/*****************************************************************************
* FUNCTION
*  TONE_PlayQTMF
* DESCRIPTION
*   This function is used to play comfort tones.
*   Totally 4 frequencies can be generated
*
* PARAMETERS
*  tonelist - QTMF list
* RETURNS
*  None.
* GLOBALS AFFECTED
*  None
*****************************************************************************/
void TONE_PlayQTMF( const L1SP_QTMF *tonelist )
{
   if( L1Audio_CheckFlag( tone.aud_id ) )
      return;
   tone.bQTMF = true;
   TONE_Play((const L1SP_Tones *)tonelist);
}
Ejemplo n.º 2
0
void aud_tone_play(kal_uint8 audio_id, kal_uint8 audio_out_device)
{
   
   TONE_SetOutputDevice(aud_audio_out_dev_convert(audio_out_device));

   TONE_Play((const L1SP_Tones *) resource_tones[audio_id-MIN_TONE_ID]);


}