Ejemplo n.º 1
0
/* this is event from ghost, or exit-blender op */
void wm_window_close(bContext *C, wmWindowManager *wm, wmWindow *win)
{
	wmWindow *tmpwin;
	bScreen *screen = win->screen;
	
	/* first check if we have any non-temp remaining windows */
	if ((U.uiflag & USER_QUIT_PROMPT) && !wm->file_saved) {
		if (wm->windows.first) {
			for (tmpwin = wm->windows.first; tmpwin; tmpwin = tmpwin->next) {
				if (tmpwin == win)
					continue;
				if (tmpwin->screen->temp == 0)
					break;
			}
			if (tmpwin == NULL) {
				if (!GHOST_confirmQuit(win->ghostwin))
					return;
			}
		}
	}

	BLI_remlink(&wm->windows, win);
	
	wm_draw_window_clear(win);
	CTX_wm_window_set(C, win);  /* needed by handlers */
	WM_event_remove_handlers(C, &win->handlers);
	WM_event_remove_handlers(C, &win->modalhandlers);
	ED_screen_exit(C, win, win->screen); 
	
	wm_window_free(C, wm, win);
	
	/* if temp screen, delete it after window free (it stops jobs that can access it) */
	if (screen->temp) {
		Main *bmain = CTX_data_main(C);
		BKE_libblock_free(&bmain->screen, screen);
	}
	
	/* check remaining windows */
	if (wm->windows.first) {
		for (win = wm->windows.first; win; win = win->next)
			if (win->screen->temp == 0)
				break;
		/* in this case we close all */
		if (win == NULL)
			WM_exit(C);
	}
	else
		WM_exit(C);
}
Ejemplo n.º 2
0
static int wm_exit_handler(bContext *C, const wmEvent *event, void *userdata)
{
	WM_exit(C);

	UNUSED_VARS(event, userdata);
	return WM_UI_HANDLER_BREAK;
}
Ejemplo n.º 3
0
/* this is event from ghost, or exit-blender op */
void wm_window_close(bContext *C, wmWindowManager *wm, wmWindow *win)
{
    wmWindow *tmpwin;
    bool do_exit = false;

    /* first check if we have to quit (there are non-temp remaining windows) */
    for (tmpwin = wm->windows.first; tmpwin; tmpwin = tmpwin->next) {
        if (tmpwin == win)
            continue;
        if (tmpwin->screen->temp == 0)
            break;
    }

    if (tmpwin == NULL)
        do_exit = 1;

    if ((U.uiflag & USER_QUIT_PROMPT) && !wm->file_saved) {
        if (do_exit) {
            if (!GHOST_confirmQuit(win->ghostwin))
                return;
        }
    }

    /* let WM_exit do all freeing, for correct quit.blend save */
    if (do_exit) {
        WM_exit(C);
    }
    else {
        bScreen *screen = win->screen;

        BLI_remlink(&wm->windows, win);

        wm_draw_window_clear(win);

        CTX_wm_window_set(C, win);  /* needed by handlers */
        WM_event_remove_handlers(C, &win->handlers);
        WM_event_remove_handlers(C, &win->modalhandlers);

        /* for regular use this will _never_ be NULL,
         * however we may be freeing an improperly initialized window. */
        if (win->screen) {
            ED_screen_exit(C, win, win->screen);
        }

        wm_window_free(C, wm, win);

        /* if temp screen, delete it after window free (it stops jobs that can access it) */
        if (screen && screen->temp) {
            Main *bmain = CTX_data_main(C);
            BKE_libblock_free(bmain, screen);
        }
    }
}
Ejemplo n.º 4
0
void main_python_exit(void)
{
	WM_exit((bContext *)evil_C);
	evil_C = NULL;
}
Ejemplo n.º 5
0
int main(int argc, const char **argv)
#endif
{
	bContext *C = CTX_create();
	SYS_SystemHandle syshandle;

#ifndef WITH_PYTHON_MODULE
	bArgs *ba;
#endif

#ifdef WIN32
	wchar_t **argv_16 = CommandLineToArgvW(GetCommandLineW(), &argc);
	int argci = 0;
	char **argv = MEM_mallocN(argc * sizeof(char *), "argv array");
	for (argci = 0; argci < argc; argci++) {
		argv[argci] = alloc_utf_8_from_16(argv_16[argci], 0);
	}
	LocalFree(argv_16);
#endif

#ifdef WITH_PYTHON_MODULE
#ifdef __APPLE__
	environ = *_NSGetEnviron();
#endif

#undef main
	evil_C = C;
#endif



#ifdef WITH_BINRELOC
	br_init(NULL);
#endif

#ifdef WITH_LIBMV
	libmv_initLogging(argv[0]);
#endif

	setCallbacks();
#if defined(__APPLE__) && !defined(WITH_PYTHON_MODULE)
	/* patch to ignore argument finder gives us (pid?) */
	if (argc == 2 && strncmp(argv[1], "-psn_", 5) == 0) {
		extern int GHOST_HACK_getFirstFile(char buf[]);
		static char firstfilebuf[512];

		argc = 1;

		if (GHOST_HACK_getFirstFile(firstfilebuf)) {
			argc = 2;
			argv[1] = firstfilebuf;
		}
	}

#endif

#ifdef __FreeBSD__
	fpsetmask(0);
#endif

	/* initialize path to executable */
	BLI_init_program_path(argv[0]);

	BLI_threadapi_init();

	initglobals();  /* blender.c */

	IMB_init();
	BKE_images_init();

	BKE_brush_system_init();

	BLI_callback_global_init();

#ifdef WITH_GAMEENGINE
	syshandle = SYS_GetSystem();
#else
	syshandle = 0;
#endif

	/* first test for background */
#ifndef WITH_PYTHON_MODULE
	ba = BLI_argsInit(argc, (const char **)argv); /* skip binary path */
	setupArguments(C, ba, &syshandle);

	BLI_argsParse(ba, 1, NULL, NULL);

	if (use_crash_handler) {
		/* after parsing args */
		signal(SIGSEGV, blender_crash_handler);
	}
#else
	G.factory_startup = true;  /* using preferences or user startup makes no sense for py-as-module */
	(void)syshandle;
#endif

#ifdef WITH_FFMPEG
	IMB_ffmpeg_init();
#endif

	/* after level 1 args, this is so playanim skips RNA init */
	RNA_init();

	RE_engines_init();
	init_nodesystem();
	/* end second init */


#if defined(WITH_PYTHON_MODULE) || defined(WITH_HEADLESS)
	G.background = true; /* python module mode ALWAYS runs in background mode (for now) */
#else
	/* for all platforms, even windos has it! */
	if (G.background) {
		signal(SIGINT, blender_esc);  /* ctrl c out bg render */
	}
#endif

	/* background render uses this font too */
	BKE_vfont_builtin_register(datatoc_bfont_pfb, datatoc_bfont_pfb_size);

	/* Initialize ffmpeg if built in, also needed for bg mode if videos are
	 * rendered via ffmpeg */
	sound_init_once();
	
	init_def_material();

	if (G.background == 0) {
#ifndef WITH_PYTHON_MODULE
		BLI_argsParse(ba, 2, NULL, NULL);
		BLI_argsParse(ba, 3, NULL, NULL);
#endif
		WM_init(C, argc, (const char **)argv);

		/* this is properly initialized with user defs, but this is default */
		/* call after loading the startup.blend so we can read U.tempdir */
		BLI_init_temporary_dir(U.tempdir);

#ifdef WITH_SDL
		BLI_setenv("SDL_VIDEODRIVER", "dummy");
#endif
	}
	else {
#ifndef WITH_PYTHON_MODULE
		BLI_argsParse(ba, 3, NULL, NULL);
#endif

		WM_init(C, argc, (const char **)argv);

		/* don't use user preferences temp dir */
		BLI_init_temporary_dir(NULL);
	}
#ifdef WITH_PYTHON
	/**
	 * NOTE: the U.pythondir string is NULL until WM_init() is executed,
	 * so we provide the BPY_ function below to append the user defined
	 * python-dir to Python's sys.path at this point.  Simply putting
	 * WM_init() before #BPY_python_start() crashes Blender at startup.
	 */

	/* TODO - U.pythondir */
#else
	printf("\n* WARNING * - Blender compiled without Python!\nthis is not intended for typical usage\n\n");
#endif
	
	CTX_py_init_set(C, 1);
	WM_keymap_init(C);

#ifdef WITH_FREESTYLE
	/* initialize Freestyle */
	FRS_initialize();
	FRS_set_context(C);
#endif

	/* OK we are ready for it */
#ifndef WITH_PYTHON_MODULE
	BLI_argsParse(ba, 4, load_file, C);
	
	if (G.background == 0) {
		if (!G.file_loaded)
			if (U.uiflag2 & USER_KEEP_SESSION)
				WM_recover_last_session(C, NULL);
	}

#endif

#ifndef WITH_PYTHON_MODULE
	BLI_argsFree(ba);
#endif

#ifdef WIN32
	while (argci) {
		free(argv[--argci]);
	}
	MEM_freeN(argv);
	argv = NULL;
#endif

#ifdef WITH_PYTHON_MODULE
	return 0; /* keep blender in background mode running */
#endif

	if (G.background) {
		/* actually incorrect, but works for now (ton) */
		WM_exit(C);
	}
	else {
		if (G.fileflags & G_FILE_AUTOPLAY) {
			if (G.f & G_SCRIPT_AUTOEXEC) {
				if (WM_init_game(C)) {
					return 0;
				}
			}
			else {
				if (!(G.f & G_SCRIPT_AUTOEXEC_FAIL_QUIET)) {
					G.f |= G_SCRIPT_AUTOEXEC_FAIL;
					BLI_snprintf(G.autoexec_fail, sizeof(G.autoexec_fail), "Game AutoStart");
				}
			}
		}

		if (!G.file_loaded) {
			WM_init_splash(C);
		}
	}

	WM_main(C);

	return 0;
} /* end of int main(argc, argv)	*/
Ejemplo n.º 6
0
/* called by ghost, here we handle events for windows themselves or send to event system */
static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr C_void_ptr)
{
	bContext *C = C_void_ptr;
	wmWindowManager *wm = CTX_wm_manager(C);
	GHOST_TEventType type = GHOST_GetEventType(evt);
	int time = GHOST_GetEventTime(evt);
	
	if (type == GHOST_kEventQuit) {
		WM_exit(C);
	}
	else {
		GHOST_WindowHandle ghostwin = GHOST_GetEventWindow(evt);
		GHOST_TEventDataPtr data = GHOST_GetEventData(evt);
		wmWindow *win;
		
		if (!ghostwin) {
			/* XXX - should be checked, why are we getting an event here, and */
			/* what is it? */
			puts("<!> event has no window");
			return 1;
		}
		else if (!GHOST_ValidWindow(g_system, ghostwin)) {
			/* XXX - should be checked, why are we getting an event here, and */
			/* what is it? */
			puts("<!> event has invalid window");			
			return 1;
		}
		else {
			win = GHOST_GetWindowUserData(ghostwin);
		}
		
		switch (type) {
			case GHOST_kEventWindowDeactivate:
				wm_event_add_ghostevent(wm, win, type, time, data);
				win->active = 0; /* XXX */
				break;
			case GHOST_kEventWindowActivate: 
			{
				GHOST_TEventKeyData kdata;
				wmEvent event;
				int cx, cy, wx, wy;
				
				wm->winactive = win; /* no context change! c->wm->windrawable is drawable, or for area queues */
				
				win->active = 1;
//				window_handle(win, INPUTCHANGE, win->active);
				
				/* bad ghost support for modifier keys... so on activate we set the modifiers again */
				kdata.ascii = '\0';
				kdata.utf8_buf[0] = '\0';
				if (win->eventstate->shift && !query_qual(SHIFT)) {
					kdata.key = GHOST_kKeyLeftShift;
					wm_event_add_ghostevent(wm, win, GHOST_kEventKeyUp, time, &kdata);
				}
				if (win->eventstate->ctrl && !query_qual(CONTROL)) {
					kdata.key = GHOST_kKeyLeftControl;
					wm_event_add_ghostevent(wm, win, GHOST_kEventKeyUp, time, &kdata);
				}
				if (win->eventstate->alt && !query_qual(ALT)) {
					kdata.key = GHOST_kKeyLeftAlt;
					wm_event_add_ghostevent(wm, win, GHOST_kEventKeyUp, time, &kdata);
				}
				if (win->eventstate->oskey && !query_qual(OS)) {
					kdata.key = GHOST_kKeyOS;
					wm_event_add_ghostevent(wm, win, GHOST_kEventKeyUp, time, &kdata);
				}
				/* keymodifier zero, it hangs on hotkeys that open windows otherwise */
				win->eventstate->keymodifier = 0;
				
				/* entering window, update mouse pos. but no event */
				GHOST_GetCursorPosition(g_system, &wx, &wy);
				
				GHOST_ScreenToClient(win->ghostwin, wx, wy, &cx, &cy);
				win->eventstate->x = cx;
				win->eventstate->y = (win->sizey - 1) - cy;
				
				win->addmousemove = 1;   /* enables highlighted buttons */
				
				wm_window_make_drawable(C, win);

				/* window might be focused by mouse click in configuration of window manager
				 * when focus is not following mouse
				 * click could have been done on a button and depending on window manager settings
				 * click would be passed to blender or not, but in any case button under cursor
				 * should be activated, so at max next click on button without moving mouse
				 * would trigger it's handle function
				 * currently it seems to be common practice to generate new event for, but probably
				 * we'll need utility function for this? (sergey)
				 */
				event = *(win->eventstate);
				event.type = MOUSEMOVE;
				event.prevx = event.x;
				event.prevy = event.y;

				wm_event_add(win, &event);

				break;
			}
			case GHOST_kEventWindowClose: {
				wm_window_close(C, wm, win);
				break;
			}
			case GHOST_kEventWindowUpdate: {
				if (G.debug & G_DEBUG_EVENTS) {
					printf("%s: ghost redraw %d\n", __func__, win->winid);
				}
				
				wm_window_make_drawable(C, win);
				WM_event_add_notifier(C, NC_WINDOW, NULL);

				break;
			}
			case GHOST_kEventWindowSize:
			case GHOST_kEventWindowMove: {
				GHOST_TWindowState state;
				state = GHOST_GetWindowState(win->ghostwin);
				win->windowstate = state;

				/* win32: gives undefined window size when minimized */
				if (state != GHOST_kWindowStateMinimized) {
					GHOST_RectangleHandle client_rect;
					int l, t, r, b, scr_w, scr_h;
					int sizex, sizey, posx, posy;
					
					client_rect = GHOST_GetClientBounds(win->ghostwin);
					GHOST_GetRectangle(client_rect, &l, &t, &r, &b);
					
					GHOST_DisposeRectangle(client_rect);
					
					wm_get_screensize(&scr_w, &scr_h);
					sizex = r - l;
					sizey = b - t;
					posx = l;
					posy = scr_h - t - win->sizey;

					/*
					 * Ghost sometimes send size or move events when the window hasn't changed.
					 * One case of this is using compiz on linux. To alleviate the problem
					 * we ignore all such event here.
					 * 
					 * It might be good to eventually do that at Ghost level, but that is for 
					 * another time.
					 */
					if (win->sizex != sizex ||
					    win->sizey != sizey ||
					    win->posx != posx ||
					    win->posy != posy)
					{
						win->sizex = sizex;
						win->sizey = sizey;
						win->posx = posx;
						win->posy = posy;

						/* debug prints */
						if (G.debug & G_DEBUG_EVENTS) {
							const char *state_str;
							state = GHOST_GetWindowState(win->ghostwin);

							if (state == GHOST_kWindowStateNormal) {
								state_str = "normal";
							}
							else if (state == GHOST_kWindowStateMinimized) {
								state_str = "minimized";
							}
							else if (state == GHOST_kWindowStateMaximized) {
								state_str = "maximized";
							}
							else if (state == GHOST_kWindowStateFullScreen) {
								state_str = "fullscreen";
							}
							else {
								state_str = "<unknown>";
							}

							printf("%s: window %d state = %s\n", __func__, win->winid, state_str);

							if (type != GHOST_kEventWindowSize) {
								printf("win move event pos %d %d size %d %d\n",
								       win->posx, win->posy, win->sizex, win->sizey);
							}
						}
					
						wm_window_make_drawable(C, win);
						wm_draw_window_clear(win);
						WM_event_add_notifier(C, NC_SCREEN | NA_EDITED, NULL);
						WM_event_add_notifier(C, NC_WINDOW | NA_EDITED, NULL);
					}
				}
				break;
			}
				
			case GHOST_kEventOpenMainFile:
			{
				PointerRNA props_ptr;
				wmWindow *oldWindow;
				char *path = GHOST_GetEventData(evt);
				
				if (path) {
					/* operator needs a valid window in context, ensures
					 * it is correctly set */
					oldWindow = CTX_wm_window(C);
					CTX_wm_window_set(C, win);
					
					WM_operator_properties_create(&props_ptr, "WM_OT_open_mainfile");
					RNA_string_set(&props_ptr, "filepath", path);
					WM_operator_name_call(C, "WM_OT_open_mainfile", WM_OP_EXEC_DEFAULT, &props_ptr);
					WM_operator_properties_free(&props_ptr);
					
					CTX_wm_window_set(C, oldWindow);
				}
				break;
			}
			case GHOST_kEventDraggingDropDone:
			{
				wmEvent event;
				GHOST_TEventDragnDropData *ddd = GHOST_GetEventData(evt);
				int cx, cy, wx, wy;
				
				/* entering window, update mouse pos */
				GHOST_GetCursorPosition(g_system, &wx, &wy);
				
				GHOST_ScreenToClient(win->ghostwin, wx, wy, &cx, &cy);
				win->eventstate->x = cx;
				win->eventstate->y = (win->sizey - 1) - cy;
				
				event = *(win->eventstate);  /* copy last state, like mouse coords */
				
				/* activate region */
				event.type = MOUSEMOVE;
				event.prevx = event.x;
				event.prevy = event.y;
				
				wm->winactive = win; /* no context change! c->wm->windrawable is drawable, or for area queues */
				win->active = 1;
				
				wm_event_add(win, &event);
				
				
				/* make blender drop event with custom data pointing to wm drags */
				event.type = EVT_DROP;
				event.val = KM_RELEASE;
				event.custom = EVT_DATA_LISTBASE;
				event.customdata = &wm->drags;
				event.customdatafree = 1;
				
				wm_event_add(win, &event);
				
				/* printf("Drop detected\n"); */
				
				/* add drag data to wm for paths: */
				
				if (ddd->dataType == GHOST_kDragnDropTypeFilenames) {
					GHOST_TStringArray *stra = ddd->data;
					int a, icon;
					
					for (a = 0; a < stra->count; a++) {
						printf("drop file %s\n", stra->strings[a]);
						/* try to get icon type from extension */
						icon = ED_file_extension_icon((char *)stra->strings[a]);
						
						WM_event_start_drag(C, icon, WM_DRAG_PATH, stra->strings[a], 0.0);
						/* void poin should point to string, it makes a copy */
						break; /* only one drop element supported now */
					}
				}
				
				
				
				break;
			}
			
			default:
				wm_event_add_ghostevent(wm, win, type, time, data);
				break;
		}

	}
	return 1;
}
Ejemplo n.º 7
0
/* mouse coordinate converversion happens here */
static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr C_void_ptr)
{
    bContext *C = C_void_ptr;
    wmWindowManager *wm = CTX_wm_manager(C);
    GHOST_TEventType type = GHOST_GetEventType(evt);
    int time = GHOST_GetEventTime(evt);

    if (type == GHOST_kEventQuit) {
        WM_exit(C);
    }
    else {
        GHOST_WindowHandle ghostwin = GHOST_GetEventWindow(evt);
        GHOST_TEventDataPtr data = GHOST_GetEventData(evt);
        wmWindow *win;

        /* Ghost now can call this function for life resizes, but it should return if WM didn't initialize yet.
         * Can happen on file read (especially full size window)  */
        if ((wm->initialized & WM_INIT_WINDOW) == 0) {
            return 1;
        }
        if (!ghostwin) {
            /* XXX - should be checked, why are we getting an event here, and */
            /* what is it? */
            puts("<!> event has no window");
            return 1;
        }
        else if (!GHOST_ValidWindow(g_system, ghostwin)) {
            /* XXX - should be checked, why are we getting an event here, and */
            /* what is it? */
            puts("<!> event has invalid window");
            return 1;
        }
        else {
            win = GHOST_GetWindowUserData(ghostwin);
        }

        switch (type) {
        case GHOST_kEventWindowDeactivate:
            wm_event_add_ghostevent(wm, win, type, time, data);
            win->active = 0; /* XXX */

            /* clear modifiers for inactive windows */
            win->eventstate->alt = 0;
            win->eventstate->ctrl = 0;
            win->eventstate->shift = 0;
            win->eventstate->oskey = 0;
            win->eventstate->keymodifier = 0;

            break;
        case GHOST_kEventWindowActivate:
        {
            GHOST_TEventKeyData kdata;
            wmEvent event;
            int wx, wy;
            const int keymodifier = ((query_qual(SHIFT)     ? KM_SHIFT : 0) |
                                     (query_qual(CONTROL)   ? KM_CTRL  : 0) |
                                     (query_qual(ALT)       ? KM_ALT   : 0) |
                                     (query_qual(OS)        ? KM_OSKEY : 0));

            /* Win23/GHOST modifier bug, see T40317 */
#ifndef WIN32
//#  define USE_WIN_ACTIVATE
#endif

            wm->winactive = win; /* no context change! c->wm->windrawable is drawable, or for area queues */

            win->active = 1;
//				window_handle(win, INPUTCHANGE, win->active);

            /* bad ghost support for modifier keys... so on activate we set the modifiers again */

            /* TODO: This is not correct since a modifier may be held when a window is activated...
             * better solve this at ghost level. attempted fix r54450 but it caused bug [#34255]
             *
             * For now don't send GHOST_kEventKeyDown events, just set the 'eventstate'.
             */
            kdata.ascii = '\0';
            kdata.utf8_buf[0] = '\0';

            if (win->eventstate->shift) {
                if ((keymodifier & KM_SHIFT) == 0) {
                    kdata.key = GHOST_kKeyLeftShift;
                    wm_event_add_ghostevent(wm, win, GHOST_kEventKeyUp, time, &kdata);
                }
            }
#ifdef USE_WIN_ACTIVATE
            else {
                if (keymodifier & KM_SHIFT) {
                    win->eventstate->shift = KM_MOD_FIRST;
                }
            }
#endif
            if (win->eventstate->ctrl) {
                if ((keymodifier & KM_CTRL) == 0) {
                    kdata.key = GHOST_kKeyLeftControl;
                    wm_event_add_ghostevent(wm, win, GHOST_kEventKeyUp, time, &kdata);
                }
            }
#ifdef USE_WIN_ACTIVATE
            else {
                if (keymodifier & KM_CTRL) {
                    win->eventstate->ctrl = KM_MOD_FIRST;
                }
            }
#endif
            if (win->eventstate->alt) {
                if ((keymodifier & KM_ALT) == 0) {
                    kdata.key = GHOST_kKeyLeftAlt;
                    wm_event_add_ghostevent(wm, win, GHOST_kEventKeyUp, time, &kdata);
                }
            }
#ifdef USE_WIN_ACTIVATE
            else {
                if (keymodifier & KM_ALT) {
                    win->eventstate->alt = KM_MOD_FIRST;
                }
            }
#endif
            if (win->eventstate->oskey) {
                if ((keymodifier & KM_OSKEY) == 0) {
                    kdata.key = GHOST_kKeyOS;
                    wm_event_add_ghostevent(wm, win, GHOST_kEventKeyUp, time, &kdata);
                }
            }
#ifdef USE_WIN_ACTIVATE
            else {
                if (keymodifier & KM_OSKEY) {
                    win->eventstate->oskey = KM_MOD_FIRST;
                }
            }
#endif

#undef USE_WIN_ACTIVATE


            /* keymodifier zero, it hangs on hotkeys that open windows otherwise */
            win->eventstate->keymodifier = 0;

            /* entering window, update mouse pos. but no event */
            wm_get_cursor_position(win,  &wx, &wy);

            win->eventstate->x = wx;
            win->eventstate->y = wy;

            win->addmousemove = 1;   /* enables highlighted buttons */

            wm_window_make_drawable(wm, win);

            /* window might be focused by mouse click in configuration of window manager
             * when focus is not following mouse
             * click could have been done on a button and depending on window manager settings
             * click would be passed to blender or not, but in any case button under cursor
             * should be activated, so at max next click on button without moving mouse
             * would trigger it's handle function
             * currently it seems to be common practice to generate new event for, but probably
             * we'll need utility function for this? (sergey)
             */
            wm_event_init_from_window(win, &event);
            event.type = MOUSEMOVE;
            event.prevx = event.x;
            event.prevy = event.y;

            wm_event_add(win, &event);

            break;
        }
        case GHOST_kEventWindowClose:
        {
            wm_window_close(C, wm, win);
            break;
        }
        case GHOST_kEventWindowUpdate:
        {
            if (G.debug & G_DEBUG_EVENTS) {
                printf("%s: ghost redraw %d\n", __func__, win->winid);
            }

            wm_window_make_drawable(wm, win);
            WM_event_add_notifier(C, NC_WINDOW, NULL);

            break;
        }
        case GHOST_kEventWindowSize:
        case GHOST_kEventWindowMove:
        {
            GHOST_TWindowState state;
            state = GHOST_GetWindowState(win->ghostwin);
            win->windowstate = state;

            /* stop screencast if resize */
            if (type == GHOST_kEventWindowSize) {
                WM_jobs_stop(wm, win->screen, NULL);
            }

            /* win32: gives undefined window size when minimized */
            if (state != GHOST_kWindowStateMinimized) {
                GHOST_RectangleHandle client_rect;
                int l, t, r, b, scr_w, scr_h;
                int sizex, sizey, posx, posy;

                client_rect = GHOST_GetClientBounds(win->ghostwin);
                GHOST_GetRectangle(client_rect, &l, &t, &r, &b);

                GHOST_DisposeRectangle(client_rect);

                wm_get_desktopsize(&scr_w, &scr_h);
                sizex = r - l;
                sizey = b - t;
                posx = l;
                posy = scr_h - t - win->sizey;

                /*
                 * Ghost sometimes send size or move events when the window hasn't changed.
                 * One case of this is using compiz on linux. To alleviate the problem
                 * we ignore all such event here.
                 *
                 * It might be good to eventually do that at Ghost level, but that is for
                 * another time.
                 */
                if (win->sizex != sizex ||
                        win->sizey != sizey ||
                        win->posx != posx ||
                        win->posy != posy)
                {
                    win->sizex = sizex;
                    win->sizey = sizey;
                    win->posx = posx;
                    win->posy = posy;

                    /* debug prints */
                    if (G.debug & G_DEBUG_EVENTS) {
                        const char *state_str;
                        state = GHOST_GetWindowState(win->ghostwin);

                        if (state == GHOST_kWindowStateNormal) {
                            state_str = "normal";
                        }
                        else if (state == GHOST_kWindowStateMinimized) {
                            state_str = "minimized";
                        }
                        else if (state == GHOST_kWindowStateMaximized) {
                            state_str = "maximized";
                        }
                        else if (state == GHOST_kWindowStateFullScreen) {
                            state_str = "fullscreen";
                        }
                        else {
                            state_str = "<unknown>";
                        }

                        printf("%s: window %d state = %s\n", __func__, win->winid, state_str);

                        if (type != GHOST_kEventWindowSize) {
                            printf("win move event pos %d %d size %d %d\n",
                                   win->posx, win->posy, win->sizex, win->sizey);
                        }
                    }

                    wm_window_make_drawable(wm, win);
                    wm_draw_window_clear(win);
                    WM_event_add_notifier(C, NC_SCREEN | NA_EDITED, NULL);
                    WM_event_add_notifier(C, NC_WINDOW | NA_EDITED, NULL);

#if defined(__APPLE__) || defined(WIN32)
                    /* OSX and Win32 don't return to the mainloop while resize */
                    wm_event_do_handlers(C);
                    wm_event_do_notifiers(C);
                    wm_draw_update(C);
#endif
                }
            }
            break;
        }

        case GHOST_kEventOpenMainFile:
        {
            PointerRNA props_ptr;
            wmWindow *oldWindow;
            const char *path = GHOST_GetEventData(evt);

            if (path) {
                wmOperatorType *ot = WM_operatortype_find("WM_OT_open_mainfile", false);
                /* operator needs a valid window in context, ensures
                 * it is correctly set */
                oldWindow = CTX_wm_window(C);
                CTX_wm_window_set(C, win);

                WM_operator_properties_create_ptr(&props_ptr, ot);
                RNA_string_set(&props_ptr, "filepath", path);
                WM_operator_name_call_ptr(C, ot, WM_OP_EXEC_DEFAULT, &props_ptr);
                WM_operator_properties_free(&props_ptr);

                CTX_wm_window_set(C, oldWindow);
            }
            break;
        }
        case GHOST_kEventDraggingDropDone:
        {
            wmEvent event;
            GHOST_TEventDragnDropData *ddd = GHOST_GetEventData(evt);
            int wx, wy;

            /* entering window, update mouse pos */
            wm_get_cursor_position(win, &wx, &wy);
            win->eventstate->x = wx;
            win->eventstate->y = wy;

            wm_event_init_from_window(win, &event);  /* copy last state, like mouse coords */

            /* activate region */
            event.type = MOUSEMOVE;
            event.prevx = event.x;
            event.prevy = event.y;

            wm->winactive = win; /* no context change! c->wm->windrawable is drawable, or for area queues */
            win->active = 1;

            wm_event_add(win, &event);


            /* make blender drop event with custom data pointing to wm drags */
            event.type = EVT_DROP;
            event.val = KM_RELEASE;
            event.custom = EVT_DATA_DRAGDROP;
            event.customdata = &wm->drags;
            event.customdatafree = 1;

            wm_event_add(win, &event);

            /* printf("Drop detected\n"); */

            /* add drag data to wm for paths: */

            if (ddd->dataType == GHOST_kDragnDropTypeFilenames) {
                GHOST_TStringArray *stra = ddd->data;
                int a, icon;

                for (a = 0; a < stra->count; a++) {
                    printf("drop file %s\n", stra->strings[a]);
                    /* try to get icon type from extension */
                    icon = ED_file_extension_icon((char *)stra->strings[a]);

                    WM_event_start_drag(C, icon, WM_DRAG_PATH, stra->strings[a], 0.0, WM_DRAG_NOP);
                    /* void poin should point to string, it makes a copy */
                    break; /* only one drop element supported now */
                }
            }

            break;
        }
        case GHOST_kEventNativeResolutionChange:
            // printf("change, pixel size %f\n", GHOST_GetNativePixelSize(win->ghostwin));

            U.pixelsize = wm_window_pixelsize(win);
            BKE_userdef_state();
            WM_event_add_notifier(C, NC_SCREEN | NA_EDITED, NULL);
            WM_event_add_notifier(C, NC_WINDOW | NA_EDITED, NULL);

            break;
        case GHOST_kEventTrackpad:
        {
            GHOST_TEventTrackpadData *pd = data;

            wm_convert_cursor_position(win, &pd->x, &pd->y);
            wm_event_add_ghostevent(wm, win, type, time, data);
            break;
        }
        case GHOST_kEventCursorMove:
        {
            GHOST_TEventCursorData *cd = data;

            wm_convert_cursor_position(win, &cd->x, &cd->y);
            wm_event_add_ghostevent(wm, win, type, time, data);
            break;
        }
        default:
            wm_event_add_ghostevent(wm, win, type, time, data);
            break;
        }

    }
    return 1;
}