Ejemplo n.º 1
0
void EQStream::CheckTimeout(uint32 now, uint32 timeout) {
	
	bool outgoing_data = HasOutgoingData();	//up here to avoid recursive locking
	
	EQStreamState orig_state = GetState();
	if (orig_state == CLOSING && !outgoing_data) {
		_log(NET__NET_TRACE, _L "Out of data in closing state, disconnecting." __L);
		_SendDisconnect();
		SetState(DISCONNECTING);
	} else if (LastPacket && (now-LastPacket) > timeout) {
		switch(orig_state) {
		case CLOSING:
			//if we time out in the closing state, they are not acking us, just give up
			_log(NET__DEBUG, _L "Timeout expired in closing state. Moving to closed state." __L);
			_SendDisconnect();
			SetState(CLOSED);
			break;
		case DISCONNECTING:
			//we timed out waiting for them to send us the disconnect reply, just give up.
			_log(NET__DEBUG, _L "Timeout expired in disconnecting state. Moving to closed state." __L);
			SetState(CLOSED);
			break;
		case CLOSED:
			_log(NET__DEBUG, _L "Timeout expired in closed state??" __L);
			break;
		case ESTABLISHED:
			//we timed out during normal operation. Try to be nice about it.
			//we will almost certainly time out again waiting for the disconnect reply, but oh well.
			_log(NET__DEBUG, _L "Timeout expired in established state. Closing connection." __L);
			_SendDisconnect();
			SetState(DISCONNECTING);
		}
	}
}
Ejemplo n.º 2
0
void EQStream::Close() {
	if(HasOutgoingData()) {
		//there is pending data, wait for it to go out.
		Log.Out(Logs::Detail, Logs::Netcode, _L "Stream requested to Close(), but there is pending data, waiting for it." __L);
		SetState(CLOSING);
	} else {
		//otherwise, we are done, we can drop immediately.
		_SendDisconnect();
		Log.Out(Logs::Detail, Logs::Netcode, _L "Stream closing immediate due to Close()" __L);
		SetState(DISCONNECTING);
	}
}
Ejemplo n.º 3
0
void EQStream::Write(int eq_fd)
{
queue<EQProtocolPacket *> ReadyToSend;
bool SeqEmpty=false,NonSeqEmpty=false;
deque<EQProtocolPacket *>::iterator sitr;

	// Check our rate to make sure we can send more
	MRate.lock();
	int32 threshold=RateThreshold;
	MRate.unlock();
	if (BytesWritten > threshold) {
		//cout << "Over threshold: " << BytesWritten << " > " << threshold << endl;
		return;
	}

	// If we got more packets to we need to ack, send an ack on the highest one
	MAcks.lock();
	if (CompareSequence(LastAckSent, NextAckToSend) == SeqFuture)
		SendAck(NextAckToSend);
	MAcks.unlock();

	// Lock the outbound queues while we process
	MOutboundQueue.lock();

	// Place to hold the base packet t combine into
	EQProtocolPacket *p=NULL;

#ifdef RETRANSMITS
	// if we have a timeout defined and we have not received an ack recently enough, retransmit from beginning of queue
	if (RuleR(EQStream, RetransmitTimeoutMult) && !SequencedQueue.empty() && NextSequencedSend && (GetState()==ESTABLISHED) && ((retransmittimer+retransmittimeout) < Timer::GetCurrentTime())) {
		_log(NET__NET_TRACE, _L "Timeout since last ack received, starting retransmit at the start of our unacked buffer (seq %d, was %d)." __L, SequencedBase, SequencedBase+NextSequencedSend);
		NextSequencedSend = 0;
		retransmittimer = Timer::GetCurrentTime(); // don't want to endlessly retransmit the first packet
	}
#endif

	// Find the next sequenced packet to send from the "queue"
	sitr = SequencedQueue.begin();
	if (sitr!=SequencedQueue.end())
	sitr += NextSequencedSend;
	
	// Loop until both are empty or MaxSends is reached
	while(!SeqEmpty || !NonSeqEmpty)  {

		// See if there are more non-sequenced packets left
		if (!NonSequencedQueue.empty()) {
			if (!p) {
				// If we don't have a packet to try to combine into, use this one as the base
				// And remove it form the queue
				p = NonSequencedQueue.front();
				_log(NET__NET_COMBINE, _L "Starting combined packet with non-seq packet of len %d" __L, p->size);
				NonSequencedQueue.pop();
			} else if (!p->combine(NonSequencedQueue.front())) {
				// Tryint to combine this packet with the base didn't work (too big maybe)
				// So just send the base packet (we'll try this packet again later)
				_log(NET__NET_COMBINE, _L "Combined packet full at len %d, next non-seq packet is len %d" __L, p->size, (NonSequencedQueue.front())->size);
				ReadyToSend.push(p);
				BytesWritten+=p->size;
				p=NULL;
				
				if (BytesWritten > threshold) {
					// Sent enough this round, lets stop to be fair
					_log(NET__RATES, _L "Exceeded write threshold in nonseq (%d > %d)" __L, BytesWritten, threshold);
					break;
				}
			} else {
				// Combine worked, so just remove this packet and it's spot in the queue
				_log(NET__NET_COMBINE, _L "Combined non-seq packet of len %d, yeilding %d combined." __L, (NonSequencedQueue.front())->size, p->size);
				delete NonSequencedQueue.front();
				NonSequencedQueue.pop();
			}
		} else {
			// No more non-sequenced packets
			NonSeqEmpty=true;
		}

		if (sitr!=SequencedQueue.end()) {
//_log(NET__NET_COMBINE, _L "Send Seq with %d seq packets starting at seq %d, next send %d, and %d non-seq packets." __L, 
//	SequencedQueue.size(), SequencedBase, NextSequencedSend, NonSequencedQueue.size());
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
	_log(NET__ERROR, _L "Pre-Send Seq NSS=%d Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, NextSequencedSend, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
if(NextSequencedSend > SequencedQueue.size()) {
	_log(NET__ERROR, _L "Pre-Send Next Send Sequence is beyond the end of the queue NSS %d > SQ %d" __L, NextSequencedSend, SequencedQueue.size());
}
			uint16 seq_send = SequencedBase + NextSequencedSend;	//just for logging...
if(SequencedQueue.empty()) {
_log(NET__ERROR, _L "Tried to write a packet with an empty queue (%d is past next out %d)" __L, seq_send, NextOutSeq);
SeqEmpty=true;
continue;
}
/*if(CompareSequence(NextOutSeq, seq_send) == SeqFuture) {
_log(NET__ERROR, _L "Tried to write a packet beyond the end of the queue! (%d is past next out %d)" __L, seq_send, NextOutSeq);
sitr=SequencedQueue.end();
continue;
}*/
#ifdef RETRANSMITS
			if (!RuleB(EQStream, RetransmitAckedPackets) && (*sitr)->acked) {
				_log(NET__NET_TRACE, _L "Not retransmitting seq packet %d because already marked as acked" __L, seq_send);
				sitr++;
				NextSequencedSend++;
			} else if (!p) {
#else
			if (!p) {
#endif
				// If we don't have a packet to try to combine into, use this one as the base
				// Copy it first as it will still live until it is acked
				p=(*sitr)->Copy();
				_log(NET__NET_COMBINE, _L "Starting combined packet with seq packet %d of len %d" __L, seq_send, p->size);
				sitr++;
				NextSequencedSend++;
			} else if (!p->combine(*sitr)) {
				// Trying to combine this packet with the base didn't work (too big maybe)
				// So just send the base packet (we'll try this packet again later)
				_log(NET__NET_COMBINE, _L "Combined packet full at len %d, next seq packet %d is len %d" __L, p->size, seq_send, (*sitr)->size);
				ReadyToSend.push(p);
				BytesWritten+=p->size;
				p=NULL;

				if (BytesWritten > threshold) {
					// Sent enough this round, lets stop to be fair
					_log(NET__RATES, _L "Exceeded write threshold in seq (%d > %d)" __L, BytesWritten, threshold);
					break;
				}
			} else {
				// Combine worked
				_log(NET__NET_COMBINE, _L "Combined seq packet %d of len %d, yeilding %d combined." __L, seq_send, (*sitr)->size, p->size);
				sitr++;
				NextSequencedSend++;
			}
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
	_log(NET__ERROR, _L "Post send Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
if(NextSequencedSend > SequencedQueue.size()) {
	_log(NET__ERROR, _L "Post send Next Send Sequence is beyond the end of the queue NSS %d > SQ %d" __L, NextSequencedSend, SequencedQueue.size());
}
		} else {
			// No more sequenced packets
			SeqEmpty=true;
		}
	}
	// Unlock the queue
	MOutboundQueue.unlock();

	// We have a packet still, must have run out of both seq and non-seq, so send it
	if (p) {
		_log(NET__NET_COMBINE, _L "Final combined packet not full, len %d" __L, p->size);
		ReadyToSend.push(p);
		BytesWritten+=p->size;
	}

	// Send all the packets we "made"
	while(!ReadyToSend.empty()) {
		p = ReadyToSend.front();
		WritePacket(eq_fd,p);
		delete p;
		ReadyToSend.pop();
	}
	
	//see if we need to send our disconnect and finish our close
	if(SeqEmpty && NonSeqEmpty) {
		//no more data to send
		if(CheckState(CLOSING)) {
			_log(NET__DEBUG, _L "All outgoing data flushed, closing stream." __L );
			//we are waiting for the queues to empty, now we can do our disconnect.
			//this packet will not actually go out until the next call to Write().
			_SendDisconnect();
			SetState(DISCONNECTING);
		}
	}
}

void EQStream::WritePacket(int eq_fd, EQProtocolPacket *p)
{
uint32 length;
sockaddr_in address;
	address.sin_family = AF_INET;
	address.sin_addr.s_addr=remote_ip;
	address.sin_port=remote_port;
#ifdef NOWAY
	uint32 ip=address.sin_addr.s_addr;
	cout << "Sending to: " 
		<< (int)*(unsigned char *)&ip
		<< "." << (int)*((unsigned char *)&ip+1)
		<< "." << (int)*((unsigned char *)&ip+2)
		<< "." << (int)*((unsigned char *)&ip+3)
		<< "," << (int)ntohs(address.sin_port) << "(" << p->size << ")" << endl;

	p->DumpRaw();
	cout << "-------------" << endl;
#endif
	length=p->serialize(buffer);
	if (p->opcode!=OP_SessionRequest && p->opcode!=OP_SessionResponse) {
		if (compressed) {
			uint32 newlen=EQProtocolPacket::Compress(buffer,length, _tempBuffer, 2048);
			memcpy(buffer,_tempBuffer,newlen);
			length=newlen;
		}
		if (encoded) {
			EQProtocolPacket::ChatEncode(buffer,length,Key);
		}

		*(uint16 *)(buffer+length)=htons(CRC16(buffer,length,Key));
		length+=2;
	}
	//dump_message_column(buffer,length,"Writer: ");
	sendto(eq_fd,(char *)buffer,length,0,(sockaddr *)&address,sizeof(address));
	AddBytesSent(length);
}
Ejemplo n.º 4
0
void EQStream::AdjustRates(uint32 average_delta)
{
#ifdef RETRANSMITS
	if (average_delta && (average_delta <= RuleI(EQStream, AverageDeltaMax))) {
#else
	if (average_delta) {
#endif
		MRate.lock();
		RateThreshold=RATEBASE/average_delta;
		DecayRate=DECAYBASE/average_delta;
		_log(NET__RATES, _L "Adjusting data rate to thresh %d, decay %d based on avg delta %d" __L, RateThreshold, DecayRate, average_delta);
		MRate.unlock();
#ifdef RETRANSMITS
	} else {
		_log(NET__RATES, _L "Not adjusting data rate because avg delta over max (%d > %d)" __L, average_delta, RuleI(EQStream, AverageDeltaMax));
#endif
	}
}

void EQStream::Close() {
	if(HasOutgoingData()) {
		//there is pending data, wait for it to go out.
		_log(NET__DEBUG, _L "Stream requested to Close(), but there is pending data, waiting for it." __L);
		SetState(CLOSING);
	} else {
		//otherwise, we are done, we can drop immediately.
		_SendDisconnect();
		_log(NET__DEBUG, _L "Stream closing immediate due to Close()" __L);
		SetState(DISCONNECTING);
	}
}


//this could be expanded to check more than the fitst opcode if
//we needed more complex matching
EQStream::MatchState EQStream::CheckSignature(const Signature *sig) {
	EQRawApplicationPacket *p = NULL;
	MatchState res = MatchNotReady;
	
	MInboundQueue.lock();
	if (!InboundQueue.empty()) {
		//this is already getting hackish...
		p = InboundQueue.front();
		if(sig->ignore_eq_opcode != 0 && p->opcode == sig->ignore_eq_opcode) {
			if(InboundQueue.size() > 1) {
				p = InboundQueue[1];
			} else {
				p = NULL;
			}
		}
		if(p == NULL) {
			//first opcode is ignored, and nothing else remains... keep waiting
		} else if(p->opcode == sig->first_eq_opcode) {
			//opcode matches, check length..
			if(p->size == sig->first_length) {
				_log(NET__IDENT_TRACE, "%s:%d: First opcode matched 0x%x and length matched %d", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size);
				res = MatchSuccessful;
			} else if(sig->first_length == 0) {
				_log(NET__IDENT_TRACE, "%s:%d: First opcode matched 0x%x and length (%d) is ignored", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size);
				res = MatchSuccessful;
			} else {
				//opcode matched but length did not.
				_log(NET__IDENT_TRACE, "%s:%d: First opcode matched 0x%x, but length %d did not match expected %d", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size, sig->first_length);
				res = MatchFailed;
			}
		} else {
			//first opcode did not match..
			_log(NET__IDENT_TRACE, "%s:%d: First opcode 0x%x did not match expected 0x%x", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), p->opcode, sig->first_eq_opcode);
			res = MatchFailed;
		}
	}
	MInboundQueue.unlock();
	
	return(res);
}
Ejemplo n.º 5
0
void EQStream::ProcessPacket(EQProtocolPacket *p)
{
uint32 processed=0,subpacket_length=0;
	if (p == NULL)
		return;
	// Raw Application packet
	if (p->opcode > 0xff) {
		p->opcode = htons(p->opcode);  //byte order is backwards in the protocol packet
		EQRawApplicationPacket *ap=MakeApplicationPacket(p);
		if (ap)
			InboundQueuePush(ap);
		return;
	}

	if (!Session && p->opcode!=OP_SessionRequest && p->opcode!=OP_SessionResponse) {
		_log(NET__DEBUG, _L "Session not initialized, packet ignored" __L);
		_raw(NET__DEBUG, 0xFFFF, p);
		return;
	}

	switch (p->opcode) {
		case OP_Combined: {
			processed=0;
			while(processed < p->size) {
				subpacket_length=*(p->pBuffer+processed);
				EQProtocolPacket *subp=MakeProtocolPacket(p->pBuffer+processed+1,subpacket_length);
				_log(NET__NET_CREATE, _L "Extracting combined packet of length %d" __L, subpacket_length);
				_raw(NET__NET_CREATE_HEX, 0xFFFF, subp);
				subp->copyInfo(p);
				ProcessPacket(subp);
				delete subp;
				processed+=subpacket_length+1;
			}
		}
		break;
		
		case OP_AppCombined: {
			processed=0;
			while(processed<p->size) {
				EQRawApplicationPacket *ap=NULL;
				if ((subpacket_length=(unsigned char)*(p->pBuffer+processed))!=0xff) {
					_log(NET__NET_CREATE, _L "Extracting combined app packet of length %d, short len" __L, subpacket_length);
					ap=MakeApplicationPacket(p->pBuffer+processed+1,subpacket_length);
					processed+=subpacket_length+1;
				} else {
					subpacket_length=ntohs(*(uint16 *)(p->pBuffer+processed+1));
					_log(NET__NET_CREATE, _L "Extracting combined app packet of length %d, short len" __L, subpacket_length);
					ap=MakeApplicationPacket(p->pBuffer+processed+3,subpacket_length);
					processed+=subpacket_length+3;
				}
				if (ap) {
					ap->copyInfo(p);
					InboundQueuePush(ap);
				}
			}
		}
		break;
		
		case OP_Packet: {
			if(!p->pBuffer || (p->Size() < 4))
			{
				_log(NET__ERROR, _L "Received OP_Packet that was of malformed size" __L);
				break;
			}
			uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
			SeqOrder check=CompareSequence(NextInSeq,seq);
			if (check == SeqFuture) {
					_log(NET__DEBUG, _L "Future OP_Packet: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
					_raw(NET__DEBUG, seq, p);

					PacketQueue[seq]=p->Copy();
					_log(NET__APP_TRACE, _L "OP_Packet Queue size=%d" __L, PacketQueue.size());

				//SendOutOfOrderAck(seq);

			} else if (check == SeqPast) {
				_log(NET__DEBUG, _L "Duplicate OP_Packet: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
				_raw(NET__DEBUG, seq, p);
				SendOutOfOrderAck(seq);  //we already got this packet but it was out of order
			} else {
				// In case we did queue one before as well.
				EQProtocolPacket *qp=RemoveQueue(seq);
				if (qp) {
					_log(NET__NET_TRACE, "OP_Packet: Removing older queued packet with sequence %d", seq);
					delete qp;
				}

				SetNextAckToSend(seq);
				NextInSeq++;
				// Check for an embedded OP_AppCombinded (protocol level 0x19)
				if (*(p->pBuffer+2)==0x00 && *(p->pBuffer+3)==0x19) {
					EQProtocolPacket *subp=MakeProtocolPacket(p->pBuffer+2,p->size-2);
					_log(NET__NET_CREATE, _L "seq %d, Extracting combined packet of length %d" __L, seq, subp->size);
					_raw(NET__NET_CREATE_HEX, seq, subp);
					subp->copyInfo(p);
					ProcessPacket(subp);
					delete subp;
				} else {
					EQRawApplicationPacket *ap=MakeApplicationPacket(p->pBuffer+2,p->size-2);
					if (ap) {
						ap->copyInfo(p);
						InboundQueuePush(ap);
					}
				}
			}
		}
		break;
		
		case OP_Fragment: {
			if(!p->pBuffer || (p->Size() < 4))
			{
				_log(NET__ERROR, _L "Received OP_Fragment that was of malformed size" __L);
				break;
			}
			uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
			SeqOrder check=CompareSequence(NextInSeq,seq);
			if (check == SeqFuture) {
				_log(NET__DEBUG, _L "Future OP_Fragment: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
				_raw(NET__DEBUG, seq, p);

				PacketQueue[seq]=p->Copy();
				_log(NET__APP_TRACE, _L "OP_Fragment Queue size=%d" __L, PacketQueue.size());

				//SendOutOfOrderAck(seq);

			} else if (check == SeqPast) {
				_log(NET__DEBUG, _L "Duplicate OP_Fragment: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
				_raw(NET__DEBUG, seq, p);
				SendOutOfOrderAck(seq);
			} else {
				// In case we did queue one before as well.
				EQProtocolPacket *qp=RemoveQueue(seq);
				if (qp) {
					_log(NET__NET_TRACE, "OP_Fragment: Removing older queued packet with sequence %d", seq);
					delete qp;
				}
				SetNextAckToSend(seq);
				NextInSeq++;
				if (oversize_buffer) {
					memcpy(oversize_buffer+oversize_offset,p->pBuffer+2,p->size-2);
					oversize_offset+=p->size-2;
					_log(NET__NET_TRACE, _L "Fragment of oversized of length %d, seq %d: now at %d/%d" __L, p->size-2, seq, oversize_offset, oversize_length);
					if (oversize_offset==oversize_length) {
						if (*(p->pBuffer+2)==0x00 && *(p->pBuffer+3)==0x19) {
							EQProtocolPacket *subp=MakeProtocolPacket(oversize_buffer,oversize_offset);
							_log(NET__NET_CREATE, _L "seq %d, Extracting combined oversize packet of length %d" __L, seq, subp->size);
							//_raw(NET__NET_CREATE_HEX, subp);
							subp->copyInfo(p);
							ProcessPacket(subp);
							delete subp;
						} else {
							EQRawApplicationPacket *ap=MakeApplicationPacket(oversize_buffer,oversize_offset);
							_log(NET__NET_CREATE, _L "seq %d, completed combined oversize packet of length %d" __L, seq, ap->size);
							if (ap) {
								ap->copyInfo(p);
								InboundQueuePush(ap);
							}
						}
						delete[] oversize_buffer;
						oversize_buffer=NULL;
						oversize_offset=0;
					}
				} else {
					oversize_length=ntohl(*(uint32 *)(p->pBuffer+2));
					oversize_buffer=new unsigned char[oversize_length];
					memcpy(oversize_buffer,p->pBuffer+6,p->size-6);
					oversize_offset=p->size-6;
					_log(NET__NET_TRACE, _L "First fragment of oversized of seq %d: now at %d/%d" __L, seq, oversize_offset, oversize_length);
				}
			}
		}
		break;
		case OP_KeepAlive: {
#ifndef COLLECTOR
			NonSequencedPush(new EQProtocolPacket(p->opcode,p->pBuffer,p->size));
			_log(NET__NET_TRACE, _L "Received and queued reply to keep alive" __L);
#endif
		}
		break;
		case OP_Ack: {
			if(!p->pBuffer || (p->Size() < 4))
			{
				_log(NET__ERROR, _L "Received OP_Ack that was of malformed size" __L);
				break;
			}
#ifndef COLLECTOR
			uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
			AckPackets(seq);
#ifdef RETRANSMITS
			retransmittimer = Timer::GetCurrentTime();
#endif
#endif
		}
		break;
		case OP_SessionRequest: {
			if(p->Size() < sizeof(SessionRequest))
			{
				_log(NET__ERROR, _L "Received OP_SessionRequest that was of malformed size" __L);
				break;
			}
#ifndef COLLECTOR
			if (GetState()==ESTABLISHED) {
				_log(NET__ERROR, _L "Received OP_SessionRequest in ESTABLISHED state (%d)" __L, GetState());
				
				/*RemoveData();
				init(); 
				State=UNESTABLISHED;*/ 
				_SendDisconnect();
				SetState(CLOSED);
				break;
			}
#endif
			//cout << "Got OP_SessionRequest" << endl;
			init();
			OutboundQueueClear();
			SessionRequest *Request=(SessionRequest *)p->pBuffer;
			Session=ntohl(Request->Session);
			SetMaxLen(ntohl(Request->MaxLength));
			_log(NET__NET_TRACE, _L "Received OP_SessionRequest: session %lu, maxlen %d" __L, (unsigned long)Session, MaxLen);
			SetState(ESTABLISHED);
#ifndef COLLECTOR
			Key=0x11223344;
			SendSessionResponse();
#endif
		}
		break;
		case OP_SessionResponse: {
			if(p->Size() < sizeof(SessionResponse))
			{
				_log(NET__ERROR, _L "Received OP_SessionResponse that was of malformed size" __L);
				break;
			}

			init();
			OutboundQueueClear();
			SessionResponse *Response=(SessionResponse *)p->pBuffer;
			SetMaxLen(ntohl(Response->MaxLength));
			Key=ntohl(Response->Key);
			NextInSeq=0;
			SetState(ESTABLISHED);
			if (!Session)
				Session=ntohl(Response->Session);
			compressed=(Response->Format&FLAG_COMPRESSED);
			encoded=(Response->Format&FLAG_ENCODED);

			_log(NET__NET_TRACE, _L "Received OP_SessionResponse: session %lu, maxlen %d, key %lu, compressed? %s, encoded? %s" __L, (unsigned long)Session, MaxLen, (unsigned long)Key, compressed?"yes":"no", encoded?"yes":"no");
			
			// Kinda kludgy, but trie for now
			if (StreamType==UnknownStream) {
				if (compressed) {
					if (remote_port==9000 || (remote_port==0 && p->src_port==9000)) {
						SetStreamType(WorldStream);
					} else {
						SetStreamType(ZoneStream);
					}
				} else if (encoded) {
					SetStreamType(ChatOrMailStream);
				} else {
					SetStreamType(LoginStream);
				}
			}
		}
		break;
		case OP_SessionDisconnect: {
			//NextInSeq=0;
			EQStreamState state = GetState();
			if(state == ESTABLISHED) {
				//client initiated disconnect?
				_log(NET__NET_TRACE, _L "Received unsolicited OP_SessionDisconnect. Treating like a client-initiated disconnect." __L);
				_SendDisconnect();
				SetState(CLOSED);
			} else if(state == CLOSING) {
				//we were waiting for this anyways, ignore pending messages, send the reply and be closed.
				_log(NET__NET_TRACE, _L "Received OP_SessionDisconnect when we have a pending close, they beat us to it. Were happy though." __L);
				_SendDisconnect();
				SetState(CLOSED);
			} else {
				//we are expecting this (or have already gotten it, but dont care either way)
				_log(NET__NET_TRACE, _L "Received expected OP_SessionDisconnect. Moving to closed state." __L);
				SetState(CLOSED);
			}
		}
		break;
		case OP_OutOfOrderAck: {
			if(!p->pBuffer || (p->Size() < 4))
			{
				_log(NET__ERROR, _L "Received OP_OutOfOrderAck that was of malformed size" __L);
				break;
			}
#ifndef COLLECTOR
			uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
			MOutboundQueue.lock();
			
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
	_log(NET__ERROR, _L "Pre-OOA Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
if(NextSequencedSend > SequencedQueue.size()) {
	_log(NET__ERROR, _L "Pre-OOA Next Send Sequence is beyond the end of the queue NSS %d > SQ %d" __L, NextSequencedSend, SequencedQueue.size());
}
			//if the packet they got out of order is between our last acked packet and the last sent packet, then its valid.
			if (CompareSequence(SequencedBase,seq) != SeqPast && CompareSequence(NextOutSeq,seq) == SeqPast) {
				_log(NET__NET_TRACE, _L "Received OP_OutOfOrderAck for sequence %d, starting retransmit at the start of our unacked buffer (seq %d, was %d)." __L,
					seq, SequencedBase, SequencedBase+NextSequencedSend);
#ifdef RETRANSMITS
                        	if (!RuleB(EQStream, RetransmitAckedPackets)) {
#endif
					uint16 sqsize = SequencedQueue.size();
					uint16 index = seq - SequencedBase;
					_log(NET__NET_TRACE, _L "         OP_OutOfOrderAck marking packet acked in queue (queue index = %d, queue size = %d)." __L, index, sqsize);
					if (index < sqsize) {
						deque<EQProtocolPacket *>::iterator sitr;
						sitr = SequencedQueue.begin();
						sitr += index;
						(*sitr)->acked = true;
					}
#ifdef RETRANSMITS
				}
                        	if (RuleR(EQStream, RetransmitTimeoutMult)) { // only choose new behavior if multiplier is set
					retransmittimer = Timer::GetCurrentTime();
				}
#endif
				NextSequencedSend = 0;
			} else {
				_log(NET__NET_TRACE, _L "Received OP_OutOfOrderAck for out-of-window %d. Window (%d->%d)." __L, seq, SequencedBase, NextOutSeq);
			}
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
	_log(NET__ERROR, _L "Post-OOA Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
if(NextSequencedSend > SequencedQueue.size()) {
	_log(NET__ERROR, _L "Post-OOA Next Send Sequence is beyond the end of the queue NSS %d > SQ %d" __L, NextSequencedSend, SequencedQueue.size());
}
			MOutboundQueue.unlock();
#endif
		}
		break;
		case OP_SessionStatRequest: {
			if(p->Size() < sizeof(SessionStats))
			{
				_log(NET__ERROR, _L "Received OP_SessionStatRequest that was of malformed size" __L);
				break;
			}
#ifndef COLLECTOR
			SessionStats *Stats=(SessionStats *)p->pBuffer;
			_log(NET__NET_TRACE, _L "Received Stats: %lu packets received, %lu packets sent, Deltas: local %lu, (%lu <- %lu -> %lu) remote %lu" __L, 
				(unsigned long)ntohl(Stats->packets_received), (unsigned long)ntohl(Stats->packets_sent), (unsigned long)ntohl(Stats->last_local_delta), 
				(unsigned long)ntohl(Stats->low_delta), (unsigned long)ntohl(Stats->average_delta), 
				(unsigned long)ntohl(Stats->high_delta), (unsigned long)ntohl(Stats->last_remote_delta));
			uint64 x=Stats->packets_received;
			Stats->packets_received=Stats->packets_sent;
			Stats->packets_sent=x;
			NonSequencedPush(new EQProtocolPacket(OP_SessionStatResponse,p->pBuffer,p->size));
			AdjustRates(ntohl(Stats->average_delta));
#ifdef RETRANSMITS
			if (RuleR(EQStream, RetransmitTimeoutMult) && ntohl(Stats->average_delta)) {
				//recalculate retransmittimeout using the larger of the last rtt or average rtt, which is multiplied by the rule value
				if((ntohl(Stats->last_local_delta) + ntohl(Stats->last_remote_delta)) > (ntohl(Stats->average_delta) * 2)) {
					retransmittimeout = (ntohl(Stats->last_local_delta) + ntohl(Stats->last_remote_delta)) * RuleR(EQStream, RetransmitTimeoutMult);
				} else {
					retransmittimeout = ntohl(Stats->average_delta) * 2 * RuleR(EQStream, RetransmitTimeoutMult);
				}
				if(retransmittimeout > RuleI(EQStream, RetransmitTimeoutMax))
					retransmittimeout = RuleI(EQStream, RetransmitTimeoutMax);
				_log(NET__NET_TRACE, _L "Retransmit timeout recalculated to %dms" __L, retransmittimeout);
			}
#endif
#endif
		}
		break;
		case OP_SessionStatResponse: {
			_log(NET__NET_TRACE, _L "Received OP_SessionStatResponse. Ignoring." __L);
		}
		break;
		case OP_OutOfSession: {
			_log(NET__NET_TRACE, _L "Received OP_OutOfSession. Ignoring." __L);
		}
		break;
		default:
			EQRawApplicationPacket *ap = MakeApplicationPacket(p);
			if (ap)
				InboundQueuePush(ap);
			break;
	}
}
Ejemplo n.º 6
0
void EQStream::Write(int eq_fd)
{
	std::queue<EQProtocolPacket *> ReadyToSend;
	bool SeqEmpty=false, NonSeqEmpty=false;
	std::deque<EQProtocolPacket *>::iterator sitr;

	// Check our rate to make sure we can send more
	MRate.lock();
	int32 threshold=RateThreshold;
	MRate.unlock();
	if (BytesWritten > threshold) {
		return;
	}

	// If we got more packets to we need to ack, send an ack on the highest one
	MAcks.lock();
	if (CompareSequence(LastAckSent, NextAckToSend) == SeqFuture)
		SendAck(NextAckToSend);
	MAcks.unlock();

	// Lock the outbound queues while we process
	MOutboundQueue.lock();

	// Place to hold the base packet t combine into
	EQProtocolPacket *p=nullptr;

	if(GetExecutablePlatform() == ExePlatformWorld || GetExecutablePlatform() == ExePlatformZone) {
		// if we have a timeout defined and we have not received an ack recently enough, retransmit from beginning of queue
		if (RETRANSMIT_TIMEOUT_MULT && !SequencedQueue.empty() && NextSequencedSend &&
			(GetState()==ESTABLISHED) && ((retransmittimer+retransmittimeout) < Timer::GetCurrentTime())) {
			Log.Out(Logs::Detail, Logs::Netcode, _L "Timeout since last ack received, starting retransmit at the start of our unacked "
				"buffer (seq %d, was %d)." __L, SequencedBase, SequencedBase+NextSequencedSend);
			NextSequencedSend = 0;
			retransmittimer = Timer::GetCurrentTime(); // don't want to endlessly retransmit the first packet
		}
	}

	// Find the next sequenced packet to send from the "queue"
	sitr = SequencedQueue.begin();
	if (sitr!=SequencedQueue.end())
	sitr += NextSequencedSend;

	// Loop until both are empty or MaxSends is reached
	while(!SeqEmpty || !NonSeqEmpty) {

		// See if there are more non-sequenced packets left
		if (!NonSequencedQueue.empty()) {
			if (!p) {
				// If we don't have a packet to try to combine into, use this one as the base
				// And remove it form the queue
				p = NonSequencedQueue.front();
				Log.Out(Logs::Detail, Logs::Netcode, _L "Starting combined packet with non-seq packet of len %d" __L, p->size);
				NonSequencedQueue.pop();
			} else if (!p->combine(NonSequencedQueue.front())) {
				// Tryint to combine this packet with the base didn't work (too big maybe)
				// So just send the base packet (we'll try this packet again later)
				Log.Out(Logs::Detail, Logs::Netcode, _L "Combined packet full at len %d, next non-seq packet is len %d" __L, p->size, (NonSequencedQueue.front())->size);
				ReadyToSend.push(p);
				BytesWritten+=p->size;
				p=nullptr;

				if (BytesWritten > threshold) {
					// Sent enough this round, lets stop to be fair
					Log.Out(Logs::Detail, Logs::Netcode, _L "Exceeded write threshold in nonseq (%d > %d)" __L, BytesWritten, threshold);
					break;
				}
			} else {
				// Combine worked, so just remove this packet and it's spot in the queue
				Log.Out(Logs::Detail, Logs::Netcode, _L "Combined non-seq packet of len %d, yeilding %d combined." __L, (NonSequencedQueue.front())->size, p->size);
				delete NonSequencedQueue.front();
				NonSequencedQueue.pop();
			}
		} else {
			// No more non-sequenced packets
			NonSeqEmpty=true;
		}

		if (sitr!=SequencedQueue.end()) {
			if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
				Log.Out(Logs::Detail, Logs::Netcode, _L "Pre-Send Seq NSS=%d Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, NextSequencedSend, SequencedBase, SequencedQueue.size(), NextOutSeq);
			}

			if(NextSequencedSend > SequencedQueue.size()) {
				Log.Out(Logs::Detail, Logs::Netcode, _L "Pre-Send Next Send Sequence is beyond the end of the queue NSS %d > SQ %d" __L, NextSequencedSend, SequencedQueue.size());
			}
			uint16 seq_send = SequencedBase + NextSequencedSend;	//just for logging...
			
			if(SequencedQueue.empty()) {
				Log.Out(Logs::Detail, Logs::Netcode, _L "Tried to write a packet with an empty queue (%d is past next out %d)" __L, seq_send, NextOutSeq);
				SeqEmpty=true;
				continue;
			}

			if(GetExecutablePlatform() == ExePlatformWorld || GetExecutablePlatform() == ExePlatformZone) {
				if (!RETRANSMIT_ACKED_PACKETS && (*sitr)->acked) {
					Log.Out(Logs::Detail, Logs::Netcode, _L "Not retransmitting seq packet %d because already marked as acked" __L, seq_send);
					sitr++;
					NextSequencedSend++;
				} else if (!p) {
					// If we don't have a packet to try to combine into, use this one as the base
					// Copy it first as it will still live until it is acked
					p=(*sitr)->Copy();
					Log.Out(Logs::Detail, Logs::Netcode, _L "Starting combined packet with seq packet %d of len %d" __L, seq_send, p->size);
					++sitr;
					NextSequencedSend++;
				} else if (!p->combine(*sitr)) {
					// Trying to combine this packet with the base didn't work (too big maybe)
					// So just send the base packet (we'll try this packet again later)
					Log.Out(Logs::Detail, Logs::Netcode, _L "Combined packet full at len %d, next seq packet %d is len %d" __L, p->size, seq_send, (*sitr)->size);
					ReadyToSend.push(p);
					BytesWritten+=p->size;
					p=nullptr;

					if (BytesWritten > threshold) {
						// Sent enough this round, lets stop to be fair
						Log.Out(Logs::Detail, Logs::Netcode, _L "Exceeded write threshold in seq (%d > %d)" __L, BytesWritten, threshold);
						break;
					}
				} else {
					// Combine worked
					Log.Out(Logs::Detail, Logs::Netcode, _L "Combined seq packet %d of len %d, yeilding %d combined." __L, seq_send, (*sitr)->size, p->size);
					++sitr;
					NextSequencedSend++;
				}
			} else {
				if (!p) {
					// If we don't have a packet to try to combine into, use this one as the base
					// Copy it first as it will still live until it is acked
					p=(*sitr)->Copy();
					Log.Out(Logs::Detail, Logs::Netcode, _L "Starting combined packet with seq packet %d of len %d" __L, seq_send, p->size);
					++sitr;
					NextSequencedSend++;
				} else if (!p->combine(*sitr)) {
					// Trying to combine this packet with the base didn't work (too big maybe)
					// So just send the base packet (we'll try this packet again later)
					Log.Out(Logs::Detail, Logs::Netcode, _L "Combined packet full at len %d, next seq packet %d is len %d" __L, p->size, seq_send, (*sitr)->size);
					ReadyToSend.push(p);
					BytesWritten+=p->size;
					p=nullptr;

					if (BytesWritten > threshold) {
						// Sent enough this round, lets stop to be fair
						Log.Out(Logs::Detail, Logs::Netcode, _L "Exceeded write threshold in seq (%d > %d)" __L, BytesWritten, threshold);
						break;
					}
				} else {
					// Combine worked
					Log.Out(Logs::Detail, Logs::Netcode, _L "Combined seq packet %d of len %d, yeilding %d combined." __L, seq_send, (*sitr)->size, p->size);
					++sitr;
					NextSequencedSend++;
				}
			}

			if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
				Log.Out(Logs::Detail, Logs::Netcode, _L "Post send Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
			}
			if(NextSequencedSend > SequencedQueue.size()) {
				Log.Out(Logs::Detail, Logs::Netcode, _L "Post send Next Send Sequence is beyond the end of the queue NSS %d > SQ %d" __L, NextSequencedSend, SequencedQueue.size());
			}
		} else {
			// No more sequenced packets
			SeqEmpty=true;
		}
	}
	// Unlock the queue
	MOutboundQueue.unlock();

	// We have a packet still, must have run out of both seq and non-seq, so send it
	if (p) {
		Log.Out(Logs::Detail, Logs::Netcode, _L "Final combined packet not full, len %d" __L, p->size);
		ReadyToSend.push(p);
		BytesWritten+=p->size;
	}

	// Send all the packets we "made"
	while(!ReadyToSend.empty()) {
		p = ReadyToSend.front();
		WritePacket(eq_fd,p);
		delete p;
		ReadyToSend.pop();
	}

	//see if we need to send our disconnect and finish our close
	if(SeqEmpty && NonSeqEmpty) {
		//no more data to send
		if(CheckState(CLOSING)) {
			Log.Out(Logs::Detail, Logs::Netcode, _L "All outgoing data flushed, closing stream." __L );
			//we are waiting for the queues to empty, now we can do our disconnect.
			//this packet will not actually go out until the next call to Write().
			_SendDisconnect();
			SetState(DISCONNECTING);
		}
	}
}