Ejemplo n.º 1
0
void HardwareBuffer::suppressHardwareUpdate(BOOL suppress)
{
    mSuppressHardwareUpdate = suppress;
    if (!suppress)
    {
        _updateFromShadow();
    }
}
Ejemplo n.º 2
0
void HardwareBuffer::unlock()
{
    assert(isLocked() && "Cannot unlock this buffer, it is not locked!");
    if (mUseShadowBuffer && mShadowBuffer->isLocked())
    {
        mShadowBuffer->unlock();
        _updateFromShadow();
    }
    else
    {
        unlockImpl();
        mIsLocked = FALSE;
    }
}
 void GLES2HardwareIndexBuffer::notifyOnContextReset()
 {
     createBuffer();
     mShadowUpdated = true;
     _updateFromShadow();
 }