Ejemplo n.º 1
0
}

struct nodeInstanceData *nodeInstanceInit(
		VuoInputData(VuoRealRegulation) footSwitch,
		VuoInputData(VuoRealRegulation) footController
)
{
	struct nodeInstanceData *context = (struct nodeInstanceData *)calloc(1,sizeof(struct nodeInstanceData));
	VuoRegister(context, free);

	context->inputDevice = VuoMidiInputDevice_make(-1, VuoText_make("BCF2000"));
	VuoMidiInputDevice_retain(context->inputDevice);
	context->inputManager = VuoMidiIn_make(context->inputDevice);
	VuoRetain(context->inputManager);

	context->outputDevice = VuoMidiOutputDevice_make(-1, VuoText_make("BCF2000"));
	VuoMidiOutputDevice_retain(context->outputDevice);
	context->outputManager = VuoMidiOut_make(context->outputDevice);
	VuoRetain(context->outputManager);

	VuoRealRegulation controllers[2] = {footSwitch, footController};
	for (int i = 0; i < 2; ++i)
	{
		context->controllerSmooth[i] = VuoSmoothInertia_make(controllers[i].defaultValue);
		VuoRetain(context->controllerSmooth[i]);
		// Output the initial position during the first time event.
		context->controllerSmooth[i]->updateNeededAfterSetPosition = true;

		context->controller[i] = controllers[i];
		VuoRealRegulation_retain(context->controller[i]);
Ejemplo n.º 2
0
/**
 * @file
 * vuo.midi.make.output.name node implementation.
 *
 * @copyright Copyright © 2012–2014 Kosada Incorporated.
 * This code may be modified and distributed under the terms of the MIT License.
 * For more information, see http://vuo.org/license.
 */

#include "node.h"
#include "VuoMidiOutputDevice.h"

VuoModuleMetadata({
					 "title" : "Make MIDI Output from Name",
					 "keywords" : [ "synthesizer", "sequencer", "music", "instrument" ],
					 "version" : "1.0.0",
					 "node" : {
						  "exampleCompositions" : [ ]
					 }
				 });

void nodeEvent
(
		VuoInputData(VuoText, {"default":""}) name,
		VuoOutputData(VuoMidiOutputDevice) device
)
{
	*device = VuoMidiOutputDevice_make(-1, name);
}