Ejemplo n.º 1
0
static void
RecomputePlacement(
    ClientData clientData)	/* Pointer to Master record. */
{
    register Master *masterPtr = clientData;
    register Slave *slavePtr;
    int x, y, width, height, tmp;
    int masterWidth, masterHeight, masterX, masterY;
    double x1, y1, x2, y2;
    int abort;			/* May get set to non-zero to abort this
				 * placement operation. */

    masterPtr->flags &= ~PARENT_RECONFIG_PENDING;

    /*
     * Abort any nested call to RecomputePlacement for this window, since
     * we'll do everything necessary here, and set up so this call can be
     * aborted if necessary.
     */

    if (masterPtr->abortPtr != NULL) {
	*masterPtr->abortPtr = 1;
    }
    masterPtr->abortPtr = &abort;
    abort = 0;
    Tcl_Preserve(masterPtr);

    /*
     * Iterate over all the slaves for the master. Each slave's geometry can
     * be computed independently of the other slaves. Changes to the window's
     * structure could cause almost anything to happen, including deleting the
     * parent or child. If this happens, we'll be told to abort.
     */

    for (slavePtr = masterPtr->slavePtr; slavePtr != NULL && !abort;
	    slavePtr = slavePtr->nextPtr) {
	/*
	 * Step 1: compute size and borderwidth of master, taking into account
	 * desired border mode.
	 */

	masterX = masterY = 0;
	masterWidth = Tk_Width(masterPtr->tkwin);
	masterHeight = Tk_Height(masterPtr->tkwin);
	if (slavePtr->borderMode == BM_INSIDE) {
	    masterX = Tk_InternalBorderLeft(masterPtr->tkwin);
	    masterY = Tk_InternalBorderTop(masterPtr->tkwin);
	    masterWidth -= masterX + Tk_InternalBorderRight(masterPtr->tkwin);
	    masterHeight -= masterY +
		    Tk_InternalBorderBottom(masterPtr->tkwin);
	} else if (slavePtr->borderMode == BM_OUTSIDE) {
	    masterX = masterY = -Tk_Changes(masterPtr->tkwin)->border_width;
	    masterWidth -= 2 * masterX;
	    masterHeight -= 2 * masterY;
	}

	/*
	 * Step 2: compute size of slave (outside dimensions including border)
	 * and location of anchor point within master.
	 */

	x1 = slavePtr->x + masterX + (slavePtr->relX*masterWidth);
	x = (int) (x1 + ((x1 > 0) ? 0.5 : -0.5));
	y1 = slavePtr->y + masterY + (slavePtr->relY*masterHeight);
	y = (int) (y1 + ((y1 > 0) ? 0.5 : -0.5));
	if (slavePtr->flags & (CHILD_WIDTH|CHILD_REL_WIDTH)) {
	    width = 0;
	    if (slavePtr->flags & CHILD_WIDTH) {
		width += slavePtr->width;
	    }
	    if (slavePtr->flags & CHILD_REL_WIDTH) {
		/*
		 * The code below is a bit tricky. In order to round correctly
		 * when both relX and relWidth are specified, compute the
		 * location of the right edge and round that, then compute
		 * width. If we compute the width and round it, rounding
		 * errors in relX and relWidth accumulate.
		 */

		x2 = x1 + (slavePtr->relWidth*masterWidth);
		tmp = (int) (x2 + ((x2 > 0) ? 0.5 : -0.5));
		width += tmp - x;
	    }
	} else {
	    width = Tk_ReqWidth(slavePtr->tkwin)
		    + 2*Tk_Changes(slavePtr->tkwin)->border_width;
	}
	if (slavePtr->flags & (CHILD_HEIGHT|CHILD_REL_HEIGHT)) {
	    height = 0;
	    if (slavePtr->flags & CHILD_HEIGHT) {
		height += slavePtr->height;
	    }
	    if (slavePtr->flags & CHILD_REL_HEIGHT) {
		/*
		 * See note above for rounding errors in width computation.
		 */

		y2 = y1 + (slavePtr->relHeight*masterHeight);
		tmp = (int) (y2 + ((y2 > 0) ? 0.5 : -0.5));
		height += tmp - y;
	    }
	} else {
	    height = Tk_ReqHeight(slavePtr->tkwin)
		    + 2*Tk_Changes(slavePtr->tkwin)->border_width;
	}

	/*
	 * Step 3: adjust the x and y positions so that the desired anchor
	 * point on the slave appears at that position. Also adjust for the
	 * border mode and master's border.
	 */

	switch (slavePtr->anchor) {
	case TK_ANCHOR_N:
	    x -= width/2;
	    break;
	case TK_ANCHOR_NE:
	    x -= width;
	    break;
	case TK_ANCHOR_E:
	    x -= width;
	    y -= height/2;
	    break;
	case TK_ANCHOR_SE:
	    x -= width;
	    y -= height;
	    break;
	case TK_ANCHOR_S:
	    x -= width/2;
	    y -= height;
	    break;
	case TK_ANCHOR_SW:
	    y -= height;
	    break;
	case TK_ANCHOR_W:
	    y -= height/2;
	    break;
	case TK_ANCHOR_NW:
	    break;
	case TK_ANCHOR_CENTER:
	    x -= width/2;
	    y -= height/2;
	    break;
	}

	/*
	 * Step 4: adjust width and height again to reflect inside dimensions
	 * of window rather than outside. Also make sure that the width and
	 * height aren't zero.
	 */

	width -= 2*Tk_Changes(slavePtr->tkwin)->border_width;
	height -= 2*Tk_Changes(slavePtr->tkwin)->border_width;
	if (width <= 0) {
	    width = 1;
	}
	if (height <= 0) {
	    height = 1;
	}

	/*
	 * Step 5: reconfigure the window and map it if needed. If the slave
	 * is a child of the master, we do this ourselves. If the slave isn't
	 * a child of the master, let Tk_MaintainGeometry do the work (it will
	 * re-adjust things as relevant windows map, unmap, and move).
	 */

	if (masterPtr->tkwin == Tk_Parent(slavePtr->tkwin)) {
	    if ((x != Tk_X(slavePtr->tkwin))
		    || (y != Tk_Y(slavePtr->tkwin))
		    || (width != Tk_Width(slavePtr->tkwin))
		    || (height != Tk_Height(slavePtr->tkwin))) {
		Tk_MoveResizeWindow(slavePtr->tkwin, x, y, width, height);
	    }
            if (abort) {
                break;
            }

	    /*
	     * Don't map the slave unless the master is mapped: the slave will
	     * get mapped later, when the master is mapped.
	     */

	    if (Tk_IsMapped(masterPtr->tkwin)) {
		Tk_MapWindow(slavePtr->tkwin);
	    }
	} else {
	    if ((width <= 0) || (height <= 0)) {
		Tk_UnmaintainGeometry(slavePtr->tkwin, masterPtr->tkwin);
		Tk_UnmapWindow(slavePtr->tkwin);
	    } else {
		Tk_MaintainGeometry(slavePtr->tkwin, masterPtr->tkwin,
			x, y, width, height);
	    }
	}
    }

    masterPtr->abortPtr = NULL;
    Tcl_Release(masterPtr);
}
Ejemplo n.º 2
0
Archivo: tkUtil.c Proyecto: arazaq/ns2
void
TkComputeAnchor(
    Tk_Anchor anchor,		/* Desired anchor. */
    Tk_Window tkwin,		/* Anchored with respect to this window. */
    int padX, int padY,		/* Use this extra padding inside window, in
				 * addition to the internal border. */
    int innerWidth, int innerHeight,
    /* Size of rectangle to anchor in window. */
    int *xPtr, int *yPtr)	/* Returns upper-left corner of anchored
				 * rectangle. */
{
    /*
     * Handle the horizontal parts.
     */

    switch (anchor) {
    case TK_ANCHOR_NW:
    case TK_ANCHOR_W:
    case TK_ANCHOR_SW:
        *xPtr = Tk_InternalBorderLeft(tkwin) + padX;
        break;

    case TK_ANCHOR_N:
    case TK_ANCHOR_CENTER:
    case TK_ANCHOR_S:
        *xPtr = (Tk_Width(tkwin) - innerWidth - Tk_InternalBorderLeft(tkwin) -
                 Tk_InternalBorderRight(tkwin)) / 2 +
                Tk_InternalBorderLeft(tkwin);
        break;

    default:
        *xPtr = Tk_Width(tkwin) - Tk_InternalBorderRight(tkwin) - padX
                - innerWidth;
        break;
    }

    /*
     * Handle the vertical parts.
     */

    switch (anchor) {
    case TK_ANCHOR_NW:
    case TK_ANCHOR_N:
    case TK_ANCHOR_NE:
        *yPtr = Tk_InternalBorderTop(tkwin) + padY;
        break;

    case TK_ANCHOR_W:
    case TK_ANCHOR_CENTER:
    case TK_ANCHOR_E:
        *yPtr = (Tk_Height(tkwin) - innerHeight- Tk_InternalBorderTop(tkwin) -
                 Tk_InternalBorderBottom(tkwin)) / 2 +
                Tk_InternalBorderTop(tkwin);
        break;

    default:
        *yPtr = Tk_Height(tkwin) - Tk_InternalBorderBottom(tkwin) - padY
                - innerHeight;
        break;
    }
}