bool AndroidSurfaceTextureData::Serialize(SurfaceDescriptor& aOutDescriptor) { aOutDescriptor = SurfaceTextureDescriptor((uintptr_t)mSurfTex.get(), mSize); return true; }
bool SurfaceTextureClient::ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor) { MOZ_ASSERT(IsValid()); MOZ_ASSERT(IsAllocated()); aOutDescriptor = SurfaceTextureDescriptor((uintptr_t)mSurfTex.get(), mSize); return true; }
bool AndroidSurfaceTextureData::Serialize(SurfaceDescriptor& aOutDescriptor) { aOutDescriptor = SurfaceTextureDescriptor(mHandle, mSize, mContinuous); return true; }