void CRecognizerContainer::ConstructL(const TRect& aRect, CAknView* View, TBool navi)
{
	CALLSTACKITEM_N(_CL("CRecognizerContainer"), _CL("ConstructL"));

	iView=View;
	iNavi=navi;
	iCurrentCodeArray=new RPointerArray<CCodeInfo>;
	iScreenMsgBuf = CEikonEnv::Static()->AllocReadResourceL(R_CODE_SCREEN_MSG);

	if (iNavi) {
		CEikStatusPane* sp=iEikonEnv->AppUiFactory()->StatusPane();
		CAknNavigationControlContainer *np = (CAknNavigationControlContainer *)sp->ControlL(TUid::Uid(EEikStatusPaneUidNavi)); 
		CLocalNotifyWindow* tp=CLocalNotifyWindow::Global();
		np->PushDefaultL(ETrue);	
		HBufC * t = iEikonEnv->AllocReadResourceL(R_CHOOSE_CODE);
		tp->SetTitleText(t);
	} else {
//		CEikStatusPane* sp=iEikonEnv->AppUiFactory()->StatusPane();
		CLocalNotifyWindow* tp=CLocalNotifyWindow::Global();
		tp->SetTitleTextToDefaultL();
	}

	CreateWindowL();

	iStandByLabel = new (ELeave) CEikLabel;
	iStandByLabel->SetContainerWindowL(*this);
	iStandByLabel->SetTextL(_L("Camera Standby\nClick to resume"));
	iStandByLabel->SetAlignment(TGulAlignment(EHCenterVCenter));
	iStandByLabel->SetExtent(TPoint(0,0), TSize(176,144));
	
	SetRect(aRect);
	ActivateL();
}
void CFontSizeTestControl::Draw(const TRect& aRect) const
	{
	CWindowGc& gc = SystemGc();
	gc.SetBrushColor(iBackgroundColor);
	
	// get the nearest font matching the desired height
	CFont* font = NULL;
	TFontSpec fontSpec;
	fontSpec.iTypeface.iName = KNokiaSeries60Font;
	fontSpec.iHeight = iFontSize;
	
	CWsScreenDevice* screen = CCoeEnv::Static()->ScreenDevice();
	ASSERT(screen->GetNearestFontToDesignHeightInPixels(font, fontSpec) == KErrNone);
	
	iBidiText->WrapText(aRect.Width() - ESideBearingsAllowance, *font, NULL, EMaximumTextLines);
	
	// it's recommended to create the text drawer in the actual draw function
    XCoeTextDrawer textDrawer(TextDrawer());
    textDrawer->SetMargins(iMargin);
    textDrawer->SetAlignment(TGulAlignment(EHCenterVCenter));
    textDrawer->SetTextColor(KRgbBlack);
    textDrawer->SetLineGapInPixels(EGapBetweenTextLines);
    textDrawer.SetClipRect(aRect);
    textDrawer.DrawText(gc, *iBidiText, aRect, *font);
    
    // Release font, otherwise there are problems deleting iScreen (still holds references)
    screen->ReleaseFont(font);
    	
	// Draw font 1 pixel larger or smaller next time.
	if (iIncreaseFontSize)
	    {
	    ++iFontSize;
	    }
	else
	    {
	    if (iFontSize > 1)
	        {
	        --iFontSize;
	        }
	    }
	}