Ejemplo n.º 1
0
void
CheckCompileRemoveLocalFrame ( Compiler * compiler )
{
    if ( _Compiler_IsFrameNecessary ( compiler ) )
    {
        _Compiler_RemoveLocalFrame ( compiler ) ;
    }
}
Ejemplo n.º 2
0
void
_CfrTil_EndBlock1 ( BlockInfo * bi )
{
    Compiler * compiler = _Context_->Compiler0 ;
    if ( _Stack_IsEmpty ( compiler->BlockStack ) )
    {
        _CfrTil_InstallGotoCallPoints_Keyed ( bi, GI_RETURN ) ;
        if ( compiler->NumberOfRegisterVariables && ( compiler->NumberOfStackVariables == 1 ) &&
            Compiler_GetState ( compiler, ( RETURN_TOS | RETURN_EAX ) ) )
        {
            bi->bp_First = bi->Start ;
            if ( Compiler_GetState ( compiler, RETURN_EAX ) )
            {
                Compile_Move_EAX_To_TOS ( DSP ) ;
            }
        }
        else if ( _Compiler_IsFrameNecessary ( compiler ) && ( ! GetState ( compiler, DONT_REMOVE_STACK_VARIABLES ) ) )
        {
            if ( Compiler_GetState ( compiler, SAVE_ESP ) ) // SAVE_ESP is set by 'return'
            {
                _ESP_Setup ( ) ;
                bi->bp_First = bi->FrameStart ;
            }
            else bi->bp_First = bi->AfterEspSave ; // 3 : after ESP_Save code in frame setup code
            _Compiler_RemoveLocalFrame ( compiler ) ;
        }
        else
        {
            bi->bp_First = bi->Start ;
        }
    }
    _Compile_Return ( ) ;
    _DataStack_Push ( ( int32 ) bi->bp_First ) ;
    bi->bp_Last = Here ;
    _SetOffsetForCallOrJump ( bi->JumpOffset, Here, 0 ) ;
}