static void rotate_destroy(struct mp_filter *f) { struct rotate_priv *p = f->priv; mp_subfilter_reset(&p->sub); TA_FREEP(&p->sub.filter); }
static void ao_chain_reset_state(struct ao_chain *ao_c) { ao_c->last_out_pts = MP_NOPTS_VALUE; TA_FREEP(&ao_c->output_frame); ao_c->out_eof = false; mp_audio_buffer_clear(ao_c->ao_buffer); }
void uninit_audio_out(struct MPContext *mpctx) { if (mpctx->ao) { // Note: with gapless_audio, stop_play is not correctly set if (mpctx->opts->gapless_audio || mpctx->stop_play == AT_END_OF_FILE) ao_drain(mpctx->ao); ao_uninit(mpctx->ao); mp_notify(mpctx, MPV_EVENT_AUDIO_RECONFIG, NULL); } mpctx->ao = NULL; TA_FREEP(&mpctx->ao_filter_fmt); }
static int d3d11va_init_decoder(struct lavc_ctx *s, int w, int h) { HRESULT hr; int ret = -1; struct priv *p = s->hwdec_priv; TA_FREEP(&p->decoder); ID3D11Texture2D *texture = NULL; void *tmp = talloc_new(NULL); UINT n_guids = ID3D11VideoDevice_GetVideoDecoderProfileCount(p->video_dev); GUID *device_guids = talloc_array(tmp, GUID, n_guids); for (UINT i = 0; i < n_guids; i++) { GUID *guid = &device_guids[i]; hr = ID3D11VideoDevice_GetVideoDecoderProfile(p->video_dev, i, guid); if (FAILED(hr)) { MP_ERR(p, "Failed to get VideoDecoderProfile %d: %s\n", i, mp_HRESULT_to_str(hr)); goto done; } dump_decoder_info(s, guid); } struct d3d_decoder_fmt fmt = d3d_select_decoder_mode(s, device_guids, n_guids, d3d11_formats, MP_ARRAY_SIZE(d3d11_formats), d3d11_format_supported); if (!fmt.format) { MP_ERR(p, "Failed to find a suitable decoder\n"); goto done; } struct d3d11va_decoder *decoder = talloc_zero(tmp, struct d3d11va_decoder); talloc_set_destructor(decoder, d3d11va_destroy_decoder); decoder->mpfmt_decoded = fmt.format->mpfmt; int n_surfaces = hwdec_get_max_refs(s) + ADDITIONAL_SURFACES; int w_align = w, h_align = h; d3d_surface_align(s, &w_align, &h_align); D3D11_TEXTURE2D_DESC tex_desc = { .Width = w_align, .Height = h_align, .MipLevels = 1, .Format = fmt.format->dxfmt, .SampleDesc.Count = 1, .MiscFlags = 0, .ArraySize = n_surfaces, .Usage = D3D11_USAGE_DEFAULT, .BindFlags = D3D11_BIND_DECODER | D3D11_BIND_SHADER_RESOURCE, .CPUAccessFlags = 0, }; hr = ID3D11Device_CreateTexture2D(p->device, &tex_desc, NULL, &texture); if (FAILED(hr)) { MP_ERR(p, "Failed to create Direct3D11 texture with %d surfaces: %s\n", n_surfaces, mp_HRESULT_to_str(hr)); goto done; } if (s->hwdec->type == HWDEC_D3D11VA_COPY) { // create staging texture shared with the CPU with mostly the same // parameters as the above decoder-bound texture ID3D11Texture2D_GetDesc(texture, &tex_desc); tex_desc.MipLevels = 1; tex_desc.MiscFlags = 0; tex_desc.ArraySize = 1; tex_desc.Usage = D3D11_USAGE_STAGING; tex_desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; tex_desc.BindFlags = 0; hr = ID3D11Device_CreateTexture2D(p->device, &tex_desc, NULL, &decoder->staging); if (FAILED(hr)) { MP_ERR(p, "Failed to create staging texture: %s\n", mp_HRESULT_to_str(hr)); goto done; } } // pool to hold the mp_image wrapped surfaces decoder->pool = talloc_steal(decoder, mp_image_pool_new(n_surfaces)); // array of the same surfaces (needed by ffmpeg) ID3D11VideoDecoderOutputView **surfaces = talloc_array_ptrtype(decoder->pool, surfaces, n_surfaces); D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC view_desc = { .DecodeProfile = *fmt.guid, .ViewDimension = D3D11_VDOV_DIMENSION_TEXTURE2D, }; for (int i = 0; i < n_surfaces; i++) { ID3D11VideoDecoderOutputView **surface = &surfaces[i]; view_desc.Texture2D.ArraySlice = i; hr = ID3D11VideoDevice_CreateVideoDecoderOutputView( p->video_dev, (ID3D11Resource *)texture, &view_desc, surface); if (FAILED(hr)) { MP_ERR(p, "Failed getting decoder output view %d: %s\n", i, mp_HRESULT_to_str(hr)); goto done; } struct mp_image *img = d3d11va_new_ref(*surface, w, h); ID3D11VideoDecoderOutputView_Release(*surface); // transferred to img if (!img) { MP_ERR(p, "Failed to create D3D11VA image %d\n", i); goto done; } mp_image_pool_add(decoder->pool, img); // transferred to pool } D3D11_VIDEO_DECODER_DESC decoder_desc = { .Guid = *fmt.guid, .SampleWidth = w, .SampleHeight = h, .OutputFormat = fmt.format->dxfmt, }; UINT n_cfg; hr = ID3D11VideoDevice_GetVideoDecoderConfigCount(p->video_dev, &decoder_desc, &n_cfg); if (FAILED(hr)) { MP_ERR(p, "Failed to get number of decoder configurations: %s)", mp_HRESULT_to_str(hr)); goto done; } // pick the config with the highest score D3D11_VIDEO_DECODER_CONFIG *decoder_config = talloc_zero(decoder, D3D11_VIDEO_DECODER_CONFIG); unsigned max_score = 0; for (UINT i = 0; i < n_cfg; i++) { D3D11_VIDEO_DECODER_CONFIG cfg; hr = ID3D11VideoDevice_GetVideoDecoderConfig(p->video_dev, &decoder_desc, i, &cfg); if (FAILED(hr)) { MP_ERR(p, "Failed to get decoder config %d: %s\n", i, mp_HRESULT_to_str(hr)); goto done; } unsigned score = d3d_decoder_config_score( s, &cfg.guidConfigBitstreamEncryption, cfg.ConfigBitstreamRaw); if (score > max_score) { max_score = score; *decoder_config = cfg; } } if (!max_score) { MP_ERR(p, "Failed to find a suitable decoder configuration\n"); goto done; } hr = ID3D11VideoDevice_CreateVideoDecoder(p->video_dev, &decoder_desc, decoder_config, &decoder->decoder); if (FAILED(hr)) { MP_ERR(p, "Failed to create video decoder: %s\n", mp_HRESULT_to_str(hr)); goto done; } struct AVD3D11VAContext *avd3d11va_ctx = s->avctx->hwaccel_context; avd3d11va_ctx->decoder = decoder->decoder; avd3d11va_ctx->video_context = p->video_ctx; avd3d11va_ctx->cfg = decoder_config; avd3d11va_ctx->surface_count = n_surfaces; avd3d11va_ctx->surface = surfaces; avd3d11va_ctx->workaround = is_clearvideo(fmt.guid) ? FF_DXVA2_WORKAROUND_INTEL_CLEARVIDEO : 0; p->decoder = talloc_steal(NULL, decoder); ret = 0; done: // still referenced by pool images / surfaces if (texture) ID3D11Texture2D_Release(texture); talloc_free(tmp); return ret; } static void destroy_device(struct lavc_ctx *s) { struct priv *p = s->hwdec_priv; if (p->device) ID3D11Device_Release(p->device); if (p->device_ctx) ID3D11DeviceContext_Release(p->device_ctx); } static bool create_device(struct lavc_ctx *s, BOOL thread_safe) { HRESULT hr; struct priv *p = s->hwdec_priv; d3d_load_dlls(); if (!d3d11_dll) { MP_ERR(p, "Failed to load D3D11 library\n"); return false; } PFN_D3D11_CREATE_DEVICE CreateDevice = (void *)GetProcAddress(d3d11_dll, "D3D11CreateDevice"); if (!CreateDevice) { MP_ERR(p, "Failed to get D3D11CreateDevice symbol from DLL: %s\n", mp_LastError_to_str()); return false; } hr = CreateDevice(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, D3D11_CREATE_DEVICE_VIDEO_SUPPORT, NULL, 0, D3D11_SDK_VERSION, &p->device, NULL, &p->device_ctx); if (FAILED(hr)) { MP_ERR(p, "Failed to create D3D11 Device: %s\n", mp_HRESULT_to_str(hr)); return false; } ID3D10Multithread *multithread; hr = ID3D11Device_QueryInterface(p->device, &IID_ID3D10Multithread, (void **)&multithread); if (FAILED(hr)) { MP_ERR(p, "Failed to get Multithread interface: %s\n", mp_HRESULT_to_str(hr)); return false; } ID3D10Multithread_SetMultithreadProtected(multithread, thread_safe); ID3D10Multithread_Release(multithread); return true; } static void d3d11va_uninit(struct lavc_ctx *s) { struct priv *p = s->hwdec_priv; if (!p) return; talloc_free(p->decoder); av_freep(&s->avctx->hwaccel_context); if (p->video_dev) ID3D11VideoDevice_Release(p->video_dev); if (p->video_ctx) ID3D11VideoContext_Release(p->video_ctx); destroy_device(s); TA_FREEP(&s->hwdec_priv); } static int d3d11va_init(struct lavc_ctx *s) { HRESULT hr; struct priv *p = talloc_zero(NULL, struct priv); if (!p) return -1; s->hwdec_priv = p; p->log = mp_log_new(s, s->log, "d3d11va"); if (s->hwdec->type == HWDEC_D3D11VA_COPY) { mp_check_gpu_memcpy(p->log, NULL); p->sw_pool = talloc_steal(p, mp_image_pool_new(17)); } p->device = hwdec_devices_load(s->hwdec_devs, s->hwdec->type); if (p->device) { ID3D11Device_AddRef(p->device); ID3D11Device_GetImmediateContext(p->device, &p->device_ctx); if (!p->device_ctx) goto fail; MP_VERBOSE(p, "Using VO-supplied device %p.\n", p->device); } else if (s->hwdec->type == HWDEC_D3D11VA) { MP_ERR(p, "No Direct3D device provided for native d3d11 decoding\n"); goto fail; } else { if (!create_device(s, FALSE)) goto fail; } hr = ID3D11DeviceContext_QueryInterface(p->device_ctx, &IID_ID3D11VideoContext, (void **)&p->video_ctx); if (FAILED(hr)) { MP_ERR(p, "Failed to get VideoContext interface: %s\n", mp_HRESULT_to_str(hr)); goto fail; } hr = ID3D11Device_QueryInterface(p->device, &IID_ID3D11VideoDevice, (void **)&p->video_dev); if (FAILED(hr)) { MP_ERR(p, "Failed to get VideoDevice interface. %s\n", mp_HRESULT_to_str(hr)); goto fail; } s->avctx->hwaccel_context = av_d3d11va_alloc_context(); if (!s->avctx->hwaccel_context) { MP_ERR(p, "Failed to allocate hwaccel_context\n"); goto fail; } return 0; fail: d3d11va_uninit(s); return -1; } static int d3d11va_probe(struct lavc_ctx *ctx, struct vd_lavc_hwdec *hwdec, const char *codec) { // d3d11va-copy can do without external context; dxva2 requires it. if (hwdec->type != HWDEC_D3D11VA_COPY) { if (!hwdec_devices_load(ctx->hwdec_devs, HWDEC_D3D11VA)) return HWDEC_ERR_NO_CTX; } return d3d_probe_codec(codec); } const struct vd_lavc_hwdec mp_vd_lavc_d3d11va = { .type = HWDEC_D3D11VA, .image_format = IMGFMT_D3D11VA, .probe = d3d11va_probe, .init = d3d11va_init, .uninit = d3d11va_uninit, .init_decoder = d3d11va_init_decoder, .allocate_image = d3d11va_allocate_image, .process_image = d3d11va_update_image_attribs, }; const struct vd_lavc_hwdec mp_vd_lavc_d3d11va_copy = { .type = HWDEC_D3D11VA_COPY, .copying = true, .image_format = IMGFMT_D3D11VA, .probe = d3d11va_probe, .init = d3d11va_init, .uninit = d3d11va_uninit, .init_decoder = d3d11va_init_decoder, .allocate_image = d3d11va_allocate_image, .process_image = d3d11va_retrieve_image, .delay_queue = HWDEC_DELAY_QUEUE_COUNT, };
static int dxva2_init_decoder(struct lavc_ctx *s, int w, int h) { HRESULT hr; int ret = -1; struct priv *p = s->hwdec_priv; TA_FREEP(&p->decoder_pool); int n_surfaces = hwdec_get_max_refs(s) + ADDITIONAL_SURFACES; IDirect3DSurface9 **surfaces = NULL; IDirectXVideoDecoder *decoder = NULL; void *tmp = talloc_new(NULL); UINT n_guids; GUID *device_guids; hr = IDirectXVideoDecoderService_GetDecoderDeviceGuids( p->decoder_service, &n_guids, &device_guids); if (FAILED(hr)) { MP_ERR(p, "Failed to retrieve decoder device GUIDs: %s\n", mp_HRESULT_to_str(hr)); goto done; } dump_decoder_info(s, device_guids, n_guids); struct d3d_decoder_fmt fmt = d3d_select_decoder_mode(s, device_guids, n_guids, d3d9_formats, MP_ARRAY_SIZE(d3d9_formats), dxva2_format_supported); CoTaskMemFree(device_guids); if (!fmt.format) { MP_ERR(p, "Failed to find a suitable decoder\n"); goto done; } p->mpfmt_decoded = fmt.format->mpfmt; struct mp_image_pool *decoder_pool = talloc_steal(tmp, mp_image_pool_new(n_surfaces)); DXVA2_ConfigPictureDecode *decoder_config = talloc_zero(decoder_pool, DXVA2_ConfigPictureDecode); int w_align = w, h_align = h; d3d_surface_align(s, &w_align, &h_align); DXVA2_VideoDesc video_desc ={ .SampleWidth = w, .SampleHeight = h, .Format = fmt.format->dxfmt, }; UINT n_configs = 0; DXVA2_ConfigPictureDecode *configs = NULL; hr = IDirectXVideoDecoderService_GetDecoderConfigurations( p->decoder_service, fmt.guid, &video_desc, NULL, &n_configs, &configs); if (FAILED(hr)) { MP_ERR(p, "Unable to retrieve decoder configurations: %s\n", mp_HRESULT_to_str(hr)); goto done; } unsigned max_score = 0; for (UINT i = 0; i < n_configs; i++) { unsigned score = d3d_decoder_config_score( s, &configs[i].guidConfigBitstreamEncryption, configs[i].ConfigBitstreamRaw); if (score > max_score) { max_score = score; *decoder_config = configs[i]; } } CoTaskMemFree(configs); if (!max_score) { MP_ERR(p, "Failed to find a suitable decoder configuration\n"); goto done; } surfaces = talloc_zero_array(decoder_pool, IDirect3DSurface9*, n_surfaces); hr = IDirectXVideoDecoderService_CreateSurface( p->decoder_service, w_align, h_align, n_surfaces - 1, fmt.format->dxfmt, D3DPOOL_DEFAULT, 0, DXVA2_VideoDecoderRenderTarget, surfaces, NULL); if (FAILED(hr)) { MP_ERR(p, "Failed to create %d video surfaces: %s\n", n_surfaces, mp_HRESULT_to_str(hr)); goto done; } hr = IDirectXVideoDecoderService_CreateVideoDecoder( p->decoder_service, fmt.guid, &video_desc, decoder_config, surfaces, n_surfaces, &decoder); if (FAILED(hr)) { MP_ERR(p, "Failed to create DXVA2 video decoder: %s\n", mp_HRESULT_to_str(hr)); goto done; } for (int i = 0; i < n_surfaces; i++) { struct mp_image *img = dxva2_new_ref(decoder, surfaces[i], w, h); if (!img) { MP_ERR(p, "Failed to create DXVA2 image\n"); goto done; } mp_image_pool_add(decoder_pool, img); // transferred to pool } // Pass required information on to ffmpeg. struct dxva_context *dxva_ctx = s->avctx->hwaccel_context; dxva_ctx->cfg = decoder_config; dxva_ctx->decoder = decoder; dxva_ctx->surface_count = n_surfaces; dxva_ctx->surface = surfaces; dxva_ctx->workaround = is_clearvideo(fmt.guid) ? FF_DXVA2_WORKAROUND_INTEL_CLEARVIDEO : 0; p->decoder_pool = talloc_steal(NULL, decoder_pool); ret = 0; done: // On success, `p->decoder_pool` mp_images still hold refs to `surfaces` and // `decoder`, so the pointers in the ffmpeg `dxva_context` strcture remain // valid for the lifetime of the pool. if (surfaces) { for (int i = 0; i < n_surfaces; i++) IDirect3DSurface9_Release(surfaces[i]); } if (decoder) IDirectXVideoDecoder_Release(decoder); talloc_free(tmp); return ret; } static void destroy_device(struct lavc_ctx *s) { struct priv *p = s->hwdec_priv; if (p->device) IDirect3DDevice9_Release(p->device); if (p->d3d9) IDirect3D9_Release(p->d3d9); } static bool create_device(struct lavc_ctx *s) { struct priv *p = s->hwdec_priv; d3d_load_dlls(); if (!d3d9_dll) { MP_ERR(p, "Failed to load D3D9 library\n"); return false; } HRESULT (WINAPI *Direct3DCreate9Ex)(UINT, IDirect3D9Ex **) = (void *)GetProcAddress(d3d9_dll, "Direct3DCreate9Ex"); if (!Direct3DCreate9Ex) { MP_ERR(p, "Failed to locate Direct3DCreate9Ex\n"); return false; } IDirect3D9Ex *d3d9ex = NULL; HRESULT hr = Direct3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex); if (FAILED(hr)) { MP_ERR(p, "Failed to create IDirect3D9Ex object\n"); return false; } UINT adapter = D3DADAPTER_DEFAULT; D3DDISPLAYMODEEX modeex = {0}; IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, adapter, &modeex, NULL); D3DPRESENT_PARAMETERS present_params = { .Windowed = TRUE, .BackBufferWidth = 640, .BackBufferHeight = 480, .BackBufferCount = 0, .BackBufferFormat = modeex.Format, .SwapEffect = D3DSWAPEFFECT_DISCARD, .Flags = D3DPRESENTFLAG_VIDEO, }; IDirect3DDevice9Ex *exdev = NULL; hr = IDirect3D9Ex_CreateDeviceEx(d3d9ex, adapter, D3DDEVTYPE_HAL, GetShellWindow(), D3DCREATE_SOFTWARE_VERTEXPROCESSING | D3DCREATE_MULTITHREADED | D3DCREATE_FPU_PRESERVE, &present_params, NULL, &exdev); if (FAILED(hr)) { MP_ERR(p, "Failed to create Direct3D device: %s\n", mp_HRESULT_to_str(hr)); IDirect3D9_Release(d3d9ex); return false; } p->d3d9 = (IDirect3D9 *)d3d9ex; p->device = (IDirect3DDevice9 *)exdev; return true; } static void dxva2_uninit(struct lavc_ctx *s) { struct priv *p = s->hwdec_priv; if (!p) return; av_freep(&s->avctx->hwaccel_context); talloc_free(p->decoder_pool); if (p->decoder_service) IDirectXVideoDecoderService_Release(p->decoder_service); if (p->device_manager && p->device_handle != INVALID_HANDLE_VALUE) IDirect3DDeviceManager9_CloseDeviceHandle(p->device_manager, p->device_handle); if (p->device_manager) IDirect3DDeviceManager9_Release(p->device_manager); destroy_device(s); TA_FREEP(&s->hwdec_priv); } static int dxva2_init(struct lavc_ctx *s) { HRESULT hr; struct priv *p = talloc_zero(NULL, struct priv); if (!p) return -1; s->hwdec_priv = p; p->device_handle = INVALID_HANDLE_VALUE; p->log = mp_log_new(s, s->log, "dxva2"); if (s->hwdec->type == HWDEC_DXVA2_COPY) { mp_check_gpu_memcpy(p->log, NULL); p->sw_pool = talloc_steal(p, mp_image_pool_new(17)); } p->device = hwdec_devices_load(s->hwdec_devs, s->hwdec->type); if (p->device) { IDirect3D9_AddRef(p->device); MP_VERBOSE(p, "Using VO-supplied device %p.\n", p->device); } else if (s->hwdec->type == HWDEC_DXVA2) { MP_ERR(p, "No Direct3D device provided for native dxva2 decoding\n"); goto fail; } else { if (!create_device(s)) goto fail; } d3d_load_dlls(); if (!dxva2_dll) { MP_ERR(p, "Failed to load DXVA2 library\n"); goto fail; } HRESULT (WINAPI *CreateDeviceManager9)(UINT *, IDirect3DDeviceManager9 **) = (void *)GetProcAddress(dxva2_dll, "DXVA2CreateDirect3DDeviceManager9"); if (!CreateDeviceManager9) { MP_ERR(p, "Failed to locate DXVA2CreateDirect3DDeviceManager9\n"); goto fail; } unsigned reset_token = 0; hr = CreateDeviceManager9(&reset_token, &p->device_manager); if (FAILED(hr)) { MP_ERR(p, "Failed to create Direct3D device manager: %s\n", mp_HRESULT_to_str(hr)); goto fail; } hr = IDirect3DDeviceManager9_ResetDevice(p->device_manager, p->device, reset_token); if (FAILED(hr)) { MP_ERR(p, "Failed to bind Direct3D device to device manager: %s\n", mp_HRESULT_to_str(hr)); goto fail; } hr = IDirect3DDeviceManager9_OpenDeviceHandle(p->device_manager, &p->device_handle); if (FAILED(hr)) { MP_ERR(p, "Failed to open device handle: %s\n", mp_HRESULT_to_str(hr)); goto fail; } hr = IDirect3DDeviceManager9_GetVideoService( p->device_manager, p->device_handle, &IID_IDirectXVideoDecoderService, (void **)&p->decoder_service); if (FAILED(hr)) { MP_ERR(p, "Failed to create IDirectXVideoDecoderService: %s\n", mp_HRESULT_to_str(hr)); goto fail; } s->avctx->hwaccel_context = av_mallocz(sizeof(struct dxva_context)); if (!s->avctx->hwaccel_context) goto fail; return 0; fail: dxva2_uninit(s); return -1; } static int dxva2_probe(struct lavc_ctx *ctx, struct vd_lavc_hwdec *hwdec, const char *codec) { // dxva2-copy can do without external context; dxva2 requires it. if (hwdec->type == HWDEC_DXVA2) { if (!hwdec_devices_load(ctx->hwdec_devs, HWDEC_DXVA2)) return HWDEC_ERR_NO_CTX; } else { hwdec_devices_load(ctx->hwdec_devs, HWDEC_DXVA2_COPY); } return d3d_probe_codec(codec); } const struct vd_lavc_hwdec mp_vd_lavc_dxva2 = { .type = HWDEC_DXVA2, .image_format = IMGFMT_DXVA2, .probe = dxva2_probe, .init = dxva2_init, .uninit = dxva2_uninit, .init_decoder = dxva2_init_decoder, .allocate_image = dxva2_allocate_image, }; const struct vd_lavc_hwdec mp_vd_lavc_dxva2_copy = { .type = HWDEC_DXVA2_COPY, .copying = true, .image_format = IMGFMT_DXVA2, .probe = dxva2_probe, .init = dxva2_init, .uninit = dxva2_uninit, .init_decoder = dxva2_init_decoder, .allocate_image = dxva2_allocate_image, .process_image = dxva2_retrieve_image, .delay_queue = HWDEC_DELAY_QUEUE_COUNT, };
static int recreate_video_proc(struct mp_filter *vf) { struct priv *p = vf->priv; HRESULT hr; destroy_video_proc(vf); D3D11_VIDEO_PROCESSOR_CONTENT_DESC vpdesc = { .InputFrameFormat = p->d3d_frame_format, .InputWidth = p->c_w, .InputHeight = p->c_h, .OutputWidth = p->params.w, .OutputHeight = p->params.h, }; hr = ID3D11VideoDevice_CreateVideoProcessorEnumerator(p->video_dev, &vpdesc, &p->vp_enum); if (FAILED(hr)) goto fail; D3D11_VIDEO_PROCESSOR_CAPS caps; hr = ID3D11VideoProcessorEnumerator_GetVideoProcessorCaps(p->vp_enum, &caps); if (FAILED(hr)) goto fail; MP_VERBOSE(vf, "Found %d rate conversion caps. Looking for caps=0x%x.\n", (int)caps.RateConversionCapsCount, p->opts->mode); int rindex = -1; for (int n = 0; n < caps.RateConversionCapsCount; n++) { D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS rcaps; hr = ID3D11VideoProcessorEnumerator_GetVideoProcessorRateConversionCaps (p->vp_enum, n, &rcaps); if (FAILED(hr)) goto fail; MP_VERBOSE(vf, " - %d: 0x%08x\n", n, (unsigned)rcaps.ProcessorCaps); if (rcaps.ProcessorCaps & p->opts->mode) { MP_VERBOSE(vf, " (matching)\n"); if (rindex < 0) rindex = n; } } if (rindex < 0) { MP_WARN(vf, "No fitting video processor found, picking #0.\n"); rindex = 0; } // TOOD: so, how do we select which rate conversion mode the processor uses? hr = ID3D11VideoDevice_CreateVideoProcessor(p->video_dev, p->vp_enum, rindex, &p->video_proc); if (FAILED(hr)) { MP_ERR(vf, "Failed to create D3D11 video processor.\n"); goto fail; } // Note: libavcodec does not support cropping left/top with hwaccel. RECT src_rc = { .right = p->params.w, .bottom = p->params.h, }; ID3D11VideoContext_VideoProcessorSetStreamSourceRect(p->video_ctx, p->video_proc, 0, TRUE, &src_rc); // This is supposed to stop drivers from f*****g up the video quality. ID3D11VideoContext_VideoProcessorSetStreamAutoProcessingMode(p->video_ctx, p->video_proc, 0, FALSE); ID3D11VideoContext_VideoProcessorSetStreamOutputRate(p->video_ctx, p->video_proc, 0, D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_NORMAL, FALSE, 0); D3D11_VIDEO_PROCESSOR_COLOR_SPACE csp = { .YCbCr_Matrix = p->params.color.space != MP_CSP_BT_601, .Nominal_Range = p->params.color.levels == MP_CSP_LEVELS_TV ? 1 : 2, }; ID3D11VideoContext_VideoProcessorSetStreamColorSpace(p->video_ctx, p->video_proc, 0, &csp); if (p->out_rgb) { if (p->params.color.space != MP_CSP_BT_601 && p->params.color.space != MP_CSP_BT_709) { MP_WARN(vf, "Unsupported video colorspace (%s/%s). Consider " "disabling hardware decoding, or using " "--hwdec=d3d11va-copy to get correct output.\n", m_opt_choice_str(mp_csp_names, p->params.color.space), m_opt_choice_str(mp_csp_levels_names, p->params.color.levels)); } } else { ID3D11VideoContext_VideoProcessorSetOutputColorSpace(p->video_ctx, p->video_proc, &csp); } return 0; fail: destroy_video_proc(vf); return -1; } static struct mp_image *render(struct mp_filter *vf) { struct priv *p = vf->priv; int res = -1; HRESULT hr; ID3D11VideoProcessorInputView *in_view = NULL; ID3D11VideoProcessorOutputView *out_view = NULL; struct mp_image *in = NULL, *out = NULL; out = mp_image_pool_get(p->pool, IMGFMT_D3D11, p->params.w, p->params.h); if (!out) { MP_WARN(vf, "failed to allocate frame\n"); goto cleanup; } ID3D11Texture2D *d3d_out_tex = (void *)out->planes[0]; in = mp_refqueue_get(p->queue, 0); if (!in) goto cleanup; ID3D11Texture2D *d3d_tex = (void *)in->planes[0]; int d3d_subindex = (intptr_t)in->planes[1]; mp_image_copy_attributes(out, in); D3D11_VIDEO_FRAME_FORMAT d3d_frame_format; if (!mp_refqueue_should_deint(p->queue)) { d3d_frame_format = D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE; } else if (mp_refqueue_top_field_first(p->queue)) { d3d_frame_format = D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST; } else { d3d_frame_format = D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST; } D3D11_TEXTURE2D_DESC texdesc; ID3D11Texture2D_GetDesc(d3d_tex, &texdesc); if (!p->video_proc || p->c_w != texdesc.Width || p->c_h != texdesc.Height || p->d3d_frame_format != d3d_frame_format) { p->c_w = texdesc.Width; p->c_h = texdesc.Height; p->d3d_frame_format = d3d_frame_format; if (recreate_video_proc(vf) < 0) goto cleanup; } if (!mp_refqueue_should_deint(p->queue)) { d3d_frame_format = D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE; } else if (mp_refqueue_is_top_field(p->queue)) { d3d_frame_format = D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST; } else { d3d_frame_format = D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST; } ID3D11VideoContext_VideoProcessorSetStreamFrameFormat(p->video_ctx, p->video_proc, 0, d3d_frame_format); D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC indesc = { .ViewDimension = D3D11_VPIV_DIMENSION_TEXTURE2D, .Texture2D = { .ArraySlice = d3d_subindex, }, }; hr = ID3D11VideoDevice_CreateVideoProcessorInputView(p->video_dev, (ID3D11Resource *)d3d_tex, p->vp_enum, &indesc, &in_view); if (FAILED(hr)) { MP_ERR(vf, "Could not create ID3D11VideoProcessorInputView\n"); goto cleanup; } D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC outdesc = { .ViewDimension = D3D11_VPOV_DIMENSION_TEXTURE2D, }; hr = ID3D11VideoDevice_CreateVideoProcessorOutputView(p->video_dev, (ID3D11Resource *)d3d_out_tex, p->vp_enum, &outdesc, &out_view); if (FAILED(hr)) { MP_ERR(vf, "Could not create ID3D11VideoProcessorOutputView\n"); goto cleanup; } D3D11_VIDEO_PROCESSOR_STREAM stream = { .Enable = TRUE, .pInputSurface = in_view, }; int frame = mp_refqueue_is_second_field(p->queue); hr = ID3D11VideoContext_VideoProcessorBlt(p->video_ctx, p->video_proc, out_view, frame, 1, &stream); if (FAILED(hr)) { MP_ERR(vf, "VideoProcessorBlt failed.\n"); goto cleanup; } res = 0; cleanup: if (in_view) ID3D11VideoProcessorInputView_Release(in_view); if (out_view) ID3D11VideoProcessorOutputView_Release(out_view); if (res < 0) TA_FREEP(&out); return out; } static bool vo_supports(struct priv *p, int subfmt) { for (int n = 0; p->vo_formats && p->vo_formats[n]; n++) { if (p->vo_formats[n] == subfmt) return true; } return false; } static void vf_d3d11vpp_process(struct mp_filter *vf) { struct priv *p = vf->priv; struct mp_image *in_fmt = mp_refqueue_execute_reinit(p->queue); if (in_fmt) { mp_image_pool_clear(p->pool); destroy_video_proc(vf); p->params = in_fmt->params; p->out_params = p->params; if (vo_supports(p, IMGFMT_NV12)) { p->out_params.hw_subfmt = IMGFMT_NV12; p->out_format = DXGI_FORMAT_NV12; p->out_shared = false; p->out_rgb = false; } else { p->out_params.hw_subfmt = IMGFMT_RGB0; p->out_format = DXGI_FORMAT_B8G8R8A8_UNORM; p->out_shared = true; p->out_rgb = true; } p->out_params.hw_flags = 0; p->require_filtering = p->params.hw_subfmt != p->out_params.hw_subfmt; } if (!mp_refqueue_can_output(p->queue)) return; if (!mp_refqueue_should_deint(p->queue) && !p->require_filtering) { // no filtering struct mp_image *in = mp_image_new_ref(mp_refqueue_get(p->queue, 0)); if (!in) { mp_filter_internal_mark_failed(vf); return; } mp_refqueue_write_out_pin(p->queue, in); } else { mp_refqueue_write_out_pin(p->queue, render(vf)); } } static void uninit(struct mp_filter *vf) { struct priv *p = vf->priv; destroy_video_proc(vf); flush_frames(vf); talloc_free(p->queue); talloc_free(p->pool); if (p->video_ctx) ID3D11VideoContext_Release(p->video_ctx); if (p->video_dev) ID3D11VideoDevice_Release(p->video_dev); if (p->device_ctx) ID3D11DeviceContext_Release(p->device_ctx); if (p->vo_dev) ID3D11Device_Release(p->vo_dev); } static const struct mp_filter_info vf_d3d11vpp_filter = { .name = "d3d11vpp", .process = vf_d3d11vpp_process, .reset = flush_frames, .destroy = uninit, .priv_size = sizeof(struct priv), }; static struct mp_filter *vf_d3d11vpp_create(struct mp_filter *parent, void *options) { struct mp_filter *f = mp_filter_create(parent, &vf_d3d11vpp_filter); if (!f) { talloc_free(options); return NULL; } mp_filter_add_pin(f, MP_PIN_IN, "in"); mp_filter_add_pin(f, MP_PIN_OUT, "out"); struct priv *p = f->priv; p->opts = talloc_steal(p, options); // Special path for vf_d3d11_create_outconv(): disable all processing except // possibly surface format conversions. if (!p->opts) { static const struct opts opts = {0}; p->opts = (struct opts *)&opts; } p->queue = mp_refqueue_alloc(f); struct mp_stream_info *info = mp_filter_find_stream_info(f); if (!info || !info->hwdec_devs) goto fail; hwdec_devices_request_all(info->hwdec_devs); struct mp_hwdec_ctx *hwctx = hwdec_devices_get_by_lavc(info->hwdec_devs, AV_HWDEVICE_TYPE_D3D11VA); if (!hwctx || !hwctx->av_device_ref) goto fail; AVHWDeviceContext *avhwctx = (void *)hwctx->av_device_ref->data; AVD3D11VADeviceContext *d3dctx = avhwctx->hwctx; p->vo_dev = d3dctx->device; ID3D11Device_AddRef(p->vo_dev); p->vo_formats = hwctx->supported_formats; HRESULT hr; hr = ID3D11Device_QueryInterface(p->vo_dev, &IID_ID3D11VideoDevice, (void **)&p->video_dev); if (FAILED(hr)) goto fail; ID3D11Device_GetImmediateContext(p->vo_dev, &p->device_ctx); if (!p->device_ctx) goto fail; hr = ID3D11DeviceContext_QueryInterface(p->device_ctx, &IID_ID3D11VideoContext, (void **)&p->video_ctx); if (FAILED(hr)) goto fail; p->pool = mp_image_pool_new(f); mp_image_pool_set_allocator(p->pool, alloc_pool, f); mp_image_pool_set_lru(p->pool); mp_refqueue_add_in_format(p->queue, IMGFMT_D3D11, 0); mp_refqueue_set_refs(p->queue, 0, 0); mp_refqueue_set_mode(p->queue, (p->opts->deint_enabled ? MP_MODE_DEINT : 0) | MP_MODE_OUTPUT_FIELDS | (p->opts->interlaced_only ? MP_MODE_INTERLACED_ONLY : 0)); return f; fail: talloc_free(f); return NULL; } #define OPT_BASE_STRUCT struct opts static const m_option_t vf_opts_fields[] = { OPT_FLAG("deint", deint_enabled, 0), OPT_FLAG("interlaced-only", interlaced_only, 0), OPT_CHOICE("mode", mode, 0, ({"blend", D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BLEND}, {"bob", D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BOB}, {"adaptive", D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_ADAPTIVE}, {"mocomp", D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_MOTION_COMPENSATION}, {"ivctc", D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_INVERSE_TELECINE},