Ejemplo n.º 1
0
void VSCPlayback::SetupConnections()
{
    //connect(m_pFloating, SIGNAL(triggered()), this, SLOT(floatingAction()));

    connect(ui.pushButton2x2, SIGNAL(clicked()), m_pVideo, SLOT(SetLayoutMode2x2()));
    connect(ui.pushButton3x3, SIGNAL(clicked()), m_pVideo, SLOT(SetLayoutMode3x3()));
    connect(ui.pushButton4x4, SIGNAL(clicked()), m_pVideo, SLOT(SetLayoutMode4x4()));
    connect(ui.pushButton6, SIGNAL(clicked()), m_pVideo, SLOT(SetLayoutMode6()));
    connect(ui.pushButton1, SIGNAL(clicked()), m_pVideo, SLOT(SetLayoutMode1()));
    connect(ui.pushButton12p1, SIGNAL(clicked()), m_pVideo, SLOT(SetLayoutMode12p1()));
    connect(ui.pushButton5x5, SIGNAL(clicked()), m_pVideo, SLOT(SetLayoutMode5x5()));
    //connect(ui.pushButton6x6, SIGNAL(clicked()), m_pVideo, SLOT(SetLayoutMode6x6()));
    //connect(ui.pushButton8x8, SIGNAL(clicked()), m_pVideo, SLOT(SetLayoutMode8x8()));
    //connect(ui.pushButtonPB, SIGNAL(clicked()), this, SLOT(ShowPlayControl()));
    connect(m_pVideo, SIGNAL(ShowDisplayClicked(int)), this,
                                        SLOT(ShowDisplayClicked(int)));
    connect(m_pVideo, SIGNAL(ShowFloatingClicked()), this,
                                        SLOT(floatingClicked()));
    connect(m_pVideo, SIGNAL(ShowTabbedClicked()), this,
                                        SLOT(TabbedClicked()));
    connect(m_pVideo, SIGNAL(ShowFocusClicked(int)), this,
                                        SLOT(ShowFocusClicked(int)));
    connect(m_pVideo, SIGNAL(Layout1Clicked(int)), this,
                                        SLOT(ShowLayout1Clicked(int)));
}
Ejemplo n.º 2
0
VSCVideoWall::VSCVideoWall(QWidget *parent)
: m_bFloated(FALSE), QWidget(parent)
{
    //setMinimumWidth(800);
    //setMinimumHeight(600);
    m_VideoWallMode = LAYOUT_MODE_2X2;
    if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
        puts("# error initializing SDL");
        puts(SDL_GetError());
        return;
    }
    
    for (int i = 0; i < VIDEO_WALL_WIDGET_MAX; i ++)
    {
        m_VideoMap[i] = new VSCVWidget(i, this);
        connect(m_VideoMap[i], SIGNAL(ShowDisplayClicked(int)), this,
                SIGNAL(ShowDisplayClicked(int)));
        connect(m_VideoMap[i], SIGNAL(ShowFloatingClicked()), this,
                SIGNAL(ShowFloatingClicked()));
        connect(m_VideoMap[i], SIGNAL(ShowTabbedClicked()), this,
                SIGNAL(ShowTabbedClicked()));
        connect(m_VideoMap[i], SIGNAL(ShowFocusClicked(int)), this,
                SIGNAL(ShowFocusClicked(int)));
    }

    m_pLayout = new QGridLayout;
    //m_pLayout->setSpacing(1);
    m_pLayout->setMargin(0);
    m_pLayout->setVerticalSpacing(1);
    m_pLayout->setHorizontalSpacing(1);
#if 0
#if 0
    for (int i = 0; i < 3; i ++)
    {
        for (int j = 0; j < 3; j ++)
        {
            m_pLayout->addWidget(m_VideoMap[i * 3 + j], i, j);
            //m_pLayout->addWidget(new QLineEdit(), i, j);
            m_VideoMap[i]->show();
        }
    }
#else
    m_pLayout->addWidget(m_VideoMap[0], 0, 0, 2, 2);
    m_pLayout->addWidget(m_VideoMap[1], 0, 2);
    m_pLayout->addWidget(m_VideoMap[2], 1, 2);
    m_pLayout->addWidget(m_VideoMap[3], 2, 0);
    m_pLayout->addWidget(m_VideoMap[4], 2, 1);
    m_pLayout->addWidget(m_VideoMap[5], 2, 2);
#endif
#endif

    
    setLayout(m_pLayout);

    for (int i = 0; i < 1; i ++)
    {
        //m_VideoMap[i] = new VSCVideoWidget;
        //m_VideoMap[i]->showMaximized();
    }
#if 0
    m_pFloating = new QAction(QIcon(tr("images/open.ico")), tr("Floating"), this);
    m_pUnFloating = new QAction(QIcon(tr("images/open.ico")), tr("UnFloating"), this);
    //connect(m_pFloating, SIGNAL(triggered()), this, SLOT(floatingAction()));
    //connect(m_pUnFloating, SIGNAL(triggered()), this, SLOT(unFloatingAction()));
    createContentMenu();
#endif
    UpdateVideoWallLayout();
}
Ejemplo n.º 3
0
VSCVWidget::VSCVWidget(s32 nId, QWidget *parent, Qt::WindowFlags flags)
    : QWidget(parent, flags)
{
     
    m_pStarted = FALSE;
    m_nId = nId;
    m_nPlayId = 0;
    m_pRenderBuffer = NULL;
    m_bDeviceDeleted = FALSE;
    m_bFocus = FALSE;
    m_lastMoveTime = 0;
    m_InstantPbMode = FALSE;
    m_pbThread = NULL;
    m_autoUpdate = TRUE;
    m_Render = RENDER_QT;
    m_DragStart = FALSE;
    m_PtzStart = FALSE;
    m_PtzEnable = FALSE;
    gettimeofday(&m_lastPtz, NULL);
    
    this->setAcceptDrops(true);

    m_pStop = new QAction(QIcon(tr(":/action/resources/stop.png")), tr("Stop"), this);
    connect(m_pStop, SIGNAL(triggered()), this, SLOT(stopAction()));
    m_pStop->setEnabled(false);

    m_pFloating = new QAction(QIcon(tr(":/action/resources/float.png")), tr("Float"), this);
    connect(m_pFloating, SIGNAL(triggered()), this, SIGNAL(ShowFloatingClicked()));

    
    m_pPTZ = new QAction(QIcon(tr(":/device/resources/dome.png")), tr("PTZ"), this);
    connect(m_pPTZ, SIGNAL(triggered()), this, SLOT(PTZEnable()));        

    m_pRecord = new QAction(QIcon(tr("images/open.ico")), tr("RECORD"), this);
    //connect(m_pFloating, SIGNAL(triggered()), this, SIGNAL(ShowFloatingClicked()));

    m_pTabbed = new QAction(QIcon(tr(":/action/resources/tabbed.png")), tr("Tabbed"), this);
    connect(m_pTabbed, SIGNAL(triggered()), this, SIGNAL(ShowTabbedClicked()));

   m_pControlEnable = new QAction(QIcon(tr(":/action/resources/control_panel.png")), tr("Control Panel"), this);
    connect(m_pControlEnable, SIGNAL(triggered()), this, SIGNAL(ShowControlPanelClicked()));

    m_pDisplay1 = new QAction(QIcon(tr(":/action/resources/display.png")), tr("DISPLAY 1"), this);
    connect(m_pDisplay1, SIGNAL(triggered()), this, SLOT(showDisplay1()));

    m_pDisplay2 = new QAction(QIcon(tr(":/action/resources/display.png")), tr("DISPLAY 2"), this);
    connect(m_pDisplay2, SIGNAL(triggered()), this, SLOT(showDisplay2()));

    m_pDisplay3 = new QAction(QIcon(tr(":/action/resources/display.png")), tr("DISPLAY 3"), this);
    connect(m_pDisplay3, SIGNAL(triggered()), this, SLOT(showDisplay3()));

    m_pDisplay4 = new QAction(QIcon(tr(":/action/resources/display.png")), tr("DISPLAY 4"), this);
    connect(m_pDisplay4, SIGNAL(triggered()), this, SLOT(showDisplay4()));


   
    createContentMenu();
    ui.setupUi(this);
    ui.videoControl->setVisible(false);
    //ui.widgetTimeline->hide();
    /* Hide all the control button */
    
    StopPlayUI();
    
    //ui.videoControl->setMaximumHeight(20);
    m_videoWindow = (HWND)ui.video->winId();
    setMouseTracking(true);

    connect(ui.video, SIGNAL(videoMouseMove(QMouseEvent *)), this, SLOT(videoMouseMove(QMouseEvent *)));
    connect(ui.video, SIGNAL(videoResize()), this, SLOT(videoResizeEvent()));

    connect(ui.pbInstantpb, SIGNAL( clicked() ), this, SLOT(instantPbClick()));
    connect(ui.widgetTimeline, SIGNAL( TimeLineChange(int) ), this, SLOT(TimeLineChanged(int)));
    ui.widgetTimeline->SetEnabled(FALSE);

    connect(ui.pbPause, SIGNAL( clicked() ), this, SLOT(InstantPbPause()));
    connect(ui.pbPlay, SIGNAL( clicked() ), this, SLOT(InstantPbPlay()));
    connect(ui.timelineZoom, SIGNAL( currentIndexChanged (int) ), 
        this, SLOT(TimeLineLengthChanged(int)));
    ui.timelineZoom->setCurrentIndex (TIMELINE_LEN_5_MIN);


    m_Timer = new QTimer(this);
    connect(m_Timer,SIGNAL(timeout()),this,SLOT(UpdateVideoControl()));  
    m_Timer->start(500); 
    m_lastWidth = ui.video->width();
    m_lastHeight = ui.video->height();
}