Ejemplo n.º 1
0
const BAffineTransform&
BAffineTransform::ShearBy(const BPoint& center, double x, double y)
{
    TranslateBy(-center.x, -center.y);
    ShearBy(x, y);
    return TranslateBy(center.x, center.y);
}
Ejemplo n.º 2
0
const BAffineTransform&
BAffineTransform::RotateBy(const BPoint& center, double angle)
{
    TranslateBy(-center.x, -center.y);
    RotateBy(angle);
    return TranslateBy(center.x, center.y);
}
bool GO_Background::Initialize(
	ComPtr<ID3D11Device> const device,
	const std::shared_ptr<ShaderManager> shaderManager,
	const std::shared_ptr<MaterialFactory> matFactory)
{
	GameObject::Initialize(device, shaderManager, matFactory);

	Model::ModelType bgDesc;
	bgDesc.materialFilename = BG_MATERIAL;
	bgDesc.modelFilename = BG_MODEL;

	if (!model.Initialize(
		bgDesc,
		device,
		shaderManager->getDefaultShader()->getShaderBCode(),
		shaderManager->getPlainTextureShader()->getByteCodeLength(),
		matFactory))
	{
		return false;
	}
	
	TranslateBy(0.0f, 0.0f, -8.0f);
	ScaleBy(0.6f);

	return true;
}
Ejemplo n.º 4
0
// NudgeBy
void
TransformBox::NudgeBy(BPoint offset)
{
	if (!fNudging && !fCurrentCommand) {
		fCurrentCommand = MakeCommand("Move", 0/*MOVE*/);
		fNudging = true;
	}
	if (fNudging) {
		TranslateBy(offset);
	}
}
Ejemplo n.º 5
0
// HandleKeyDown
bool
TransformBox::HandleKeyDown(uint32 key, uint32 modifiers, Command** _command)
{
	bool handled = true;
	BPoint translation(B_ORIGIN);

	float offset = 1.0;
	if (modifiers & B_SHIFT_KEY)
		offset /= ZoomLevel();

	switch (key) {
		case B_UP_ARROW:
			translation.y = -offset;
			break;
		case B_DOWN_ARROW:
			translation.y = offset;
			break;
		case B_LEFT_ARROW:
			translation.x = -offset;
			break;
		case B_RIGHT_ARROW:
			translation.x = offset;
			break;

		default:
			handled = false;
			break;
	}

	if (!handled)
		return false;

	if (!fCurrentCommand) {
		fCurrentCommand = MakeCommand("Translate", -1);
	}

	TranslateBy(translation);

	return true;
}
Ejemplo n.º 6
0
void Glut2DView::ExecCommand(Command &command)
{
    switch (command.GetId()) {
        case TRANSLATE_COMMAND: {
            TranslateBy(((TranslateCommand*)(&command))->trans.x, 
                        ((TranslateCommand*)(&command))->trans.y);    
            RedisplayCommand redisplay;
            GlutView::ExecCommand(redisplay);
            } break;

        case ZOOM_COMMAND: {
            ZoomBy(((ZoomCommand*) &command)->zoom.x,
                   ((ZoomCommand*) &command)->zoom.y);
            RedisplayCommand redisplay;
            GlutView::ExecCommand(redisplay);
            } break;

        case ZOOM_X_COMMAND: {
            ZoomBy(((ZoomCommand*) &command)->zoom.x, 1.0);
            RedisplayCommand redisplay;
            GlutView::ExecCommand(redisplay);
            } break;

        case ZOOM_Y_COMMAND: {
            ZoomBy(1.0, ((ZoomCommand*) &command)->zoom.y);
            RedisplayCommand redisplay;
            GlutView::ExecCommand(redisplay);
            } break;

        case FOCUS_COMMAND: {
            FocusCommand* cmd = (FocusCommand*) &command;
            Vertex2d focus = WindowToWorld(cmd->focus.x, cmd->focus.y);
            SetFocus(focus.x, focus.y);
            } break;
        default:
            GlutView::ExecCommand(command);
    }
}
Ejemplo n.º 7
0
const BAffineTransform&
BAffineTransform::TranslateBy(const BPoint& delta)
{
    return TranslateBy(delta.x, delta.y);
}
Ejemplo n.º 8
0
void PhysBody::Update() {
	if (m_Velocity != Vec2(0.0, 0.0)) {
		TranslateBy(m_Velocity);
	}
}
Ejemplo n.º 9
0
	void Draw(BRect invalidate)
	{
		RotateBy(-M_PI / 5);
		TranslateBy(0, Bounds().Height() / 3);
		BStringView::Draw(invalidate);
	}