Ejemplo n.º 1
0
/* Frees older cached buffers.  Called under table_lock */
void fd_cleanup_bo_cache(struct fd_device *dev, time_t time)
{
	int i;

	if (dev->time == time)
		return;

	for (i = 0; i < dev->num_buckets; i++) {
		struct fd_bo_bucket *bucket = &dev->cache_bucket[i];
		struct fd_bo *bo;

		while (!LIST_IS_EMPTY(&bucket->list)) {
			bo = LIST_ENTRY(struct fd_bo, bucket->list.next, list);

			/* keep things in cache for at least 1 second: */
			if (time && ((time - bo->free_time) <= 1))
				break;

			list_del(&bo->list);
			bo_del(bo);
		}
	}

	dev->time = time;
}
Ejemplo n.º 2
0
static struct fd_bo *find_in_bucket(struct fd_device *dev,
		struct fd_bo_bucket *bucket, uint32_t flags)
{
	struct fd_bo *bo = NULL;

	/* TODO .. if we had an ALLOC_FOR_RENDER flag like intel, we could
	 * skip the busy check.. if it is only going to be a render target
	 * then we probably don't need to stall..
	 *
	 * NOTE that intel takes ALLOC_FOR_RENDER bo's from the list tail
	 * (MRU, since likely to be in GPU cache), rather than head (LRU)..
	 */
	pthread_mutex_lock(&table_lock);
	while (!LIST_IS_EMPTY(&bucket->list)) {
		bo = LIST_ENTRY(struct fd_bo, bucket->list.next, list);
		if (0 /* TODO: if madvise tells us bo is gone... */) {
			list_del(&bo->list);
			bo_del(bo);
			bo = NULL;
			continue;
		}
		/* TODO check for compatible flags? */
		if (is_idle(bo)) {
			list_del(&bo->list);
			break;
		}
		bo = NULL;
		break;
	}
	pthread_mutex_unlock(&table_lock);

	return bo;
}
Ejemplo n.º 3
0
void fd_bo_del(struct fd_bo *bo)
{
	struct fd_device *dev = bo->dev;

	if (!atomic_dec_and_test(&bo->refcnt))
		return;

	pthread_mutex_lock(&table_lock);

	if (bo->bo_reuse) {
		struct fd_bo_bucket *bucket = get_bucket(dev, bo->size);

		/* see if we can be green and recycle: */
		if (bucket) {
			struct timespec time;

			clock_gettime(CLOCK_MONOTONIC, &time);

			bo->free_time = time.tv_sec;
			list_addtail(&bo->list, &bucket->list);
			fd_cleanup_bo_cache(dev, time.tv_sec);

			/* bo's in the bucket cache don't have a ref and
			 * don't hold a ref to the dev:
			 */

			goto out;
		}
	}

	bo_del(bo);
out:
	fd_device_del_locked(dev);
	pthread_mutex_unlock(&table_lock);
}
Ejemplo n.º 4
0
void fd_bo_del(struct fd_bo *bo)
{
	struct fd_device *dev = bo->dev;

	if (!atomic_dec_and_test(&bo->refcnt))
		return;

	pthread_mutex_lock(&table_lock);

	if (bo->bo_reuse && (fd_bo_cache_free(&dev->bo_cache, bo) == 0))
		goto out;

	bo_del(bo);
	fd_device_del_locked(dev);
out:
	pthread_mutex_unlock(&table_lock);
}