static gboolean _render_step_opengl (Icon *pIcon, GldiModuleInstance *myApplet)
{
    g_return_val_if_fail (myData.pCurrentImage != NULL, FALSE);
    CD_APPLET_ENTER;
    double f = CD_APPLET_GET_TRANSITION_FRACTION ();

    int iWidth, iHeight;
    CD_APPLET_GET_MY_ICON_EXTENT (&iWidth, &iHeight);

    _cairo_dock_enable_texture ();
    _cairo_dock_set_blend_alpha ();

    // image precedente.
    if (myData.pOldImage != NULL)
    {
        _cairo_dock_set_alpha (1. - f);
        cairo_dock_apply_image_buffer_texture_with_offset (myData.pOldImage, 0, 0);
    }

    // image courante.
    if (myData.pCurrentImage != NULL)
    {
        _cairo_dock_set_alpha (f);
        cairo_dock_apply_image_buffer_texture_with_offset (myData.pCurrentImage, 0, 0);
    }

    _cairo_dock_disable_texture ();

    CD_APPLET_LEAVE (TRUE);
}
void cd_illusion_draw_black_hole_icon (Icon *pIcon, CairoDock *pDock, CDIllusionData *pData)
{
	_cairo_dock_enable_texture ();
	_cairo_dock_set_alpha (pIcon->fAlpha);
	if (pIcon->fAlpha == 1)
		_cairo_dock_set_blend_over ();
	else
		_cairo_dock_set_blend_alpha ();
	glBindTexture(GL_TEXTURE_2D, pIcon->iIconTexture);
	
	glPushMatrix ();
	cairo_dock_set_icon_scale (pIcon, pDock, 1.);
	
	glEnableClientState (GL_TEXTURE_COORD_ARRAY);
	glEnableClientState (GL_VERTEX_ARRAY);
	
	glTexCoordPointer (2, GL_FLOAT, 2 * sizeof(GLfloat), pData->pBlackHoleCoords);
	glVertexPointer (2, GL_FLOAT, 2 * sizeof(GLfloat), pData->pBlackHoleVertices);
	glDrawArrays (GL_QUADS, 0, 4 * (SPIRAL_NB_PTS - 1) * (SPIRAL_NB_PTS - 1));
	
	glPopMatrix ();
	
	glDisableClientState (GL_TEXTURE_COORD_ARRAY);
	glDisableClientState (GL_VERTEX_ARRAY);
	_cairo_dock_disable_texture ();
}
void cd_slider_draw_default (GldiModuleInstance *myApplet)
{
	if (CD_APPLET_MY_CONTAINER_IS_OPENGL)
	{
		CD_APPLET_START_DRAWING_MY_ICON_OR_RETURN ();
		
		_cd_slider_add_background_to_current_slide_opengl (myApplet, 0., 0., 1.);
		
		_cairo_dock_set_blend_alpha ();
		glEnable (GL_TEXTURE_2D);
		glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
		
		_cairo_dock_apply_texture_at_size_with_alpha (myData.iTexture, myData.slideArea.fImgW, myData.slideArea.fImgH, 1.);
		
		_cairo_dock_disable_texture ();
		CD_APPLET_FINISH_DRAWING_MY_ICON;
	}
	else
	{
		CD_APPLET_START_DRAWING_MY_ICON_OR_RETURN_CAIRO ();
		//\______________________ On efface le fond
		///_cd_slider_erase_surface (myApplet);
		
		//\______________________ On empeche la transparence
		_cd_slider_add_background_to_current_slide (myApplet, myData.slideArea.fImgX, myData.slideArea.fImgY, 1.);
		
		//\______________________ On dessine la nouvelle surface.
		cairo_set_source_surface (myDrawContext, myData.pCairoSurface, myData.slideArea.fImgX, myData.slideArea.fImgY);
		cairo_paint (myDrawContext);
		CD_APPLET_FINISH_DRAWING_MY_ICON_CAIRO;
	}
}
gboolean cd_slider_fade (GldiModuleInstance *myApplet) {
	myData.iAnimCNT ++;
	myData.fAnimAlpha = 1.*myData.iAnimCNT / myConfig.iNbAnimationStep;
	if (myData.fAnimAlpha > 1)
		myData.fAnimAlpha = 1;
	
	if (CD_APPLET_MY_CONTAINER_IS_OPENGL)
	{
		CD_APPLET_START_DRAWING_MY_ICON_OR_RETURN (FALSE);
		
		//Fond précédent.
		if (myData.iPrevTexture != 0)
			_cd_slider_add_background_to_prev_slide_opengl (myApplet, 0., 0., 1 - myData.fAnimAlpha);
		
		//On empeche la transparence.
		_cd_slider_add_background_to_current_slide_opengl (myApplet, 0., 0., myData.fAnimAlpha);
		
		_cairo_dock_set_blend_alpha ();
		glEnable (GL_TEXTURE_2D);
		glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
		
		//Image précédente
		if (myData.iPrevTexture != 0)
		{
			_cairo_dock_apply_texture_at_size_with_alpha (myData.iPrevTexture, myData.prevSlideArea.fImgW, myData.prevSlideArea.fImgH, 1 - myData.fAnimAlpha);
		}
		
		//Image courante.
		_cairo_dock_apply_texture_at_size_with_alpha (myData.iTexture, myData.slideArea.fImgW, myData.slideArea.fImgH, myData.fAnimAlpha);
		
		_cairo_dock_disable_texture ();
		CD_APPLET_FINISH_DRAWING_MY_ICON;
	}
	else
	{
		CD_APPLET_START_DRAWING_MY_ICON_OR_RETURN_CAIRO (FALSE);
		//On efface le fond
		///_cd_slider_erase_surface (myApplet);
		
		//Fond précédent.
		if (myData.pPrevCairoSurface != NULL)
			_cd_slider_add_background_to_prev_slide (myApplet, myData.prevSlideArea.fImgX, myData.prevSlideArea.fImgY, 1 - myData.fAnimAlpha);
		
		//On empeche la transparence.
		_cd_slider_add_background_to_current_slide (myApplet, myData.slideArea.fImgX, myData.slideArea.fImgY, myData.fAnimAlpha);
		
		//Image précédente
		if (myData.pPrevCairoSurface != NULL) {
			cairo_set_source_surface (myDrawContext, myData.pPrevCairoSurface, myData.prevSlideArea.fImgX, myData.prevSlideArea.fImgY);
			cairo_paint_with_alpha (myDrawContext, 1 - myData.fAnimAlpha);
		}
		
		cairo_set_source_surface (myDrawContext, myData.pCairoSurface, myData.slideArea.fImgX, myData.slideArea.fImgY);
		cairo_paint_with_alpha (myDrawContext, myData.fAnimAlpha);
		CD_APPLET_FINISH_DRAWING_MY_ICON_CAIRO;
	}
	
	return (myData.fAnimAlpha < .99);
}
static void cd_animation_render_capsule (Icon *pIcon, CairoDock *pDock, gboolean bInvisibleBackground)
{
	glEnable(GL_DEPTH_TEST);
	glEnable (GL_BLEND);
	/*if (bInvisibleBackground)
		_cairo_dock_set_blend_alpha ();  // to have a transparency capsule.
	else
		glBlendFunc (GL_SRC_ALPHA, GL_ONE);  // the capsule "erase" the background.*/
	glEnable(GL_TEXTURE);
	_cairo_dock_set_blend_alpha ();
	
	glActiveTexture(GL_TEXTURE0); // Active multitexturing for the 1st time
	glEnable(GL_TEXTURE_2D); // Enable texturing for this time
	glBindTexture(GL_TEXTURE_2D, myData.iChromeTexture);
	glEnable(GL_TEXTURE_GEN_S);                                // yes, we want a S generation
	glEnable(GL_TEXTURE_GEN_T);
	glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP); // generation's type of coordinates for the texture
	glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP);
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);  // for textures that are too large
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
	
	glActiveTexture(GL_TEXTURE1); // Active multitexturing for the 2d time
	glEnable(GL_TEXTURE_2D);
	glBindTexture(GL_TEXTURE_2D, pIcon->image.iTexture);
	//glColor4f(1., 1., 1., pIcon->fAlpha);
	glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); // we want a classical mapping
	glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);  // for textures that are too large
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
	glTexGenfv(GL_S, GL_OBJECT_PLANE, fCapsuleObjectPlaneS); // we move the texture
	glTexGenfv(GL_T, GL_OBJECT_PLANE, fCapsuleObjectPlaneT);
	glEnable(GL_TEXTURE_GEN_S);                                // texture's generation in S
	glEnable(GL_TEXTURE_GEN_T);        // and T
	glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT); // combination's mode of the textures
	glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB_EXT, GL_ADD);  /// it saturates ...
	//glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB_EXT, GL_MODULATE);
	//glTexEnvf(GL_TEXTURE_ENV, GL_RGB_SCALE, 1.3);  // boost the combination
	
	glPolygonMode (GL_FRONT, GL_FILL);
	glCallList (myData.iCallList[CD_CAPSULE_MESH]);
	
	glActiveTexture(GL_TEXTURE1);
	glDisable(GL_TEXTURE_2D);
	glDisable(GL_TEXTURE_GEN_S);
	glDisable(GL_TEXTURE_GEN_T);
	glTexEnvf(GL_TEXTURE_ENV, GL_RGB_SCALE, 1.);
	glActiveTexture(GL_TEXTURE0);
	glDisable(GL_TEXTURE_2D);
	glDisable(GL_TEXTURE_GEN_S);
	glDisable(GL_TEXTURE_GEN_T);
	glDisable (GL_DEPTH_TEST);
	glDisable (GL_BLEND);
}
static void cd_animation_render_square (Icon *pIcon, CairoDock *pDock, gboolean bInvisibleBackground)
{
	glEnable (GL_BLEND);
	/*if (bInvisibleBackground)
		_cairo_dock_set_blend_alpha ();  // to have a transparency square.
	else
		glBlendFunc (GL_SRC_ALPHA, GL_ONE);  // the capsule "erase" the background.*/
	glEnable(GL_TEXTURE);
	_cairo_dock_set_blend_alpha ();
	
	glActiveTexture(GL_TEXTURE0); // Active multitexturing for the 1st time
	glEnable(GL_TEXTURE_2D); // Enable texturing for this time
	glBindTexture(GL_TEXTURE_2D, myData.iChromeTexture);
	glEnable(GL_TEXTURE_GEN_S);                                // yes, we want a S generation
	glEnable(GL_TEXTURE_GEN_T);
	glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP); // generation's type of coordinates for the texture
	glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP);
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);  // for textures that are too large
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
	
	glActiveTexture(GL_TEXTURE1); // Active multitexturing for the 2d time
	glEnable(GL_TEXTURE_2D);
	glBindTexture(GL_TEXTURE_2D, pIcon->image.iTexture);
	//glColor4f(1., 1., 1., pIcon->fAlpha);
	glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT); // combination's mode of the textures
	glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB_EXT, GL_ADD);
	//glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB_EXT, GL_MODULATE);
	//glTexEnvf(GL_TEXTURE_ENV, GL_RGB_SCALE, 1.2);  // boost the combination
	
	glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
	glCallList (myData.iCallList[CD_SQUARE_MESH]);
	
	glActiveTexture(GL_TEXTURE1);
	glDisable(GL_TEXTURE_2D);
	glDisable(GL_TEXTURE_GEN_S);
	glDisable(GL_TEXTURE_GEN_T);
	glTexEnvf(GL_TEXTURE_ENV, GL_RGB_SCALE, 1.);
	glActiveTexture(GL_TEXTURE0);
	glDisable(GL_TEXTURE_2D);
	glDisable(GL_TEXTURE_GEN_S);
	glDisable(GL_TEXTURE_GEN_T);
	glDisable (GL_BLEND);
}
void cairo_dock_draw_subdock_content_on_icon (Icon *pIcon, CairoDock *pDock)
{
	g_return_if_fail (pIcon != NULL && pIcon->pSubDock != NULL && (pIcon->image.pSurface != NULL || pIcon->image.iTexture != 0));
	
	CairoIconContainerRenderer *pRenderer = cairo_dock_get_icon_container_renderer (pIcon->cClass != NULL ? "Stack" : s_cRendererNames[pIcon->iSubdockViewType]);
	if (pRenderer == NULL)
		return;
	cd_debug ("%s (%s)", __func__, pIcon->cName);
	
	int w, h;
	cairo_dock_get_icon_extent (pIcon, &w, &h);
	
	if (pIcon->image.iTexture != 0 && pRenderer->render_opengl)  // dessin opengl
	{
		//\______________ On efface le dessin existant.
		if (! cairo_dock_begin_draw_icon (pIcon, 0))  // 0 <=> erase the current texture.
			return ;
		
		_cairo_dock_set_blend_alpha ();
		_cairo_dock_set_alpha (1.);
		_cairo_dock_enable_texture ();
		
		//\______________ On dessine les 3 ou 4 premieres icones du sous-dock.
		pRenderer->render_opengl (pIcon, CAIRO_CONTAINER (pDock), w, h);
		
		//\______________ On finit le dessin.
		_cairo_dock_disable_texture ();
		cairo_dock_end_draw_icon (pIcon);
	}
	else if (pIcon->image.pSurface != NULL && pRenderer->render != NULL)  // dessin cairo
	{
		//\______________ On efface le dessin existant.
		cairo_t *pCairoContext = cairo_dock_begin_draw_icon_cairo (pIcon, 0, NULL);  // 0 <=> erase
		g_return_if_fail (pCairoContext != NULL);
		
		//\______________ On dessine les 3 ou 4 premieres icones du sous-dock.
		pRenderer->render (pIcon, CAIRO_CONTAINER (pDock), w, h, pCairoContext);
		
		//\______________ On finit le dessin.
		cairo_dock_end_draw_icon_cairo (pIcon);
		cairo_destroy (pCairoContext);
	}
}
static void _render_opengl (GldiContainer *pContainer)
{
	double fAlpha;
	if (myData.iCloseTime != 0) // animation de fin
		fAlpha = (double) myData.iCloseTime / myConfig.iCloseDuration;
	else
		fAlpha = 1.;
	
	if (myData.pArrowImage->iTexture != 0)
	{
		double fFrameWidth = myData.pArrowImage->iWidth;
		double fFrameHeight = myData.pArrowImage->iHeight;
		
		fFrameWidth = MIN (myData.pArrowImage->iWidth, pContainer->iWidth);
		fFrameHeight = MIN (myData.pArrowImage->iHeight, pContainer->iHeight);
		
		/*double fDockOffsetX, fDockOffsetY;  // Offset du coin haut gauche du prompt.
		fDockOffsetX = (pContainer->iWidth - fFrameWidth) / 2;
		fDockOffsetY = (pContainer->iHeight - fFrameHeight) / 2;*/
		
		fAlpha *= _alpha_prompt (myData.iPromptAnimationCount, s_iNbPromptAnimationSteps);
		
		if (fAlpha != 0)
		{
			glPushMatrix ();
			
			cairo_dock_set_container_orientation_opengl (pContainer);
			
			glTranslatef (pContainer->iWidth/2, pContainer->iHeight/2, 0.);
			
			_cairo_dock_enable_texture ();
			_cairo_dock_set_blend_alpha ();
			
			_cairo_dock_apply_texture_at_size_with_alpha (myData.pArrowImage->iTexture, fFrameWidth, fFrameHeight, fAlpha);
			
			_cairo_dock_disable_texture ();
			
			glPopMatrix();
		}
	}
}
Ejemplo n.º 9
0
gboolean cd_xkbd_render_step_opengl (Icon *pIcon, GldiModuleInstance *myApplet)
{
	g_return_val_if_fail (myData.pCurrentImage != NULL, FALSE);
	CD_APPLET_ENTER;
	double f = CD_APPLET_GET_TRANSITION_FRACTION ();
	cd_debug ("%s (%.2f; %.2fx%.2f)", __func__, f, myIcon->fWidth, myIcon->fHeight);
	
	int iWidth, iHeight;
	CD_APPLET_GET_MY_ICON_EXTENT (&iWidth, &iHeight);
	
	gldi_gl_container_set_perspective_view_for_icon (myIcon);
	glScalef (1., -1., 1.);
	
	_cairo_dock_enable_texture ();
	_cairo_dock_set_blend_alpha ();
	_cairo_dock_set_alpha (1.);
	
	// fond
	if (myData.bgImage.iTexture != 0)
		cairo_dock_apply_texture_at_size (myData.bgImage.iTexture, iWidth, iHeight);
	
	double fTheta = - 45. + f * 90.;  // -45 -> 45
	glTranslatef (0., 0., - iWidth * sqrt(2)/2 * cos (fTheta/180.*G_PI));  // pour faire tenir le cube dans la fenetre.
	glEnable (GL_DEPTH_TEST);
	
	// image precedente.
	int w=0, h;
	if (fTheta < 25 && myData.pOldImage != NULL)  // inutile de dessiner si elle est derriere l'image courante, par l'effet de perspective (en fait 22.5, mais bizarrement ca a l'air un peu trop tot).
	{
		w = iWidth * myConfig.fTextRatio;  // fill horizontally
		h = myData.pOldImage->iHeight * (double)w/myData.pOldImage->iWidth;  // keep ratio
		if (h > iHeight * myConfig.fTextRatio)
		{
			w *= iHeight * myConfig.fTextRatio / h;
			h = iHeight * myConfig.fTextRatio;
		}
		
		glPushMatrix ();
		glRotatef (45. + fTheta, 0., 1., 0.);  // 0 -> 90
		glTranslatef (0., (-iHeight + h)/2, w/2);  // H center, V bottom
		cairo_dock_apply_texture_at_size (myData.pOldImage->iTexture, w, h);
		glPopMatrix ();
	}
	
	// image courante a 90deg.
	w = iWidth * myConfig.fTextRatio;  // fill horizontally
	h = myData.pCurrentImage->iHeight * (double)w/myData.pCurrentImage->iWidth;  // keep ratio
	if (h > iHeight * myConfig.fTextRatio)
	{
		w *= iHeight * myConfig.fTextRatio / h;
		h = iHeight * myConfig.fTextRatio;
	}

	/**glRotatef (45. + fTheta, 0., 1., 0.);  // 0 -> 90
	glTranslatef (- (w ? w : iWidth)/2, 0., 0.);
	glRotatef (-90., 0., 1., 0.);*/
	glRotatef (-45. + fTheta, 0., 1., 0.);  // -90 -> 0
	glTranslatef (0., (-iHeight + h)/2, w/2);  // H center, V bottom
	cairo_dock_apply_texture_at_size (myData.pCurrentImage->iTexture, w, h);
	
	glDisable (GL_DEPTH_TEST);
	_cairo_dock_disable_texture ();
	
	if (myDock)
	{
		gldi_gl_container_set_ortho_view (myContainer);
	}
	
	CD_APPLET_LEAVE (TRUE);
}
static void render_opengl (CairoDesklet *pDesklet)
{
	static CairoDockGLPath *pPath = NULL;
	static const int iNbPoints1Round = 5;
	static const int iNbPointsCurve = 15;
	CDPanelParameters *pPanel = (CDPanelParameters *) pDesklet->pRendererData;
	if (pPanel == NULL)
		return ;
	
	// draw frame
	double fRadius = pPanel->iRadius;
	double fLineWidth = pPanel->iLineWidth;
	//double fOffsetX = fRadius + fLineWidth/2;
	//double fOffsetY = fLineWidth/2;
	double fFrameWidth = pDesklet->container.iWidth - 2 * fRadius - fLineWidth;
	double fFrameHeight = pDesklet->container.iHeight - 2 * fRadius - fLineWidth;
	double w = fFrameWidth / 2;
	double h = fFrameHeight / 2;
	double r = fRadius;
	if (fLineWidth != 0 && pPanel->fBgColor[3] != 0)
	{
		if (pPath == NULL)
		{
			pPath = cairo_dock_new_gl_path (4*iNbPoints1Round+iNbPointsCurve+1, -w, -h, pDesklet->container.iWidth, pDesklet->container.iHeight);  // on commence en bas a gauche pour avoir une bonne triangulation du polygone.  // 4 corners + 1 curve
		}
		else
		{
			cairo_dock_gl_path_move_to (pPath, -w, -h-r);
			cairo_dock_gl_path_set_extent (pPath, pDesklet->container.iWidth, pDesklet->container.iHeight);
		}
		_cairo_dock_disable_texture ();
		_cairo_dock_set_blend_alpha ();
	
		cairo_dock_gl_path_arc (pPath, iNbPoints1Round, -w, -h, r, -G_PI/2, -G_PI/2);  // coin bas gauche.
		
		cairo_dock_gl_path_arc (pPath, iNbPoints1Round, -w, h, r, -G_PI, -G_PI/2);  // coin haut gauche.
		
		cairo_dock_gl_path_rel_curve_to (pPath, iNbPointsCurve,
			w, 0,
			w, - pPanel->iMainIconSize,
			2*w, - pPanel->iMainIconSize);
		
		cairo_dock_gl_path_arc (pPath, iNbPoints1Round, w, h - pPanel->iMainIconSize, r, G_PI/2, -G_PI/2);  // coin haut droit.
		
		cairo_dock_gl_path_arc (pPath, iNbPoints1Round, w, -h, r, 0., -G_PI/2);  // coin bas droit.
		
		glColor4f (pPanel->fBgColor[0], pPanel->fBgColor[1], pPanel->fBgColor[2], 1.);
		glLineWidth (fLineWidth);
		cairo_dock_stroke_gl_path (pPath, TRUE);
		
		glColor4f (pPanel->fBgColor[0], pPanel->fBgColor[1], pPanel->fBgColor[2], pPanel->fBgColor[3]);
		cairo_dock_fill_gl_path (pPath, 0);
	}
	
	glTranslatef (-pDesklet->container.iWidth/2, -pDesklet->container.iHeight/2, 0.);
	
	// draw main icon.
	_cairo_dock_enable_texture ();
	_cairo_dock_set_blend_alpha ();
	_cairo_dock_set_alpha (1.);
	
	Icon *pIcon = pDesklet->pIcon;
	if (pIcon && pIcon->image.iTexture != 0 )
	{
		glPushMatrix ();
		
		glTranslatef (floor (pIcon->fDrawX + pIcon->fWidth/2),
			floor (pDesklet->container.iHeight - pIcon->fDrawY - pIcon->fHeight/2),
			0.);
		_cairo_dock_apply_texture_at_size (pIcon->image.iTexture, pIcon->fWidth, pIcon->fHeight);
		
		/**if (pIcon->iQuickInfoTexture != 0)
		{
			glPushMatrix ();
			double dx = .5 * (pIcon->iQuickInfoWidth & 1);  // on decale la texture pour la coller sur la grille des coordonnees entieres.
			double dy = .5 * (pIcon->iQuickInfoHeight & 1);
			
			glTranslatef (floor (pIcon->fWidth/2 + pIcon->iQuickInfoWidth/2) + dx, dy, 0.);
			
			_cairo_dock_apply_texture_at_size (pIcon->iQuickInfoTexture,
				pIcon->iQuickInfoWidth,
				pIcon->iQuickInfoHeight);
			glPopMatrix ();
		}*/
		glTranslatef (floor (pIcon->fWidth),
			0.,
			0.);
		cairo_dock_draw_icon_overlays_opengl (pIcon, pDesklet->container.fRatio);
		
		glPopMatrix ();
	}
	
	// draw icons.
	GList *pFirstDrawnElement = cairo_dock_get_first_drawn_element_linear (pDesklet->icons);
	if (pFirstDrawnElement == NULL)
		return;
	GList *ic = pFirstDrawnElement;
	do
	{
		pIcon = ic->data;
		
		if (pIcon->image.iTexture != 0 && ! CAIRO_DOCK_ICON_TYPE_IS_SEPARATOR (pIcon))
		{
			glPushMatrix ();
			
			glTranslatef (floor (pIcon->fDrawX + pIcon->fWidth/2),
				floor (pDesklet->container.iHeight - pIcon->fDrawY - pIcon->fHeight/2),
				0.);
			
			_cairo_dock_enable_texture ();  // cairo_dock_draw_icon_overlays_opengl() disable textures
			_cairo_dock_apply_texture_at_size (pIcon->image.iTexture, pIcon->fWidth, pIcon->fHeight);
			
			if (pIcon->label.iTexture != 0)
			{
				glPushMatrix ();
				
				double dx = .5 * (pIcon->label.iWidth & 1);  // on decale la texture pour la coller sur la grille des coordonnees entieres.
				double dy = .5 * (pIcon->label.iHeight & 1);
				double u0 = 0., u1 = 1.;
				double fOffsetX = 0.;
				if (pIcon->bPointed)
				{
					_cairo_dock_set_alpha (1.);
					if (pIcon->fDrawX + pIcon->fWidth + pIcon->label.iWidth/2 > pDesklet->container.iWidth)
						fOffsetX = pDesklet->container.iWidth - (pIcon->fDrawX + pIcon->fWidth + pIcon->label.iWidth/2);
					if (pIcon->fDrawX + pIcon->fWidth - pIcon->label.iWidth/2 < 0)
						fOffsetX = pIcon->label.iWidth/2 - (pIcon->fDrawX + pIcon->fWidth);
				}
				else
				{
					_cairo_dock_set_alpha (.6);
					if (pIcon->label.iWidth > 2*pIcon->fWidth + 2 * myIconsParam.iLabelSize)
					{
						fOffsetX = 0.;
						u1 = (double) (2*pIcon->fWidth + 2 * myIconsParam.iLabelSize) / pIcon->label.iWidth;
					}
				}
				
				glTranslatef (ceil (-pIcon->fWidth/2 + fOffsetX + pIcon->label.iWidth/2) + dx, ceil (pIcon->fHeight/2 + pIcon->label.iHeight / 2) + dy, 0.);
				
				glBindTexture (GL_TEXTURE_2D, pIcon->label.iTexture);
				_cairo_dock_apply_current_texture_portion_at_size_with_offset (u0, 0.,
					u1 - u0, 1.,
					pIcon->label.iWidth * (u1 - u0), pIcon->label.iHeight,
					0., 0.);
				_cairo_dock_set_alpha (1.);
				
				glPopMatrix ();
			}
			
			/**if (pIcon->iQuickInfoTexture != 0)
			{
				double dx = .5 * (pIcon->iQuickInfoWidth & 1);  // on decale la texture pour la coller sur la grille des coordonnees entieres.
				double dy = .5 * (pIcon->iQuickInfoHeight & 1);
				
				glTranslatef (floor (pIcon->fWidth/2 + pIcon->iQuickInfoWidth/2) + dx, dy, 0.);
				
				_cairo_dock_set_alpha (1.);
				_cairo_dock_apply_texture_at_size (pIcon->iQuickInfoTexture,
					pIcon->iQuickInfoWidth,
					pIcon->iQuickInfoHeight);
			}*/
			cairo_dock_draw_icon_overlays_opengl (pIcon, pDesklet->container.fRatio);
			
			glPopMatrix ();
		}
		ic = cairo_dock_get_next_element (ic, pDesklet->icons);
	} while (ic != pFirstDrawnElement);
	
	_cairo_dock_disable_texture ();
}
static gboolean _on_render_flying_container_notification (G_GNUC_UNUSED gpointer pUserData, CairoFlyingContainer *pFlyingContainer, cairo_t *pCairoContext)
{
	Icon *pIcon = pFlyingContainer->pIcon;
	if (pCairoContext != NULL)
	{
		if (pIcon != NULL)
		{
			cairo_save (pCairoContext);
			
			cairo_translate (pCairoContext, pIcon->fDrawX, pIcon->fDrawY);
			if (pIcon->image.pSurface != NULL)  // we can't use cairo_dock_render_one_icon() here since it's not a dock, and anyway we don't need it.
			{
				cairo_save (pCairoContext);
				
				cairo_dock_set_icon_scale_on_context (pCairoContext, pIcon, pFlyingContainer->container.bIsHorizontal, pFlyingContainer->container.fRatio, pFlyingContainer->container.bDirectionUp);
				cairo_set_source_surface (pCairoContext, pIcon->image.pSurface, 0.0, 0.0);
				cairo_paint (pCairoContext);
				
				cairo_restore (pCairoContext);
			}
			
			cairo_restore (pCairoContext);
			
			if (s_pEmblem)
			{
				cairo_dock_apply_image_buffer_surface (s_pEmblem, pCairoContext);
			}
		}
		else
		{
			cairo_dock_apply_image_buffer_surface_with_offset (s_pExplosion, pCairoContext,
				(pFlyingContainer->container.iWidth - s_pExplosion->iWidth / s_pExplosion->iNbFrames) / 2,
				(pFlyingContainer->container.iHeight - s_pExplosion->iHeight) / 2,
				1.);
		}
	}
	else
	{
		if (pIcon != NULL)
		{
			glPushMatrix ();

			cairo_dock_translate_on_icon_opengl (pIcon, CAIRO_CONTAINER (pFlyingContainer), 1.);
			cairo_dock_draw_icon_texture (pIcon, CAIRO_CONTAINER (pFlyingContainer));

			glPopMatrix ();
			
			_cairo_dock_enable_texture ();
			_cairo_dock_set_blend_alpha ();
			
			if (s_pEmblem && s_pEmblem->iTexture != 0)
			{
				cairo_dock_apply_image_buffer_texture_with_offset (s_pEmblem, s_pEmblem->iWidth/2, pFlyingContainer->container.iHeight - s_pEmblem->iHeight/2);
			}
			
			_cairo_dock_disable_texture ();
		}
		else
		{
			_cairo_dock_enable_texture ();
			cairo_dock_apply_image_buffer_texture_with_offset (s_pExplosion,
				pFlyingContainer->container.iWidth/2,
				pFlyingContainer->container.iHeight/2);
			_cairo_dock_disable_texture ();
		}
	}
	return GLDI_NOTIFICATION_LET_PASS;
}
static void _render_desklet_opengl (CairoDesklet *pDesklet)
{
	gboolean bUseDefaultColors = pDesklet->bUseDefaultColors;
	glPushMatrix ();
	///glTranslatef (0*pDesklet->container.iWidth/2, 0*pDesklet->container.iHeight/2, 0.);  // avec une perspective ortho.
	///glTranslatef (0*pDesklet->container.iWidth/2, 0*pDesklet->container.iHeight/2, -pDesklet->container.iWidth*(1.87 +.35*fabs (sin(pDesklet->fDepthRotationY))));  // avec 30 deg de perspective
	_set_desklet_matrix (pDesklet);
	
	if (bUseDefaultColors)
	{
		_cairo_dock_set_blend_alpha ();
		gldi_style_colors_set_bg_color (NULL);
		cairo_dock_draw_rounded_rectangle_opengl (pDesklet->container.iWidth - 2 * (myStyleParam.iCornerRadius + myStyleParam.iLineWidth), pDesklet->container.iHeight - 2*myStyleParam.iLineWidth, myStyleParam.iCornerRadius, 0, NULL);
		
		gldi_style_colors_set_line_color (NULL);
		cairo_dock_draw_rounded_rectangle_opengl (pDesklet->container.iWidth - 2 * (myStyleParam.iCornerRadius + myStyleParam.iLineWidth), pDesklet->container.iHeight - 2*myStyleParam.iLineWidth, myStyleParam.iCornerRadius, myStyleParam.iLineWidth, NULL);
	}
	
	_cairo_dock_enable_texture ();
	_cairo_dock_set_blend_pbuffer ();
	_cairo_dock_set_alpha (1.);
	if (pDesklet->backGroundImageBuffer.iTexture != 0)
	{
		cairo_dock_apply_image_buffer_texture (&pDesklet->backGroundImageBuffer);
	}
	
	glPushMatrix ();
	if (pDesklet->iLeftSurfaceOffset != 0 || pDesklet->iTopSurfaceOffset != 0 || pDesklet->iRightSurfaceOffset != 0 || pDesklet->iBottomSurfaceOffset != 0)
	{
		glTranslatef ((pDesklet->iLeftSurfaceOffset - pDesklet->iRightSurfaceOffset)/2, (pDesklet->iBottomSurfaceOffset - pDesklet->iTopSurfaceOffset)/2, 0.);
		glScalef (1. - (double)(pDesklet->iLeftSurfaceOffset + pDesklet->iRightSurfaceOffset) / pDesklet->container.iWidth,
			1. - (double)(pDesklet->iTopSurfaceOffset + pDesklet->iBottomSurfaceOffset) / pDesklet->container.iHeight,
			1.);
	}
	
	if (pDesklet->pRenderer != NULL && pDesklet->pRenderer->render_opengl != NULL)  // un moteur de rendu specifique a ete fourni.
	{
		pDesklet->pRenderer->render_opengl (pDesklet);
	}
	glPopMatrix ();
	
	_cairo_dock_enable_texture ();
	_cairo_dock_set_blend_pbuffer ();
	if (pDesklet->foreGroundImageBuffer.iTexture != 0)
	{
		cairo_dock_apply_image_buffer_texture (&pDesklet->foreGroundImageBuffer);
	}
	
	//if (pDesklet->container.bInside && cairo_dock_desklet_is_free (pDesklet))
	{
		if (! pDesklet->rotating && ! pDesklet->rotatingY && ! pDesklet->rotatingX)
		{
			glPopMatrix ();
			glPushMatrix ();
			glTranslatef (0., 0., -pDesklet->container.iHeight*(sqrt(3)/2));
		}
	}
	
	if ((pDesklet->container.bInside || pDesklet->fButtonsAlpha != 0 || pDesklet->rotating || pDesklet->rotatingY || pDesklet->rotatingX) && cairo_dock_desklet_is_free (pDesklet))
	{
		_cairo_dock_set_blend_alpha ();
		_cairo_dock_set_alpha (sqrt(pDesklet->fButtonsAlpha));
		if (s_pRotateButtonBuffer.iTexture != 0)
		{
			cairo_dock_apply_image_buffer_texture_with_offset (&s_pRotateButtonBuffer,
				-pDesklet->container.iWidth/2 + s_pRotateButtonBuffer.iWidth/2,
				pDesklet->container.iHeight/2 - s_pRotateButtonBuffer.iHeight/2);
		}
		if (s_pRetachButtonBuffer.iTexture != 0 && g_pMainDock)
		{
			cairo_dock_apply_image_buffer_texture_with_offset (&s_pRetachButtonBuffer,
				pDesklet->container.iWidth/2 - s_pRetachButtonBuffer.iWidth/2,
				pDesklet->container.iHeight/2 - s_pRetachButtonBuffer.iHeight/2);
		}
		if (s_pDepthRotateButtonBuffer.iTexture != 0)
		{
			cairo_dock_apply_image_buffer_texture_with_offset (&s_pDepthRotateButtonBuffer,
				0.,
				pDesklet->container.iHeight/2 - s_pDepthRotateButtonBuffer.iHeight/2);
			
			glPushMatrix ();
			glRotatef (90., 0., 0., 1.);
			cairo_dock_apply_image_buffer_texture_with_offset (&s_pDepthRotateButtonBuffer,
				0.,
				pDesklet->container.iWidth/2 - s_pDepthRotateButtonBuffer.iHeight/2);
			glPopMatrix ();
		}
	}
	if ((pDesklet->container.bInside || pDesklet->fButtonsAlpha != 0 || pDesklet->bNoInput) && s_pNoInputButtonBuffer.iTexture != 0 && pDesklet->bAllowNoClickable)
	{
		_cairo_dock_set_blend_alpha ();
		_cairo_dock_set_alpha (_no_input_button_alpha(pDesklet));
		cairo_dock_apply_image_buffer_texture_with_offset (&s_pNoInputButtonBuffer,
			pDesklet->container.iWidth/2 - s_pNoInputButtonBuffer.iWidth/2,
			- pDesklet->container.iHeight/2 + s_pNoInputButtonBuffer.iHeight/2);
	}
	
	_cairo_dock_disable_texture ();
	glPopMatrix ();
}
static void render_opengl (CairoDesklet *pDesklet)
{
	CDSlideParameters *pSlide = (CDSlideParameters *) pDesklet->pRendererData;
	if (pSlide == NULL)
		return ;
	
	// le cadre.
	double fRadius = (pSlide->bRoundedRadius ? pSlide->iRadius : 0.);
	double fLineWidth = pSlide->iLineWidth;
	if (fLineWidth != 0 && pSlide->fLineColor[3] != 0)
	{
		cairo_dock_draw_rounded_rectangle_opengl (pDesklet->container.iWidth - 2 * fRadius,
			pDesklet->container.iHeight,
			fRadius,
			fLineWidth,
			pSlide->fLineColor);
	}
	
	glTranslatef (-pDesklet->container.iWidth/2, -pDesklet->container.iHeight/2, 0.);
	
	// les icones.
	double w = pDesklet->container.iWidth - 2 * pSlide->fMargin;
	double h = pDesklet->container.iHeight - 2 * pSlide->fMargin;
	int dh = (h - pSlide->iNbLines * (pSlide->iIconSize + myIconsParam.iLabelSize)) / (pSlide->iNbLines != 1 ? pSlide->iNbLines - 1 : 1);  // ecart entre 2 lignes.
	int dw = (w - pSlide->iNbColumns * pSlide->iIconSize) / pSlide->iNbColumns;  // ecart entre 2 colonnes.
	
	_cairo_dock_enable_texture ();
	_cairo_dock_set_blend_alpha ();
	_cairo_dock_set_alpha (1.);
	
	double x = pSlide->fMargin + dw/2, y = pSlide->fMargin + myIconsParam.iLabelSize;
	int q = 0;
	Icon *pIcon;
	GList *ic;
	for (ic = pDesklet->icons; ic != NULL; ic = ic->next)
	{
		pIcon = ic->data;
		if (CAIRO_DOCK_ICON_TYPE_IS_SEPARATOR (pIcon))
			continue;
		
		pIcon->fDrawX = x;
		pIcon->fDrawY = y;
		
		x += pSlide->iIconSize + dw;
		q ++;
		if (q == pSlide->iNbColumns)
		{
			q = 0;
			x = pSlide->fMargin + dw/2;
			y += pSlide->iIconSize + myIconsParam.iLabelSize + dh;
		}
	}
	
	
	GList *pFirstDrawnElement = cairo_dock_get_first_drawn_element_linear (pDesklet->icons);
	if (pFirstDrawnElement == NULL)
		return;
	ic = pFirstDrawnElement;
	do
	{
		pIcon = ic->data;
		
		if (pIcon->image.iTexture != 0 && ! CAIRO_DOCK_ICON_TYPE_IS_SEPARATOR (pIcon))
		{
			glPushMatrix ();
			
			glTranslatef (pIcon->fDrawX + pIcon->fWidth/2,
				pDesklet->container.iHeight - pIcon->fDrawY - pIcon->fHeight/2,
				0.);
			_cairo_dock_enable_texture ();  // cairo_dock_draw_icon_overlays_opengl() disable textures
			_cairo_dock_apply_texture_at_size (pIcon->image.iTexture, pIcon->fWidth, pIcon->fHeight);
			
			/// generer une notification ...
			/*if (pIcon->bHasIndicator && g_pIndicatorBuffer.iTexture != 0)
			{
				glPushMatrix ();
				glTranslatef (0., - pIcon->fHeight/2 + g_pIndicatorBuffer.iHeight/2 * pIcon->fWidth / g_pIndicatorBuffer.iWidth, 0.);
				_cairo_dock_apply_texture_at_size (g_pIndicatorBuffer.iTexture, pIcon->fWidth, g_pIndicatorBuffer.iHeight * pIcon->fWidth / g_pIndicatorBuffer.iWidth);
				glPopMatrix ();
			}*/
			
			if (pIcon->label.iTexture != 0)
			{
				glPushMatrix ();
				
				double dx = .5 * (pIcon->label.iWidth & 1);  // on decale la texture pour la coller sur la grille des coordonnees entieres.
				double dy = .5 * (pIcon->label.iHeight & 1);
				double u0 = 0., u1 = 1.;
				double fOffsetX = 0.;
				if (pIcon->bPointed)
				{
					_cairo_dock_set_alpha (1.);
					if (pIcon->fDrawX + pIcon->fWidth/2 + pIcon->label.iWidth/2 > pDesklet->container.iWidth)
						fOffsetX = pDesklet->container.iWidth - (pIcon->fDrawX + pIcon->fWidth/2 + pIcon->label.iWidth/2);
					if (pIcon->fDrawX + pIcon->fWidth/2 - pIcon->label.iWidth/2 < 0)
						fOffsetX = pIcon->label.iWidth/2 - (pIcon->fDrawX + pIcon->fWidth/2);
				}
				else
				{
					_cairo_dock_set_alpha (.6);
					if (pIcon->label.iWidth > pIcon->fWidth + 2 * myIconsParam.iLabelSize)
					{
						fOffsetX = 0.;
						u1 = (double) (pIcon->fWidth + 2 * myIconsParam.iLabelSize) / pIcon->label.iWidth;
					}
				}
				
				glTranslatef (ceil (fOffsetX) + dx, ceil (pIcon->fHeight/2 + pIcon->label.iHeight / 2) + dy, 0.);
				
				glBindTexture (GL_TEXTURE_2D, pIcon->label.iTexture);
				_cairo_dock_apply_current_texture_portion_at_size_with_offset (u0, 0.,
					u1 - u0, 1.,
					pIcon->label.iWidth * (u1 - u0), pIcon->label.iHeight,
					0., 0.);
				_cairo_dock_set_alpha (1.);
				
				glPopMatrix ();
			}
			
			cairo_dock_draw_icon_overlays_opengl (pIcon, pDesklet->container.fRatio);
			
			glPopMatrix ();
		}
		ic = cairo_dock_get_next_element (ic, pDesklet->icons);
	} while (ic != pFirstDrawnElement);
	
	_cairo_dock_disable_texture ();
}
void rendering_draw_slide_in_desklet_opengl (CairoDesklet *pDesklet)
{
	_cairo_dock_define_static_vertex_tab (7);
	CDSlideParameters *pSlide = (CDSlideParameters *) pDesklet->pRendererData;
	if (pSlide == NULL)
		return ;
	
	// le cadre.
	double fRadius = pSlide->iRadius;
	double fLineWidth = pSlide->iLineWidth;
	if (fLineWidth != 0 && pSlide->fLineColor[3] != 0)
	{
		if (pSlide->bRoundedRadius)
		{
			cairo_dock_draw_rounded_rectangle_opengl (fRadius,
				fLineWidth,
				pDesklet->iWidth - 2 * fRadius,
				pDesklet->iHeight,
				0., 0.,
				pSlide->fLineColor);
			glTranslatef (-pDesklet->iWidth/2, -pDesklet->iHeight/2, 0.);
		}
		else
		{
			int i = 0;
			_cairo_dock_set_vertex_xy (0, -pDesklet->iWidth/2, 				+pDesklet->iHeight/2);
			_cairo_dock_set_vertex_xy (1, -pDesklet->iWidth/2, 				-pDesklet->iHeight/2 + fRadius);
			_cairo_dock_set_vertex_xy (2, -pDesklet->iWidth/2 + fRadius, 	-pDesklet->iHeight/2);
			_cairo_dock_set_vertex_xy (3, +pDesklet->iWidth/2, 				-pDesklet->iHeight/2);
			_cairo_dock_set_path_as_current ();
			cairo_dock_draw_current_path_opengl (fLineWidth, pSlide->fLineColor, 4);
		}
	}
	
	glTranslatef (-pDesklet->iWidth/2, -pDesklet->iHeight/2, 0.);
	
	// les icones.
	double w = pDesklet->iWidth - 2 * pSlide->fMargin;
	double h = pDesklet->iHeight - 2 * pSlide->fMargin;
	int dh = (h - pSlide->iNbLines * (pSlide->iIconSize + myLabels.iLabelSize)) / (pSlide->iNbLines != 1 ? pSlide->iNbLines - 1 : 1);  // ecart entre 2 lignes.
	int dw = (w - pSlide->iNbColumns * pSlide->iIconSize) / pSlide->iNbColumns;  // ecart entre 2 colonnes.
	
	_cairo_dock_enable_texture ();
	_cairo_dock_set_blend_alpha ();
	_cairo_dock_set_alpha (1.);
	
	
	double x = pSlide->fMargin + dw/2, y = pSlide->fMargin + myLabels.iLabelSize;
	int q = 0;
	Icon *pIcon;
	GList *ic;
	for (ic = pDesklet->icons; ic != NULL; ic = ic->next)
	{
		pIcon = ic->data;
		
		pIcon->fDrawX = x;
		pIcon->fDrawY = y;
		
		x += pSlide->iIconSize + dw;
		q ++;
		if (q == pSlide->iNbColumns)
		{
			q = 0;
			x = pSlide->fMargin + dw/2;
			y += pSlide->iIconSize + myLabels.iLabelSize + dh;
		}
	}
	
	
	GList *pFirstDrawnElement = cairo_dock_get_first_drawn_element_linear (pDesklet->icons);
	if (pFirstDrawnElement == NULL)
		return;
	ic = pFirstDrawnElement;
	do
	{
		pIcon = ic->data;
		
		if (pIcon->iIconTexture != 0)
		{
			glPushMatrix ();
			
			glTranslatef (pIcon->fDrawX + pIcon->fWidth/2,
				pDesklet->iHeight - pIcon->fDrawY - pIcon->fHeight/2,
				0.);
			//g_print (" %d) %d;%d %dx%d\n", pIcon->iIconTexture, (int)(pIcon->fDrawX + pIcon->fWidth/2), (int)(pDesklet->iHeight - pIcon->fDrawY - pIcon->fHeight/2), (int)(pIcon->fWidth/2), (int)(pIcon->fHeight/2));
			_cairo_dock_apply_texture_at_size (pIcon->iIconTexture, pIcon->fWidth, pIcon->fHeight);
			
			if (pIcon->bHasIndicator && g_iIndicatorTexture != 0)
			{
				glPushMatrix ();
				glTranslatef (0., - pIcon->fHeight/2 + g_fIndicatorHeight/2 * pIcon->fWidth / g_fIndicatorWidth, 0.);
				_cairo_dock_apply_texture_at_size (g_iIndicatorTexture, pIcon->fWidth, g_fIndicatorHeight * pIcon->fWidth / g_fIndicatorWidth);
				glPopMatrix ();
			}
			
			if (pIcon->iLabelTexture != 0)
			{
				glPushMatrix ();
				
				double u0 = 0., u1 = 1.;
				double fOffsetX = 0.;
				if (pIcon->bPointed)
				{
					_cairo_dock_set_alpha (1.);
					if (pIcon->fDrawX + pIcon->fWidth/2 + pIcon->iTextWidth/2 > pDesklet->iWidth)
						fOffsetX = pDesklet->iWidth - (pIcon->fDrawX + pIcon->fWidth/2 + pIcon->iTextWidth/2);
					if (pIcon->fDrawX + pIcon->fWidth/2 - pIcon->iTextWidth/2 < 0)
						fOffsetX = pIcon->iTextWidth/2 - (pIcon->fDrawX + pIcon->fWidth/2);
				}
				else
				{
					_cairo_dock_set_alpha (.6);
					if (pIcon->iTextWidth > pIcon->fWidth + 2 * myLabels.iLabelSize)
					{
						fOffsetX = 0.;
						u1 = (double) (pIcon->fWidth + 2 * myLabels.iLabelSize) / pIcon->iTextWidth;
					}
				}
				
				glTranslatef (fOffsetX, pIcon->fHeight/2 + pIcon->iTextHeight / 2, 0.);
				
				glBindTexture (GL_TEXTURE_2D, pIcon->iLabelTexture);
				_cairo_dock_apply_current_texture_portion_at_size_with_offset (u0, 0.,
					u1 - u0, 1.,
					pIcon->iTextWidth * (u1 - u0), pIcon->iTextHeight,
					0., 0.);
				_cairo_dock_set_alpha (1.);
				
				glPopMatrix ();
			}
			
			if (pIcon->iQuickInfoTexture != 0)
			{
				glTranslatef (0., (- pIcon->fHeight + pIcon->iQuickInfoHeight)/2, 0.);
				
				_cairo_dock_apply_texture_at_size (pIcon->iQuickInfoTexture,
					pIcon->iQuickInfoWidth,
					pIcon->iQuickInfoHeight);
			}
			
			glPopMatrix ();
		}
		
		ic = cairo_dock_get_next_element (ic, pDesklet->icons);
	} while (ic != pFirstDrawnElement);
	
	_cairo_dock_disable_texture ();
}
gboolean cd_slider_diaporama (GldiModuleInstance *myApplet) {
	static double a = .75;
	myData.iAnimCNT ++;
	myData.fAnimAlpha = 1.*myData.iAnimCNT / myConfig.iNbAnimationStep;
	if (myData.fAnimAlpha > 1)
		myData.fAnimAlpha = 1;
	
	if (CD_APPLET_MY_CONTAINER_IS_OPENGL)
	{
		CD_APPLET_START_DRAWING_MY_ICON_OR_RETURN (FALSE);
		
		gldi_gl_container_set_perspective_view_for_icon (myIcon);
		glScalef (1., -1., 1.);
		
		if (myData.iPrevTexture != 0 && myData.fAnimAlpha < a)
		{
			glPushMatrix ();
			
			glTranslatef (-myData.iSurfaceWidth/2, 0., 0.);
			glRotatef (120. * (myData.fAnimAlpha/a), 0., 1., 0.);
			glTranslatef (myData.iSurfaceWidth/2, 0., 0.);
			
			//On empeche la transparence
			_cd_slider_add_background_to_prev_slide_opengl (myApplet, 0., 0., 1.);
			
			//Image
			_cairo_dock_enable_texture ();
			_cairo_dock_set_blend_alpha ();
			_cairo_dock_set_alpha (1.);
			cairo_dock_apply_texture_at_size (myData.iPrevTexture, myData.prevSlideArea.fImgW, myData.prevSlideArea.fImgH);
			
			glPopMatrix ();
		}
		
		if (myData.fAnimAlpha > 1-a)
		{
			glTranslatef (myData.iSurfaceWidth/2, 0., 0.);
			glRotatef (-120. * (1-myData.fAnimAlpha)/a, 0., 1., 0.);
			glTranslatef (-myData.iSurfaceWidth/2, 0., 0.);
			
			//On empeche la transparence
			_cd_slider_add_background_to_current_slide_opengl (myApplet, 0., 0., 1.);
			
			//Image
			_cairo_dock_enable_texture ();
			_cairo_dock_set_blend_alpha ();
			_cairo_dock_set_alpha (1.);
			glColor4f (1., 1., 1., 1.);
			cairo_dock_apply_texture_at_size (myData.iTexture, myData.slideArea.fImgW, myData.slideArea.fImgH);
		}
		
		_cairo_dock_disable_texture ();
		
		CD_APPLET_FINISH_DRAWING_MY_ICON;
		
		if (myDock)
			gldi_gl_container_set_ortho_view (myContainer);
	}
	else
	{
		CD_APPLET_START_DRAWING_MY_ICON_OR_RETURN_CAIRO (FALSE);
		//On efface le fond
		///_cd_slider_erase_surface (myApplet);
		
		//Image précédante
		if (myData.pPrevCairoSurface != NULL)
		{
			_cd_slider_add_background_to_prev_slide (myApplet, myData.prevSlideArea.fImgX - myData.fAnimAlpha * myData.iSurfaceWidth, myData.prevSlideArea.fImgY, 1.);
			
			cairo_set_source_surface (myDrawContext, myData.pPrevCairoSurface, myData.prevSlideArea.fImgX - myData.fAnimAlpha * myData.iSurfaceWidth, myData.prevSlideArea.fImgY);
			cairo_paint(myDrawContext);
		}
		
		//Image courante.
		_cd_slider_add_background_to_current_slide (myApplet, myData.slideArea.fImgX + myData.iSurfaceWidth * (1 - myData.fAnimAlpha), myData.slideArea.fImgY, 1.);
		
		cairo_set_source_surface (myDrawContext, myData.pCairoSurface, myData.slideArea.fImgX + myData.iSurfaceWidth * (1 - myData.fAnimAlpha), myData.slideArea.fImgY);
		cairo_paint(myDrawContext);
		CD_APPLET_FINISH_DRAWING_MY_ICON_CAIRO;
	}
	
	return (myData.fAnimAlpha < .999);
}
static void render (Icon *pIcon, CairoDock *pDock, CDAnimationData *pData, cairo_t *pCairoContext)
{
	if (pCairoContext)
	{
		double fWidthFactor = pData->fRotateWidthFactor;
		pIcon->fWidthFactor *= fWidthFactor;
		cairo_save (pCairoContext);
		
		if (pDock->container.bIsHorizontal)
			cairo_translate (pCairoContext,
				pIcon->fWidth * pIcon->fScale * (1 - fWidthFactor) / 2,
				1.);
		else
			cairo_translate (pCairoContext,
				1.,
				pIcon->fWidth * pIcon->fScale * (1 - fWidthFactor) / 2);
		
		cairo_dock_draw_icon_cairo (pIcon, pDock, pCairoContext);
		
		cairo_restore (pCairoContext);
		
		pIcon->fWidthFactor /= fWidthFactor;
	}
	else
	{
		double fAlpha = pIcon->fAlpha;
		/**if (pData->fPulseAlpha != 0 && myConfig.bPulseSameShape)
		{
			_cairo_dock_set_alpha (pIcon->fAlpha * (1. - .5 * pData->fPulseAlpha));
			///pIcon->fAlpha *= 1. - .5 * pData->fPulseAlpha;
		}
		else*/
			glColor4f(myConfig.pMeshColor[0], myConfig.pMeshColor[1], myConfig.pMeshColor[2], pIcon->fAlpha);  // ici on peut donner une teinte aux reflets chrome.
		if (myConfig.pMeshColor[3] == 1)
			glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
		else
			//glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
			_cairo_dock_set_blend_alpha ();
		_draw_rotating_icon (pIcon, pDock, pData, 1.);
		
		if (pData->fPulseAlpha != 0 && myConfig.bPulseSameShape)
		{
			_cairo_dock_set_alpha (pData->fPulseAlpha);
			double fScaleFactor = (1 - myConfig.fPulseZoom) * pData->fPulseAlpha + myConfig.fPulseZoom;
			glTranslatef (0., 0., -fScaleFactor * pIcon->fHeight * pIcon->fScale/2);
			_cairo_dock_set_blend_alpha ();
			_draw_rotating_icon (pIcon, pDock, pData, fScaleFactor);
			glTranslatef (0., 0., fScaleFactor * pIcon->fHeight * pIcon->fScale/2);
		}
		
		if (pDock->container.bUseReflect)
		{
			glPushMatrix ();
			_cairo_dock_set_alpha (myIconsParam.fAlbedo * sqrt (myIconsParam.fAlbedo) * pIcon->fAlpha);  // reflect's transparency: we try to hide the lack of degrade :p
			double fOffsetY = pIcon->fHeight * pIcon->fScale + (0 + pIcon->fDeltaYReflection) * pDock->container.fRatio;
			if (pDock->container.bIsHorizontal)
			{
				if (pDock->container.bDirectionUp)
				{
					fOffsetY = pIcon->fHeight * pIcon->fScale + pIcon->fDeltaYReflection;
					glTranslatef (0., - fOffsetY, 0.);
					//glScalef (pIcon->fWidth * pIcon->fWidthFactor * pIcon->fScale, - pIcon->fHeight * pIcon->fScale, 1.);  // reflect's size and we reverse it.
				}
				else
				{
					glTranslatef (0., fOffsetY, 0.);
					//glScalef (pIcon->fWidth * pIcon->fWidthFactor * pIcon->fScale, pDock->iIconSize * myIconsParam.fReflectHeightRatio * pDock->container.fRatio, 1.);
				}
				glScalef (1., -1., 1.);
			}
			else
			{
				if (pDock->container.bDirectionUp)
				{
					glTranslatef (fOffsetY, 0., 0.);
					//glScalef (- pDock->iIconSize * myIconsParam.fReflectHeightRatio * pDock->container.fRatio, pIcon->fWidth * pIcon->fWidthFactor * pIcon->fScale, 1.);
				}
				else
				{
					glTranslatef (- fOffsetY, 0., 0.);
					//glScalef (pDock->iIconSize * myIconsParam.fReflectHeightRatio * pDock->container.fRatio, pIcon->fWidth * pIcon->fWidthFactor * pIcon->fScale, 1.);
				}
				glScalef (-1., 1., 1.);
			}
			
			_cairo_dock_set_blend_alpha ();
			_draw_rotating_icon (pIcon, pDock, pData, 1.);
			glPopMatrix ();
		}
		pIcon->fAlpha = fAlpha;
		pData->bHasBeenPulsed = myConfig.bPulseSameShape;
	}
}
gboolean cd_drop_indicator_render (gpointer pUserData, CairoDock *pDock, cairo_t *pCairoContext)
{
	CDDropIndicatorData *pData = CD_APPLET_GET_MY_DOCK_DATA (pDock);
	if (pData == NULL)
		return GLDI_NOTIFICATION_LET_PASS;
	
	if (pCairoContext != NULL)
	{
		if (pData->fAlpha > 0)
		{
			cairo_save (pCairoContext);
			double fX = pDock->container.iMouseX - myData.dropIndicator.iWidth / 2;
			if (pDock->container.bIsHorizontal)
				cairo_rectangle (pCairoContext,
					(int) pDock->container.iMouseX - myData.dropIndicator.iWidth/2,
					(int) (pDock->container.bDirectionUp ? 0 : pDock->iActiveHeight - 2*myData.dropIndicator.iHeight),
					(int) myData.dropIndicator.iWidth,
					(int) (pDock->container.bDirectionUp ? 2*myData.dropIndicator.iHeight : pDock->iActiveHeight));
			else
				cairo_rectangle (pCairoContext,
					(int) (pDock->container.bDirectionUp ? pDock->container.iHeight - pDock->iActiveHeight : pDock->iActiveHeight - 2*myData.dropIndicator.iHeight),
					(int) pDock->container.iMouseX - myData.dropIndicator.iWidth/2,
					(int) (pDock->container.bDirectionUp ? 2*myData.dropIndicator.iHeight : pDock->iActiveHeight),
					(int) myData.dropIndicator.iWidth);
			cairo_clip (pCairoContext);
			
			if (pDock->container.bIsHorizontal)
				cairo_translate (pCairoContext, fX, (pDock->container.bDirectionUp ? 0 : pDock->iActiveHeight));
			else
				cairo_translate (pCairoContext, (pDock->container.bDirectionUp ? 0 : pDock->iActiveHeight), fX);
			double fRotationAngle = (pDock->container.bIsHorizontal ? (pDock->container.bDirectionUp ? 0 : G_PI) : (pDock->container.bDirectionUp ? -G_PI/2 : G_PI/2));
			cairo_rotate (pCairoContext, fRotationAngle);
			
			cairo_translate (pCairoContext, 0, pData->iDropIndicatorOffset);
			cairo_pattern_t* pPattern = cairo_pattern_create_for_surface (myData.dropIndicator.pSurface);
			g_return_val_if_fail (cairo_pattern_status (pPattern) == CAIRO_STATUS_SUCCESS, GLDI_NOTIFICATION_LET_PASS);
			cairo_pattern_set_extend (pPattern, CAIRO_EXTEND_REPEAT);
			cairo_set_source (pCairoContext, pPattern);
			
			cairo_translate (pCairoContext, 0, - pData->iDropIndicatorOffset);
			cairo_pattern_t *pGradationPattern = cairo_pattern_create_linear (0.,
				0.,
				0.,
				2*myData.dropIndicator.iHeight);  // de haut en bas.
			g_return_val_if_fail (cairo_pattern_status (pGradationPattern) == CAIRO_STATUS_SUCCESS, GLDI_NOTIFICATION_LET_PASS);
		
			cairo_pattern_set_extend (pGradationPattern, CAIRO_EXTEND_NONE);
			cairo_pattern_add_color_stop_rgba (pGradationPattern,
				0.,
				0.,
				0.,
				0.,
				0.);
			cairo_pattern_add_color_stop_rgba (pGradationPattern,
				0.4,
				0.,
				0.,
				0.,
				pData->fAlpha);
			cairo_pattern_add_color_stop_rgba (pGradationPattern,
				0.5,
				0.,
				0.,
				0.,
				pData->fAlpha);
			cairo_pattern_add_color_stop_rgba (pGradationPattern,
				1.,
				0.,
				0.,
				0.,
				0.);
		
			cairo_mask (pCairoContext, pGradationPattern);
			
			cairo_pattern_destroy (pPattern);
			cairo_pattern_destroy (pGradationPattern);
			cairo_restore (pCairoContext);
		}
		
		if (pData->fAlphaHover > 0 && myData.hoverIndicator.pSurface != NULL)
		{
			Icon *pIcon = cairo_dock_get_pointed_icon (pDock->icons);
			if (pIcon != NULL && ! CAIRO_DOCK_ICON_TYPE_IS_SEPARATOR (pIcon))
			{
				cairo_save (pCairoContext);
				if (pDock->container.bIsHorizontal)
				{
					cairo_translate (pCairoContext,
						pIcon->fDrawX + 2./3*pIcon->fWidth*pIcon->fScale,
						pIcon->fDrawY);  // top right corner
					cairo_scale (pCairoContext,
						pIcon->fWidth*pIcon->fScale/3 / myData.hoverIndicator.iWidth,
						pIcon->fHeight*pIcon->fScale/3 / myData.hoverIndicator.iHeight);
				}
				else
				{
					cairo_translate (pCairoContext,
						pIcon->fDrawY + 2./3*pIcon->fWidth*pIcon->fScale,
						pIcon->fDrawX);
					cairo_scale (pCairoContext,
						pIcon->fHeight*pIcon->fScale/3 / myData.hoverIndicator.iWidth,
						pIcon->fWidth*pIcon->fScale/3 / myData.hoverIndicator.iHeight);
				}
				cairo_set_source_surface (pCairoContext, myData.hoverIndicator.pSurface, 0., 0.);
				cairo_paint_with_alpha (pCairoContext, pData->fAlphaHover);
				cairo_restore (pCairoContext);
			}
		}
	}
	else
	{
		if (pData->fAlpha > 0)
		{
			double fX = pDock->container.iMouseX;
			double fY = (pDock->container.bDirectionUp ? pDock->iActiveHeight - myData.dropIndicator.iHeight : myData.dropIndicator.iHeight);
			glPushMatrix();
			glLoadIdentity();
			
			if (pDock->container.bIsHorizontal)
			{
				fX = pDock->container.iMouseX;
				fY = (pDock->container.bDirectionUp ? pDock->iActiveHeight - myData.dropIndicator.iHeight : myData.dropIndicator.iHeight);
				glTranslatef (fX, fY, - myData.dropIndicator.iWidth-1.);
				if (! pDock->container.bDirectionUp)
					glScalef (1., -1., 1.);
			}
			else
			{
				fX = pDock->container.iWidth - pDock->container.iMouseX;
				fY = (! pDock->container.bDirectionUp ? pDock->iActiveHeight - myData.dropIndicator.iHeight : pDock->container.iHeight - pDock->iActiveHeight + myData.dropIndicator.iHeight);
				glTranslatef (fY, fX, - myData.dropIndicator.iWidth-1.);
				glRotatef ((pDock->container.bDirectionUp ? 90. : -90.), 0., 0., 1.);
			}
			
			glRotatef (pData->iDropIndicatorRotation, 0., 1., 0.);
			
			//\_________________ On decale la texture vers le bas.
			glMatrixMode(GL_TEXTURE); // On selectionne la matrice des textures
			glPushMatrix();
			glLoadIdentity(); // On la reset
			glTranslatef(.0, - (double)pData->iDropIndicatorOffset / myData.dropIndicator.iHeight, 0.);
			glScalef (1., -2., 1.);
			glMatrixMode(GL_MODELVIEW); // On revient sur la matrice d'affichage
			
			//\_________________ On dessine l'indicateur.
			glEnable (GL_BLEND);
			if (pData->fAlpha != 1)
				_cairo_dock_set_blend_alpha ();
			else
				_cairo_dock_set_blend_over();
			
			//glEnable(GL_DEPTH_TEST);
			glScalef (myData.dropIndicator.iWidth, myData.dropIndicator.iHeight, myData.dropIndicator.iWidth);
			glColor4f(1.0f, 1.0f, 1.0f, pData->fAlpha);
			glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
			
			glEnable(GL_TEXTURE);
			glActiveTextureARB(GL_TEXTURE0_ARB); // Go pour le multitexturing 1ere passe
			glEnable(GL_TEXTURE_2D); // On active le texturing sur cette passe
			glBindTexture(GL_TEXTURE_2D, myData.dropIndicator.iTexture);
			glActiveTextureARB(GL_TEXTURE1_ARB); // Go pour le texturing 2eme passe
			glEnable(GL_TEXTURE_2D);
			glBindTexture(GL_TEXTURE_2D, myData.iBilinearGradationTexture);
			glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); // Le mode de combinaison des textures
			///glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA_EXT, GL_MODULATE);  // multiplier les alpha.
			//glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA_EXT, GL_ONE_MINUS_SRC_ALPHA);
			
			glBegin(GL_QUADS);
			glNormal3f(0,0,1);
			glMultiTexCoord2fARB( GL_TEXTURE0_ARB,0., 0.); glMultiTexCoord2fARB( GL_TEXTURE1_ARB,0., 0.); glVertex3f(-0.5, -1., 0.);  // Bottom Left Of The Texture and Quad
			glMultiTexCoord2fARB( GL_TEXTURE0_ARB,1., 0.); glMultiTexCoord2fARB( GL_TEXTURE1_ARB,1., 0.); glVertex3f( 0.5, -1., 0.);  // Bottom Right Of The Texture and Quad
			glMultiTexCoord2fARB( GL_TEXTURE0_ARB,1., 1.); glMultiTexCoord2fARB( GL_TEXTURE1_ARB,1., 1.); glVertex3f( 0.5, 1., 0.);  // Top Right Of The Texture and Quad
			glMultiTexCoord2fARB( GL_TEXTURE0_ARB,0., 1.); glMultiTexCoord2fARB( GL_TEXTURE1_ARB,0., 1.); glVertex3f(-0.5, 1., 0.);  // Top Left Of The Texture and Quad
			glNormal3f(1,0,0);
			glMultiTexCoord2fARB( GL_TEXTURE0_ARB,0., 0.); glMultiTexCoord2fARB( GL_TEXTURE1_ARB,0., 0.); glVertex3f(0., -1., -0.5);  // Bottom Left Of The Texture and Quad
			glMultiTexCoord2fARB( GL_TEXTURE0_ARB,1., 0.); glMultiTexCoord2fARB( GL_TEXTURE1_ARB,1., 0.); glVertex3f(0., -1.,  0.5);  // Bottom Right Of The Texture and Quad
			glMultiTexCoord2fARB( GL_TEXTURE0_ARB,1., 1.); glMultiTexCoord2fARB( GL_TEXTURE1_ARB,1., 1.); glVertex3f(0.,  1.,  0.5);  // Top Right Of The Texture and Quad
			glMultiTexCoord2fARB( GL_TEXTURE0_ARB,0., 1.); glMultiTexCoord2fARB( GL_TEXTURE1_ARB,0., 1.); glVertex3f(0.,  1., -0.5);  // Top Left Of The Texture and Quad
			glEnd();
			
			glActiveTextureARB(GL_TEXTURE1_ARB);
			glDisable(GL_TEXTURE_2D);
			glDisable(GL_TEXTURE_GEN_S);
			glDisable(GL_TEXTURE_GEN_T);
			glActiveTextureARB(GL_TEXTURE0_ARB);
			glDisable(GL_TEXTURE_2D);
			glDisable(GL_TEXTURE_GEN_S);
			glDisable(GL_TEXTURE_GEN_T);
			glDisable (GL_BLEND);
			_cairo_dock_set_blend_alpha ();
			glPopMatrix();
			
			//\_________________ On remet la matrice des textures.
			glMatrixMode(GL_TEXTURE);
			glPopMatrix();
			glMatrixMode(GL_MODELVIEW);
		}
		
		if (pData->fAlphaHover > 0 && myData.hoverIndicator.iTexture != 0)
		{
			Icon *pIcon = cairo_dock_get_pointed_icon (pDock->icons);
			if (pIcon != NULL && ! CAIRO_DOCK_ICON_TYPE_IS_SEPARATOR (pIcon))
			{
				_cairo_dock_enable_texture ();
				_cairo_dock_set_blend_alpha ();
				glPushMatrix ();
				if (pDock->container.bIsHorizontal)
					glTranslatef (pIcon->fDrawX + 5./6*pIcon->fWidth*pIcon->fScale,
						pDock->iActiveHeight - pIcon->fDrawY - 1./6*pIcon->fHeight*pIcon->fScale,
						0.);
				else
					glTranslatef (pIcon->fDrawY + 5./6*pIcon->fHeight*pIcon->fScale,
						pDock->container.iWidth - (pIcon->fDrawX + 1./6*pIcon->fWidth*pIcon->fScale),
						0.);
				_cairo_dock_apply_texture_at_size_with_alpha (myData.hoverIndicator.iTexture,
					myData.hoverIndicator.iWidth,
					myData.hoverIndicator.iHeight,
					pData->fAlphaHover);
				glPopMatrix ();
				_cairo_dock_disable_texture ();
			}
		}
	}
	return GLDI_NOTIFICATION_LET_PASS;
}
Ejemplo n.º 18
0
static void render_opengl (ProgressBar *pProgressBar)
{
	g_return_if_fail (pProgressBar != NULL);
	
	CairoDataRenderer *pRenderer = CAIRO_DATA_RENDERER (pProgressBar);
	int iNbValues = cairo_data_renderer_get_nb_values (pRenderer);
	int iWidth = pRenderer->iWidth;
	
	double x, y, v, w, r = pProgressBar->iBarThickness/2.;
	double dx = .5;  // required to not have sharp edges on the left rounded corners... although maybe it should be adressed by the Overlay...
	int i;
	for (i = 0; i < iNbValues; i ++)
	{
		v = cairo_data_renderer_get_normalized_current_value_with_latency (pRenderer, i);
		w = iWidth - pProgressBar->iBarThickness;
		x = - iWidth / 2. + w * v/2 + r + dx;  // center of the bar; the bar is left-aligned.
		y = i * pProgressBar->iBarThickness;  // first value at bottom.
		
		if (v > 0 && v <= 1)  // any negative value is an "undef" value
		{
			// make a rounded rectangle path.
			const CairoDockGLPath *pFramePath = cairo_dock_generate_rectangle_path (w * v, 2*r, r, TRUE);
			
			// bind the texture to the path
			// we don't use the automatic coords generation because we want to bind the texture to the interval [0; v].
			glColor4f (1., 1., 1., 1.);
			_cairo_dock_set_blend_source ();  // doesn't really matter here.
			_cairo_dock_enable_texture ();
			glBindTexture (GL_TEXTURE_2D, pProgressBar->iBarTexture);
			
			GLfloat *pCoords = g_new0 (GLfloat, (pFramePath->iNbPoints+1) * _CD_PATH_DIM);
			int i;
			for (i = 0; i < pFramePath->iCurrentPt; i ++)
			{
				pCoords[_CD_PATH_DIM*i] = (.5 + _cd_gl_path_get_nth_vertex_x (pFramePath, i) / (w*v+2*r)) * v;  // [0;v]
				pCoords[_CD_PATH_DIM*i+1] = .5 + _cd_gl_path_get_nth_vertex_y (pFramePath, i) / (pProgressBar->iBarThickness);
			}
			glEnableClientState (GL_TEXTURE_COORD_ARRAY);
			glTexCoordPointer (_CD_PATH_DIM, GL_FLOAT, 0, pCoords);
			
			// draw the path.
			glPushMatrix ();
			glTranslatef (x,
				y,
				0.);
			cairo_dock_fill_gl_path (pFramePath, 0);  // 0 <=> no texture, since we bound it ourselves.
			
			_cairo_dock_disable_texture ();
			glDisableClientState (GL_TEXTURE_COORD_ARRAY);
			
			// outline
			if (myIndicatorsParam.bBarUseDefaultColors || myIndicatorsParam.fBarColorOutline.rgba.alpha != 0.)
			{
				if (myIndicatorsParam.bBarUseDefaultColors)
					gldi_style_colors_set_line_color (NULL);
				else
					gldi_color_set_opengl (&myIndicatorsParam.fBarColorOutline);
				_cairo_dock_set_blend_alpha ();
				glLineWidth (1.5);
				cairo_dock_stroke_gl_path (pFramePath, FALSE);
			}
			
			g_free (pCoords);
			glPopMatrix ();
		}
	}
}