/* ------------------------------------------------------------------- * Stop the specified object's thread execution (if any) immediately. * Decrements thread count and resets the thread ID. * ------------------------------------------------------------------- */ void thread_stop( struct thread_Settings* thread ) { #ifdef HAVE_THREAD // Make sure we have been started if ( ! thread_equalid( thread->mTID, thread_zeroid() ) ) { // decrement thread count Condition_Lock( thread_sNum_cond ); IPERF_DEBUGF( THREAD_DEBUG | IPERF_DBG_TRACE, ( "Decrementing thread count from %d to %d.\r\n", thread_sNum, (thread_sNum - 1) ) ); thread_sNum--; IPERF_DEBUGF( CONDITION_DEBUG | IPERF_DBG_TRACE, ( "Signaling thread_sNum_cond condition.\r\n" ) ); Condition_Signal( &thread_sNum_cond ); Condition_Unlock( thread_sNum_cond ); // use exit() if called from within this thread // use cancel() if called from a different thread if ( thread_equalid( thread_getid(), thread->mTID ) ) { // Destroy the object Settings_Destroy( thread ); // Exit #if defined( HAVE_POSIX_THREAD ) IPERF_DEBUGF( THREAD_DEBUG | IPERF_DBG_TRACE, ( "Exiting %s thread.\r\n", thread_names[thread->mThreadMode] ) ); pthread_exit( NULL ); #elif defined( HAVE_WIN32_THREAD ) IPERF_DEBUGF( THREAD_DEBUG | IPERF_DBG_TRACE, ( "Exiting %s thread.\r\n", thread_names[thread->mThreadMode] ) ); CloseHandle( thread->mHandle ); ExitThread( 0 ); #endif /* HAVE_POSIX_THREAD */ } else { // Cancel #if defined( HAVE_POSIX_THREAD ) // Cray J90 doesn't have pthread_cancel; Iperf works okay without #ifdef HAVE_PTHREAD_CANCEL IPERF_DEBUGF( THREAD_DEBUG | IPERF_DBG_TRACE, ( "Canceling %s thread.\r\n", thread_names[thread->mThreadMode] ) ); pthread_cancel( thread->mTID ); #endif /* HAVE_PTHREAD_CANCEL */ #elif defined(HAVE_WIN32_THREAD) // this is a somewhat dangerous function; it's not // suggested to Stop() threads a lot. IPERF_DEBUGF( THREAD_DEBUG | IPERF_DBG_TRACE, ( "Terminating %s thread.\r\n", thread_names[thread->mThreadMode] ) ); TerminateThread( thread->mHandle, 0 ); #endif /* HAVE_POSIX_THREAD */ // Destroy the object only after killing the thread Settings_Destroy( thread ); } } #endif /* HAVE_THREAD */ } // end thread_stop
/* ------------------------------------------------------------------- * Stop the specified object's thread execution (if any) immediately. * Decrements thread count and resets the thread ID. * ------------------------------------------------------------------- */ void thread_stop( struct thread_Settings* thread ) { #ifdef HAVE_THREAD // Make sure we have been started if ( ! thread_equalid( thread->mTID, thread_zeroid() ) ) { // decrement thread count Condition_Lock( thread_sNum_cond ); thread_sNum--; Condition_Signal( &thread_sNum_cond ); Condition_Unlock( thread_sNum_cond ); // use exit() if called from within this thread // use cancel() if called from a different thread if ( thread_equalid( thread_getid(), thread->mTID ) ) { // Destroy the object Settings_Destroy( thread ); // Exit #if defined( HAVE_POSIX_THREAD ) pthread_exit( NULL ); #else // Win32 CloseHandle( thread->mHandle ); ExitThread( 0 ); #endif } else { // Cancel #if defined( HAVE_POSIX_THREAD ) // Cray J90 doesn't have pthread_cancel; Iperf works okay without #ifdef HAVE_PTHREAD_CANCEL pthread_cancel( thread->mTID ); #endif #else // Win32 // this is a somewhat dangerous function; it's not // suggested to Stop() threads a lot. TerminateThread( thread->mHandle, 0 ); #endif // Destroy the object only after killing the thread Settings_Destroy( thread ); } } #endif } // end Stop
DWORD WINAPI #else void* #endif thread_run_wrapper( void* paramPtr ) { struct thread_Settings* thread = (struct thread_Settings*) paramPtr; // which type of object are we switch ( thread->mThreadMode ) { case kMode_Server: { /* Spawn a Server thread with these settings */ server_spawn( thread ); } break; case kMode_Client: { /* Spawn a Client thread with these settings */ client_spawn( thread ); } break; case kMode_Reporter: { /* Spawn a Reporter thread with these settings */ reporter_spawn( thread ); } break; case kMode_Listener: { // Increment the non-terminating thread count thread_register_nonterm(); /* Spawn a Listener thread with these settings */ listener_spawn( thread ); // Decrement the non-terminating thread count thread_unregister_nonterm(); } break; default: { FAIL(1, "Unknown Thread Type!\n", thread); } break; } #ifdef HAVE_POSIX_THREAD // detach Thread. If someone already joined it will not do anything // If noone has then it will free resources upon return from this // function (Run_Wrapper) pthread_detach(thread->mTID); #endif // decrement thread count and send condition signal Condition_Lock( thread_sNum_cond ); thread_sNum--; Condition_Signal( &thread_sNum_cond ); Condition_Unlock( thread_sNum_cond ); // Check if we need to start up a thread after executing this one if ( thread->runNext != NULL ) { thread_start( thread->runNext ); } // Destroy this thread object Settings_Destroy( thread ); return 0; } // end run_wrapper
DWORD WINAPI #else void* #endif /* HAVE_WIN32_THREAD */ thread_run_wrapper( void* paramPtr ) { struct thread_Settings* thread = (struct thread_Settings*) paramPtr; IPERF_DEBUGF( THREAD_DEBUG | IPERF_DBG_TRACE | IPERF_DBG_STATE, ( "%s thread is now running. ID is %lu.\r\n", thread_names[thread->mThreadMode], (long unsigned) thread_getid() ) ); // which type of object are we switch ( thread->mThreadMode ) { case kMode_Server: { /* Spawn a Server thread with these settings */ server_spawn( thread ); } break; case kMode_Client: { /* Spawn a Client thread with these settings */ client_spawn( thread ); } break; case kMode_Reporter: { /* Spawn a Reporter thread with these settings */ reporter_spawn( thread ); } break; case kMode_Listener: { // Increment the non-terminating thread count thread_register_nonterm(); /* Spawn a Listener thread with these settings */ listener_spawn( thread ); // Decrement the non-terminating thread count thread_unregister_nonterm(); } break; default: { FAIL(1, ( "Unknown Thread Type!\r\n" ), thread); } break; } #ifdef HAVE_POSIX_THREAD // detach Thread. If someone already joined it will not do anything // If noone has then it will free resources upon return from this // function (Run_Wrapper) IPERF_DEBUGF( THREAD_DEBUG | IPERF_DBG_TRACE, ( "Detaching %s thread.\r\n", thread_names[thread->mThreadMode] ) ); pthread_detach(thread->mTID); #endif /* HAVE_POSIX_THREAD */ // decrement thread count and send condition signal Condition_Lock( thread_sNum_cond ); IPERF_DEBUGF( THREAD_DEBUG | IPERF_DBG_TRACE, ( "Decrementing thread count from %d to %d.\r\n", thread_sNum, (thread_sNum - 1) ) ); thread_sNum--; IPERF_DEBUGF( CONDITION_DEBUG | IPERF_DBG_TRACE, ( "Signaling thread_sNum_cond condition.\r\n" ) ); Condition_Signal( &thread_sNum_cond ); Condition_Unlock( thread_sNum_cond ); // Check if we need to start up a thread after executing this one if ( thread->runNext != NULL ) { thread_start( thread->runNext ); } // Destroy this thread object Settings_Destroy( thread ); return 0; } // end thread_run_wrapper