Ejemplo n.º 1
0
/**
 * Plug in default functions for all pointers in the dd_function_table
 * structure.
 * Device drivers should call this function and then plug in any
 * functions which it wants to override.
 * Some functions (pointers) MUST be implemented by all drivers (REQUIRED).
 *
 * \param table the dd_function_table to initialize
 */
void
_mesa_init_driver_functions(struct dd_function_table *driver)
{
   memset(driver, 0, sizeof(*driver));

   driver->GetString = NULL;  /* REQUIRED! */
   driver->UpdateState = NULL;  /* REQUIRED! */

   driver->Finish = NULL;
   driver->Flush = NULL;

   /* framebuffer/image functions */
   driver->Clear = _swrast_Clear;
   driver->RasterPos = _mesa_RasterPos;
   driver->DrawPixels = _swrast_DrawPixels;
   driver->ReadPixels = _mesa_readpixels;
   driver->CopyPixels = _swrast_CopyPixels;
   driver->Bitmap = _swrast_Bitmap;

   /* Texture functions */
   driver->ChooseTextureFormat = _mesa_choose_tex_format;
   driver->QuerySamplesForFormat = _mesa_query_samples_for_format;
   driver->TexImage = _mesa_store_teximage;
   driver->TexSubImage = _mesa_store_texsubimage;
   driver->GetTexSubImage = _mesa_meta_GetTexSubImage;
   driver->ClearTexSubImage = _mesa_meta_ClearTexSubImage;
   driver->CopyTexSubImage = _mesa_meta_CopyTexSubImage;
   driver->GenerateMipmap = _mesa_meta_GenerateMipmap;
   driver->TestProxyTexImage = _mesa_test_proxy_teximage;
   driver->CompressedTexImage = _mesa_store_compressed_teximage;
   driver->CompressedTexSubImage = _mesa_store_compressed_texsubimage;
   driver->GetCompressedTexSubImage = _mesa_GetCompressedTexSubImage_sw;
   driver->BindTexture = NULL;
   driver->NewTextureObject = _mesa_new_texture_object;
   driver->DeleteTexture = _mesa_delete_texture_object;
   driver->NewTextureImage = _swrast_new_texture_image;
   driver->DeleteTextureImage = _swrast_delete_texture_image;
   driver->AllocTextureImageBuffer = _swrast_alloc_texture_image_buffer;
   driver->FreeTextureImageBuffer = _swrast_free_texture_image_buffer;
   driver->MapTextureImage = _swrast_map_teximage;
   driver->UnmapTextureImage = _swrast_unmap_teximage;
   driver->DrawTex = _mesa_meta_DrawTex;

   /* Vertex/fragment programs */
   driver->BindProgram = NULL;
   driver->NewProgram = _mesa_new_program;
   driver->DeleteProgram = _mesa_delete_program;

   /* simple state commands */
   driver->AlphaFunc = NULL;
   driver->BlendColor = NULL;
   driver->BlendEquationSeparate = NULL;
   driver->BlendFuncSeparate = NULL;
   driver->ClipPlane = NULL;
   driver->ColorMask = NULL;
   driver->ColorMaterial = NULL;
   driver->CullFace = NULL;
   driver->DrawBuffer = NULL;
   driver->DrawBuffers = NULL;
   driver->FrontFace = NULL;
   driver->DepthFunc = NULL;
   driver->DepthMask = NULL;
   driver->DepthRange = NULL;
   driver->Enable = NULL;
   driver->Fogfv = NULL;
   driver->Lightfv = NULL;
   driver->LightModelfv = NULL;
   driver->LineStipple = NULL;
   driver->LineWidth = NULL;
   driver->LogicOpcode = NULL;
   driver->PointParameterfv = NULL;
   driver->PointSize = NULL;
   driver->PolygonMode = NULL;
   driver->PolygonOffset = NULL;
   driver->PolygonStipple = NULL;
   driver->ReadBuffer = NULL;
   driver->RenderMode = NULL;
   driver->Scissor = NULL;
   driver->ShadeModel = NULL;
   driver->StencilFuncSeparate = NULL;
   driver->StencilOpSeparate = NULL;
   driver->StencilMaskSeparate = NULL;
   driver->TexGen = NULL;
   driver->TexEnv = NULL;
   driver->TexParameter = NULL;
   driver->Viewport = NULL;

   /* buffer objects */
   _mesa_init_buffer_object_functions(driver);

   /* query objects */
   _mesa_init_query_object_functions(driver);

   _mesa_init_sync_object_functions(driver);

   driver->NewFramebuffer = _mesa_new_framebuffer;
   driver->NewRenderbuffer = _swrast_new_soft_renderbuffer;
   driver->MapRenderbuffer = _swrast_map_soft_renderbuffer;
   driver->UnmapRenderbuffer = _swrast_unmap_soft_renderbuffer;
   driver->RenderTexture = _swrast_render_texture;
   driver->FinishRenderTexture = _swrast_finish_render_texture;
   driver->FramebufferRenderbuffer = _mesa_FramebufferRenderbuffer_sw;
   driver->ValidateFramebuffer = _mesa_validate_framebuffer;

   driver->BlitFramebuffer = _swrast_BlitFramebuffer;
   driver->DiscardFramebuffer = NULL;

   _mesa_init_texture_barrier_functions(driver);
   _mesa_init_shader_object_functions(driver);
   _mesa_init_transform_feedback_functions(driver);
   _mesa_init_sampler_object_functions(driver);

   /* T&L stuff */
   driver->CurrentExecPrimitive = 0;
   driver->CurrentSavePrimitive = 0;
   driver->NeedFlush = 0;
   driver->SaveNeedFlush = 0;

   driver->ProgramStringNotify = _tnl_program_string;
   driver->LightingSpaceChange = NULL;

   /* GL_ARB_texture_storage */
   driver->AllocTextureStorage = _mesa_AllocTextureStorage_sw;

   /* GL_ARB_texture_view */
   driver->TextureView = NULL;

   /* GL_ARB_texture_multisample */
   driver->GetSamplePosition = NULL;
}
Ejemplo n.º 2
0
/**
 * Plug in default functions for all pointers in the dd_function_table
 * structure.
 * Device drivers should call this function and then plug in any
 * functions which it wants to override.
 * Some functions (pointers) MUST be implemented by all drivers (REQUIRED).
 *
 * \param table the dd_function_table to initialize
 */
void
_mesa_init_driver_functions(struct dd_function_table *driver)
{
   memset(driver, 0, sizeof(*driver));

   driver->GetString = NULL;  /* REQUIRED! */
   driver->UpdateState = NULL;  /* REQUIRED! */
   driver->GetBufferSize = NULL;  /* REQUIRED! */
   driver->ResizeBuffers = _mesa_resize_framebuffer;
   driver->Error = NULL;

   driver->Finish = NULL;
   driver->Flush = NULL;

   /* framebuffer/image functions */
   driver->Clear = _swrast_Clear;
   driver->Accum = _swrast_Accum;
   driver->RasterPos = _tnl_RasterPos;
   driver->DrawPixels = _swrast_DrawPixels;
   driver->ReadPixels = _swrast_ReadPixels;
   driver->CopyPixels = _swrast_CopyPixels;
   driver->Bitmap = _swrast_Bitmap;

   /* Texture functions */
   driver->ChooseTextureFormat = _mesa_choose_tex_format;
   driver->TexImage1D = _mesa_store_teximage1d;
   driver->TexImage2D = _mesa_store_teximage2d;
   driver->TexImage3D = _mesa_store_teximage3d;
   driver->TexSubImage1D = _mesa_store_texsubimage1d;
   driver->TexSubImage2D = _mesa_store_texsubimage2d;
   driver->TexSubImage3D = _mesa_store_texsubimage3d;
   driver->GetTexImage = _mesa_get_teximage;
   driver->CopyTexImage1D = _mesa_meta_CopyTexImage1D;
   driver->CopyTexImage2D = _mesa_meta_CopyTexImage2D;
   driver->CopyTexSubImage1D = _mesa_meta_CopyTexSubImage1D;
   driver->CopyTexSubImage2D = _mesa_meta_CopyTexSubImage2D;
   driver->CopyTexSubImage3D = _mesa_meta_CopyTexSubImage3D;
   driver->GenerateMipmap = _mesa_meta_GenerateMipmap;
   driver->TestProxyTexImage = _mesa_test_proxy_teximage;
   driver->CompressedTexImage1D = _mesa_store_compressed_teximage1d;
   driver->CompressedTexImage2D = _mesa_store_compressed_teximage2d;
   driver->CompressedTexImage3D = _mesa_store_compressed_teximage3d;
   driver->CompressedTexSubImage1D = _mesa_store_compressed_texsubimage1d;
   driver->CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d;
   driver->CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d;
   driver->GetCompressedTexImage = _mesa_get_compressed_teximage;
   driver->BindTexture = NULL;
   driver->NewTextureObject = _mesa_new_texture_object;
   driver->DeleteTexture = _mesa_delete_texture_object;
   driver->NewTextureImage = _mesa_new_texture_image;
   driver->FreeTexImageData = _mesa_free_texture_image_data; 
   driver->MapTexture = NULL;
   driver->UnmapTexture = NULL;
   driver->TextureMemCpy = memcpy;
   driver->IsTextureResident = NULL;
   driver->UpdateTexturePalette = NULL;

   /* imaging */
   driver->CopyColorTable = _mesa_meta_CopyColorTable;
   driver->CopyColorSubTable = _mesa_meta_CopyColorSubTable;

   /* Vertex/fragment programs */
   driver->BindProgram = NULL;
   driver->NewProgram = _mesa_new_program;
   driver->DeleteProgram = _mesa_delete_program;

   /* simple state commands */
   driver->AlphaFunc = NULL;
   driver->BlendColor = NULL;
   driver->BlendEquationSeparate = NULL;
   driver->BlendFuncSeparate = NULL;
   driver->ClearColor = NULL;
   driver->ClearDepth = NULL;
   driver->ClearStencil = NULL;
   driver->ClipPlane = NULL;
   driver->ColorMask = NULL;
   driver->ColorMaterial = NULL;
   driver->CullFace = NULL;
   driver->DrawBuffer = NULL;
   driver->DrawBuffers = NULL;
   driver->FrontFace = NULL;
   driver->DepthFunc = NULL;
   driver->DepthMask = NULL;
   driver->DepthRange = NULL;
   driver->Enable = NULL;
   driver->Fogfv = NULL;
   driver->Hint = NULL;
   driver->Lightfv = NULL;
   driver->LightModelfv = NULL;
   driver->LineStipple = NULL;
   driver->LineWidth = NULL;
   driver->LogicOpcode = NULL;
   driver->PointParameterfv = NULL;
   driver->PointSize = NULL;
   driver->PolygonMode = NULL;
   driver->PolygonOffset = NULL;
   driver->PolygonStipple = NULL;
   driver->ReadBuffer = NULL;
   driver->RenderMode = NULL;
   driver->Scissor = NULL;
   driver->ShadeModel = NULL;
   driver->StencilFuncSeparate = NULL;
   driver->StencilOpSeparate = NULL;
   driver->StencilMaskSeparate = NULL;
   driver->TexGen = NULL;
   driver->TexEnv = NULL;
   driver->TexParameter = NULL;
   driver->Viewport = NULL;

   /* buffer objects */
   _mesa_init_buffer_object_functions(driver);

   /* query objects */
   _mesa_init_query_object_functions(driver);

   _mesa_init_sync_object_functions(driver);

   driver->NewFramebuffer = _mesa_new_framebuffer;
   driver->NewRenderbuffer = _mesa_new_soft_renderbuffer;
   driver->RenderTexture = _mesa_render_texture;
   driver->FinishRenderTexture = _mesa_finish_render_texture;
   driver->FramebufferRenderbuffer = _mesa_framebuffer_renderbuffer;

   driver->BlitFramebuffer = _swrast_BlitFramebuffer;

   /* APPLE_vertex_array_object */
   driver->NewArrayObject = _mesa_new_array_object;
   driver->DeleteArrayObject = _mesa_delete_array_object;
   driver->BindArrayObject = NULL;

   _mesa_init_shader_object_functions(driver);

   _mesa_init_transform_feedback_functions(driver);

   /* T&L stuff */
   driver->NeedValidate = GL_FALSE;
   driver->ValidateTnlModule = NULL;
   driver->CurrentExecPrimitive = 0;
   driver->CurrentSavePrimitive = 0;
   driver->NeedFlush = 0;
   driver->SaveNeedFlush = 0;

   driver->ProgramStringNotify = _tnl_program_string;
   driver->FlushVertices = NULL;
   driver->SaveFlushVertices = NULL;
   driver->NotifySaveBegin = NULL;
   driver->LightingSpaceChange = NULL;

   /* display list */
   driver->NewList = NULL;
   driver->EndList = NULL;
   driver->BeginCallList = NULL;
   driver->EndCallList = NULL;
}