Ejemplo n.º 1
0
void _zombify( pcb_t *pcb ) {
	pcb_t *parent;
	status_t stat;
	pid_t pid;
	key_t key;
	info_t *info;

	// sanity check

	if( pcb == NULL ) {
		_kpanic( "_zombify", "null pcb", 0 );
	}

	// Locate the parent of this process

	parent = _pcb_find( pcb->ppid );

	if( parent == NULL ) {
		c_printf( "** zombify(): pid %d ppid %d\n",
			  pcb->pid, pcb->ppid );
		_kpanic( "_zombify", "no process parent", 0 );
	}

	//
	// Found the parent.  If it's waiting for this process,
	// wake it up, give it this process' status, and clean up.
	//

	if( parent->state == WAITING ) {

		// get the address of the info structure from the
		// parent, and pull out the desired PID

		info = (info_t *) ARG(parent->context,1);
		pid = info->pid;

		// if the parent was waiting for any of its children
		// or was waiting for us specifically, give it our
		// information and terminate this process.
		//
		// if the parent was waiting for another child,
		// turn this process into a zombie.

		if( pid == 0 || pid == _current->pid ) {

			// pull the parent off the waiting queue

			key.u = parent->pid;
			stat = _q_remove_by_key(&_waiting,(void **)&parent,key);
			if( stat != E_SUCCESS ) {
				_kpanic( "_zombify", "wait remove status %s",
					 stat );
			}

			// return our PID and our termination status
			// to the parent

			info->pid = _current->pid;
			info->status = ARG(_current->context,1);

			// clean up this process

			stat = _stack_free( pcb->stack );
			if( stat != E_SUCCESS ) {
				_kpanic( "_zombify", "stack free status %s",
					 stat );
			}

			stat = _pcb_free( pcb );
			if( stat != E_SUCCESS ) {
				_kpanic( "_zombify", "pcb free status %s",
					 stat );
			}

			// schedule the parent; give it a quick dispatch

			_schedule( parent, PRIO_MAXIMUM );

			return;
		}

	}

	//
	// Our parent either wasn't waiting, or was waiting for someone
	// else.  Put this process on the zombie queue until our parent
	// wants us.
	//

	key.u = _current->pid;
	_current->state = ZOMBIE;

	stat = _q_insert( &_zombie, (void *)_current, key );
	if( stat != E_SUCCESS ) {
		_kpanic( "_zombify", "zombie insert status %s", stat );
	}

}
Ejemplo n.º 2
0
pcb_t *_create_process( pcb_t *curr ) {
	pcb_t *pcb;
	stack_t *stack;
	int offset;
	uint32_t *ptr;
	
	// allocate the new structures

	pcb = _pcb_alloc();
	if( pcb == NULL ) {
		return( NULL );
	}

	stack = _stack_alloc();
	if( stack == NULL ) {
		_pcb_free(pcb);
		return( NULL );
	}
	
	/*
	** The PCB argument will be NULL if this function is called
	** from the system initialization, and non-NULL if called 
	** from the fork() implementation.
	**
	** In the former case, we initialize the new data structures for
	** a brand-new process.
	**
	** In the latter case, we replicate the information from the
	** existing process whose PCB was passed in.
	*/

	if( curr != NULL ) {	// called from fork()
	
		// duplicate the PCB and stack contents

		_kmemcpy( (void *) pcb, (void *) curr, sizeof(pcb_t) );
		_kmemcpy( (void *) stack, (void *) curr->stack, sizeof(stack_t) );
		
		// update the entries which should be changed in the PCB

		pcb->pid = _next_pid++;
		pcb->ppid = curr->pid;
		pcb->stack = stack;
		
	        /*
		** We duplicated the original stack contents, which
		** means that the context pointer and ESP and EBP values
		** in the new stack are still pointing into the original
		** stack.  We need to correct all of these.
		**
		** We have to change EBP because that's how the compiled
		** code for the user process accesses its local variables.
		** If we didn't change this, as soon as the new process
		** was dispatched, it would start to stomp on the local
		** variables in the original process' stack.  We also
       		** have to fix the EBP chain in the child process.
		**
		** None of this would be an issue if we were doing "real"
		** virtual memory, as we would be talking about virtual
		** addresses here rather than physical addresses, and all
		** processes would share the same virtual address space
		** layout.
		**
		** First, determine the distance (in bytes) between the
		** two stacks.  This is the adjustment value we must add
		** to the three pointers to correct them.  Note that this
		** distance may be positive or negative, depending on the
		** relative placement of the two stacks in memory.
		*/

		offset = (void *) (pcb->stack) - (void *) (curr->stack);
		
		// modify the context pointer for the new process

		pcb->context = (context_t *)( (void *) (pcb->context) + offset );
		// now, change ESP and EBP in the new process (easy to
		// do because they're just uint32_t values, not really
		// pointers)

		pcb->context->esp += offset;
		pcb->context->ebp += offset;

		/*
        	** Next, we must fix the EBP chain in the new stack.  This
		** is necessary in the situation where the fork() occurred
		** in a nested function call sequence; we fixed EBP, but
		** the "saved" EBP in the stack frame is pointing to the
		** calling function's frame in the original stack, not the
		** new stack.
		**
		** We are guaranteed that the chain of frames ends at the
		** frame for the original process' main() routine, because
		** exec() will initialize EBP for the process to 0, and the
		** entry prologue code in main() routine will push EBP,
		** ensuring a NULL pointer in the chain.
        	*/

		// start at the current frame

		ptr = (uint32_t *) pcb->context->ebp;

		// follow the chain of frame pointers to its end
		while( *ptr != 0 ) {
			// update the link from this frame to the previous
			*ptr += offset;
			// follow the updated link
			ptr = (uint32_t *) *ptr;
		}
		
	} else {		// called from init

		pcb->pid = pcb->ppid = PID_INIT;
		pcb->stack = stack;
	
	}
	
	// all done - return the new PCB

	return( pcb );
}