Ejemplo n.º 1
0
/* Read inferior memory at ADDR to find the header of a loaded object file
   and read its in-core symbols out of inferior memory.  TEMPL is a bfd
   representing the target's format.  NAME is the name to use for this
   symbol file in messages; it can be NULL or a malloc-allocated string
   which will be attached to the BFD.  */
static struct objfile *
symbol_file_add_from_memory (struct bfd *templ, CORE_ADDR addr, char *name,
			     int from_tty)
{
  struct objfile *objf;
  struct bfd *nbfd;
  struct bfd_section *sec;
  bfd_vma loadbase;
  struct section_addr_info *sai;
  unsigned int i;
  struct cleanup *cleanup;

  if (bfd_get_flavour (templ) != bfd_target_elf_flavour)
    error (_("add-symbol-file-from-memory not supported for this target"));

  nbfd = bfd_elf_bfd_from_remote_memory (templ, addr, &loadbase,
					 target_read_memory_bfd);
  if (nbfd == NULL)
    error (_("Failed to read a valid object file image from memory."));

  gdb_bfd_ref (nbfd);
  if (name == NULL)
    nbfd->filename = "shared object read from target memory";
  else
    {
      nbfd->filename = name;
      gdb_bfd_stash_filename (nbfd);
      xfree (name);
    }

  cleanup = make_cleanup_bfd_unref (nbfd);

  if (!bfd_check_format (nbfd, bfd_object))
    error (_("Got object file from memory but can't read symbols: %s."),
	   bfd_errmsg (bfd_get_error ()));

  sai = alloc_section_addr_info (bfd_count_sections (nbfd));
  make_cleanup (xfree, sai);
  i = 0;
  for (sec = nbfd->sections; sec != NULL; sec = sec->next)
    if ((bfd_get_section_flags (nbfd, sec) & (SEC_ALLOC|SEC_LOAD)) != 0)
      {
	sai->other[i].addr = bfd_get_section_vma (nbfd, sec) + loadbase;
	sai->other[i].name = (char *) bfd_get_section_name (nbfd, sec);
	sai->other[i].sectindex = sec->index;
	++i;
      }
  sai->num_sections = i;

  objf = symbol_file_add_from_bfd (nbfd, bfd_get_filename (nbfd),
				   from_tty ? SYMFILE_VERBOSE : 0,
                                   sai, OBJF_SHARED, NULL);

  /* This might change our ideas about frames already looked at.  */
  reinit_frame_cache ();

  do_cleanups (cleanup);
  return objf;
}
Ejemplo n.º 2
0
/* Read inferior memory at ADDR to find the header of a loaded object file
   and read its in-core symbols out of inferior memory.  TEMPL is a bfd
   representing the target's format.  NAME is the name to use for this
   symbol file in messages; it can be NULL or a malloc-allocated string
   which will be attached to the BFD.  */
static struct objfile *
symbol_file_add_from_memory (struct bfd *templ, CORE_ADDR addr, char *name,
			     int from_tty)
{
  struct objfile *objf;
  struct bfd *nbfd;
  struct bfd_section *sec;
  bfd_vma loadbase;
  struct section_addr_info *sai;
  unsigned int i;

  if (bfd_get_flavour (templ) != bfd_target_elf_flavour)
    error (_("add-symbol-file-from-memory not supported for this target"));

  nbfd = bfd_elf_bfd_from_remote_memory (templ, addr, &loadbase,
					 target_read_memory);
  if (nbfd == NULL)
    error (_("Failed to read a valid object file image from memory."));

  if (name == NULL)
    nbfd->filename = xstrdup ("shared object read from target memory");
  else
    nbfd->filename = name;

  if (!bfd_check_format (nbfd, bfd_object))
    {
      /* FIXME: should be checking for errors from bfd_close (for one thing,
         on error it does not free all the storage associated with the
         bfd).  */
      bfd_close (nbfd);
      error (_("Got object file from memory but can't read symbols: %s."),
	     bfd_errmsg (bfd_get_error ()));
    }

  sai = alloc_section_addr_info (bfd_count_sections (nbfd));
  make_cleanup (xfree, sai);
  i = 0;
  for (sec = nbfd->sections; sec != NULL; sec = sec->next)
    if ((bfd_get_section_flags (nbfd, sec) & (SEC_ALLOC|SEC_LOAD)) != 0)
      {
	sai->other[i].addr = bfd_get_section_vma (nbfd, sec) + loadbase;
	sai->other[i].name = (char *) bfd_get_section_name (nbfd, sec);
	sai->other[i].sectindex = sec->index;
	++i;
      }

  objf = symbol_file_add_from_bfd (nbfd, from_tty ? SYMFILE_VERBOSE : 0,
                                   sai, OBJF_SHARED);

  /* This might change our ideas about frames already looked at.  */
  reinit_frame_cache ();

  return objf;
}
Ejemplo n.º 3
0
/* Read inferior memory at ADDR to find the header of a loaded object file
   and read its in-core symbols out of inferior memory.  SIZE, if
   non-zero, is the known size of the object.  TEMPL is a bfd
   representing the target's format.  NAME is the name to use for this
   symbol file in messages; it can be NULL or a malloc-allocated string
   which will be attached to the BFD.  */
static struct objfile *
symbol_file_add_from_memory (struct bfd *templ, CORE_ADDR addr,
			     size_t size, char *name, int from_tty)
{
  struct objfile *objf;
  struct bfd *nbfd;
  struct bfd_section *sec;
  bfd_vma loadbase;
  symfile_add_flags add_flags = 0;

  if (bfd_get_flavour (templ) != bfd_target_elf_flavour)
    error (_("add-symbol-file-from-memory not supported for this target"));

  nbfd = bfd_elf_bfd_from_remote_memory (templ, addr, size, &loadbase,
					 target_read_memory_bfd);
  if (nbfd == NULL)
    error (_("Failed to read a valid object file image from memory."));

  /* Manage the new reference for the duration of this function.  */
  gdb_bfd_ref_ptr nbfd_holder = gdb_bfd_ref_ptr::new_reference (nbfd);

  xfree (bfd_get_filename (nbfd));
  if (name == NULL)
    nbfd->filename = xstrdup ("shared object read from target memory");
  else
    nbfd->filename = name;

  if (!bfd_check_format (nbfd, bfd_object))
    error (_("Got object file from memory but can't read symbols: %s."),
	   bfd_errmsg (bfd_get_error ()));

  section_addr_info sai;
  for (sec = nbfd->sections; sec != NULL; sec = sec->next)
    if ((bfd_get_section_flags (nbfd, sec) & (SEC_ALLOC|SEC_LOAD)) != 0)
      sai.emplace_back (bfd_get_section_vma (nbfd, sec) + loadbase,
			bfd_get_section_name (nbfd, sec),
			sec->index);

  if (from_tty)
    add_flags |= SYMFILE_VERBOSE;

  objf = symbol_file_add_from_bfd (nbfd, bfd_get_filename (nbfd),
				   add_flags, &sai, OBJF_SHARED, NULL);

  add_target_sections_of_objfile (objf);

  /* This might change our ideas about frames already looked at.  */
  reinit_frame_cache ();

  return objf;
}