/********************************************************************* * * _OnTouch */ static int _OnTouch(FRAMEWIN_Handle hWin, WM_MESSAGE* pMsg) { const GUI_PID_STATE* pState = (const GUI_PID_STATE*)pMsg->Data.p; if (pState) { /* Something happened in our area (pressed or released) */ int x, y, Mode; x = pState->x; y = pState->y; Mode = _CheckReactBorder(hWin, x, y); if (pState->Pressed == 1) { if (_CaptureFlags & FRAMEWIN_RESIZE) { _ChangeWindowPosSize(hWin, &x, &y); _SetCapture(hWin, x, y, 0); return 1; } else if (Mode) { WM_SetFocus(hWin); WM_BringToTop(hWin); _SetCapture(hWin, x, y, Mode); return 1; } #if (GUI_SUPPORT_MOUSE & GUI_SUPPORT_CURSOR) else if (_CaptureFlags) { WM_ReleaseCapture(); return 1; } #endif } else if (WM_HasCaptured(hWin)) { _CaptureFlags &= ~(FRAMEWIN_RESIZE); #if (GUI_SUPPORT_MOUSE & GUI_SUPPORT_CURSOR) if (!Mode) #endif { WM_ReleaseCapture(); } return 1; } } return 0; }
static int _OnMouseOver(FRAMEWIN_Handle hWin, WM_MESSAGE* pMsg) { const GUI_PID_STATE* pState = (const GUI_PID_STATE *)pMsg->Data.p; if (pState) { int x, y, Mode; x = pState->x; y = pState->y; Mode = _CheckReactBorder(hWin, x, y); if (Mode) { if (_ForwardMouseOverMsg(hWin, pMsg) == 0) { _SetCapture(hWin, x, y, Mode | FRAMEWIN_MOUSEOVER); } return 1; } else if (WM_HasCaptured(hWin)) { if ((_CaptureFlags & FRAMEWIN_RESIZE) == 0) { WM_ReleaseCapture(); _ForwardMouseOverMsg(hWin, pMsg); } return 1; } } return 0; }
/*---------------------------------------------------------------------------* * Routine: _PFMainDialog *---------------------------------------------------------------------------* * Description: * Callback function used by emWin to process events. * Inputs: * WM_MESSAGE *pMsg -- message structure for current dialog. *---------------------------------------------------------------------------*/ static void _PFMainDialog(WM_MESSAGE *pMsg) { int Id, NCode; WM_HWIN hItem; GUI_PID_STATE *p_touchState; T_ImageMessage message; switch (pMsg->MsgId){ case WM_INIT_DIALOG: Id = WM_GetId(pMsg->hWinSrc); NCode = pMsg->Data.v; LAFSetup(pMsg->hWin, ID_WINDOW, PFMainLayout); hItem = WM_GetDialogItem(pMsg->hWin, ID_REVERSE_BUTTON); BUTTON_SetBitmap(hItem, BUTTON_BI_UNPRESSED, &REVERSE_BUTTON); BUTTON_SetBitmap(hItem, BUTTON_BI_PRESSED, &REVERSE_BUTTON); BUTTON_SetBitmap(hItem, BUTTON_BI_DISABLED, &REVERSE_BUTTON); hItem = WM_GetDialogItem(pMsg->hWin, ID_PLAY_PAUSE_BUTTON); BUTTON_SetBitmap(hItem, BUTTON_BI_UNPRESSED, &PLAY_BUTTON); BUTTON_SetBitmap(hItem, BUTTON_BI_PRESSED, &PLAY_BUTTON); BUTTON_SetBitmap(hItem, BUTTON_BI_DISABLED, &PLAY_BUTTON); hItem = WM_GetDialogItem(pMsg->hWin, ID_FORWARD_BUTTON); BUTTON_SetBitmap(hItem, BUTTON_BI_UNPRESSED, &FORWARD_BUTTON); BUTTON_SetBitmap(hItem, BUTTON_BI_PRESSED, &FORWARD_BUTTON); BUTTON_SetBitmap(hItem, BUTTON_BI_DISABLED, &FORWARD_BUTTON); hItem = WM_GetDialogItem(pMsg->hWin, ID_SETTINGS_BUTTON); BUTTON_SetBitmap(hItem, BUTTON_BI_UNPRESSED, &SETTINGS_BUTTON); BUTTON_SetBitmap(hItem, BUTTON_BI_PRESSED, &SETTINGS_BUTTON); BUTTON_SetBitmap(hItem, BUTTON_BI_DISABLED, &SETTINGS_BUTTON); G_OverlayTimer = WM_CreateTimer(pMsg->hWin, ID_OVERLAY_TIMER, OVERLAY_TIMEOUT_MS, 0); G_UpdateTimer = WM_CreateTimer(pMsg->hWin, ID_UPDATE_TIMER, UPDATE_TIME_MS, 0); G_PictureChangeTimer = WM_CreateTimer(pMsg->hWin, ID_PICTURECHANGE_TIMER, 0, 0); if (!G_Current) { G_Current = GUI_MEMDEV_Create(0, 0, UEZ_LCD_DISPLAY_WIDTH, UEZ_LCD_DISPLAY_HEIGHT); GUI_MEMDEV_Select(G_Current); GUI_BMP_Draw(G_CurrentImage, 0, 0); GUI_MEMDEV_Select(0); } WM_SetHasTrans(pMsg->hWin); message = IMAGE_INITILIZE; UEZQueueSend(G_ImageLoadQueue, (void*)&message, 50); break; case WM_NOTIFY_PARENT: Id = WM_GetId(pMsg->hWinSrc); NCode = pMsg->Data.v; if( !LAFHandleEvent(PFMainLayout, pMsg, NCode, Id)){ //Handle special cases here } break; case WM_TIMER: NCode = pMsg->Data.v; if (G_Active) { if (NCode == G_OverlayTimer) { IHideButtonsAndText(pMsg); //Grab all the touches WM_SetCapture(pMsg->hWin, 0); } else if (NCode == G_PictureChangeTimer) { //put up new picture if(G_AutoPlayOn) { IHandleForward(pMsg, WM_NOTIFICATION_RELEASED, ID_FORWARD_BUTTON); WM_RestartTimer(G_PictureChangeTimer, 5000); } } else if (NCode == G_UpdateTimer) { IUpdateFields(pMsg); WM_RestartTimer(G_UpdateTimer, UPDATE_TIME_MS); } } break; case WM_TOUCH: p_touchState = (GUI_PID_STATE *)(pMsg->Data.p); if (!p_touchState->Pressed) { WM_RestartTimer(G_OverlayTimer, OVERLAY_TIMEOUT_MS); //Show all the hidden text on buttons hItem = WM_GetDialogItem(pMsg->hWin, ID_TITLE_TEXT); WM_ShowWindow(hItem); hItem = WM_GetDialogItem(pMsg->hWin, ID_SETTINGS_BUTTON); WM_ShowWindow(hItem); hItem = WM_GetDialogItem(pMsg->hWin, ID_REVERSE_BUTTON); WM_ShowWindow(hItem); hItem = WM_GetDialogItem(pMsg->hWin, ID_PLAY_PAUSE_BUTTON); WM_ShowWindow(hItem); hItem = WM_GetDialogItem(pMsg->hWin, ID_FORWARD_BUTTON); WM_ShowWindow(hItem); hItem = WM_GetDialogItem(pMsg->hWin, ID_TIMEDATE_TEXT); WM_ShowWindow(hItem); WM_ReleaseCapture(); IUpdateFields(pMsg); } break; case WM_POST_PAINT: GUI_BMP_Draw(G_CurrentImage, 0, 0); break; case WM_APP_GAINED_FOCUS: G_Active = ETrue; WM_SetCapture(pMsg->hWin, 0); IHideButtonsAndText(pMsg); IUpdateFields(pMsg); break; case WM_APP_LOST_FOCUS: G_Active = EFalse; IHideButtonsAndText(pMsg); WM_ReleaseCapture(); G_AutoPlayOn = EFalse; break; default: WM_DefaultProc(pMsg); break; } }