/// @par /// /// The span addition can be set to favor flags. If the span is merged to /// another span and the new @p smax is within @p flagMergeThr units /// from the existing span, the span flags are merged. /// /// @see rcHeightfield, rcSpan. void rcAddSpan(rcContext* /*ctx*/, rcHeightfield& hf, const int x, const int y, const unsigned short smin, const unsigned short smax, const unsigned char area, const int flagMergeThr) { // rcAssert(ctx); addSpan(hf, x,y, smin, smax, area, flagMergeThr); }
/// @par /// /// The span addition can be set to favor flags. If the span is merged to /// another span and the new @p smax is within @p flagMergeThr units /// from the existing span, the span flags are merged. /// /// @see rcHeightfield, rcSpan. void rcAddSpan(rcContext* ctx, rcHeightfield& hf, const int x, const int y, const unsigned short smin, const unsigned short smax, const navAreaMask areaMask, const int flagMergeThr ) { rcAssert(ctx); addSpan(hf, x,y, smin, smax, areaMask, flagMergeThr); }
/// @par /// /// The span addition can be set to favor flags. If the span is merged to /// another span and the new @p smax is within @p flagMergeThr units /// from the existing span, the span flags are merged. /// /// @see rcHeightfield, rcSpan. bool rcAddSpan(rcContext* ctx, rcHeightfield& hf, const int x, const int y, const unsigned short smin, const unsigned short smax, const unsigned char area, const int flagMergeThr) { rcAssert(ctx); if (!addSpan(hf, x, y, smin, smax, area, flagMergeThr)) { ctx->log(RC_LOG_ERROR, "rcAddSpan: Out of memory."); return false; } return true; }
bool FrTextSpans::merge(const FrTextSpans *other, bool remove_dups, FrTextSpan_Operation score_op, FrTextSpan_Operation weight_op) { if (!compatibleWith(other)) return false ; for (size_t i = 0 ; i < other->spanCount() ; i++) { const FrTextSpan *span = other->getSpan(i) ; if (!addSpan(span,remove_dups,score_op,weight_op) && !remove_dups) return false ; } return true ; }
static bool rasterizeTri(const float* v0, const float* v1, const float* v2, const unsigned char area, rcHeightfield& hf, const float* bmin, const float* bmax, const float cs, const float ics, const float ich, const int flagMergeThr) { const int w = hf.width; const int h = hf.height; float tmin[3], tmax[3]; const float by = bmax[1] - bmin[1]; // Calculate the bounding box of the triangle. rcVcopy(tmin, v0); rcVcopy(tmax, v0); rcVmin(tmin, v1); rcVmin(tmin, v2); rcVmax(tmax, v1); rcVmax(tmax, v2); // If the triangle does not touch the bbox of the heightfield, skip the triagle. if (!overlapBounds(bmin, bmax, tmin, tmax)) return true; // Calculate the footprint of the triangle on the grid's y-axis int y0 = (int)((tmin[2] - bmin[2])*ics); int y1 = (int)((tmax[2] - bmin[2])*ics); y0 = rcClamp(y0, 0, h-1); y1 = rcClamp(y1, 0, h-1); // Clip the triangle into all grid cells it touches. float buf[7*3*4]; float *in = buf, *inrow = buf+7*3, *p1 = inrow+7*3, *p2 = p1+7*3; rcVcopy(&in[0], v0); rcVcopy(&in[1*3], v1); rcVcopy(&in[2*3], v2); int nvrow, nvIn = 3; for (int y = y0; y <= y1; ++y) { // Clip polygon to row. Store the remaining polygon as well const float cz = bmin[2] + y*cs; dividePoly(in, nvIn, inrow, &nvrow, p1, &nvIn, cz+cs, 2); rcSwap(in, p1); if (nvrow < 3) continue; // find the horizontal bounds in the row float minX = inrow[0], maxX = inrow[0]; for (int i=1; i<nvrow; ++i) { if (minX > inrow[i*3]) minX = inrow[i*3]; if (maxX < inrow[i*3]) maxX = inrow[i*3]; } int x0 = (int)((minX - bmin[0])*ics); int x1 = (int)((maxX - bmin[0])*ics); x0 = rcClamp(x0, 0, w-1); x1 = rcClamp(x1, 0, w-1); int nv, nv2 = nvrow; for (int x = x0; x <= x1; ++x) { // Clip polygon to column. store the remaining polygon as well const float cx = bmin[0] + x*cs; dividePoly(inrow, nv2, p1, &nv, p2, &nv2, cx+cs, 0); rcSwap(inrow, p2); if (nv < 3) continue; // Calculate min and max of the span. float smin = p1[1], smax = p1[1]; for (int i = 1; i < nv; ++i) { smin = rcMin(smin, p1[i*3+1]); smax = rcMax(smax, p1[i*3+1]); } smin -= bmin[1]; smax -= bmin[1]; // Skip the span if it is outside the heightfield bbox if (smax < 0.0f) continue; if (smin > by) continue; // Clamp the span to the heightfield bbox. if (smin < 0.0f) smin = 0; if (smax > by) smax = by; // Snap the span to the heightfield height grid. unsigned short ismin = (unsigned short)rcClamp((int)floorf(smin * ich), 0, RC_SPAN_MAX_HEIGHT); unsigned short ismax = (unsigned short)rcClamp((int)ceilf(smax * ich), (int)ismin+1, RC_SPAN_MAX_HEIGHT); if (!addSpan(hf, x, y, ismin, ismax, area, flagMergeThr)) return false; } } return true; }
static void rasterizeTri(const float* v0, const float* v1, const float* v2, const unsigned char area, rcHeightfield& hf, const float* bmin, const float* bmax, const float cs, const float ics, const float ich, const int flagMergeThr) { const int w = hf.width; const int h = hf.height; float tmin[3], tmax[3]; const float by = bmax[1] - bmin[1]; // Calculate the bounding box of the triangle. rcVcopy(tmin, v0); rcVcopy(tmax, v0); rcVmin(tmin, v1); rcVmin(tmin, v2); rcVmax(tmax, v1); rcVmax(tmax, v2); // If the triangle does not touch the bbox of the heightfield, skip the triagle. if (!overlapBounds(bmin, bmax, tmin, tmax)) return; // Calculate the footpring of the triangle on the grid. int x0 = (int)((tmin[0] - bmin[0])*ics); int y0 = (int)((tmin[2] - bmin[2])*ics); int x1 = (int)((tmax[0] - bmin[0])*ics); int y1 = (int)((tmax[2] - bmin[2])*ics); x0 = rcClamp(x0, 0, w-1); y0 = rcClamp(y0, 0, h-1); x1 = rcClamp(x1, 0, w-1); y1 = rcClamp(y1, 0, h-1); // Clip the triangle into all grid cells it touches. float in[7*3], out[7*3], inrow[7*3]; for (int y = y0; y <= y1; ++y) { // Clip polygon to row. rcVcopy(&in[0], v0); rcVcopy(&in[1*3], v1); rcVcopy(&in[2*3], v2); int nvrow = 3; const float cz = bmin[2] + y*cs; nvrow = clipPoly(in, nvrow, out, 0, 1, -cz); if (nvrow < 3) continue; nvrow = clipPoly(out, nvrow, inrow, 0, -1, cz+cs); if (nvrow < 3) continue; for (int x = x0; x <= x1; ++x) { // Clip polygon to column. int nv = nvrow; const float cx = bmin[0] + x*cs; nv = clipPoly(inrow, nv, out, 1, 0, -cx); if (nv < 3) continue; nv = clipPoly(out, nv, in, -1, 0, cx+cs); if (nv < 3) continue; // Calculate min and max of the span. float smin = in[1], smax = in[1]; for (int i = 1; i < nv; ++i) { smin = rcMin(smin, in[i*3+1]); smax = rcMax(smax, in[i*3+1]); } smin -= bmin[1]; smax -= bmin[1]; // Skip the span if it is outside the heightfield bbox if (smax < 0.0f) continue; if (smin > by) continue; // Clamp the span to the heightfield bbox. if (smin < 0.0f) smin = 0; if (smax > by) smax = by; // Snap the span to the heightfield height grid. unsigned short ismin = (unsigned short)rcClamp((int)floorf(smin * ich), 0, RC_SPAN_MAX_HEIGHT); unsigned short ismax = (unsigned short)rcClamp((int)ceilf(smax * ich), (int)ismin+1, RC_SPAN_MAX_HEIGHT); addSpan(hf, x, y, ismin, ismax, area, flagMergeThr); } } }