.Print("A.PAUSE",xp+38,yp+120); //SET cue IN Rect SetLoopIN(Vec2D(xp+210,yp),Vec2D(20,20)); SetLoopIN.SetRoundness(4); if(midi_show_flash_cueIntouch[numero]==1){SetLoopIN.Draw(CouleurBlind);midi_show_flash_cueIntouch[numero]=0;} SetLoopIN.DrawOutline(CouleurLigne); Line(Vec2D(xp+210,yp),Vec2D(xp+220,yp+10)).Draw(CouleurLigne); Line(Vec2D(xp+230,yp),Vec2D(xp+220,yp+10)).Draw(CouleurLigne); petitpetitchiffre.Print("in",xp+215,yp+17); //SET cue out Rect SetLoopOut(Vec2D(xp+235,yp),Vec2D(20,20)); SetLoopOut.SetRoundness(4); if(midi_show_flash_cueOuttouch[numero]==1){SetLoopOut.Draw(CouleurBlind);midi_show_flash_cueOuttouch[numero]=0;} SetLoopOut.DrawOutline(CouleurLigne); Line(Vec2D(xp+235,yp),Vec2D(xp+245,yp+10)).Draw(CouleurLigne); Line(Vec2D(xp+255,yp),Vec2D(xp+245,yp+10)).Draw(CouleurLigne); petitpetitchiffre.Print("out",xp+235,yp+17); //CUE ON OFF Rect CueOn(Vec2D(xp+260,yp),Vec2D(20,20)); CueOn.SetRoundness(4); CueOn.Draw(CouleurBlind.WithAlpha(player_is_onloopCue[numero])); petitpetitchiffre.Print("cue",xp+260,yp+12); CueOn.DrawOutline(CouleurLigne); petitpetitchiffre.Print(time_is_for_fileCueIn[numero],xp+234,yp+40); petitpetitchiffre.Print(time_is_for_fileCueOut[numero],xp+234,yp+50); //Seek cue Rect SeekCue(Vec2D(xp+210,yp+30),Vec2D(20,20)); SeekCue.SetRoundness(4); SeekCue.DrawOutline(CouleurLigne); if(midi_show_flash_cueSeektouch[numero]==1){SeekCue.Draw(CouleurBlind);midi_show_flash_cueSeektouch[numero]=0;} Line(Vec2D(xp+226,yp+34),Vec2D(xp+226,yp+46)).Draw(CouleurLigne); Line(Vec2D(xp+226,yp+34),Vec2D(xp+216,yp+40)).Draw(CouleurLigne); Line(Vec2D(xp+216,yp+40),Vec2D(xp+226,yp+46)).Draw(CouleurLigne); Line(Vec2D(xp+214,yp+34),Vec2D(xp+214,yp+46)).Draw(CouleurLigne); //Pitch Line(Vec2D(xp+130,yp+115),Vec2D(xp+257,yp+115)).Draw(CouleurLigne);//ligne horizontale Line(Vec2D(xp+194,yp+105),Vec2D(xp+194,yp+125)).Draw(CouleurLigne);//barre 64 Line(Vec2D(xp+257,yp+110),Vec2D(xp+257,yp+115)).Draw(CouleurLigne);//barre 127 Rect PitchPos(Vec2D(xp+120+player_pitch[numero],yp+110),Vec2D(20,10)); PitchPos.SetRoundness(4); PitchPos.Draw(CouleurBlind); PitchPos.DrawOutline(CouleurLigne); Rect PitchMidi(Vec2D(xp+130,yp+110),Vec2D(127,10)); petitpetitchiffre.Print(string_pitch[numero],(xp+130),(yp+107)); petitpetitchiffre.Print(ol::ToString(player_pitch[numero]),(xp+110),(yp+117)); raccrochage_midi_visuel_horizontal_audio (xp+130, yp+100, 620+numero, 127,10); //Pan Line(Vec2D(xp+130,yp+90),Vec2D(xp+257,yp+90)).Draw(CouleurLigne);//ligne horizontale Line(Vec2D(xp+194,yp+80),Vec2D(xp+194,yp+100)).Draw(CouleurLigne);//barre 64 Line(Vec2D(xp+257,yp+85),Vec2D(xp+257,yp+90)).Draw(CouleurLigne);//barre 127 Rect PanPos(Vec2D(xp+120+player_pan[numero],yp+85),Vec2D(20,10)); PanPos.SetRoundness(4); PanPos.Draw(CouleurBlind); PanPos.DrawOutline(CouleurLigne); Rect PanMidi(Vec2D(xp+130,yp+85),Vec2D(127,10)); petitpetitchiffre.Print(string_pan[numero],(xp+130),(yp+82)); petitpetitchiffre.Print(ol::ToString(player_pan[numero]),(xp+110),(yp+94)); raccrochage_midi_visuel_horizontal_audio (xp+130, yp+80, 624+numero, 127,10); //les faders son fader_niveau_son(xp+290,yp,numero); if(window_focus_id==919 && Midi_Faders_Affectation_Type!=0 ) { if( mouse_x>xp && mouse_x<xp+20 && mouse_y>yp+30 && mouse_y<yp+50){Play.DrawOutline(CouleurBlind);} else if(mouse_x>xp+25 && mouse_x<xp+45 && mouse_y>yp+30 && mouse_y<yp+50){SeekToZero.DrawOutline(CouleurBlind);} else if( mouse_x>xp+50 && mouse_x<xp+70 && mouse_y>yp+30 && mouse_y<yp+50){GeneralLoop.DrawOutline(CouleurBlind);} else if( mouse_x>xp+75 && mouse_x<xp+95 && mouse_y>yp+30 && mouse_y<yp+50){SeekToEnd.DrawOutline(CouleurBlind);} else if( mouse_x>xp && mouse_x<xp+28 && mouse_y>yp+60 && mouse_y<yp+76){Backward.DrawOutline(CouleurBlind);} else if ( mouse_x>xp+35 && mouse_x<xp+63 && mouse_y>yp+60 && mouse_y<yp+76){Forward.DrawOutline(CouleurBlind);} else if( mouse_x>xp && mouse_x<xp+45 && mouse_y>yp+85 && mouse_y<yp+101){Previous.DrawOutline(CouleurBlind);} else if ( mouse_x>xp+50 && mouse_x<xp+95 && mouse_y>yp+85 && mouse_y<yp+101){Next.DrawOutline(CouleurBlind);} else if ( mouse_x>xp+70 && mouse_x<xp+110 && mouse_y>yp+55 && mouse_y<yp+80) {NumFichier.DrawOutline(CouleurBlind);} else if ( mouse_x>xp && mouse_x<xp+28 && mouse_y>yp+110 && mouse_y<yp+126){Autoload.DrawOutline(CouleurBlind);} else if ( mouse_x>xp+35 && mouse_x<xp+75 && mouse_y>yp+110 && mouse_y<yp+126){Autostop.DrawOutline(CouleurBlind);} else if ( mouse_x>xp+210 && mouse_x<xp+240 && mouse_y>yp && mouse_y<yp+20) {SetLoopIN.DrawOutline(CouleurBlind);} else if( mouse_x>xp+235 && mouse_x<xp+255 && mouse_y>yp && mouse_y<yp+20) {SetLoopOut.DrawOutline(CouleurBlind);} else if( mouse_x>xp+260 && mouse_x<xp+280 && mouse_y>yp && mouse_y<yp+20){CueOn.DrawOutline(CouleurBlind);} else if( mouse_x>xp+210 && mouse_x<xp+230 && mouse_y>yp+30 && mouse_y<yp+50){SeekCue.DrawOutline(CouleurBlind);} else if ( mouse_x>xp+120+player_pitch[numero] && mouse_x<xp+150+player_pitch[numero] && mouse_y>yp+110 && mouse_y<yp+120) {PitchMidi.DrawOutline(CouleurBlind);} else if (mouse_x>xp+120+player_pan[numero] && mouse_x<xp+150+player_pan[numero] && mouse_y>yp+85 && mouse_y<yp+95) {PanMidi.DrawOutline(CouleurBlind);} } return(0); }