Ejemplo n.º 1
0
static int
X11_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int *buttonid)
{
    int ret;
    SDL_MessageBoxDataX11 data;
#if SDL_SET_LOCALE
    char *origlocale;
#endif

    SDL_zero(data);

    if ( !SDL_X11_LoadSymbols() )
        return -1;

#if SDL_SET_LOCALE
    origlocale = setlocale(LC_ALL, NULL);
    if (origlocale != NULL) {
        origlocale = SDL_strdup(origlocale);
        if (origlocale == NULL) {
            return SDL_OutOfMemory();
        }
        setlocale(LC_ALL, "");
    }
#endif

    /* This code could get called from multiple threads maybe? */
    X11_XInitThreads();

    /* Initialize the return buttonid value to -1 (for error or dialogbox closed). */
    *buttonid = -1;

    /* Init and display the message box. */
    ret = X11_MessageBoxInit( &data, messageboxdata, buttonid );
    if ( ret != -1 ) {
        ret = X11_MessageBoxInitPositions( &data );
        if ( ret != -1 ) {
            ret = X11_MessageBoxCreateWindow( &data );
            if ( ret != -1 ) {
                ret = X11_MessageBoxLoop( &data );
            }
        }
    }

    X11_MessageBoxShutdown( &data );

#if SDL_SET_LOCALE
    if (origlocale) {
        setlocale(LC_ALL, origlocale);
        SDL_free(origlocale);
    }
#endif

    return ret;
}
Ejemplo n.º 2
0
static SDL_VideoDevice *
X11_CreateDevice(int devindex)
{
    SDL_VideoDevice *device;
    SDL_VideoData *data;
    const char *display = NULL; /* Use the DISPLAY environment variable */

    if (!SDL_X11_LoadSymbols()) {
        return NULL;
    }

    /* Need for threading gl calls. This is also required for the proprietary
        nVidia driver to be threaded. */
    X11_XInitThreads();

    /* Initialize all variables that we clean on shutdown */
    device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
    if (!device) {
        SDL_OutOfMemory();
        return NULL;
    }
    data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
    if (!data) {
        SDL_free(device);
        SDL_OutOfMemory();
        return NULL;
    }
    device->driverdata = data;

    data->global_mouse_changed = SDL_TRUE;

    /* FIXME: Do we need this?
       if ( (SDL_strncmp(X11_XDisplayName(display), ":", 1) == 0) ||
       (SDL_strncmp(X11_XDisplayName(display), "unix:", 5) == 0) ) {
       local_X11 = 1;
       } else {
       local_X11 = 0;
       }
     */
    data->display = X11_XOpenDisplay(display);
#if defined(__osf__) && defined(SDL_VIDEO_DRIVER_X11_DYNAMIC)
    /* On Tru64 if linking without -lX11, it fails and you get following message.
     * Xlib: connection to ":0.0" refused by server
     * Xlib: XDM authorization key matches an existing client!
     *
     * It succeeds if retrying 1 second later
     * or if running xhost +localhost on shell.
     */
    if (data->display == NULL) {
        SDL_Delay(1000);
        data->display = X11_XOpenDisplay(display);
    }
#endif
    if (data->display == NULL) {
        SDL_free(device->driverdata);
        SDL_free(device);
        SDL_SetError("Couldn't open X11 display");
        return NULL;
    }
#ifdef X11_DEBUG
    X11_XSynchronize(data->display, True);
#endif

    /* Hook up an X11 error handler to recover the desktop resolution. */
    safety_net_triggered = SDL_FALSE;
    orig_x11_errhandler = X11_XSetErrorHandler(X11_SafetyNetErrHandler);

    /* Set the function pointers */
    device->VideoInit = X11_VideoInit;
    device->VideoQuit = X11_VideoQuit;
    device->GetDisplayModes = X11_GetDisplayModes;
    device->GetDisplayBounds = X11_GetDisplayBounds;
    device->GetDisplayUsableBounds = X11_GetDisplayUsableBounds;
    device->GetDisplayDPI = X11_GetDisplayDPI;
    device->SetDisplayMode = X11_SetDisplayMode;
    device->SuspendScreenSaver = X11_SuspendScreenSaver;
    device->PumpEvents = X11_PumpEvents;

    device->CreateWindow = X11_CreateWindow;
    device->CreateWindowFrom = X11_CreateWindowFrom;
    device->SetWindowTitle = X11_SetWindowTitle;
    device->SetWindowIcon = X11_SetWindowIcon;
    device->SetWindowPosition = X11_SetWindowPosition;
    device->SetWindowSize = X11_SetWindowSize;
    device->SetWindowMinimumSize = X11_SetWindowMinimumSize;
    device->SetWindowMaximumSize = X11_SetWindowMaximumSize;
    device->GetWindowBordersSize = X11_GetWindowBordersSize;
    device->SetWindowOpacity = X11_SetWindowOpacity;
    device->SetWindowModalFor = X11_SetWindowModalFor;
    device->SetWindowInputFocus = X11_SetWindowInputFocus;
    device->ShowWindow = X11_ShowWindow;
    device->HideWindow = X11_HideWindow;
    device->RaiseWindow = X11_RaiseWindow;
    device->MaximizeWindow = X11_MaximizeWindow;
    device->MinimizeWindow = X11_MinimizeWindow;
    device->RestoreWindow = X11_RestoreWindow;
    device->SetWindowBordered = X11_SetWindowBordered;
    device->SetWindowResizable = X11_SetWindowResizable;
    device->SetWindowFullscreen = X11_SetWindowFullscreen;
    device->SetWindowGammaRamp = X11_SetWindowGammaRamp;
    device->SetWindowGrab = X11_SetWindowGrab;
    device->DestroyWindow = X11_DestroyWindow;
    device->CreateWindowFramebuffer = X11_CreateWindowFramebuffer;
    device->UpdateWindowFramebuffer = X11_UpdateWindowFramebuffer;
    device->DestroyWindowFramebuffer = X11_DestroyWindowFramebuffer;
    device->GetWindowWMInfo = X11_GetWindowWMInfo;
    device->SetWindowHitTest = X11_SetWindowHitTest;

    device->shape_driver.CreateShaper = X11_CreateShaper;
    device->shape_driver.SetWindowShape = X11_SetWindowShape;
    device->shape_driver.ResizeWindowShape = X11_ResizeWindowShape;

#if SDL_VIDEO_OPENGL_GLX
    device->GL_LoadLibrary = X11_GL_LoadLibrary;
    device->GL_GetProcAddress = X11_GL_GetProcAddress;
    device->GL_UnloadLibrary = X11_GL_UnloadLibrary;
    device->GL_CreateContext = X11_GL_CreateContext;
    device->GL_MakeCurrent = X11_GL_MakeCurrent;
    device->GL_SetSwapInterval = X11_GL_SetSwapInterval;
    device->GL_GetSwapInterval = X11_GL_GetSwapInterval;
    device->GL_SwapWindow = X11_GL_SwapWindow;
    device->GL_DeleteContext = X11_GL_DeleteContext;
#elif SDL_VIDEO_OPENGL_EGL
    device->GL_LoadLibrary = X11_GLES_LoadLibrary;
    device->GL_GetProcAddress = X11_GLES_GetProcAddress;
    device->GL_UnloadLibrary = X11_GLES_UnloadLibrary;
    device->GL_CreateContext = X11_GLES_CreateContext;
    device->GL_MakeCurrent = X11_GLES_MakeCurrent;
    device->GL_SetSwapInterval = X11_GLES_SetSwapInterval;
    device->GL_GetSwapInterval = X11_GLES_GetSwapInterval;
    device->GL_SwapWindow = X11_GLES_SwapWindow;
    device->GL_DeleteContext = X11_GLES_DeleteContext;
#endif

    device->SetClipboardText = X11_SetClipboardText;
    device->GetClipboardText = X11_GetClipboardText;
    device->HasClipboardText = X11_HasClipboardText;
    device->StartTextInput = X11_StartTextInput;
    device->StopTextInput = X11_StopTextInput;
    device->SetTextInputRect = X11_SetTextInputRect;

    device->free = X11_DeleteDevice;

    return device;
}