void InitVideo () { VIDEO_Init(); vmode = VIDEO_GetPreferredMode(NULL); // get default video mode //Widescreen loading image fix... vmode->viWidth = 678; vmode->viXOrigin = (VI_MAX_WIDTH_NTSC - 678) / 2; VIDEO_Configure (vmode); // Allocate the video buffers xfb[0] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode)); xfb[1] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode)); // A console is always useful while debugging console_init (xfb[0], 20, 64, vmode->fbWidth, vmode->xfbHeight, vmode->fbWidth * 2); // Clear framebuffers etc. VIDEO_ClearFrameBuffer (vmode, xfb[0], COLOR_BLACK); VIDEO_ClearFrameBuffer (vmode, xfb[1], COLOR_BLACK); VIDEO_SetNextFramebuffer (xfb[0]); VIDEO_SetBlack (FALSE); VIDEO_Flush (); VIDEO_WaitVSync (); if (vmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync (); StartGX(); ResetVideo_Menu(); // Finally, the video is up and ready for use :) }
void InitVideo () { VIDEO_Init(); vmode = VIDEO_GetPreferredMode(NULL); // get default video mode // widescreen fix if(CONF_GetAspectRatio() == CONF_ASPECT_16_9) { vmode->viWidth = VI_MAX_WIDTH_PAL-12; vmode->viXOrigin = ((VI_MAX_WIDTH_PAL - vmode->viWidth) / 2) + 2; } VIDEO_Configure (vmode); screenheight = vmode->xfbHeight; screenwidth = vmode->fbWidth; // Allocate the video buffers xfb[0] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode)); xfb[1] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode)); // Clear framebuffers etc. VIDEO_ClearFrameBuffer (vmode, xfb[0], COLOR_BLACK); VIDEO_ClearFrameBuffer (vmode, xfb[1], COLOR_BLACK); VIDEO_SetNextFramebuffer (xfb[0]); // video callback VIDEO_SetPostRetraceCallback ((VIRetraceCallback)UpdatePadsCB); VIDEO_SetBlack (FALSE); VIDEO_Flush (); VIDEO_WaitVSync (); if (vmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync (); StartGX(); ResetVideo_Menu(); // Finally, the video is up and ready for use :) }
void InitVideo () { VIDEO_Init(); vmode = VIDEO_GetPreferredMode(NULL); // get default video mode bool pal = false; if (vmode == &TVPal528IntDf) pal = true; if (CONF_GetAspectRatio() == CONF_ASPECT_16_9) { vmode->fbWidth = 640; vmode->efbHeight = 456; vmode->viWidth = 686; if (pal) { vmode->xfbHeight = 542; vmode->viHeight = 542; } else { vmode->xfbHeight = 456; vmode->viHeight = 456; } } else { if (pal) vmode = &TVPal574IntDfScale; vmode->viWidth = 672; } if (pal) { vmode->viXOrigin = (VI_MAX_WIDTH_PAL - vmode->viWidth) / 2; vmode->viYOrigin = (VI_MAX_HEIGHT_PAL - vmode->viHeight) / 2; } else { vmode->viXOrigin = (VI_MAX_WIDTH_NTSC - vmode->viWidth) / 2; vmode->viYOrigin = (VI_MAX_HEIGHT_NTSC - vmode->viHeight) / 2; } VIDEO_Configure (vmode); // Allocate the video buffers xfb[0] = (u32 *) SYS_AllocateFramebuffer (vmode); xfb[1] = (u32 *) SYS_AllocateFramebuffer (vmode); DCInvalidateRange(xfb[0], VIDEO_GetFrameBufferSize(vmode)); DCInvalidateRange(xfb[1], VIDEO_GetFrameBufferSize(vmode)); xfb[0] = (u32 *) MEM_K0_TO_K1 (xfb[0]); xfb[1] = (u32 *) MEM_K0_TO_K1 (xfb[1]); // Clear framebuffers etc. VIDEO_ClearFrameBuffer (vmode, xfb[0], COLOR_BLACK); VIDEO_ClearFrameBuffer (vmode, xfb[1], COLOR_BLACK); VIDEO_SetNextFramebuffer (xfb[0]); VIDEO_SetBlack (FALSE); VIDEO_Flush (); VIDEO_WaitVSync (); if (vmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync (); StartGX(); ResetVideo_Menu(); // Finally, the video is up and ready for use :) }