Ejemplo n.º 1
0
/***************************************************************************************
 *
 * Prime Rx - Since the recieve buffer has no time limit as to when it would arrive,
 *            we need to prime it
 *            
 **************************************************************************************/
void audio_prime_rx(audio_state_t * state)
{
	audio_stream_t *is = state->input_stream;

	FN_IN;
	if (state->need_tx_for_rx) {
		/*
		 * With some codecs like the Philips UDA1341 we must ensure
		 * there is an output stream at any time while recording since
		 * this is how the UDA1341 gets its clock from the SA1100.
		 * So while there is no playback data to send, the output DMA
		 * will spin with all zeroes.  We use the cache flush special
		 * area for that.
		 */
		state->output_stream->spin_idle = 1;
		audio_process_dma(state->output_stream);
	}
	is->pending_frags = is->nbfrags;
	init_completion(&is->wfc);
	is->wfc.done = 0;

	is->active = 1;
	audio_process_dma(is);

	FN_OUT(0);
	return;
}
Ejemplo n.º 2
0
static snd_pcm_uframes_t wmt_pdm_pcm_pointer(struct snd_pcm_substream *substream)
{
	struct snd_pcm_runtime *runtime = substream->runtime;
	struct audio_stream_a *prtd = runtime->private_data;
	int stream_id = substream->pstr->stream;
	struct audio_stream_a *s = &prtd[stream_id];
	dma_addr_t ptr;
	snd_pcm_uframes_t offset = 0;

	//DBG_DETAIL();
	
	ptr = wmt_get_dma_pos(s->dmach);
	/*
	if (((runtime->channels == 1) && (runtime->format == SNDRV_PCM_FORMAT_S16_LE)) || 
		((runtime->channels == 2) && (runtime->format == SNDRV_PCM_FORMAT_U8))) {
		offset = bytes_to_frames(runtime, (ptr - dump_buf[stream_id].addr) >> 1);
	}
	else if ((runtime->channels == 1) && (runtime->format == SNDRV_PCM_FORMAT_U8)) {
		offset = bytes_to_frames(runtime, (ptr - dump_buf[stream_id].addr) >> 2);
	}
	else if ((runtime->channels == 2) && (runtime->format == SNDRV_PCM_FORMAT_FLOAT)) {
		offset = bytes_to_frames(runtime, (ptr - dump_buf[stream_id].addr) << 1);
	}
	else if ((runtime->channels == 1) && (runtime->format == SNDRV_PCM_FORMAT_FLOAT)) {
		offset = bytes_to_frames(runtime, ptr - dump_buf[stream_id].addr);
	}	
	else
		offset = bytes_to_frames(runtime, ptr - runtime->dma_addr);
	*/
	if (((runtime->channels == 2) && (runtime->format == SNDRV_PCM_FORMAT_S16_LE))  ||
		((runtime->channels == 1) && (runtime->format == SNDRV_PCM_FORMAT_S16_LE))) {
		offset = bytes_to_frames(runtime, ptr - runtime->dma_addr);
	}

	if (offset >= runtime->buffer_size)
		offset = 0;

	spin_lock(&s->dma_lock);

	if (s->periods > 0 && s->periods < 2) {
		if (stream_id == SNDRV_PCM_STREAM_PLAYBACK) {
			if (snd_pcm_playback_hw_avail(runtime) >= 2 * runtime->period_size)
				audio_process_dma(s);
		}
		else {
			if (snd_pcm_capture_hw_avail(runtime) >= 2* runtime->period_size)
				audio_process_dma(s);
		}
		
	}
	spin_unlock(&s->dma_lock);

	//DPRINTK("offset = %x", (unsigned int)offset);
	return offset;
}
Ejemplo n.º 3
0
/* The call back that handles buffer stuff */
static void audio_dma_callback(int lch, u16 ch_status, void *data)
{
	audio_stream_t *s = data;
	audio_buf_t *b = &s->buffers[s->dma_tail];
	FN_IN;

	if (s->dma_spinref > 0) {
		s->dma_spinref--;
	} else if (!s->buffers) {
		printk(KERN_CRIT
		       "omap_audio: received DMA IRQ for non existent buffers!\n");
		return;
	} else if (b->dma_ref && --b->dma_ref == 0 && b->offset >= s->fragsize) {
		/* This fragment is done */
		b->offset = 0;
		s->bytecount += s->fragsize;
		s->fragcount++;
		s->dma_spinref = -s->dma_spinref;

		if (++s->dma_tail >= s->nbfrags)
			s->dma_tail = 0;

		if (!s->mapped)
			complete(&s->wfc);
		else
			s->pending_frags++;

		wake_up(&s->wq);
	}

	audio_process_dma(s);
	
	FN_OUT(0);
	return;
}
Ejemplo n.º 4
0
static void audio_dma_callback(void *data)
{
	audio_stream_t *s = data;
	audio_buf_t *b = &s->buffers[s->dma_tail];

	DPRINTK(__FUNCTION__ ": b->dma_ref = %d, b->offset = %d\n", 
		b->dma_ref, b->offset);

	if (s->dma_spinref > 0) {
		s->dma_spinref--;
	} else if (!s->buffers) {
		printk(KERN_CRIT "omap_audio: received DMA IRQ for non existent buffers!\n");
		return;
	} else if (b->dma_ref && --b->dma_ref == 0 && b->offset >= s->fragsize) {
		/* This fragment is done */
		b->offset = 0;
		s->bytecount += s->fragsize;
		s->fragcount++;
		s->dma_spinref = -s->dma_spinref;
		if (++s->dma_tail >= s->nbfrags)
			s->dma_tail = 0;
		if (!s->mapped)
			up(&s->sem);
		else
			s->pending_frags++;
		wake_up(&s->wq);
	}

	audio_process_dma(s);
}
Ejemplo n.º 5
0
static int wmt_pdm_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
{
	struct snd_pcm_runtime *runtime = substream->runtime;
	int stream_id = substream->pstr->stream;
	struct audio_stream_a *prtd = runtime->private_data;
	struct audio_stream_a *s = &prtd[stream_id];
	int ret = 0;

	DBG_DETAIL();
	DPRINTK("Enter, cmd=%d", cmd);
	
	spin_lock(&s->dma_lock);
	switch (cmd) {
	case SNDRV_PCM_TRIGGER_START:
	case SNDRV_PCM_TRIGGER_RESUME:
	case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
		s->active = 1;
		audio_process_dma(s);
		break;

	case SNDRV_PCM_TRIGGER_STOP:
	case SNDRV_PCM_TRIGGER_SUSPEND:
	case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
		s->active = 0;
		audio_stop_dma(s);
		/*prtd->period_index = -1;*/
		break;
	default:
		ret = -EINVAL;
	}
	spin_unlock(&s->dma_lock);

	return ret;
}
Ejemplo n.º 6
0
void audio_dma_callback(struct s3c2410_dma_chan *dma_ch,
			       void *buf_id, int size,
			       enum s3c2410_dma_buffresult result)
{
	audio_stream_t *s = (audio_stream_t *)buf_id;
	audio_buf_t *b = &s->buffers[s->dma_tail];

	if (!s->buffers) {
		printk(KERN_CRIT "elfin: received DMA IRQ for non existent buffers!\n");
		return;
	} else if (b->dma_ref && --b->dma_ref == 0 && b->offset >= s->fragsize) {
		/* This fragment is done */
		b->offset = 0;
		s->bytecount += s->fragsize;
		s->fragcount++;
		if (++s->dma_tail >= s->nbfrags)
			s->dma_tail = 0;
		if (!s->mapped)
			up(&s->sem);
		else
			s->pending_frags++;
		wake_up(&s->wq);
	}

	audio_process_dma(s);
}
Ejemplo n.º 7
0
int s3c_audio_resume(audio_state_t *s, u32 level)
{
	if (level == RESUME_ENABLE) {
#if 0
		audio_stream_t *is = s->input_stream;
		audio_stream_t *os = s->output_stream;
		if (AUDIO_ACTIVE(s) && s->hw_init)
			s->hw_init(s->data);
		if (os && os->dma_regs) {
			//DMA_RESET(os);
			audio_process_dma(os);
		}
		if (is && is->dma_regs) {
			//DMA_RESET(is);
			audio_process_dma(is);
		}
#endif
	}
	return 0;
}
Ejemplo n.º 8
0
static int audio_pm_callback(struct pm_dev *pm_dev, pm_request_t req, void *data)
{
	audio_state_t *state = pm_dev->data;
	audio_stream_t *is = state->input_stream;
	audio_stream_t *os = state->output_stream;
	int stopstate;

	switch (req) {
	case PM_SUSPEND: /* enter D1-D3 */
		if (is && is->dma_regs) {
			stopstate = is->stopped;
			audio_stop_dma(is);
			DMA_CLEAR(is);
			is->dma_spinref = 0;
			is->stopped = stopstate;
		}
		if (os && os->dma_regs) {
			stopstate = os->stopped;
			audio_stop_dma(os);
			DMA_CLEAR(os);
			os->dma_spinref = 0;
			os->stopped = stopstate;
		}
		if (AUDIO_ACTIVE(state) && state->hw_shutdown)
			state->hw_shutdown(state->data);
		break;
	case PM_RESUME:  /* enter D0 */
		if (AUDIO_ACTIVE(state) && state->hw_init)
			state->hw_init(state->data);
		if (os && os->dma_regs) {
			DMA_RESET(os);
			audio_process_dma(os);
		}
		if (is && is->dma_regs) {
			DMA_RESET(is);
			audio_process_dma(is);
		}
		break;
	}
	return 0;
}
Ejemplo n.º 9
0
static void audio_prime_rx(audio_state_t *state)
{
	audio_stream_t *is = state->input_stream;
	unsigned long flags;

	local_irq_save(flags);
	is->pending_frags = is->nbfrags;
	sema_init(&is->sem, 0);
	is->active = 1;
	audio_process_dma(is);
	local_irq_restore(flags);
}
Ejemplo n.º 10
0
static void audio_prime_rx(audio_state_t *state)
{
	audio_stream_t *is = state->input_stream;
	unsigned long flags;

	local_irq_save(flags);
	if (state->need_tx_for_rx) {
		/*
		 * With some codecs like the Philips UDA1341 we must ensure
		 * there is an output stream at any time while recording since
		 * this is how the UDA1341 gets its clock from the SA1100.
		 * So while there is no playback data to send, the output DMA
		 * will spin with all zeroes.  We use the cache flush special
		 * area for that.
		 */
		state->output_stream->spin_idle = 1;
		audio_process_dma(state->output_stream);
	}
	is->pending_frags = is->nbfrags;
	sema_init(&is->sem, 0);
	is->active = 1;
	audio_process_dma(is);
	local_irq_restore(flags);
}
Ejemplo n.º 11
0
/* 
 *  This is called when dma IRQ occurs at the end of each transmited block
 */
static void audio_dma_callback(void *data)
{
	struct audio_stream_a *s = data;
	
	//DBG_DETAIL();
	
	/* 
	 * If we are getting a callback for an active stream then we inform
	 * the PCM middle layer we've finished a period
	 */
	if (s->active)
		snd_pcm_period_elapsed(s->stream);

	spin_lock(&s->dma_lock);
	if (s->periods > 0) 
		s->periods--;
	
	audio_process_dma(s);
	spin_unlock(&s->dma_lock);
}
Ejemplo n.º 12
0
/***************************************************************************************
 *
 * Sync up the buffers before we shutdown, else under-run errors will happen
 *
 **************************************************************************************/
int audio_sync(struct file *file)
{
	audio_state_t *state = file->private_data;
	audio_stream_t *s = state->output_stream;
	audio_buf_t *b;
	u_int shiftval = 0;
	unsigned long flags;

	DECLARE_WAITQUEUE(wait, current);

	FN_IN;

	if (!(file->f_mode & FMODE_WRITE) || !s->buffers || s->mapped) {
		FN_OUT(1);
		return 0;
	}

	/*
	 * Send current buffer if it contains data.  Be sure to send
	 * a full sample count.
	 */
	b = &s->buffers[s->usr_head];
	if (b->offset &= ~3) {
		/* Wait for a buffer to become free */
		if (wait_for_completion_interruptible(&s->wfc))
			return 0;
		/*
		 * HACK ALERT !
		 * To avoid increased complexity in the rest of the code
		 * where full fragment sizes are assumed, we cheat a little
		 * with the start pointer here and don't forget to restore
		 * it later.
		 */
		
		/* As this is a last frag we need only one dma channel
		 * to complete. So it's need to unlink dma channels
		 * to avoid empty dma work.
		 */
		if (!cpu_is_omap1510() && AUDIO_QUEUE_EMPTY(s))
			omap_sound_dma_unlink_lch(s);

		shiftval = s->fragsize - b->offset;
		b->offset = shiftval;
		b->dma_addr -= shiftval;
		b->data -= shiftval;
		local_irq_save(flags);
		s->bytecount -= shiftval;
		if (++s->usr_head >= s->nbfrags)
			s->usr_head = 0;

		s->pending_frags++;
		audio_process_dma(s);
		local_irq_restore(flags);
	}

	/* Let's wait for all buffers to complete */
	set_current_state(TASK_INTERRUPTIBLE);
	add_wait_queue(&s->wq, &wait);
	while ((s->pending_frags || (s->wfc.done < s->nbfrags))
	       && !signal_pending(current)) {
		schedule();
		set_current_state(TASK_INTERRUPTIBLE);
	}
	set_current_state(TASK_RUNNING);
	remove_wait_queue(&s->wq, &wait);

	/* undo the pointer hack above */
	if (shiftval) {
		local_irq_save(flags);
		b->dma_addr += shiftval;
		b->data += shiftval;
		/* ensure sane DMA code behavior if not yet processed */
		if (b->offset != 0)
			b->offset = s->fragsize;
		local_irq_restore(flags);
	}

	FN_OUT(0);
	return 0;
}
Ejemplo n.º 13
0
static int audio_ioctl(struct inode *inode, struct file *file,
		       uint cmd, ulong arg)
{
	audio_state_t *state = file->private_data;
	audio_stream_t *os = state->output_stream;
	audio_stream_t *is = state->input_stream;
	long val;

	DPRINTK(__FILE__ " audio_ioctl 0x%08x\n", cmd);

	/* dispatch based on command */
	switch (cmd) {
	case OSS_GETVERSION:
		return put_user(SOUND_VERSION, (int *)arg);

	case SNDCTL_DSP_GETBLKSIZE:
		if (file->f_mode & FMODE_WRITE)
			return put_user(os->fragsize, (int *)arg);
		else
			return put_user(is->fragsize, (int *)arg);

	case SNDCTL_DSP_GETCAPS:
		val = DSP_CAP_REALTIME|DSP_CAP_TRIGGER|DSP_CAP_MMAP;
		if (is && os)
			val |= DSP_CAP_DUPLEX;
		return put_user(val, (int *)arg);

	case SNDCTL_DSP_SETFRAGMENT:
		if (get_user(val, (long *) arg))
			return -EFAULT;
		if (file->f_mode & FMODE_READ) {
			int ret = audio_set_fragments(is, val);
			if (ret < 0)
				return ret;
			ret = put_user(ret, (int *)arg);
			if (ret)
				return ret;
		}
		if (file->f_mode & FMODE_WRITE) {
			int ret = audio_set_fragments(os, val);
			if (ret < 0)
				return ret;
			ret = put_user(ret, (int *)arg);
			if (ret)
				return ret;
		}
		return 0;

	case SNDCTL_DSP_SYNC:
		return audio_sync(file);

	case SNDCTL_DSP_SETDUPLEX:
		return 0;

	case SNDCTL_DSP_POST:
		return 0;

	case SNDCTL_DSP_GETTRIGGER:
		val = 0;
		if (file->f_mode & FMODE_READ && is->active && !is->stopped)
			val |= PCM_ENABLE_INPUT;
		if (file->f_mode & FMODE_WRITE && os->active && !os->stopped)
			val |= PCM_ENABLE_OUTPUT;
		return put_user(val, (int *)arg);

	case SNDCTL_DSP_SETTRIGGER:
		if (get_user(val, (int *)arg))
			return -EFAULT;
		if (file->f_mode & FMODE_READ) {
			if (val & PCM_ENABLE_INPUT) {
				unsigned long flags;
				if (!is->active) {
					if (!is->buffers && audio_setup_buf(is))
						return -ENOMEM;
					audio_prime_rx(state);
				}
				local_irq_save(flags);
				is->stopped = 0;
				audio_process_dma(is);
				local_irq_restore(flags);
			} else {
				audio_stop_dma(is);
			}
		}
		if (file->f_mode & FMODE_WRITE) {
			if (val & PCM_ENABLE_OUTPUT) {
				unsigned long flags;
				if (!os->buffers && audio_setup_buf(os))
					return -ENOMEM;
				local_irq_save(flags);
				if (os->mapped && !os->pending_frags) {
					os->pending_frags = os->nbfrags;
					sema_init(&os->sem, 0);
					os->active = 1;
				}
				os->stopped = 0;
				audio_process_dma(os);
				local_irq_restore(flags);
			} else {
				audio_stop_dma(os);
			}
		}
		return 0;

	case SNDCTL_DSP_GETOPTR:
	case SNDCTL_DSP_GETIPTR:
	    {
		count_info inf = { 0, };
		audio_stream_t *s = (cmd == SNDCTL_DSP_GETOPTR) ? os : is;
		int bytecount, offset;
		unsigned long flags;

		if ((s == is && !(file->f_mode & FMODE_READ)) ||
		    (s == os && !(file->f_mode & FMODE_WRITE)))
			return -EINVAL;
		if (s->active) {
			local_irq_save(flags);
			offset = audio_get_dma_pos(s);
			inf.ptr = s->dma_tail * s->fragsize + offset;
			bytecount = s->bytecount + offset;
			s->bytecount = -offset;
			inf.blocks = s->fragcount;
			s->fragcount = 0;
			local_irq_restore(flags);
			if (bytecount < 0)
				bytecount = 0;
			inf.bytes = bytecount;
		}
		return copy_to_user((void *)arg, &inf, sizeof(inf));
	    }

	case SNDCTL_DSP_GETOSPACE:
	case SNDCTL_DSP_GETISPACE:
	    {
		audio_buf_info inf = { 0, };
		audio_stream_t *s = (cmd == SNDCTL_DSP_GETOSPACE) ? os : is;

		if ((s == is && !(file->f_mode & FMODE_READ)) ||
		    (s == os && !(file->f_mode & FMODE_WRITE)))
			return -EINVAL;
		if (!s->buffers && audio_setup_buf(s))
			return -ENOMEM;
		inf.bytes = atomic_read(&s->sem.count) * s->fragsize;
		/* inf.bytes -= s->buffers[s->usr_head].offset; */
		inf.fragments = inf.bytes / s->fragsize;
		inf.fragsize = s->fragsize;
		inf.fragstotal = s->nbfrags;
		return copy_to_user((void *)arg, &inf, sizeof(inf));
	    }

	case SNDCTL_DSP_NONBLOCK:
		file->f_flags |= O_NONBLOCK;
		return 0;

	case SNDCTL_DSP_RESET:
		if (file->f_mode & FMODE_READ) {
			audio_reset(is);
			if (state->need_tx_for_rx) {
				unsigned long flags;
				local_irq_save(flags);
				os->spin_idle = 0;
				local_irq_restore(flags);
			}
		}
		if (file->f_mode & FMODE_WRITE) {
			audio_reset(os);
		}
		return 0;

	default:
		/*
		 * Let the client of this module handle the
		 * non generic ioctls
		 */
		return state->client_ioctl(inode, file, cmd, arg);
	}

	return 0;
}
Ejemplo n.º 14
0
static int audio_sync(struct file *file)
{
	audio_state_t *state = file->private_data;
	audio_stream_t *s = state->output_stream;
	audio_buf_t *b;
	u_int shiftval = 0;
	unsigned long flags;
	DECLARE_WAITQUEUE(wait, current);

	DPRINTK("audio_sync\n");

	if (!(file->f_mode & FMODE_WRITE) || !s->buffers || s->mapped)
		return 0;

	/*
	 * Send current buffer if it contains data.  Be sure to send
	 * a full sample count.
	 */
	b = &s->buffers[s->usr_head];
	if (b->offset &= ~3) {
		down(&s->sem);
		/*
		 * HACK ALERT !
		 * To avoid increased complexity in the rest of the code
		 * where full fragment sizes are assumed, we cheat a little
		 * with the start pointer here and don't forget to restore
		 * it later.
		 */
		shiftval = s->fragsize - b->offset;
		b->offset = shiftval;
		b->dma_addr -= shiftval;
		b->data -= shiftval;
		s->bytecount -= shiftval;
		if (++s->usr_head >= s->nbfrags)
			s->usr_head = 0;
		local_irq_save(flags);
		s->pending_frags++;
		audio_process_dma(s);
		local_irq_restore(flags);
	}

	/* Let's wait for all buffers to complete */
	set_current_state(TASK_INTERRUPTIBLE);
	add_wait_queue(&s->wq, &wait);
	while ((s->pending_frags || (atomic_read(&s->sem.count) < s->nbfrags))
		&& !signal_pending(current)) {
		schedule();
		set_current_state(TASK_INTERRUPTIBLE);
	}
	set_current_state(TASK_RUNNING);
	remove_wait_queue(&s->wq, &wait);

	/* undo the pointer hack above */
	if (shiftval) {
		local_irq_save(flags);
		b->dma_addr += shiftval;
		b->data += shiftval;
		/* ensure sane DMA code behavior if not yet processed */
		if (b->offset != 0)
			b->offset = s->fragsize;
		local_irq_restore(flags);
	}

	return 0;
}
Ejemplo n.º 15
0
static int audio_read(struct file *file, char *buffer,
		      size_t count, loff_t * ppos)
{
	char *buffer0 = buffer;
	audio_state_t *state = file->private_data;
	audio_stream_t *s = state->input_stream;
	int chunksize, ret = 0;
	unsigned long flags;

	DPRINTK("audio_read: count=%d\n", count);

	if (ppos != &file->f_pos)
		return -ESPIPE;
	if (s->mapped)
		return -ENXIO;

	if (!s->active) {
		if (!s->buffers && audio_setup_buf(s))
			return -ENOMEM;
		audio_prime_rx(state);
	}

	while (count > 0) {
		audio_buf_t *b = &s->buffers[s->usr_head];

		/* Wait for a buffer to become full */
		if (file->f_flags & O_NONBLOCK) {
			ret = -EAGAIN;
			if (down_trylock(&s->sem))
				break;
		} else {
			ret = -ERESTARTSYS;
			if (down_interruptible(&s->sem))
				break;
		}

		/* Grab data from the current buffer */
		chunksize = s->fragsize - b->offset;
		if (chunksize > count)
			chunksize = count;
		DPRINTK("read %d from %d\n", chunksize, s->usr_head);
		if (copy_to_user(buffer, b->data+ b->offset, chunksize)) {
			up(&s->sem);
			return -EFAULT;
		}
		buffer += chunksize;
		count -= chunksize;
		b->offset += chunksize;
		if (b->offset < s->fragsize) {
			up(&s->sem);
			break;
		}

		/* Update pointers and return current fragment to DMA */
		b->offset = 0;
		if (++s->usr_head >= s->nbfrags)
			s->usr_head = 0;
		local_irq_save(flags);
		s->pending_frags++;
		audio_process_dma(s);
		local_irq_restore(flags);
	}

	if ((buffer - buffer0))
		ret = buffer - buffer0;
	DPRINTK("audio_read: return=%d\n", ret);
	return ret;
}
Ejemplo n.º 16
0
/*
 * Driver interface functions
 */
static int audio_write(struct file *file, const char *buffer,
		       size_t count, loff_t * ppos)
{
	const char *buffer0 = buffer;
	audio_state_t *state = file->private_data;
	audio_stream_t *s = state->output_stream;
	int chunksize, ret = 0;
	unsigned long flags;

	DPRINTK("audio_write: count=%d\n", count);

	if (s->mapped)
		return -ENXIO;
	if (!s->buffers && audio_setup_buf(s))
		return -ENOMEM;

	while (count > 0) {
		audio_buf_t *b = &s->buffers[s->usr_head];

		/* Wait for a buffer to become free */
		if (file->f_flags & O_NONBLOCK) {
			ret = -EAGAIN;
			if (down_trylock(&s->sem))
				break;
		} else {
			ret = -ERESTARTSYS;
			if (down_interruptible(&s->sem))
				break;
		}
		/* Feed the current buffer */
		if(state->sound_mode == MONO) {
			/* mono mode play back */
			if(count > s->fragsize/2)
				chunksize = s->fragsize/2;
			else
				chunksize = count;

			if (copy_from_user_mono_stereo(b->data + b->offset, buffer, chunksize)) {
				up(&s->sem);
				return -EFAULT;
			}
			b->offset += chunksize*2;
		} else {
			/* stereo mode play back */
			chunksize = s->fragsize - b->offset;
			if (chunksize > count)
				chunksize = count;
			DPRINTK("write %d to %d\n", chunksize, s->usr_head);
			if (copy_from_user(b->data + b->offset, buffer, chunksize)) {
				up(&s->sem);
				return -EFAULT;
			}
			b->offset += chunksize;
		}
		count -= chunksize;
		buffer += chunksize;
		if (b->offset < s->fragsize) {
			up(&s->sem);
			break;
		}

		/* Update pointers and send current fragment to DMA */
		b->offset = 0;
		if (++s->usr_head >= s->nbfrags)
			s->usr_head = 0;
		local_irq_save(flags);
		s->pending_frags++;
		s->active = 1;
		audio_process_dma(s);
		local_irq_restore(flags);
	}

	if ((buffer - buffer0))
		ret = buffer - buffer0;
	DPRINTK("audio_write: return=%d\n", ret);
	return ret;
}