Ejemplo n.º 1
0
/*********************************************************************
*
*       WIDGET_HandleActive
*/
int WIDGET_HandleActive(WM_HWIN hObj, WM_MESSAGE* pMsg) {
  WM_MESSAGE Msg;
  WIDGET* pWidget = WIDGET_H2P(hObj);
  switch (pMsg->MsgId) {
    case WM_GET_ID:
      pMsg->Data.v = pWidget->Id;
      return 0;                        /* Message handled -> Return */
    case WM_SET_FOCUS:
      if (pMsg->Data.v == 1) {
        WIDGET_SetState(hObj, pWidget->State |  WIDGET_STATE_FOCUS);

      } else {
        WIDGET_SetState(hObj, pWidget->State & ~WIDGET_STATE_FOCUS);
      }
      Msg.MsgId = WM_NOTIFY_CHILD_HAS_FOCUS;
      Msg.Data.v = pMsg->Data.v;
      WM_SendToParent(hObj, &Msg);
      return 0;
    case WM_GET_HAS_FOCUS:
      pMsg->Data.v = pWidget->State & WIDGET_STATE_FOCUS;
      return 0;                         /* Message handled */
    case WM_SET_ENABLE:
      if (pMsg->Data.v) {
        WIDGET_OrState(hObj, WIDGET_STATE_ENABLED);
      } else {
        WIDGET_AndState(hObj, WIDGET_STATE_ENABLED);
      }
    case WM_GET_ACCEPT_FOCUS:
      pMsg->Data.v = (pWidget->State & WIDGET_STATE_FOCUSSABLE) ? 1 : 0;               /* Can handle focus */
      return 0;                         /* Message handled */
     case WM_GET_INSIDE_RECT:
      WIDGET__GetInsideRect(pWidget, (GUI_RECT*)pMsg->Data.p);
      return 0;                         /* Message handled */

  }
  return 1;                           /* Message NOT handled */
}
Ejemplo n.º 2
0
void BUTTON_SetState(BUTTON_Handle hObj, int State) {
  WIDGET_SetState(hObj, State);
}
Ejemplo n.º 3
0
/*********************************************************************
*
*       WIDGET_HandleActive
*/
int WIDGET_HandleActive(WM_HWIN hObj, WM_MESSAGE* pMsg) {
  int Diff, Notification;
  WIDGET* pWidget = WIDGET_H2P(hObj);
  switch (pMsg->MsgId) {
  case WM_WIDGET_SET_EFFECT:
    Diff = pWidget->pEffect->EffectSize;
    pWidget->pEffect = (const WIDGET_EFFECT*)pMsg->Data.p;
    Diff -= pWidget->pEffect->EffectSize;
    _UpdateChildPostions(hObj, Diff);
    WM_InvalidateWindow(hObj);
    return 0;                        /* Message handled -> Return */
  case WM_GET_ID:
    pMsg->Data.v = pWidget->Id;
    return 0;                        /* Message handled -> Return */
  case WM_PID_STATE_CHANGED:
    if (pWidget->State & WIDGET_STATE_FOCUSSABLE) {
      const WM_PID_STATE_CHANGED_INFO * pInfo = (const WM_PID_STATE_CHANGED_INFO*)pMsg->Data.p;
      if (pInfo->State) {
        WM_SetFocus(hObj);
      }
    }
    break;
  case WM_TOUCH_CHILD:
    /* A descendent (child) has been touched or released.
       If it has been touched, we need to get to top.
     */
    {
      const WM_MESSAGE * pMsgOrg;
      const GUI_PID_STATE * pState;
      pMsgOrg = (const WM_MESSAGE*)pMsg->Data.p;      /* The original touch message */
      pState = (const GUI_PID_STATE*)pMsgOrg->Data.p;
      if (pState) {          /* Message may not have a valid pointer (moved out) ! */
        if (pState->Pressed) {
          WM_BringToTop(hObj);
          return 0;                    /* Message handled -> Return */
        }
      }
    }
    break;
  case WM_SET_ID:
    pWidget->Id = pMsg->Data.v;
    return 0;                        /* Message handled -> Return */
  case WM_SET_FOCUS:
    if (pMsg->Data.v == 1) {
      WIDGET_SetState(hObj, pWidget->State |  WIDGET_STATE_FOCUS);
      Notification = WM_NOTIFICATION_GOT_FOCUS;
    } else {
      WIDGET_SetState(hObj, pWidget->State & ~WIDGET_STATE_FOCUS);
      Notification = WM_NOTIFICATION_LOST_FOCUS;
    }
    WM_NotifyParent(hObj, Notification);
    pMsg->Data.v = 0;   /* Focus change accepted */
    return 0;
  case WM_GET_ACCEPT_FOCUS:
    pMsg->Data.v = (pWidget->State & WIDGET_STATE_FOCUSSABLE) ? 1 : 0;               /* Can handle focus */
    return 0;                         /* Message handled */
  case WM_GET_INSIDE_RECT:
    WIDGET__GetInsideRect(pWidget, (GUI_RECT*)pMsg->Data.p);
    return 0;                         /* Message handled */
  }
  return 1;                           /* Message NOT handled */
}