void Ay_Emu::set_tempo_( double t ) { int p = spectrum_period; if ( clock_rate() != spectrum_clock ) p = clock_rate() / 50; core.set_play_period( blip_time_t (p / t) ); }
void Ay_Emu::set_tempo_( double t ) { play_period = blip_time_t (clock_rate() / 50 / t); }