Ejemplo n.º 1
0
void
bufferevent_trigger_event(struct bufferevent *bufev, short what, int options)
{
	bufferevent_incref_and_lock_(bufev);
	bufferevent_run_eventcb_(bufev, what, options&BEV_TRIG_ALL_OPTS);
	bufferevent_decref_and_unlock_(bufev);
}
Ejemplo n.º 2
0
static void
bufferevent_connect_getaddrinfo_cb(int result, struct evutil_addrinfo *ai,
    void *arg)
{
	struct bufferevent *bev = arg;
	struct bufferevent_private *bev_p =
	    EVUTIL_UPCAST(bev, struct bufferevent_private, bev);
	int r;
	BEV_LOCK(bev);

	bufferevent_unsuspend_write_(bev, BEV_SUSPEND_LOOKUP);
	bufferevent_unsuspend_read_(bev, BEV_SUSPEND_LOOKUP);

	if (result != 0) {
		bev_p->dns_error = result;
		bufferevent_run_eventcb_(bev, BEV_EVENT_ERROR);
		bufferevent_decref_and_unlock_(bev);
		if (ai)
			evutil_freeaddrinfo(ai);
		return;
	}

	/* XXX use the other addrinfos? */
	/* XXX use this return value */
	r = bufferevent_socket_connect(bev, ai->ai_addr, (int)ai->ai_addrlen);
	(void)r;
	bufferevent_decref_and_unlock_(bev);
	evutil_freeaddrinfo(ai);
}
Ejemplo n.º 3
0
static void
connect_complete(struct event_overlapped *eo, ev_uintptr_t key,
    ev_ssize_t nbytes, int ok)
{
	struct bufferevent_async *bev_a = upcast_connect(eo);
	struct bufferevent *bev = &bev_a->bev.bev;
	evutil_socket_t sock;

	BEV_LOCK(bev);

	EVUTIL_ASSERT(bev_a->bev.connecting);
	bev_a->bev.connecting = 0;
	sock = evbuffer_overlapped_get_fd_(bev_a->bev.bev.input);
	/* XXXX Handle error? */
	setsockopt(sock, SOL_SOCKET, SO_UPDATE_CONNECT_CONTEXT, NULL, 0);

	if (ok)
		bufferevent_async_set_connected_(bev);
	else
		bev_async_set_wsa_error(bev, eo);

	bufferevent_run_eventcb_(bev,
			ok? BEV_EVENT_CONNECTED : BEV_EVENT_ERROR);

	event_base_del_virtual_(bev->ev_base);

	bufferevent_decref_and_unlock_(bev);
}
Ejemplo n.º 4
0
static void
bufferevent_generic_write_timeout_cb(evutil_socket_t fd, short event, void *ctx)
{
	struct bufferevent *bev = ctx;
	bufferevent_incref_and_lock_(bev);
	bufferevent_disable(bev, EV_WRITE);
	bufferevent_run_eventcb_(bev, BEV_EVENT_TIMEOUT|BEV_EVENT_WRITING, 0);
	bufferevent_decref_and_unlock_(bev);
}
Ejemplo n.º 5
0
static void
write_complete(struct event_overlapped *eo, ev_uintptr_t key,
    ev_ssize_t nbytes, int ok)
{
	struct bufferevent_async *bev_a = upcast_write(eo);
	struct bufferevent *bev = &bev_a->bev.bev;
	short what = BEV_EVENT_WRITING;
	ev_ssize_t amount_unwritten;

	BEV_LOCK(bev);
	EVUTIL_ASSERT(bev_a->write_in_progress);

	amount_unwritten = bev_a->write_in_progress - nbytes;
	evbuffer_commit_write_(bev->output, nbytes);
	bev_a->write_in_progress = 0;

	if (amount_unwritten)
		bufferevent_decrement_write_buckets_(&bev_a->bev,
		                                     -amount_unwritten);


	if (!ok)
		bev_async_set_wsa_error(bev, eo);

	if (bev_a->ok) {
		if (ok && nbytes) {
			BEV_RESET_GENERIC_WRITE_TIMEOUT(bev);
			if (evbuffer_get_length(bev->output) <=
			    bev->wm_write.low)
				bufferevent_run_writecb_(bev);
			bev_async_consider_writing(bev_a);
		} else if (!ok) {
			what |= BEV_EVENT_ERROR;
			bev_a->ok = 0;
			bufferevent_run_eventcb_(bev, what);
		} else if (!nbytes) {
			what |= BEV_EVENT_EOF;
			bev_a->ok = 0;
			bufferevent_run_eventcb_(bev, what);
		}
	}

	bufferevent_decref_and_unlock_(bev);
}
Ejemplo n.º 6
0
static void
bev_async_consider_reading(struct bufferevent_async *beva)
{
	size_t cur_size;
	size_t read_high;
	size_t at_most;
	int limit;
	struct bufferevent *bev = &beva->bev.bev;

	/* Don't read if there is a read in progress, or we do not
	 * want to read. */
	if (beva->read_in_progress || beva->bev.connecting)
		return;
	if (!beva->ok || !(bev->enabled&EV_READ)) {
		bev_async_del_read(beva);
		return;
	}

	/* Don't read if we're full */
	cur_size = evbuffer_get_length(bev->input);
	read_high = bev->wm_read.high;
	if (read_high) {
		if (cur_size >= read_high) {
			bev_async_del_read(beva);
			return;
		}
		at_most = read_high - cur_size;
	} else {
		at_most = 16384; /* FIXME totally magic. */
	}

	/* XXXX This over-commits. */
	/* XXXX see also not above on cast on bufferevent_get_write_max_() */
	limit = (int)bufferevent_get_read_max_(&beva->bev);
	if (at_most >= (size_t)limit && limit >= 0)
		at_most = limit;

	if (beva->bev.read_suspended) {
		bev_async_del_read(beva);
		return;
	}

	bufferevent_incref_(bev);
	if (evbuffer_launch_read_(bev->input, at_most, &beva->read_overlapped)) {
		beva->ok = 0;
		bufferevent_run_eventcb_(bev, BEV_EVENT_ERROR);
		bufferevent_decref_(bev);
	} else {
		beva->read_in_progress = at_most;
		bufferevent_decrement_read_buckets_(&beva->bev, at_most);
		bev_async_add_read(beva);
	}

	return;
}
Ejemplo n.º 7
0
static void
read_complete(struct event_overlapped *eo, ev_uintptr_t key,
    ev_ssize_t nbytes, int ok)
{
	struct bufferevent_async *bev_a = upcast_read(eo);
	struct bufferevent *bev = &bev_a->bev.bev;
	short what = BEV_EVENT_READING;
	ev_ssize_t amount_unread;
	BEV_LOCK(bev);
	EVUTIL_ASSERT(bev_a->read_in_progress);

	amount_unread = bev_a->read_in_progress - nbytes;
	evbuffer_commit_read_(bev->input, nbytes);
	bev_a->read_in_progress = 0;
	if (amount_unread)
		bufferevent_decrement_read_buckets_(&bev_a->bev, -amount_unread);

	if (!ok)
		bev_async_set_wsa_error(bev, eo);

	if (bev_a->ok) {
		if (ok && nbytes) {
			BEV_RESET_GENERIC_READ_TIMEOUT(bev);
			bufferevent_trigger_nolock_(bev, EV_READ, 0);
			bev_async_consider_reading(bev_a);
		} else if (!ok) {
			what |= BEV_EVENT_ERROR;
			bev_a->ok = 0;
			bufferevent_run_eventcb_(bev, what, 0);
		} else if (!nbytes) {
			what |= BEV_EVENT_EOF;
			bev_a->ok = 0;
			bufferevent_run_eventcb_(bev, what, 0);
		}
	}

	bufferevent_decref_and_unlock_(bev);
}
Ejemplo n.º 8
0
static void
bev_async_consider_writing(struct bufferevent_async *beva)
{
	size_t at_most;
	int limit;
	struct bufferevent *bev = &beva->bev.bev;

	/* Don't write if there's a write in progress, or we do not
	 * want to write, or when there's nothing left to write. */
	if (beva->write_in_progress || beva->bev.connecting)
		return;
	if (!beva->ok || !(bev->enabled&EV_WRITE) ||
	    !evbuffer_get_length(bev->output)) {
		bev_async_del_write(beva);
		return;
	}

	at_most = evbuffer_get_length(bev->output);

	/* This is safe so long as bufferevent_get_write_max never returns
	 * more than INT_MAX.  That's true for now. XXXX */
	limit = (int)bufferevent_get_write_max_(&beva->bev);
	if (at_most >= (size_t)limit && limit >= 0)
		at_most = limit;

	if (beva->bev.write_suspended) {
		bev_async_del_write(beva);
		return;
	}

	/*  XXXX doesn't respect low-water mark very well. */
	bufferevent_incref_(bev);
	if (evbuffer_launch_write_(bev->output, at_most,
	    &beva->write_overlapped)) {
		bufferevent_decref_(bev);
		beva->ok = 0;
		bufferevent_run_eventcb_(bev, BEV_EVENT_ERROR);
	} else {
		beva->write_in_progress = at_most;
		bufferevent_decrement_write_buckets_(&beva->bev, at_most);
		bev_async_add_write(beva);
	}
}
Ejemplo n.º 9
0
int
bufferevent_socket_connect(struct bufferevent *bev,
    struct sockaddr *sa, int socklen)
{
	struct bufferevent_private *bufev_p =
	    EVUTIL_UPCAST(bev, struct bufferevent_private, bev);

	evutil_socket_t fd;
	int r = 0;
	int result=-1;
	int ownfd = 0;

	bufferevent_incref_and_lock_(bev);

	if (!bufev_p)
		goto done;

	fd = bufferevent_getfd(bev);
	if (fd < 0) {
		if (!sa)
			goto done;
		fd = evutil_socket_(sa->sa_family,
		    SOCK_STREAM|EVUTIL_SOCK_NONBLOCK, 0);
		if (fd < 0)
			goto done;
		ownfd = 1;
	}
	if (sa) {
#ifdef _WIN32
		if (bufferevent_async_can_connect_(bev)) {
			bufferevent_setfd(bev, fd);
			r = bufferevent_async_connect_(bev, fd, sa, socklen);
			if (r < 0)
				goto freesock;
			bufev_p->connecting = 1;
			result = 0;
			goto done;
		} else
#endif
		r = evutil_socket_connect_(&fd, sa, socklen);
		if (r < 0)
			goto freesock;
	}
#ifdef _WIN32
	/* ConnectEx() isn't always around, even when IOCP is enabled.
	 * Here, we borrow the socket object's write handler to fall back
	 * on a non-blocking connect() when ConnectEx() is unavailable. */
	if (BEV_IS_ASYNC(bev)) {
		event_assign(&bev->ev_write, bev->ev_base, fd,
		    EV_WRITE|EV_PERSIST, bufferevent_writecb, bev);
	}
#endif
	bufferevent_setfd(bev, fd);
	if (r == 0) {
		if (! be_socket_enable(bev, EV_WRITE)) {
			bufev_p->connecting = 1;
			result = 0;
			goto done;
		}
	} else if (r == 1) {
		/* The connect succeeded already. How very BSD of it. */
		result = 0;
		bufev_p->connecting = 1;
		event_active(&bev->ev_write, EV_WRITE, 1);
	} else {
		/* The connect failed already.  How very BSD of it. */
		bufev_p->connection_refused = 1;
		bufev_p->connecting = 1;
		result = 0;
		event_active(&bev->ev_write, EV_WRITE, 1);
	}

	goto done;

freesock:
	bufferevent_run_eventcb_(bev, BEV_EVENT_ERROR);
	if (ownfd)
		evutil_closesocket(fd);
	/* do something about the error? */
done:
	bufferevent_decref_and_unlock_(bev);
	return result;
}
Ejemplo n.º 10
0
static void
bufferevent_writecb(evutil_socket_t fd, short event, void *arg)
{
	struct bufferevent *bufev = arg;
	struct bufferevent_private *bufev_p =
	    EVUTIL_UPCAST(bufev, struct bufferevent_private, bev);
	int res = 0;
	short what = BEV_EVENT_WRITING;
	int connected = 0;
	ev_ssize_t atmost = -1;

	bufferevent_incref_and_lock_(bufev);

	if (event == EV_TIMEOUT) {
		/* Note that we only check for event==EV_TIMEOUT. If
		 * event==EV_TIMEOUT|EV_WRITE, we can safely ignore the
		 * timeout, since a read has occurred */
		what |= BEV_EVENT_TIMEOUT;
		goto error;
	}
	if (bufev_p->connecting) {
		int c = evutil_socket_finished_connecting_(fd);
		/* we need to fake the error if the connection was refused
		 * immediately - usually connection to localhost on BSD */
		if (bufev_p->connection_refused) {
		  bufev_p->connection_refused = 0;
		  c = -1;
		}

		if (c == 0)
			goto done;

		bufev_p->connecting = 0;
		if (c < 0) {
			event_del(&bufev->ev_write);
			event_del(&bufev->ev_read);
			bufferevent_run_eventcb_(bufev, BEV_EVENT_ERROR);
			goto done;
		} else {
			connected = 1;
#ifdef _WIN32
			if (BEV_IS_ASYNC(bufev)) {
				event_del(&bufev->ev_write);
				bufferevent_async_set_connected_(bufev);
				bufferevent_run_eventcb_(bufev,
						BEV_EVENT_CONNECTED);
				goto done;
			}
#endif
			bufferevent_run_eventcb_(bufev,
					BEV_EVENT_CONNECTED);
			if (!(bufev->enabled & EV_WRITE) ||
			    bufev_p->write_suspended) {
				event_del(&bufev->ev_write);
				goto done;
			}
		}
	}

	atmost = bufferevent_get_write_max_(bufev_p);

	if (bufev_p->write_suspended)
		goto done;

	if (evbuffer_get_length(bufev->output)) {
		evbuffer_unfreeze(bufev->output, 1);
		res = evbuffer_write_atmost(bufev->output, fd, atmost);
		evbuffer_freeze(bufev->output, 1);
		if (res == -1) {
			int err = evutil_socket_geterror(fd);
			if (EVUTIL_ERR_RW_RETRIABLE(err))
				goto reschedule;
			what |= BEV_EVENT_ERROR;
		} else if (res == 0) {
			/* eof case
			   XXXX Actually, a 0 on write doesn't indicate
			   an EOF. An ECONNRESET might be more typical.
			 */
			what |= BEV_EVENT_EOF;
		}
		if (res <= 0)
			goto error;

		bufferevent_decrement_write_buckets_(bufev_p, res);
	}

	if (evbuffer_get_length(bufev->output) == 0) {
		event_del(&bufev->ev_write);
	}

	/*
	 * Invoke the user callback if our buffer is drained or below the
	 * low watermark.
	 */
	if ((res || !connected) &&
	    evbuffer_get_length(bufev->output) <= bufev->wm_write.low) {
		bufferevent_run_writecb_(bufev);
	}

	goto done;

 reschedule:
	if (evbuffer_get_length(bufev->output) == 0) {
		event_del(&bufev->ev_write);
	}
	goto done;

 error:
	bufferevent_disable(bufev, EV_WRITE);
	bufferevent_run_eventcb_(bufev, what);

 done:
	bufferevent_decref_and_unlock_(bufev);
}
Ejemplo n.º 11
0
static void
bufferevent_readcb(evutil_socket_t fd, short event, void *arg)
{
	struct bufferevent *bufev = arg;
	struct bufferevent_private *bufev_p =
	    EVUTIL_UPCAST(bufev, struct bufferevent_private, bev);
	struct evbuffer *input;
	int res = 0;
	short what = BEV_EVENT_READING;
	ev_ssize_t howmuch = -1, readmax=-1;

	bufferevent_incref_and_lock_(bufev);

	if (event == EV_TIMEOUT) {
		/* Note that we only check for event==EV_TIMEOUT. If
		 * event==EV_TIMEOUT|EV_READ, we can safely ignore the
		 * timeout, since a read has occurred */
		what |= BEV_EVENT_TIMEOUT;
		goto error;
	}

	input = bufev->input;

	/*
	 * If we have a high watermark configured then we don't want to
	 * read more data than would make us reach the watermark.
	 */
	if (bufev->wm_read.high != 0) {
		howmuch = bufev->wm_read.high - evbuffer_get_length(input);
		/* we somehow lowered the watermark, stop reading */
		if (howmuch <= 0) {
			bufferevent_wm_suspend_read(bufev);
			goto done;
		}
	}
	readmax = bufferevent_get_read_max_(bufev_p);
	if (howmuch < 0 || howmuch > readmax) /* The use of -1 for "unlimited"
					       * uglifies this code. XXXX */
		howmuch = readmax;
	if (bufev_p->read_suspended)
		goto done;

	evbuffer_unfreeze(input, 0);
	res = evbuffer_read(input, fd, (int)howmuch); /* XXXX evbuffer_read would do better to take and return ev_ssize_t */
	evbuffer_freeze(input, 0);

	if (res == -1) {
		int err = evutil_socket_geterror(fd);
		if (EVUTIL_ERR_RW_RETRIABLE(err))
			goto reschedule;
		/* error case */
		what |= BEV_EVENT_ERROR;
	} else if (res == 0) {
		/* eof case */
		what |= BEV_EVENT_EOF;
	}

	if (res <= 0)
		goto error;

	bufferevent_decrement_read_buckets_(bufev_p, res);

	/* Invoke the user callback - must always be called last */
	if (evbuffer_get_length(input) >= bufev->wm_read.low)
		bufferevent_run_readcb_(bufev);

	goto done;

 reschedule:
	goto done;

 error:
	bufferevent_disable(bufev, EV_READ);
	bufferevent_run_eventcb_(bufev, what);

 done:
	bufferevent_decref_and_unlock_(bufev);
}