void pilot::BinaryFileHandler::endSectionWrite() {
	Assertion(!_sectionOffsets.empty(), "No active section!");
	auto previous_off = _sectionOffsets.back();
	_sectionOffsets.pop_back();

	if (previous_off.id == Section::Unnamed) {
		// ignore unnamed sections, these are only needed for JSON
		return;
	}


	size_t cur = (size_t) cftell(_cfp);

	Assert(cur >= previous_off.offset);

	size_t section_size = cur - previous_off.offset;

	if (section_size) {
		// go back to section size in file and write proper value
		cfseek(_cfp, (int) (cur - section_size - sizeof(int)), CF_SEEK_SET);
		cfwrite_int((int) section_size, _cfp);

		// go back to previous location for next section
		cfseek(_cfp, (int) cur, CF_SEEK_SET);
	}
}
Ejemplo n.º 2
0
void piggy_read_sounds()
{
	ubyte * ptr;
	int i, sbytes;

	ptr = SoundBits;
	sbytes = 0;

	for (i=0; i<Num_sound_files; i++ )	{
		digi_sound *snd = &GameSounds[i];

		if ( SoundOffset[i] > 0 )	{
			if ( piggy_is_needed(i) )	{
				cfseek( Piggy_fp, SoundOffset[i], SEEK_SET );

				// Read in the sound data!!!
				snd->data = ptr;
				ptr += snd->length;
				sbytes += snd->length;
				cfread( snd->data, snd->length, 1, Piggy_fp );
			}
		}
	}

	mprintf(( 0, "\nActual Sound usage: %d KB\n", sbytes/1024 ));

}
Section pilot::BinaryFileHandler::nextSection() {
	Assertion(!_in_array, "nextSection() may not be called in an array!");

	if (_section_start_pos != INVALID_SIZE && _section_end_pos != INVALID_SIZE) {
		cf_set_max_read_len(_cfp, 0);

		// There was a previous section
		auto current = (size_t)cftell(_cfp);
		if (current != _section_end_pos) {
			mprintf(("PLR => WARNING: Advancing to the next section. " SIZE_T_ARG " bytes were skipped!\n", _section_end_pos - current));
			cfseek(_cfp, (int)_section_end_pos, CF_SEEK_SET);
		}

		_section_start_pos = INVALID_SIZE;
		_section_end_pos = INVALID_SIZE;
	}

	auto section_id = cfread_ushort(_cfp);
	auto size = cfread_uint(_cfp);

	if (size == 0) {
		return Section::Invalid;
	}

	_section_start_pos = (size_t)cftell(_cfp);
	_section_end_pos = _section_start_pos + size;

	cf_set_max_read_len(_cfp, size);

	return static_cast<Section>(section_id);
}
Ejemplo n.º 4
0
unsigned char anim_instance_get_byte(anim_instance *ai, int offset)
{
	int absolute_offset;
	anim *parent;
	
	Assert(ai);
	Assert(ai->parent->cfile_ptr);
	Assert(ai->parent->flags & ANF_STREAMED);

	parent = ai->parent;
	absolute_offset = ai->file_offset + offset;

	// maybe in cache?
	int cache_offset;
	cache_offset = absolute_offset - parent->cache_file_offset;
	if ( (cache_offset >= 0) && (cache_offset < ANI_STREAM_CACHE_SIZE) ) {
		return parent->cache[cache_offset];
	} else {
		// fill cache
		cfseek(parent->cfile_ptr, absolute_offset, CF_SEEK_SET);
		cfread(parent->cache, ANI_STREAM_CACHE_SIZE, 1, parent->cfile_ptr);
		parent->cache_file_offset = absolute_offset;
		return parent->cache[0];
	}
}
Ejemplo n.º 5
0
/*
 * @brief send animation to its 1st frame
 *
 * @note headers must be read before this function can be called
 */
void apng_ani::goto_start()
{
	current_frame = 0;
	if (_cache == false ) {  // only required if not caching frames
		if (cfseek(_cfp, _frame_offsets.at(0), CF_SEEK_SET) != 0) {
			_apng_failed("couldn't seek to 1st fcTL offset");
		}
	}
}
Ejemplo n.º 6
0
// given a valid XSTR() id#, lookup the string in tstrings.tbl, filling in out if found, nonzero on success
int lcl_ext_lookup(char *out, int id)
{
	char text[1024];
	int ret;
	int pointer;
	
	Assert(Lcl_pointer_count >= 0);
	Assert(Lcl_pointers[0] >= 0);
	Assert(Lcl_pointers[Lcl_pointer_count - 1] >= 0);
	Assert(Lcl_ext_file != NULL);
	Assert(id >= 0);

	// seek to the closest pointer <= the id# we're looking for
	pointer = id / LCL_GRANULARITY;
	cfseek(Lcl_ext_file, Lcl_pointers[pointer], CF_SEEK_SET);

	// reset parsing vars and go to town
	Ts_current_state = TS_SCANNING;
	Ts_id_text_size = 0;
	Ts_text_size;
	memset(Ts_text, 0, PARSE_TEXT_STRING_LEN);
	memset(Ts_id_text, 0, PARSE_ID_STRING_LEN);
	while((cftell(Lcl_ext_file) < Lcl_pointers[Lcl_pointer_count - 1]) && cfgets(text, 1024, Lcl_ext_file)){
		ret = lcl_ext_lookup_sub(text, out, id);
			
		// run the line parse function		
		switch(ret & 0x0fffffff){
		// error
		case 0 :
			Int3();			// should never get here - it means the string doens't exist in the table!!
			return 0;

		// success parsing the line - please continue
		case 1 :
			break;

		// found a matching string/id pair
		case 2 :			
			// success
			if (Lcl_gr) {
				// this is because tstrings.tbl reads in as ANSI for some reason
				// opening tstrings with "rb" mode didnt seem to help, so its now still "rt" like before
				lcl_fix_umlauts(out, LCL_TO_ASCII);
			}
			return 1;

		// end of language found
		case 3 :
			Int3();			// should never get here - it means the string doens't exist in the table!!
			return 0;		
		}
	}
	
	Int3();			// should never get here - it means the string doens't exist in the table!!
	return 0;
}
Ejemplo n.º 7
0
void pilotfile::endSection()
{
	Assert( cfp );
	Assert( m_size_offset > 0 );

	size_t cur = cftell(cfp);

	Assert( cur >= m_size_offset );

	size_t section_size = cur - m_size_offset;

	if (section_size) {
		// go back to section size in file and write proper value
		cfseek(cfp, cur - section_size - sizeof(int), CF_SEEK_SET);
		cfwrite_int((int)section_size, cfp);

		// go back to previous location for next section
		cfseek(cfp, cur, CF_SEEK_SET);
	}
}
Ejemplo n.º 8
0
// reads header information from the PCX file into the bitmap pointer
int pcx_read_header(char *real_filename, int *w, int *h, ubyte *pal )
{
	PCXHeader header;
	CFILE * PCXfile;
	char filename[MAX_FILENAME_LEN];
		
	strcpy( filename, real_filename );
	char *p = strchr( filename, '.' );
	if ( p ) *p = 0;
	strcat( filename, ".pcx" );

	PCXfile = cfopen( filename , "rb" );
	if ( !PCXfile )
		return PCX_ERROR_OPENING;

	// read 128 char PCX header
	if (cfread( &header, sizeof(PCXHeader), 1, PCXfile )!=1)	{
		cfclose( PCXfile );
		return PCX_ERROR_NO_HEADER;
	}
        header.Xmin = INTEL_SHORT( header.Xmin );
        header.Ymin = INTEL_SHORT( header.Ymin );
        header.Xmax = INTEL_SHORT( header.Xmax );
        header.Ymax = INTEL_SHORT( header.Ymax );
        header.Hdpi = INTEL_SHORT( header.Hdpi );
        header.Vdpi = INTEL_SHORT( header.Vdpi );
        for ( int i=0; i<16; i++ ){
            for ( int j=0; j<3; j++){
                header.ColorMap[i][j] = INTEL_INT( header.ColorMap[i][j] );
            }
        }
        header.BytesPerLine = INTEL_SHORT( header.BytesPerLine );
        for ( int i=0; i<60; i++ ){
            header.filler[i] = INTEL_INT( header.filler[i] );
        }

	// Is it a 256 color PCX file?
	if ((header.Manufacturer != 10)||(header.Encoding != 1)||(header.Nplanes != 1)||(header.BitsPerPixel != 8)||(header.Version != 5))	{
		cfclose( PCXfile );
		return PCX_ERROR_WRONG_VERSION;
	}

	if (w) *w = header.Xmax - header.Xmin + 1;
	if (h) *h = header.Ymax - header.Ymin + 1;
	
	if ( pal ) {
		cfseek( PCXfile, -768, CF_SEEK_END );
		cfread( pal, 3, 256, PCXfile );
	}

	cfclose(PCXfile);
	return PCX_ERROR_NONE;
}
Ejemplo n.º 9
0
// reads header information from the PCX file into the bitmap pointer
int pcx_read_header(char *real_filename, int *w, int *h, ubyte *pal )
{
	PCXHeader header;
	CFILE * PCXfile;
	char filename[MAX_FILENAME_LEN];
		
	strcpy( filename, real_filename );
	char *p = strchr( filename, '.' );
	if ( p ) *p = 0;
	strcat( filename, ".pcx" );

	PCXfile = cfopen( filename , "rb" );
	if ( !PCXfile )
		return PCX_ERROR_OPENING;

	// read 128 char PCX header
	if (cfread( &header, sizeof(PCXHeader), 1, PCXfile )!=1)	{
		cfclose( PCXfile );
		return PCX_ERROR_NO_HEADER;
	}

	// Is it a 256 color PCX file?
	if ((header.Manufacturer != 10)||(header.Encoding != 1)||(header.Nplanes != 1)||(header.BitsPerPixel != 8)||(header.Version != 5))	{
		cfclose( PCXfile );
		return PCX_ERROR_WRONG_VERSION;
	}

	if (w) *w = header.Xmax - header.Xmin + 1;
	if (h) *h = header.Ymax - header.Ymin + 1;
	
	if ( pal ) {
		cfseek( PCXfile, -768, CF_SEEK_END );
		cfread( pal, 3, 256, PCXfile );
	}

	cfclose(PCXfile);
	return PCX_ERROR_NONE;
}
Ejemplo n.º 10
0
void piggy_bitmap_page_in( bitmap_index bitmap )
{
	grs_bitmap * bmp;
	int i,org_i,temp;
			
	i = bitmap.index;
	Assert( i >= 0 );
	Assert( i < MAX_BITMAP_FILES );
	Assert( i < Num_bitmap_files );
	Assert( Piggy_bitmap_cache_size > 0 );

	if ( i < 1 ) return;
	if ( i >= MAX_BITMAP_FILES ) return;
	if ( i >= Num_bitmap_files ) return;

	if ( GameBitmapOffset[i] == 0 ) return;		// A read-from-disk bitmap!!!

	if ( piggy_low_memory )	{
		org_i = i;
		i = GameBitmapXlat[i];		// Xlat for low-memory settings!
	}
	bmp = &GameBitmaps[i];
	
	if ( bmp->bm_flags & BM_FLAG_PAGED_OUT )	{
		stop_time();

	ReDoIt:
		descent_critical_error = 0;
		cfseek(Piggy_fp, GameBitmapOffset[i], SEEK_SET);
		if ( descent_critical_error )	{
			piggy_critical_error();
			goto ReDoIt;
		}
		
		bmp->bm_data = &Piggy_bitmap_cache_data[Piggy_bitmap_cache_next];
		bmp->bm_flags = GameBitmapFlags[i];
	
		if ( bmp->bm_flags & BM_FLAG_RLE )	{
			int zsize = 0;
			descent_critical_error = 0;

			// This fails consistently the first time it's called...
			// Would be nice to not have to redo every time
			temp = cfread( &zsize, 1, sizeof(int), Piggy_fp );
			if (temp == EOF)
				goto ReDoIt;

			if ( descent_critical_error )	{
				piggy_critical_error();
				goto ReDoIt;
			}
	
			// GET JOHN NOW IF YOU GET THIS ASSERT!!!
			Assert( Piggy_bitmap_cache_next+zsize < Piggy_bitmap_cache_size );	
			if ( Piggy_bitmap_cache_next+zsize >= Piggy_bitmap_cache_size )	{
				piggy_bitmap_page_out_all();
				goto ReDoIt;
			}
			memcpy( &Piggy_bitmap_cache_data[Piggy_bitmap_cache_next], &zsize, sizeof(int) );
			Piggy_bitmap_cache_next += sizeof(int);
			descent_critical_error = 0;
			temp = cfread( &Piggy_bitmap_cache_data[Piggy_bitmap_cache_next], 1, zsize-4, Piggy_fp );
			if ( descent_critical_error )	{
				piggy_critical_error();
				goto ReDoIt;
			}
			Piggy_bitmap_cache_next += zsize-4;
		} else {
			// GET JOHN NOW IF YOU GET THIS ASSERT!!!
			Assert( Piggy_bitmap_cache_next+(bmp->bm_h*bmp->bm_w) < Piggy_bitmap_cache_size );	
			if ( Piggy_bitmap_cache_next+(bmp->bm_h*bmp->bm_w) >= Piggy_bitmap_cache_size )	{
				piggy_bitmap_page_out_all();
				goto ReDoIt;
			}
			descent_critical_error = 0;
			temp = cfread( &Piggy_bitmap_cache_data[Piggy_bitmap_cache_next], 1, bmp->bm_h*bmp->bm_w, Piggy_fp );
			if ( descent_critical_error )	{
				piggy_critical_error();
				goto ReDoIt;
			}
			Piggy_bitmap_cache_next+=bmp->bm_h*bmp->bm_w;
		}
	
		if ( bmp->bm_selector ) {
			if (!dpmi_modify_selector_base( bmp->bm_selector, bmp->bm_data ))
				Error( "Error modifying selector base in piggy.c\n" );
		}
		start_time();
	}

	if ( piggy_low_memory )	{
		if ( org_i != i )
			GameBitmaps[org_i] = GameBitmaps[i];
	}
	
}
Ejemplo n.º 11
0
/*
 * @brief Get info about the apng
 * @note Also validates the apng & sets it up to have frames read
 *
 * @retval PNG_ERROR_NONE (0), otherwise will raise exception
 */
int apng_ani::load_header()
{
	char filename[MAX_FILENAME_LEN];

	strcpy_s(filename, _filename.c_str());
	char *p = strchr( filename, '.' );
	if ( p != nullptr ) *p = 0;
	strcat_s( filename, ".png" );

	_cfp = cfopen( filename , "rb" );

	if ( _cfp == nullptr) {
		_apng_failed("couldn't open filename");
	}

	_reading = true;

	ubyte sig[8];
	if (cfread(sig, 8, 1, _cfp) != 1)  {
		_apng_failed("cfread of png signature failed");
	}
	if (png_sig_cmp(sig, 0, 8) != 0) {
		_apng_failed("file has invalid png signature");
	}

	// setup chunk sizes before use
	_chunk_IHDR.data.resize(25); // fixed IHDR chunk size
	_chunk.data.resize(25);      // match the other sizes, maybe waste up to 13 bytes (ooooh)

	_id = _read_chunk(_chunk_IHDR);

	if (_id != id_IHDR || _chunk_IHDR.size != 25) {
		_apng_failed("failed to read IHDR chunk");
	}

	w = png_get_uint_32(&_chunk_IHDR.data[8]);
	h = png_get_uint_32(&_chunk_IHDR.data[12]);
	_row_len = w * 4;

	// setup frames & keep bm_create happy
	_image_size = _row_len * h;
	frame.data.reserve(_image_size); // alloc only once
	frame.data.assign(_image_size, 0); // all transparent black per spec
	frame.rows.resize(h);
	_frame_raw.data.resize(_image_size);
	_frame_raw.rows.resize(h);
	_frame_next.data.resize(_image_size);
	_frame_next.rows.resize(h);
	for (uint i = 0; i < h; ++i) {
		// everything is correctly sized above; avoid .at() error checks
		frame.rows[i]       = &frame.data[i * _row_len];
		_frame_raw.rows[i]  = &_frame_raw.data[i * _row_len];
		_frame_next.rows[i] = &_frame_next.data[i * _row_len];
	}

	// read all data
	while (!cfeof(_cfp)) {
		_process_chunk();
	}

	// should be at EOF; attach to _frame_offsets to make next_frame code simpler
	Assertion(cfeof(_cfp) != 0, "apng not at EOF, get a coder!");
	_frame_offsets.push_back(cftell(_cfp));

	// sanity checks
	if (anim_time <= 0.0f) {
		_apng_failed("animation duration <= 0.0f, bad data?");
	}

	if (nframes < 1) {
		_apng_failed("animation didn't have any frames, is this a static png?");
	}

	// back to start, including reset of _cfp so it can be used for the 1st frame
	_reading = false;
	if (cfseek(_cfp, _frame_offsets.at(0), CF_SEEK_SET) != 0) {
		_apng_failed("couldn't seek to 1st fcTL offset");
	}

	return PNG_ERROR_NONE;
}
Ejemplo n.º 12
0
int piggy_init()
{
	int sbytes = 0;
	char temp_name_read[16];
	char temp_name[16];
	grs_bitmap temp_bitmap;
	digi_sound temp_sound;
	DiskBitmapHeader bmh;
	DiskSoundHeader sndh;
	int header_size, N_bitmaps, N_sounds;
	int i,size, length, x, y;
	char * filename;
	int read_sounds = 1;
	int Pigdata_start;

	hashtable_init( &AllBitmapsNames, MAX_BITMAP_FILES );
	hashtable_init( &AllDigiSndNames, MAX_SOUND_FILES );

	if ( FindArg( "-nosound" ) || (digi_driver_board<1) )		{
		read_sounds = 0;
		mprintf(( 0, "Not loading sound data!!!!!\n" ));
	}
	
	for (i=0; i<MAX_SOUND_FILES; i++ )	{
		GameSounds[i].length = 0;
		GameSounds[i].data = NULL;
		SoundOffset[i] = 0;
	}

	for (i=0; i<MAX_BITMAP_FILES; i++ )		{
		GameBitmapXlat[i] = i;
		GameBitmaps[i].bm_flags = BM_FLAG_PAGED_OUT;
	}

	if ( !bogus_bitmap_initialized )	{
		int i;
		ubyte c;
		bogus_bitmap_initialized = 1;
		memset( &bogus_bitmap, 0, sizeof(grs_bitmap) );
		bogus_bitmap.bm_w = bogus_bitmap.bm_h = bogus_bitmap.bm_rowsize = 64;
		bogus_bitmap.bm_data = bogus_data;
		c = gr_find_closest_color( 0, 0, 63 );
		for (i=0; i<4096; i++ ) bogus_data[i] = c;
		c = gr_find_closest_color( 63, 0, 0 );
		// Make a big red X !
		for (i=0; i<64; i++ )	{
			bogus_data[i*64+i] = c;
			bogus_data[i*64+(63-i)] = c;
		}
		piggy_register_bitmap( &bogus_bitmap, "bogus", 1 );
		bogus_sound.length = 64*64;
		bogus_sound.data = bogus_data;
		GameBitmapOffset[0] = 0;
	}

	filename = "DESCENT.PIG";
	
	if ( FindArg( "-bigpig" ))
		BigPig = 1;

	if ( FindArg( "-lowmem" ))
		piggy_low_memory = 1;

	if ( FindArg( "-nolowmem" ))
		piggy_low_memory = 0;

	if (piggy_low_memory)
		digi_lomem = 1;

	if ( (i=FindArg( "-piggy" )) )	{
		filename	= Args[i+1];
		mprintf( (0, "Using alternate pigfile, '%s'\n", filename ));
	}
	Piggy_fp = cfopen( filename, "rb" );
	if (Piggy_fp==NULL) return 0;

	cfread( &Pigdata_start, sizeof(int), 1, Piggy_fp );
#ifdef EDITOR
	if ( FindArg("-nobm") )
#endif
	{
		bm_read_all( Piggy_fp );	// Note connection to above if!!!
		cfread( GameBitmapXlat, sizeof(ushort)*MAX_BITMAP_FILES, 1, Piggy_fp );
	}

	cfseek( Piggy_fp, Pigdata_start, SEEK_SET );
	size = cfilelength(Piggy_fp) - Pigdata_start;
	length = size;
	mprintf( (0, "\nReading data (%d KB) ", size/1024 ));

	cfread( &N_bitmaps, sizeof(int), 1, Piggy_fp );
	size -= sizeof(int);
	cfread( &N_sounds, sizeof(int), 1, Piggy_fp );
	size -= sizeof(int);

	header_size = (N_bitmaps*sizeof(DiskBitmapHeader)) + (N_sounds*sizeof(DiskSoundHeader));

	x = 60; y = 189 * f2fl(Scale_y);

	gr_set_curfont( Gamefonts[GFONT_SMALL] );	
	gr_set_fontcolor(gr_find_closest_color_current( 20, 20, 20 ),-1 );
	gr_scale_printf( 0x8000, y-10*f2fl(Scale_y), Scale_factor, Scale_factor, "%s...", TXT_LOADING_DATA );

#ifdef OGLES
	showRenderBuffer();
#endif

	for (i=0; i<N_bitmaps; i++ )	{
		cfread( &bmh, sizeof(DiskBitmapHeader), 1, Piggy_fp );
		//size -= sizeof(DiskBitmapHeader);
		memcpy( temp_name_read, bmh.name, 8 );
		temp_name_read[8] = 0;
		if ( bmh.dflags & DBM_FLAG_ABM )	
			sprintf( temp_name, "%s#%d", temp_name_read, bmh.dflags & 63 );
		else
			strcpy( temp_name, temp_name_read );
		memset( &temp_bitmap, 0, sizeof(grs_bitmap) );
		if ( bmh.dflags & DBM_FLAG_LARGE )
			temp_bitmap.bm_w = temp_bitmap.bm_rowsize = bmh.width+256;
		else
			temp_bitmap.bm_w = temp_bitmap.bm_rowsize = bmh.width;
		temp_bitmap.bm_h = bmh.height;
		temp_bitmap.bm_flags = BM_FLAG_PAGED_OUT;
		temp_bitmap.avg_color = bmh.avg_color;
		temp_bitmap.bm_data = Piggy_bitmap_cache_data;
#ifdef OGLES
		temp_bitmap.bm_ogles_tex_id = 0;
#endif

		GameBitmapFlags[i+1] = 0;
		if ( bmh.flags & BM_FLAG_TRANSPARENT ) GameBitmapFlags[i+1] |= BM_FLAG_TRANSPARENT;
		if ( bmh.flags & BM_FLAG_SUPER_TRANSPARENT ) GameBitmapFlags[i+1] |= BM_FLAG_SUPER_TRANSPARENT;
		if ( bmh.flags & BM_FLAG_NO_LIGHTING ) GameBitmapFlags[i+1] |= BM_FLAG_NO_LIGHTING;
		if ( bmh.flags & BM_FLAG_RLE ) GameBitmapFlags[i+1] |= BM_FLAG_RLE;

		GameBitmapOffset[i+1] = bmh.offset + header_size + (sizeof(int)*2) + Pigdata_start;
		Assert( (i+1) == Num_bitmap_files );
		piggy_register_bitmap( &temp_bitmap, temp_name, 1 );
	}

	for (i=0; i<N_sounds; i++ )	{
		cfread( &sndh, sizeof(DiskSoundHeader), 1, Piggy_fp );
		//size -= sizeof(DiskSoundHeader);
		temp_sound.length = sndh.length;
		temp_sound.data = (ubyte *)(sndh.offset + header_size + (sizeof(int)*2)+Pigdata_start);
		SoundOffset[Num_sound_files] = sndh.offset + header_size + (sizeof(int)*2)+Pigdata_start;
		memcpy( temp_name_read, sndh.name, 8 );
		temp_name_read[8] = 0;
		piggy_register_sound( &temp_sound, temp_name_read, 1 );
		sbytes += sndh.length;
		//mprintf(( 0, "%d bytes of sound\n", sbytes ));
	}

	SoundBits = malloc( sbytes + 16 );
	if ( SoundBits == NULL )
		Error( "Not enough memory to load DESCENT.PIG sounds\n" );

#ifdef EDITOR
	Piggy_bitmap_cache_size	= size - header_size - sbytes + 16;
	Assert( Piggy_bitmap_cache_size > 0 );
#else
	Piggy_bitmap_cache_size = PIGGY_BUFFER_SIZE;
#endif
	BitmapBits = malloc( Piggy_bitmap_cache_size );
	if ( BitmapBits == NULL )
		Error( "Not enough memory to load DESCENT.PIG bitmaps\n" );
	Piggy_bitmap_cache_data = BitmapBits;	
	Piggy_bitmap_cache_next = 0;
	
	mprintf(( 0, "\nBitmaps: %d KB   Sounds: %d KB\n", Piggy_bitmap_cache_size/1024, sbytes/1024 ));

	atexit(piggy_close_file);

//	mprintf( (0, "<<<<Paging in all piggy bitmaps...>>>>>" ));
//	for (i=0; i < Num_bitmap_files; i++ )	{
//		bitmap_index bi;
//		bi.index = i;
//		PIGGY_PAGE_IN( bi );
//	}
//	mprintf( (0, "\n (USed %d / %d KB)\n", Piggy_bitmap_cache_next/1024, (size - header_size - sbytes + 16)/1024 ));
//	key_getch();

	return 0;
}
Ejemplo n.º 13
0
/*
 * get_csg_rank: this function is called from plr.cpp & is
 * tightly linked with pilotfile::verify()
 */
bool pilotfile::get_csg_rank(int *rank)
{
	player t_csg;

	// set player ptr first thing
	p = &t_csg;

	// filename has already been set
	cfp = cfopen((char*)filename.c_str(), "rb", CFILE_NORMAL, CF_TYPE_PLAYERS);

	if ( !cfp ) {
		mprintf(("CSG => Unable to open '%s'!\n", filename.c_str()));
		return false;
	}

	unsigned int csg_id = cfread_uint(cfp);

	if (csg_id != CSG_FILE_ID) {
		mprintf(("CSG => Invalid header id for '%s'!\n", filename.c_str()));
		csg_close();
		return false;
	}

	// version, now used
	csg_ver = cfread_ubyte(cfp);

	mprintf(("CSG => Get Rank from '%s' with version %d...\n", filename.c_str(), (int)csg_ver));

	// the point of all this: read in the CSG contents
	while ( !m_have_flags && !cfeof(cfp) ) {
		ushort section_id = cfread_ushort(cfp);
		uint section_size = cfread_uint(cfp);

		size_t start_pos = cftell(cfp);
		size_t offset_pos;

		// safety, to help protect against long reads
		cf_set_max_read_len(cfp, section_size);

		try {
			switch (section_id) {
				case Section::Flags:
					mprintf(("CSG => Parsing:  Flags...\n"));
					m_have_flags = true;
					csg_read_flags();
					break;

				default:
					break;
			}
		} catch (cfile::max_read_length &msg) {
			// read to max section size, move to next section, discarding
			// extra/unknown data
			mprintf(("CSG => (0x%04x) %s\n", section_id, msg.what()));
		} catch (const char *err) {
			mprintf(("CSG => ERROR: %s\n", err));
			csg_close();
			return false;
		}

		// reset safety catch
		cf_set_max_read_len(cfp, 0);

		// skip to next section (if not already there)
		offset_pos = (start_pos + section_size) - cftell(cfp);

		if (offset_pos) {
			mprintf(("CSG => Warning: (0x%04x) Short read, information may have been lost!\n", section_id));
			cfseek(cfp, (int)offset_pos, CF_SEEK_CUR);
		}
	}

	// this is what we came for...
	*rank = p->stats.rank;

	mprintf(("CSG => Get Rank complete!\n"));

	// cleanup & return
	csg_close();

	return true;
}
Ejemplo n.º 14
0
//int pcx_read_bitmap_16bpp( char * real_filename, ubyte *org_data, ubyte bpp, int aabitmap, int nondark )
int pcx_read_bitmap( const char * real_filename, ubyte *org_data, ubyte *pal, int byte_size, int aabitmap, int nondark, int cf_type )
{
	PCXHeader header;
	CFILE * PCXfile;
	int row, col, count, xsize, ysize;
	ubyte data=0;
	int buffer_size, buffer_pos;
	ubyte buffer[1024];
	ubyte *pixdata;
	char filename[MAX_FILENAME_LEN];
	ubyte palette[768];	
	ushort bit_16;
	COLOR32 bit_32;
	ubyte r, g, b, al;
	
	strcpy_s( filename, real_filename );
	char *p = strchr( filename, '.' );
	if ( p ) *p = 0;
	strcat_s( filename, ".pcx" );

	
	PCXfile = cfopen( filename , "rb", CFILE_NORMAL, cf_type );
	if ( !PCXfile ){
	
		return PCX_ERROR_OPENING;
	}

	// read 128 char PCX header
	if (cfread( &header, sizeof(PCXHeader), 1, PCXfile )!=1)	{
		cfclose( PCXfile );
	
		return PCX_ERROR_NO_HEADER;
	}

	header.Xmin = INTEL_SHORT( header.Xmin ); //-V570
	header.Ymin = INTEL_SHORT( header.Ymin ); //-V570
	header.Xmax = INTEL_SHORT( header.Xmax ); //-V570
	header.Ymax = INTEL_SHORT( header.Ymax ); //-V570
	header.Hdpi = INTEL_SHORT( header.Hdpi ); //-V570
	header.Vdpi = INTEL_SHORT( header.Vdpi ); //-V570
	header.BytesPerLine = INTEL_SHORT( header.BytesPerLine ); //-V570

	// Is it a 256 color PCX file?
	if ((header.Manufacturer != 10)||(header.Encoding != 1)||(header.Nplanes != 1)||(header.BitsPerPixel != 8)||(header.Version != 5))	{
		cfclose( PCXfile );
	
		return PCX_ERROR_WRONG_VERSION;
	}

	
	// Find the size of the image
	xsize = header.Xmax - header.Xmin + 1;
	ysize = header.Ymax - header.Ymin + 1;

	// Read the extended palette at the end of PCX file
	// Read in a character which should be 12 to be extended palette file

	cfseek( PCXfile, -768, CF_SEEK_END );
	cfread( palette, 1, (3 * 256), PCXfile );
	cfseek( PCXfile, sizeof(PCXHeader), CF_SEEK_SET );
	
	buffer_size = 1024;
	buffer_pos = 0;
	
//	Assert( buffer_size == 1024 );	// AL: removed to avoid optimized warning 'unreachable code'
	
	buffer_size = cfread( buffer, 1, buffer_size, PCXfile );

	count = 0;

	for (row=0; row<ysize;row++)      {
	
		pixdata = org_data;
		for (col=0; col<header.BytesPerLine;col++)     {
			if ( count == 0 )	{
				data = buffer[buffer_pos++];
				if ( buffer_pos == buffer_size )	{
					buffer_size = cfread( buffer, 1, buffer_size, PCXfile );
					Assert( buffer_size > 0 );
					buffer_pos = 0;
				}
				if ((data & 0xC0) == 0xC0)     {
					count = data & 0x3F;
					data = buffer[buffer_pos++];
					if ( buffer_pos == buffer_size )	{
						buffer_size = cfread( buffer, 1, buffer_size, PCXfile );
						Assert( buffer_size > 0 );
						buffer_pos = 0;
					}
				} else {
					count = 1;
				}
			}
			// stuff the pixel
			if ( col < xsize ) {
				// 8-bit PCX reads
				if ( byte_size == 1 ) {
					*pixdata++ = data;
				} else {
					// 16-bit AABITMAP reads
					if ( (byte_size == 2) && aabitmap ) {
						// stuff the pixel
						// memcpy(pixdata, &data, 2);
						*((ushort*)pixdata) = (ushort)data;
					} else {
						// stuff the 24 bit value				
						r = palette[data*3];
						g = palette[data*3 + 1];
						b = palette[data*3 + 2];

						// clear the pixel
						bit_16 = 0;
						memset(&bit_32, 0, sizeof(COLOR32));

						// 16-bit non-darkening reads
						if ( (byte_size == 2) && nondark ) {
							al = 0;
							if (palman_is_nondarkening(r, g, b)) {
								al = 255;
							}
						} else {
							// if the color matches the transparent color, make it so
							al = 255;

							if ( (0 == (int)palette[data*3]) && (255 == (int)palette[data*3+1]) && (0 == (int)palette[data*3+2]) ) {
								r = b = 0;
								g = (byte_size == 4) ? 0 : 255;
								al = 0;					
							}
						}

						// normal 16-bit reads
						if ( byte_size == 2 ) {
							// stuff the color
							bm_set_components((ubyte*)&bit_16, &r, &g, &b, &al);				

							// stuff the pixel
							*((ushort*)pixdata) = bit_16;
						}
						// normal 32-bit reads
						else if ( byte_size == 4 ) {
							if ( /*(r == 0) && (b == 0) && (g == 255) && (al == 0)*/ 0 ) {
								memset(&bit_32, 0, sizeof(COLOR32));
							} else {
								bit_32.r = r;
								bit_32.g = g;
								bit_32.b = b;
								bit_32.a = al;
							}

							// stuff the pixel
							*((COLOR32*)pixdata) = bit_32;
						}
					}

					pixdata += byte_size;
				}
			}

			count--;
		}

		org_data += (xsize * byte_size);
	}
	
	cfclose(PCXfile);
	
	return PCX_ERROR_NONE;
}
Ejemplo n.º 15
0
int pcx_read_bitmap_16bpp_nondark( char * real_filename, ubyte *org_data )
{	
	PCXHeader header;
	CFILE * PCXfile;
	int row, col, count, xsize, ysize;
	ubyte data=0;
	int buffer_size, buffer_pos;
	ubyte buffer[1024];
	ubyte *pixdata;
	char filename[MAX_FILENAME_LEN];
	ubyte palette[768];	
	ushort bit_16;	
	ubyte r, g, b, al;
		
	strcpy( filename, real_filename );
	char *p = strchr( filename, '.' );
	if ( p ) *p = 0;
	strcat( filename, ".pcx" );

	PCXfile = cfopen( filename , "rb" );
	if ( !PCXfile ){
		return PCX_ERROR_OPENING;
	}

	// read 128 char PCX header
	if (cfread( &header, sizeof(PCXHeader), 1, PCXfile )!=1)	{
		cfclose( PCXfile );
		return PCX_ERROR_NO_HEADER;
	}
        header.Xmin = INTEL_SHORT( header.Xmin );
        header.Ymin = INTEL_SHORT( header.Ymin );
        header.Xmax = INTEL_SHORT( header.Xmax );
        header.Ymax = INTEL_SHORT( header.Ymax );
        header.Hdpi = INTEL_SHORT( header.Hdpi );
        header.Vdpi = INTEL_SHORT( header.Vdpi );
        header.BytesPerLine = INTEL_SHORT( header.BytesPerLine );       

	// Is it a 256 color PCX file?
	if ((header.Manufacturer != 10)||(header.Encoding != 1)||(header.Nplanes != 1)||(header.BitsPerPixel != 8)||(header.Version != 5))	{
		cfclose( PCXfile );
		return PCX_ERROR_WRONG_VERSION;
	}

	// Find the size of the image
	xsize = header.Xmax - header.Xmin + 1;
	ysize = header.Ymax - header.Ymin + 1;

	// Read the extended palette at the end of PCX file
	// Read in a character which should be 12 to be extended palette file

	cfseek( PCXfile, -768, CF_SEEK_END );
	cfread( palette, 3, 256, PCXfile );
	cfseek( PCXfile, sizeof(PCXHeader), CF_SEEK_SET );
	
	buffer_size = 1024;
	buffer_pos = 0;
	
//	Assert( buffer_size == 1024 );	// AL: removed to avoid optimized warning 'unreachable code'
	buffer_size = cfread( buffer, 1, buffer_size, PCXfile );

	count = 0;

	for (row=0; row<ysize;row++)      {
		pixdata = org_data;
		for (col=0; col<header.BytesPerLine;col++)     {
			if ( count == 0 )	{
				data = buffer[buffer_pos++];
				if ( buffer_pos == buffer_size )	{
					buffer_size = cfread( buffer, 1, buffer_size, PCXfile );
					Assert( buffer_size > 0 );
					buffer_pos = 0;
				}
				if ((data & 0xC0) == 0xC0)     {
					count = data & 0x3F;
					data = buffer[buffer_pos++];
					if ( buffer_pos == buffer_size )	{
						buffer_size = cfread( buffer, 1, buffer_size, PCXfile );
						Assert( buffer_size > 0 );
						buffer_pos = 0;
					}
				} else {
					count = 1;
				}
			}
			// stuff the pixel
			if ( col < xsize ){				
				// stuff the 24 bit value				
				r = palette[data*3];
				g = palette[data*3 + 1];
				b = palette[data*3 + 2];							

				// if this is a nondarkening texture				
				// if this color matches a nondarkening pixel color, set the alpha to high
				al = 0;
				if(palman_is_nondarkening(r, g, b)){
					al = 255;
				}

				// set the pixel
				bit_16 = 0;
				bm_set_components((ubyte*)&bit_16, &r, &g, &b, &al);					
				
				// stuff the pixel
				*((ushort*)pixdata) = bit_16;				
				pixdata += 2;
			}
			count--;
		}

		org_data += (xsize * 2);
	}
	cfclose(PCXfile);
	return PCX_ERROR_NONE;
}
Ejemplo n.º 16
0
/**
 * @brief Load an animation.  This stores the compressed data, which instances of the animation can reference.  
 * Must be free'ed later with anim_free().
 * 
 * @param real_filename Filename of animation
 * @param cf_dir_type 
 * @param file_mapped Whether to use memory-mapped file or not.
 * 
 * @details Memory-mapped files will page in the animation from disk as it is needed, but performance is not as good.
 * @return Pointer to anim that is loaded if sucess, NULL if failure.
 */
anim *anim_load(char *real_filename, int cf_dir_type, int file_mapped)
{
	anim			*ptr;
	CFILE			*fp;
	int			count,idx;
	char name[_MAX_PATH];

	Assert( real_filename != NULL );

	strcpy_s( name, real_filename );
	char *p = strchr( name, '.' );
	if ( p ) {
		*p = 0;
	}
	strcat_s( name, ".ani" );

	ptr = first_anim;
	while (ptr) {
		if (!stricmp(name, ptr->name))
			break;

		ptr = ptr->next;
	}

	if (!ptr) {
		fp = cfopen(name, "rb", CFILE_NORMAL, cf_dir_type);
		if ( !fp )
			return NULL;

		ptr = (anim *) vm_malloc(sizeof(anim));
		Assert(ptr);

		ptr->flags = 0;
		ptr->next = first_anim;
		first_anim = ptr;
		Assert(strlen(name) < _MAX_PATH - 1);
		strcpy_s(ptr->name, name);
		ptr->instance_count = 0;
		ptr->width = 0;
		ptr->height = 0;
		ptr->total_frames = 0;
		ptr->keys = NULL;
		ptr->ref_count=0;

		anim_read_header(ptr, fp);

		if(ptr->num_keys > 0){
			ptr->keys = (key_frame*)vm_malloc(sizeof(key_frame) * ptr->num_keys);
			Assert(ptr->keys != NULL);
		} 			

		// store how long the anim should take on playback (in seconds)
		ptr->time = i2fl(ptr->total_frames)/ptr->fps;

		for(idx=0;idx<ptr->num_keys;idx++){
			ptr->keys[idx].frame_num = 0;
			cfread(&ptr->keys[idx].frame_num, 2, 1, fp);
			cfread(&ptr->keys[idx].offset, 4, 1, fp);
			ptr->keys[idx].frame_num = INTEL_INT( ptr->keys[idx].frame_num ); //-V570
			ptr->keys[idx].offset = INTEL_INT( ptr->keys[idx].offset ); //-V570
		}

		cfread(&count, 4, 1, fp);	// size of compressed data
		count = INTEL_INT( count );

		ptr->cfile_ptr = NULL;

		if ( file_mapped == PAGE_FROM_MEM) {
			// Try mapping the file to memory 
			ptr->flags |= ANF_MEM_MAPPED;
			ptr->cfile_ptr = cfopen(name, "rb", CFILE_MEMORY_MAPPED, cf_dir_type);
		}

		// couldn't memory-map file... must be in a packfile, so stream manually
		if ( file_mapped && !ptr->cfile_ptr ) {
			ptr->flags &= ~ANF_MEM_MAPPED;
			ptr->flags |= ANF_STREAMED;
			ptr->cfile_ptr = cfopen(name, "rb", CFILE_NORMAL, cf_dir_type);
		}

		ptr->cache = NULL;

		// If it opened properly as mem-mapped (or streamed)
		if (ptr->cfile_ptr != NULL)	{
			// VERY IMPORTANT STEP
			// Set the data pointer to the compressed data (which is not at the start of the
			// file).  Use ftell() to find out how far we've already parsed into the file
			//
			int offset;
			offset = cftell(fp);
			ptr->file_offset = offset;
			if ( ptr->flags & ANF_STREAMED ) {
				ptr->data = NULL;
				ptr->cache_file_offset = ptr->file_offset;
				ptr->cache = (ubyte*)vm_malloc(ANI_STREAM_CACHE_SIZE+2);
				Assert(ptr->cache);
				cfseek(ptr->cfile_ptr, offset, CF_SEEK_SET);
				cfread(ptr->cache, ANI_STREAM_CACHE_SIZE, 1, ptr->cfile_ptr);
			} else {
				ptr->data = (ubyte*)cf_returndata(ptr->cfile_ptr) + offset;
			}
		} else {
			// Not a memory mapped file (or streamed)
			ptr->flags &= ~ANF_MEM_MAPPED;
			ptr->flags &= ~ANF_STREAMED;
			ptr->data = (ubyte *) vm_malloc(count);
			ptr->file_offset = -1;
			cfread(ptr->data, count, 1, fp);
		}

		cfclose(fp);

		// store screen signature, so we can tell if palette changes
		ptr->screen_sig = gr_screen.signature;

		anim_set_palette(ptr);
	}

	ptr->ref_count++;
	return ptr;
}
Ejemplo n.º 17
0
Archivo: hmp.c Proyecto: btb/d2x
hmp_file *hmp_open(const char *filename) {
	int i, data, num_tracks, tempo;
	char buf[256];
	CFILE *fp;
	hmp_file *hmp;
	unsigned char *p;

	if (!(fp = cfopen((char *)filename, "rb")))
		return NULL;

	MALLOC(hmp, hmp_file, 1);
	if (!hmp) {
		cfclose(fp);
		return NULL;
	}

	memset(hmp, 0, sizeof(*hmp));

	if ((cfread(buf, 1, 8, fp) != 8) || (memcmp(buf, "HMIMIDIP", 8)))
	{
		cfclose(fp);
		hmp_close(hmp);
		return NULL;
	}

	if (cfseek(fp, 0x30, SEEK_SET))
	{
		cfclose(fp);
		hmp_close(hmp);
		return NULL;
	}

	if (cfread(&num_tracks, 4, 1, fp) != 1)
	{
		cfclose(fp);
		hmp_close(hmp);
		return NULL;
	}

	if ((num_tracks < 1) || (num_tracks > HMP_TRACKS))
	{
		cfclose(fp);
		hmp_close(hmp);
		return NULL;
	}
	hmp->num_trks = num_tracks;

	if (cfseek(fp, 0x38, SEEK_SET))
	{
		cfclose(fp);
		hmp_close(hmp);
		return NULL;
	}
	if (cfread(&tempo, 4, 1, fp) != 1)
	{
		cfclose(fp);
		hmp_close(hmp);
		return NULL;
	}
	hmp->tempo = INTEL_INT(tempo);

	if (cfseek(fp, 0x308, SEEK_SET))
	{
		cfclose(fp);
		hmp_close(hmp);
		return NULL;
	}

	for (i = 0; i < num_tracks; i++) {
		if ((cfseek(fp, 4, SEEK_CUR)) || (cfread(&data, 4, 1, fp) != 1))
		{
			cfclose(fp);
			hmp_close(hmp);
			return NULL;
		}

		data -= 12;
		hmp->trks[i].len = data;

		MALLOC(p, unsigned char, data);
		if (!(hmp->trks[i].data = p))
		{
			cfclose(fp);
			hmp_close(hmp);
			return NULL;
		}

		/* finally, read track data */
		if ((cfseek(fp, 4, SEEK_CUR)) || (cfread(p, data, 1, fp) != 1))
		{
			cfclose(fp);
			hmp_close(hmp);
			return NULL;
		}
	}
	cfclose(fp);
	return hmp;
}
Ejemplo n.º 18
0
int generic_anim_stream(generic_anim *ga, const bool cache)
{
	CFILE *img_cfp = NULL;
	int anim_fps = 0;
	char full_path[MAX_PATH];
	int size = 0, offset = 0;
	const int NUM_TYPES = 3;
	const ubyte type_list[NUM_TYPES] = {BM_TYPE_EFF, BM_TYPE_ANI, BM_TYPE_PNG};
	const char *ext_list[NUM_TYPES] = {".eff", ".ani", ".png"};
	int rval = -1;
	int bpp;

	ga->type = BM_TYPE_NONE;

	rval = cf_find_file_location_ext(ga->filename, NUM_TYPES, ext_list, CF_TYPE_ANY, sizeof(full_path) - 1, full_path, &size, &offset, 0);

	// could not be found, or is invalid for some reason
	if ( (rval < 0) || (rval >= NUM_TYPES) )
		return -1;

	//make sure we can open it
	img_cfp = cfopen_special(full_path, "rb", size, offset, CF_TYPE_ANY);

	if (img_cfp == NULL) {
		return -1;
	}

	strcat_s(ga->filename, ext_list[rval]);
	ga->type = type_list[rval];
	//seek to the end
	cfseek(img_cfp, 0, CF_SEEK_END);

	cfclose(img_cfp);

	if(ga->type == BM_TYPE_ANI) {
		bpp = ANI_BPP_CHECK;
		if(ga->use_hud_color)
			bpp = 8;
		if (ga->ani.animation == nullptr) {
			ga->ani.animation = anim_load(ga->filename, CF_TYPE_ANY, 0);
		}
		if (ga->ani.instance == nullptr) {
			ga->ani.instance = init_anim_instance(ga->ani.animation, bpp);
		}

	#ifndef NDEBUG
		// for debug of ANI sizes
		strcpy_s(ga->ani.animation->name, ga->filename);
	#endif

		ga->num_frames = ga->ani.animation->total_frames;
		anim_fps = ga->ani.animation->fps;
		ga->height = ga->ani.animation->height;
		ga->width = ga->ani.animation->width;
		ga->buffer = ga->ani.instance->frame;
		ga->bitmap_id = bm_create(bpp, ga->width, ga->height, ga->buffer, (bpp==8)?BMP_AABITMAP:0);
		ga->ani.instance->last_bitmap = -1;

		ga->ani.instance->file_offset = ga->ani.animation->file_offset;
		ga->ani.instance->data = ga->ani.animation->data;

		ga->previous_frame = -1;
	}
	else if (ga->type == BM_TYPE_PNG) {
		if (ga->png.anim == nullptr) {
			try {
				ga->png.anim = new apng::apng_ani(ga->filename, cache);
			}
			catch (const apng::ApngException& e) {
				mprintf(("Failed to load apng: %s\n", e.what() ));
				delete ga->png.anim;
				ga->png.anim = nullptr;
				return -1;
			}
			nprintf(("apng", "apng read OK (%ix%i@%i) duration (%f)\n", ga->png.anim->w, ga->png.anim->h,
					ga->png.anim->bpp, ga->png.anim->anim_time));
		}
		ga->png.anim->goto_start();
		ga->current_frame = 0;
		ga->png.previous_frame_time = 0.0f;
		ga->num_frames = ga->png.anim->nframes;
		ga->height = ga->png.anim->h;
		ga->width = ga->png.anim->w;
		ga->previous_frame = -1;
		ga->buffer = ga->png.anim->frame.data.data();
		ga->bitmap_id = bm_create(ga->png.anim->bpp, ga->width, ga->height, ga->buffer, 0);
	}
	else {
		bpp = 32;
		if(ga->use_hud_color)
			bpp = 8;
		bm_load_and_parse_eff(ga->filename, CF_TYPE_ANY, &ga->num_frames, &anim_fps, &ga->keyframe, 0);
		char *p = strrchr( ga->filename, '.' );
		if ( p )
			*p = 0;
		char frame_name[MAX_FILENAME_LEN];
		snprintf(frame_name, MAX_FILENAME_LEN, "%s_0000", ga->filename);
		ga->bitmap_id = bm_load(frame_name);
		if(ga->bitmap_id < 0) {
			mprintf(("Cannot find first frame for eff streaming. eff Filename: %s", ga->filename));
			return -1;
		}
		snprintf(frame_name, MAX_FILENAME_LEN, "%s_0001", ga->filename);
		ga->eff.next_frame = bm_load(frame_name);
		bm_get_info(ga->bitmap_id, &ga->width, &ga->height);
		ga->previous_frame = 0;
	}

	// keyframe info
	if (ga->type == BM_TYPE_ANI) {
		//we only care if there are 2 keyframes - first frame, other frame to jump to for ship/weapons
		//mainhall door anis hav every frame as keyframe, so we don't care
		//other anis only have the first frame
		if(ga->ani.animation->num_keys == 2) {
			int key1 = ga->ani.animation->keys[0].frame_num;
			int key2 = ga->ani.animation->keys[1].frame_num;

			if (key1 < 0 || key1 >= ga->num_frames) key1 = -1;
			if (key2 < 0 || key2 >= ga->num_frames) key2 = -1;

			// some retail anis have their keyframes reversed
			// and some have their keyframes out of bounds
			if (key1 >= 0 && key1 >= key2) {
				ga->keyframe = ga->ani.animation->keys[0].frame_num;
				ga->keyoffset = ga->ani.animation->keys[0].offset;
			}
			else if (key2 >= 0 && key2 >= key1) {
				ga->keyframe = ga->ani.animation->keys[1].frame_num;
				ga->keyoffset = ga->ani.animation->keys[1].offset;
			}
		}
	}

	ga->streaming = 1;

	if (ga->type == BM_TYPE_PNG) {
		ga->total_time = ga->png.anim->anim_time;
	}
	else {
		if (anim_fps == 0) {
			Error(LOCATION, "animation (%s) has invalid fps of zero, fix this!", ga->filename);
		}
		ga->total_time = ga->num_frames / (float) anim_fps;
	}
	ga->done_playing = 0;
	ga->anim_time = 0.0f;

	return 0;
}
Ejemplo n.º 19
0
// -----------------------------------------------------------------------------
//loads from an already-open file
// returns 0=everything ok, 1=old version, -1=error
int load_mine_data(CFILE *LoadFile)
{
	int   i, j;
	short tmap_xlate;
	int 	translate;
	char 	*temptr;
	int	mine_start = cftell(LoadFile);

	fuelcen_reset();

	for (i=0; i<MAX_TEXTURES; i++ )
		tmap_times_used[i] = 0;
	
	#ifdef EDITOR
	// Create a new mine to initialize things.
	//texpage_goto_first();
	create_new_mine();
	#endif

	//===================== READ FILE INFO ========================

	// These are the default values... version and fileinfo_sizeof
	// don't have defaults.
	mine_fileinfo.header_offset     =   -1;
	mine_fileinfo.header_size       =   sizeof(mine_header);
	mine_fileinfo.editor_offset     =   -1;
	mine_fileinfo.editor_size       =   sizeof(mine_editor);
	mine_fileinfo.vertex_offset     =   -1;
	mine_fileinfo.vertex_howmany    =   0;
	mine_fileinfo.vertex_sizeof     =   sizeof(vms_vector);
	mine_fileinfo.segment_offset    =   -1;
	mine_fileinfo.segment_howmany   =   0;
	mine_fileinfo.segment_sizeof    =   sizeof(segment);
	mine_fileinfo.newseg_verts_offset     =   -1;
	mine_fileinfo.newseg_verts_howmany    =   0;
	mine_fileinfo.newseg_verts_sizeof     =   sizeof(vms_vector);
	mine_fileinfo.group_offset		  =	-1;
	mine_fileinfo.group_howmany	  =	0;
	mine_fileinfo.group_sizeof		  =	sizeof(group);
	mine_fileinfo.texture_offset    =   -1;
	mine_fileinfo.texture_howmany   =   0;
	mine_fileinfo.texture_sizeof    =   13;  // num characters in a name
 	mine_fileinfo.walls_offset		  =	-1;
	mine_fileinfo.walls_howmany	  =	0;
	mine_fileinfo.walls_sizeof		  =	sizeof(wall);  
 	mine_fileinfo.triggers_offset	  =	-1;
	mine_fileinfo.triggers_howmany  =	0;
	mine_fileinfo.triggers_sizeof	  =	sizeof(trigger);  
	mine_fileinfo.object_offset		=	-1;
	mine_fileinfo.object_howmany		=	1;
	mine_fileinfo.object_sizeof		=	sizeof(object);  

	// Read in mine_top_fileinfo to get size of saved fileinfo.
	
	memset( &mine_top_fileinfo, 0, sizeof(mine_top_fileinfo) );

	if (cfseek( LoadFile, mine_start, SEEK_SET ))
		Error( "Error moving to top of file in gamemine.c" );

	if (cfread( &mine_top_fileinfo, sizeof(mine_top_fileinfo), 1, LoadFile )!=1)
		Error( "Error reading mine_top_fileinfo in gamemine.c" );

	if (mine_top_fileinfo.fileinfo_signature != 0x2884)
		return -1;

	// Check version number
	if (mine_top_fileinfo.fileinfo_version < COMPATIBLE_VERSION )
		return -1;

	// Now, Read in the fileinfo
	if (cfseek( LoadFile, mine_start, SEEK_SET ))
		Error( "Error seeking to top of file in gamemine.c" );

	if (cfread( &mine_fileinfo, mine_top_fileinfo.fileinfo_sizeof, 1, LoadFile )!=1)
		Error( "Error reading mine_fileinfo in gamemine.c" );

	//===================== READ HEADER INFO ========================

	// Set default values.
	mine_header.num_vertices        =   0;
	mine_header.num_segments        =   0;

	if (mine_fileinfo.header_offset > -1 )
	{
		if (cfseek( LoadFile, mine_fileinfo.header_offset, SEEK_SET ))
			Error( "Error seeking to header_offset in gamemine.c" );
	
		if (cfread( &mine_header, mine_fileinfo.header_size, 1, LoadFile )!=1)
			Error( "Error reading mine_header in gamemine.c" );
	}

	//===================== READ EDITOR INFO ==========================

	// Set default values
	mine_editor.current_seg         =   0;
	mine_editor.newsegment_offset   =   -1; // To be written
	mine_editor.newsegment_size     =   sizeof(segment);
	mine_editor.Curside             =   0;
	mine_editor.Markedsegp          =   -1;
	mine_editor.Markedside          =   0;

	if (mine_fileinfo.editor_offset > -1 )
	{
		if (cfseek( LoadFile, mine_fileinfo.editor_offset, SEEK_SET ))
			Error( "Error seeking to editor_offset in gamemine.c" );
	
		if (cfread( &mine_editor, mine_fileinfo.editor_size, 1, LoadFile )!=1)
			Error( "Error reading mine_editor in gamemine.c" );
	}

	//===================== READ TEXTURE INFO ==========================

	if ( (mine_fileinfo.texture_offset > -1) && (mine_fileinfo.texture_howmany > 0))
	{
		if (cfseek( LoadFile, mine_fileinfo.texture_offset, SEEK_SET ))
			Error( "Error seeking to texture_offset in gamemine.c" );

		for (i=0; i< mine_fileinfo.texture_howmany; i++ )
		{
			if (cfread( &old_tmap_list[i], mine_fileinfo.texture_sizeof, 1, LoadFile )!=1)
				Error( "Error reading old_tmap_list[i] in gamemine.c" );
		}
	}

	//=============== GENERATE TEXTURE TRANSLATION TABLE ===============

	translate = 0;
	
	Assert (NumTextures < MAX_TEXTURES);

	{
		hashtable ht;
	
		hashtable_init( &ht, NumTextures );
	
		// Remove all the file extensions in the textures list
	
		for (i=0;i<NumTextures;i++)	{
			temptr = strchr(TmapInfo[i].filename, '.');
			if (temptr) *temptr = '\0';
			hashtable_insert( &ht, TmapInfo[i].filename, i );
		}
	
		// For every texture, search through the texture list
		// to find a matching name.
		for (j=0;j<mine_fileinfo.texture_howmany;j++) 	{
			// Remove this texture name's extension
			temptr = strchr(old_tmap_list[j], '.');
			if (temptr) *temptr = '\0';
	
			tmap_xlate_table[j] = hashtable_search( &ht,old_tmap_list[j]);
			if (tmap_xlate_table[j]	< 0 )	{
				//tmap_xlate_table[j] = 0;
				// mprintf( (0, "Couldn't find texture '%s'\n", old_tmap_list[j] ));
				;
			}
			if (tmap_xlate_table[j] != j ) translate = 1;
			if (tmap_xlate_table[j] >= 0)
				tmap_times_used[tmap_xlate_table[j]]++;
		}
	
		{
			int count = 0;
			for (i=0; i<MAX_TEXTURES; i++ )
				if (tmap_times_used[i])
					count++;
			mprintf( (0, "This mine has %d unique textures in it (~%d KB)\n", count, (count*4096) /1024 ));
		}
	
		mprintf( (0, "Translate=%d\n", translate ));
	
		hashtable_free( &ht );
	}

	//====================== READ VERTEX INFO ==========================

	// New check added to make sure we don't read in too many vertices.
	if ( mine_fileinfo.vertex_howmany > MAX_VERTICES )
		{
		mprintf((0, "Num vertices exceeds maximum.  Loading MAX %d vertices\n", MAX_VERTICES));
		mine_fileinfo.vertex_howmany = MAX_VERTICES;
		}

	if ( (mine_fileinfo.vertex_offset > -1) && (mine_fileinfo.vertex_howmany > 0))
	{
		if (cfseek( LoadFile, mine_fileinfo.vertex_offset, SEEK_SET ))
			Error( "Error seeking to vertex_offset in gamemine.c" );

		for (i=0; i< mine_fileinfo.vertex_howmany; i++ )
		{
			// Set the default values for this vertex
			Vertices[i].x = 1;
			Vertices[i].y = 1;
			Vertices[i].z = 1;

			if (cfread( &Vertices[i], mine_fileinfo.vertex_sizeof, 1, LoadFile )!=1)
				Error( "Error reading Vertices[i] in gamemine.c" );
		}
	}

	//==================== READ SEGMENT INFO ===========================

	// New check added to make sure we don't read in too many segments.
	if ( mine_fileinfo.segment_howmany > MAX_SEGMENTS ) {
		mprintf((0, "Num segments exceeds maximum.  Loading MAX %d segments\n", MAX_SEGMENTS));
		mine_fileinfo.segment_howmany = MAX_SEGMENTS;
	}

	// [commented out by mk on 11/20/94 (weren't we supposed to hit final in October?) because it looks redundant.  I think I'll test it now...]  fuelcen_reset();

	if ( (mine_fileinfo.segment_offset > -1) && (mine_fileinfo.segment_howmany > 0))	{

		if (cfseek( LoadFile, mine_fileinfo.segment_offset,SEEK_SET ))

			Error( "Error seeking to segment_offset in gamemine.c" );

		Highest_segment_index = mine_fileinfo.segment_howmany-1;

		for (i=0; i< mine_fileinfo.segment_howmany; i++ ) {
			segment v16_seg;

			// Set the default values for this segment (clear to zero )
			//memset( &Segments[i], 0, sizeof(segment) );

			if (mine_top_fileinfo.fileinfo_version >= 16) {

				Assert(mine_fileinfo.segment_sizeof == sizeof(v16_seg));

				if (cfread( &v16_seg, mine_fileinfo.segment_sizeof, 1, LoadFile )!=1)
					Error( "Error reading segments in gamemine.c" );

			}				
			else 
				Error("Invalid mine version");

			Segments[i] = v16_seg;

			Segments[i].objects = -1;
			#ifdef EDITOR
			Segments[i].group = -1;
			#endif

			if (mine_top_fileinfo.fileinfo_version < 15) {	//used old uvl ranges
				int sn,uvln;

				for (sn=0;sn<MAX_SIDES_PER_SEGMENT;sn++)
					for (uvln=0;uvln<4;uvln++) {
						Segments[i].sides[sn].uvls[uvln].u /= 64;
						Segments[i].sides[sn].uvls[uvln].v /= 64;
						Segments[i].sides[sn].uvls[uvln].l /= 32;
					}
			}

			fuelcen_activate( &Segments[i], Segments[i].special );

			if (translate == 1)
				for (j=0;j<MAX_SIDES_PER_SEGMENT;j++) {
					unsigned short orient;
					tmap_xlate = Segments[i].sides[j].tmap_num;
					Segments[i].sides[j].tmap_num = tmap_xlate_table[tmap_xlate];
					if ((WALL_IS_DOORWAY(&Segments[i],j) & WID_RENDER_FLAG))
						if (Segments[i].sides[j].tmap_num < 0)	{
							mprintf( (0, "Couldn't find texture '%s' for Segment %d, side %d\n", old_tmap_list[tmap_xlate],i,j));
							Int3();
							Segments[i].sides[j].tmap_num = 0;
						}
					tmap_xlate = Segments[i].sides[j].tmap_num2 & 0x3FFF;
					orient = Segments[i].sides[j].tmap_num2 & (~0x3FFF);
					if (tmap_xlate != 0) {
						int xlated_tmap = tmap_xlate_table[tmap_xlate];

						if ((WALL_IS_DOORWAY(&Segments[i],j) & WID_RENDER_FLAG))
							if (xlated_tmap <= 0)	{
								mprintf( (0, "Couldn't find texture '%s' for Segment %d, side %d\n", old_tmap_list[tmap_xlate],i,j));
								Int3();
								Segments[i].sides[j].tmap_num2 = 0;
							}
						Segments[i].sides[j].tmap_num2 = xlated_tmap | orient;
					}
				}
		}
	}

	//===================== READ NEWSEGMENT INFO =====================

	#ifdef EDITOR

	{		// Default segment created.
		vms_vector	sizevec;
		med_create_new_segment(vm_vec_make(&sizevec,DEFAULT_X_SIZE,DEFAULT_Y_SIZE,DEFAULT_Z_SIZE));		// New_segment = Segments[0];
		//memset( &New_segment, 0, sizeof(segment) );
	}

	if (mine_editor.newsegment_offset > -1)
	{
		if (cfseek( LoadFile, mine_editor.newsegment_offset,SEEK_SET ))
			Error( "Error seeking to newsegment_offset in gamemine.c" );
		if (cfread( &New_segment, mine_editor.newsegment_size,1,LoadFile )!=1)
			Error( "Error reading new_segment in gamemine.c" );
	}

	if ( (mine_fileinfo.newseg_verts_offset > -1) && (mine_fileinfo.newseg_verts_howmany > 0))
	{
		if (cfseek( LoadFile, mine_fileinfo.newseg_verts_offset, SEEK_SET ))
			Error( "Error seeking to newseg_verts_offset in gamemine.c" );
		for (i=0; i< mine_fileinfo.newseg_verts_howmany; i++ )
		{
			// Set the default values for this vertex
			Vertices[NEW_SEGMENT_VERTICES+i].x = 1;
			Vertices[NEW_SEGMENT_VERTICES+i].y = 1;
			Vertices[NEW_SEGMENT_VERTICES+i].z = 1;
			
			if (cfread( &Vertices[NEW_SEGMENT_VERTICES+i], mine_fileinfo.newseg_verts_sizeof,1,LoadFile )!=1)
				Error( "Error reading Vertices[NEW_SEGMENT_VERTICES+i] in gamemine.c" );

			New_segment.verts[i] = NEW_SEGMENT_VERTICES+i;
		}
	}

	#endif
															
	//========================= UPDATE VARIABLES ======================

	#ifdef EDITOR

	// Setting to Markedsegp to NULL ignores Curside and Markedside, which
	// we want to do when reading in an old file.
	
 	Markedside = mine_editor.Markedside;
	Curside = mine_editor.Curside;
	for (i=0;i<10;i++)
		Groupside[i] = mine_editor.Groupside[i];

	if ( mine_editor.current_seg != -1 )
		Cursegp = mine_editor.current_seg + Segments;
	else
 		Cursegp = NULL;

	if (mine_editor.Markedsegp != -1 ) 
		Markedsegp = mine_editor.Markedsegp + Segments;
	else
		Markedsegp = NULL;

	num_groups = 0;
	current_group = -1;

	#endif

	Num_vertices = mine_fileinfo.vertex_howmany;
	Num_segments = mine_fileinfo.segment_howmany;
	Highest_vertex_index = Num_vertices-1;
	Highest_segment_index = Num_segments-1;

	reset_objects(1);		//one object, the player

	#ifdef EDITOR
	Highest_vertex_index = MAX_SEGMENT_VERTICES-1;
	Highest_segment_index = MAX_SEGMENTS-1;
	set_vertex_counts();
	Highest_vertex_index = Num_vertices-1;
	Highest_segment_index = Num_segments-1;

	warn_if_concave_segments();
	#endif

	#ifdef EDITOR
		validate_segment_all();
	#endif

	//create_local_segment_data();

	//gamemine_find_textures();

	if (mine_top_fileinfo.fileinfo_version < MINE_VERSION )
		return 1;		//old version
	else
		return 0;

}
Ejemplo n.º 20
0
bool pilotfile::verify(const char *fname, int *rank, char *valid_language)
{
	player t_plr;

	// set player ptr first thing
	p = &t_plr;

	filename = fname;

	if ( filename.size() == 4 ) {
		mprintf(("PLR => Invalid filename '%s'!\n", filename.c_str()));
		return false;
	}

	cfp = cfopen((char*)filename.c_str(), "rb", CFILE_NORMAL, CF_TYPE_PLAYERS);

	if ( !cfp ) {
		mprintf(("PLR => Unable to open '%s'!\n", filename.c_str()));
		return false;
	}

	unsigned int plr_id = cfread_uint(cfp);

	if (plr_id != PLR_FILE_ID) {
		mprintf(("PLR => Invalid header id for '%s'!\n", filename.c_str()));
		plr_close();
		return false;
	}

	// version, now used
	version = cfread_ubyte(cfp);

	mprintf(("PLR => Verifying '%s' with version %d...\n", filename.c_str(), (int)version));

	// the point of all this: read in the PLR contents
	while ( !(m_have_flags && m_have_info) && !cfeof(cfp) ) {
		ushort section_id = cfread_ushort(cfp);
		uint section_size = cfread_uint(cfp);

		size_t start_pos = cftell(cfp);

		// safety, to help protect against long reads
		cf_set_max_read_len(cfp, section_size);

		try {
			switch (section_id) {
				case Section::Flags:
					mprintf(("PLR => Parsing:  Flags...\n"));
					m_have_flags = true;
					plr_read_flags();
					break;

				// now reading the Info section to get the campaign
				// and be able to lookup the campaign rank
				case Section::Info:
					mprintf(("PLR => Parsing:  Info...\n"));
					m_have_info = true;
					plr_read_info();
					break;

				default:
					break;
			}
		} catch (cfile::max_read_length &msg) {
			// read to max section size, move to next section, discarding
			// extra/unknown data
			mprintf(("PLR => (0x%04x) %s\n", section_id, msg.what()));
		} catch (const char *err) {
			mprintf(("PLR => ERROR: %s\n", err));
			plr_close();
			return false;
		}

		// reset safety catch
		cf_set_max_read_len(cfp, 0);

		// skip to next section (if not already there)
		size_t offset_pos = (start_pos + section_size) - cftell(cfp);

		if (offset_pos) {
			mprintf(("PLR => Warning: (0x%04x) Short read, information may have been lost!\n", section_id));
			cfseek(cfp, offset_pos, CF_SEEK_CUR);
		}
	}

	if (valid_language) {
		strncpy(valid_language, p->language, sizeof(p->language));
	}

	// need to cleanup early to ensure everything is OK for use in the CSG next
	// also means we can't use *p from now on, use t_plr instead for a few vars
	plr_close();

	if (rank) {
		// maybe get the rank from the CSG
		if ( !(Game_mode & GM_MULTIPLAYER) ) {
			// build the csg filename
			// since filename/fname was validated above, perform less safety checks here
			filename = fname;
			filename = filename.replace(filename.find_last_of('.')+1,filename.npos, t_plr.current_campaign);
			filename.append(".csg");

			if (!this->get_csg_rank(rank)) {
				// if we failed to get the csg rank, default to multi rank
				*rank = t_plr.stats.rank;
			}
		} else {
			// if the CSG isn't valid, or for multi, use this rank
			*rank = t_plr.stats.rank;
		}
	}

	mprintf(("PLR => Verifying complete!\n"));

	return true;
}
Ejemplo n.º 21
0
int pcx_read_bitmap_32(char *real_filename, ubyte *org_data )
{
	PCXHeader header;
	CFILE * PCXfile;
	ubyte data=0;
	int row, col, count;
	int buffer_pos;
	char filename[MAX_FILENAME_LEN];
	ubyte palette[768];	
	
	strcpy( filename, real_filename );
	char *p = strchr( filename, '.' );
	if ( p ) *p = 0;
	strcat( filename, ".pcx" );

	
	PCXfile = cfopen( filename , "rb" );
	if ( !PCXfile ){
	
		return PCX_ERROR_OPENING;
	}

	// read 128 char PCX header
	if (cfread( &header, sizeof(PCXHeader), 1, PCXfile )!=1)	{
		cfclose( PCXfile );
	
		return PCX_ERROR_OPENING;
	}

	// Is it a 256 color PCX file?
	if ((header.Manufacturer != 10)||(header.Encoding != 1)||(header.Nplanes != 1)||(header.BitsPerPixel != 8)||(header.Version != 5))	{
		cfclose( PCXfile );
		return PCX_ERROR_OPENING;
	}

	// Find the size of the image
	int src_xsize = header.Xmax - header.Xmin + 1;
	int src_ysize = header.Ymax - header.Ymin + 1;

	// Read the extended palette at the end of PCX file
	// Read in a character which should be 12 to be extended palette file
	cfseek( PCXfile, -768, CF_SEEK_END );
	cfread( palette, 3, 256, PCXfile );
	cfseek( PCXfile, sizeof(PCXHeader), CF_SEEK_SET );
	
	int buffer_size = 1024;
	ubyte buffer[1024];
	buffer_pos = 0;
	
	buffer_size = cfread( buffer, 1, buffer_size, PCXfile );

	count = 0; 
	
	typedef struct {ubyte b,g,r,a;} COLOR32;

	for (row=0; row < src_ysize;row++)      {
	
		COLOR32 *pixdata = (COLOR32 *) org_data;

		for (col=0; col < header.BytesPerLine;col++)     {
			if ( count == 0 )	{
				data = buffer[buffer_pos++];
				if ( buffer_pos == buffer_size )	{
					buffer_size = cfread( buffer, 1, buffer_size, PCXfile );
					Assert( buffer_size > 0 );
					buffer_pos = 0;
				}
				if ((data & 0xC0) == 0xC0)     {
					count = data & 0x3F;
					data = buffer[buffer_pos++];
					if ( buffer_pos == buffer_size )	{
						buffer_size = cfread( buffer, 1, buffer_size, PCXfile );
						Assert( buffer_size > 0 );
						buffer_pos = 0;
					}
				} else {
					count = 1;
				}
			}
			// stuff the pixel
			if ( col < src_xsize ){	  
				
				if((0 == (int)palette[data*3]) && (255 == (int)palette[data*3+1]) && (0 == (int)palette[data*3+2])){
					pixdata->r = pixdata->b = pixdata->g = pixdata->a = 0;					
				} else {

					// stuff the 24 bit value				
					pixdata->r = palette[data*3];
					pixdata->g = palette[data*3 + 1];
					pixdata->b = palette[data*3 + 2];
	
					pixdata->a = 255;
				}

				pixdata++;
			}
			count--;
		}

		org_data += (src_xsize * 4);
	}
	
	cfclose(PCXfile);

	return PCX_ERROR_NONE;
}
Ejemplo n.º 22
0
bool pilotfile::load_player(const char *callsign, player *_p)
{
    // if we're a standalone server in multiplayer, just fill in some bogus values
    // since we don't have a pilot file
    if ( (Game_mode & GM_MULTIPLAYER) && (Game_mode & GM_STANDALONE_SERVER) ) {
        Player->insignia_texture = -1;
        strcpy_s(Player->callsign, NOX("Standalone"));
        strcpy_s(Player->short_callsign, NOX("Standalone"));

        return true;
    }

    // set player ptr first thing
    p = _p;

    if ( !p ) {
        Assert( (Player_num >= 0) && (Player_num < MAX_PLAYERS) );
        p = &Players[Player_num];
    }

    filename = callsign;
    filename += ".plr";

    if ( filename.size() == 4 ) {
        mprintf(("PLR => Invalid filename '%s'!\n", filename.c_str()));
        return false;
    }

    cfp = cfopen((char*)filename.c_str(), "rb", CFILE_NORMAL, CF_TYPE_PLAYERS);

    if ( !cfp ) {
        mprintf(("PLR => Unable to open '%s' for reading!\n", filename.c_str()));
        return false;
    }

    unsigned int plr_id = cfread_uint(cfp);

    if (plr_id != PLR_FILE_ID) {
        mprintf(("PLR => Invalid header id for '%s'!\n", filename.c_str()));
        plr_close();
        return false;
    }

    // version, should be able to just ignore it
    version = cfread_ubyte(cfp);

    mprintf(("PLR => Loading '%s' with version %d...\n", filename.c_str(), version));

    plr_reset_data();

    // the point of all this: read in the PLR contents
    while ( !cfeof(cfp) ) {
        ushort section_id = cfread_ushort(cfp);
        uint section_size = cfread_uint(cfp);

        size_t start_pos = cftell(cfp);

        // safety, to help protect against long reads
        cf_set_max_read_len(cfp, section_size);

        try {
            switch (section_id) {
            case Section::Flags:
                mprintf(("PLR => Parsing:  Flags...\n"));
                m_have_flags = true;
                plr_read_flags();
                break;

            case Section::Info:
                mprintf(("PLR => Parsing:  Info...\n"));
                m_have_info = true;
                plr_read_info();
                break;

            case Section::Variables:
                mprintf(("PLR => Parsing:  Variables...\n"));
                plr_read_variables();
                break;

            case Section::HUD:
                mprintf(("PLR => Parsing:  HUD...\n"));
                plr_read_hud();
                break;

            case Section::Scoring:
                mprintf(("PLR => Parsing:  Scoring...\n"));
                plr_read_stats();
                break;

            case Section::ScoringMulti:
                mprintf(("PLR => Parsing:  ScoringMulti...\n"));
                plr_read_stats_multi();
                break;

            case Section::Multiplayer:
                mprintf(("PLR => Parsing:  Multiplayer...\n"));
                plr_read_multiplayer();
                break;

            case Section::Controls:
                mprintf(("PLR => Parsing:  Controls...\n"));
                plr_read_controls();
                break;

            case Section::Settings:
                mprintf(("PLR => Parsing:  Settings...\n"));
                plr_read_settings();
                break;

            default:
                mprintf(("PLR => Skipping unknown section 0x%04x!\n", section_id));
                break;
            }
        } catch (cfile::max_read_length &msg) {
            // read to max section size, move to next section, discarding
            // extra/unknown data
            mprintf(("PLR => (0x%04x) %s\n", section_id, msg.what()));
        } catch (const char *err) {
            mprintf(("PLR => ERROR: %s\n", err));
            plr_close();
            return false;
        }

        // reset safety catch
        cf_set_max_read_len(cfp, 0);

        // skip to next section (if not already there)
        size_t offset_pos = (start_pos + section_size) - cftell(cfp);

        if (offset_pos) {
            cfseek(cfp, offset_pos, CF_SEEK_CUR);
        }
    }

    // restore the callsign into the Player structure
    strcpy_s(p->callsign, callsign);

    // restore the truncated callsign into Player structure
    pilot_set_short_callsign(p, SHORT_CALLSIGN_PIXEL_W);

    player_set_squad_bitmap(p, p->m_squad_filename, true);

    hud_squadmsg_save_keys();

    // set last pilot
    os_config_write_string(NULL, "LastPlayer", (char*)callsign);

    mprintf(("PLR => Loading complete!\n"));

    // cleanup and return
    plr_close();

    return true;
}
Ejemplo n.º 23
0
int piggy_init()
{
	int sbytes = 0;
	char temp_name_read[16];
	char temp_name[16];
	grs_bitmap temp_bitmap;
	digi_sound temp_sound;
	DiskBitmapHeader bmh;
	DiskSoundHeader sndh;
	int header_size, N_bitmaps, N_sounds;
	int i,size, length;
	char * filename;
	int read_sounds = 1;
	int Pigdata_start;

	hashtable_init( &AllBitmapsNames, MAX_BITMAP_FILES );
//	hashtable_init( &AllDigiSndNames, MAX_SOUND_FILES );
	
	if (GameBitmaps == NULL) {
		GameBitmaps = (grs_bitmap *)mymalloc(sizeof(grs_bitmap) * MAX_BITMAP_FILES);
		if (GameBitmaps == NULL)
			Error("Cannot allocate space for game bitmaps in piggy.c");
	}

	if (AllBitmaps == NULL) {
		AllBitmaps = (BitmapFile *)mymalloc(sizeof(BitmapFile) * MAX_BITMAP_FILES);
		if (AllBitmaps == NULL)
			Error("Cannot allocate space for bitmap filenames in piggy.c");
	}
	
#if 0
	if (AllSounds == NULL) {
		AllSounds = (SoundFile *)mymalloc(sizeof(SoundFile) * MAX_SOUND_FILES);
		if (AllSounds == NULL)
			Error("Cannot allocate space for sound filenames in piggy.c");
	}
	
	if ( FindArg( "-nosound" ) || (digi_driver_board<1) )		{
		read_sounds = 0;
		mprintf(( 0, "Not loading sound data!!!!!\n" ));
	}
	
	for (i=0; i<MAX_SOUND_FILES; i++ )	{
		GameSounds[i].length = 0;
		GameSounds[i].data = NULL;
		SoundOffset[i] = 0;
	}
#endif

	for (i=0; i<MAX_BITMAP_FILES; i++ )	
		GameBitmapXlat[i] = i;

	if ( !bogus_bitmap_initialized )	{
		int i;
		ubyte c;
		bogus_bitmap_initialized = 1;
		memset( &bogus_bitmap, 0, sizeof(grs_bitmap) );
		bogus_bitmap.bm_w = bogus_bitmap.bm_h = bogus_bitmap.bm_rowsize = 64;
		bogus_bitmap.bm_data = bogus_data;
		c = gr_find_closest_color( 0, 0, 63 );
		for (i=0; i<4096; i++ ) bogus_data[i] = c;
		c = gr_find_closest_color( 63, 0, 0 );
		// Make a big red X !
		for (i=0; i<64; i++ )	{
			bogus_data[i*64+i] = c;
			bogus_data[i*64+(63-i)] = c;
		}
		piggy_register_bitmap( &bogus_bitmap, "bogus", 1 );
		bogus_sound.length = 64*64;
		bogus_sound.data = bogus_data;
		GameBitmapOffset[0] = 0;
	}

	filename = ":Data:DESCENT.PIG";
	
	if ( FindArg( "-bigpig" ))
		BigPig = 1;

	if ( FindArg( "-lowmem" ))
		piggy_low_memory = 1;

	if ( FindArg( "-nolowmem" ))
		piggy_low_memory = 0;

	if (use_alt_textures)
		piggy_low_memory = 1;
		
//MWA	if (piggy_low_memory)
//MWA		digi_lomem = 1;

	if ( (i=FindArg( "-piggy" )) )	{
		filename	= Args[i+1];
		mprintf( (0, "Using alternate pigfile, '%s'\n", filename ));
	}
	Piggy_fp = cfopen( filename, "rb" );
	if (Piggy_fp==NULL) return 0;

	Pigdata_start = read_int_swap(Piggy_fp);
#ifdef EDITOR
	if ( FindArg("-nobm") )
#endif
	{
		bm_read_all( Piggy_fp );	// Note connection to above if!!!
		for (i = 0; i < MAX_BITMAP_FILES; i++)
			GameBitmapXlat[i] = read_short_swap(Piggy_fp);
		digi_load_sounds();
	}

	cfseek( Piggy_fp, Pigdata_start, SEEK_SET );
	size = cfilelength(Piggy_fp) - Pigdata_start;
	length = size;
	mprintf( (0, "\nReading data (%d KB) ", size/1024 ));

	N_bitmaps = read_int_swap(Piggy_fp);
	size -= sizeof(int);
	N_sounds = read_int_swap(Piggy_fp);
	size -= sizeof(int);

//	header_size = (N_bitmaps*sizeof(DiskBitmapHeader)) + (N_sounds*sizeof(DiskSoundHeader));
	header_size = ((N_bitmaps*17) + (N_sounds*20));

	gr_set_curfont( Gamefonts[GFONT_SMALL] );	
	gr_set_fontcolor(gr_find_closest_color_current( 20, 20, 20 ),-1 );
	gr_printf( 0x8000, grd_curcanv->cv_bitmap.bm_h - 25, "%s...", TXT_LOADING_DATA );
	bitblt_to_screen();

// put a couple of event loop calls here.  This should take care of TM driver!!!
	process_one_event();
	process_one_event();
	process_one_event();
	process_one_event();
	
	for (i=0; i<N_bitmaps; i++ )	{
		cfread(bmh.name, 8, 1, Piggy_fp);
		bmh.dflags = read_byte(Piggy_fp);
		bmh.width = read_byte(Piggy_fp);
		bmh.height = read_byte(Piggy_fp);
		bmh.flags = read_byte(Piggy_fp);
		bmh.avg_color = read_byte(Piggy_fp);
		bmh.offset = read_int_swap(Piggy_fp);
		
		//size -= sizeof(DiskBitmapHeader);
		memcpy( temp_name_read, bmh.name, 8 );
		temp_name_read[8] = 0;
		if ( bmh.dflags & DBM_FLAG_ABM )	
			sprintf( temp_name, "%s#%d", temp_name_read, bmh.dflags & 63 );
		else
			strcpy( temp_name, temp_name_read );
		memset( &temp_bitmap, 0, sizeof(grs_bitmap) );
		if ( bmh.dflags & DBM_FLAG_LARGE )
			temp_bitmap.bm_w = temp_bitmap.bm_rowsize = bmh.width+256;
		else
			temp_bitmap.bm_w = temp_bitmap.bm_rowsize = bmh.width;
		temp_bitmap.bm_h = bmh.height;
		temp_bitmap.bm_flags = BM_FLAG_PAGED_OUT;
		temp_bitmap.avg_color = bmh.avg_color;
		temp_bitmap.bm_data = Piggy_bitmap_cache_data;

// HACK HACK HACK!!!!!
		if (!strnicmp(bmh.name, "cockpit", 7) || !strnicmp(bmh.name, "status", 6) || !strnicmp(bmh.name, "rearview", 8)) {
			temp_bitmap.bm_w = temp_bitmap.bm_rowsize = 640;
		}
		if (!strnicmp(bmh.name, "cockpit", 7) || !strnicmp(bmh.name, "rearview", 8))
			temp_bitmap.bm_h = 480;
			

		GameBitmapFlags[i+1] = 0;
		if ( bmh.flags & BM_FLAG_TRANSPARENT ) GameBitmapFlags[i+1] |= BM_FLAG_TRANSPARENT;
		if ( bmh.flags & BM_FLAG_SUPER_TRANSPARENT ) GameBitmapFlags[i+1] |= BM_FLAG_SUPER_TRANSPARENT;
		if ( bmh.flags & BM_FLAG_NO_LIGHTING ) GameBitmapFlags[i+1] |= BM_FLAG_NO_LIGHTING;
		if ( bmh.flags & BM_FLAG_RLE ) GameBitmapFlags[i+1] |= BM_FLAG_RLE;

		GameBitmapOffset[i+1] = bmh.offset + header_size + (sizeof(int)*2) + Pigdata_start;
		Assert( (i+1) == Num_bitmap_files );
		piggy_register_bitmap( &temp_bitmap, temp_name, 1 );
	}

#if 0
	for (i=0; i<N_sounds; i++ )	{
		cfread(sndh.name, 8, 1, Piggy_fp);
		sndh.length = read_int_swap(Piggy_fp);
		sndh.data_length = read_int_swap(Piggy_fp);
		sndh.offset = read_int_swap(Piggy_fp);
		
		//size -= sizeof(DiskSoundHeader);
		temp_sound.length = sndh.length;
		temp_sound.data = (ubyte *)(sndh.offset + header_size + (sizeof(int)*2)+Pigdata_start);
		SoundOffset[Num_sound_files] = sndh.offset + header_size + (sizeof(int)*2)+Pigdata_start;
		memcpy( temp_name_read, sndh.name, 8 );
		temp_name_read[8] = 0;
		piggy_register_sound( &temp_sound, temp_name_read, 1 );
		sbytes += sndh.length;
		//mprintf(( 0, "%d bytes of sound\n", sbytes ));
	}

	SoundBits = mymalloc( sbytes + 16 );
	if ( SoundBits == NULL )
		Error( "Not enough memory to load DESCENT.PIG sounds\n" );
#endif

#ifdef EDITOR
	Piggy_bitmap_cache_size	= size - header_size - sbytes + 16;
	Assert( Piggy_bitmap_cache_size > 0 );
#else
	if (!piggy_low_memory)
		Piggy_bitmap_cache_size = PIGGY_BUFFER_SIZE;
	else
		Piggy_bitmap_cache_size = LOW_PIGGY_BUFFER_SIZE;
#endif
	BitmapBits = mymalloc( Piggy_bitmap_cache_size );
	if ( BitmapBits == NULL )
		Error( "Not enough memory to load DESCENT.PIG bitmaps\n" );
	Piggy_bitmap_cache_data = BitmapBits;	
	Piggy_bitmap_cache_next = 0;
	
	mprintf(( 0, "\nBitmaps: %d KB   Sounds: %d KB\n", Piggy_bitmap_cache_size/1024, sbytes/1024 ));

	atexit(piggy_close_file);

//	mprintf( (0, "<<<<Paging in all piggy bitmaps...>>>>>" ));
//	for (i=0; i < Num_bitmap_files; i++ )	{
//		bitmap_index bi;
//		bi.index = i;
//		PIGGY_PAGE_IN( bi );
//	}
//	mprintf( (0, "\n (USed %d / %d KB)\n", Piggy_bitmap_cache_next/1024, (size - header_size - sbytes + 16)/1024 ));
//	key_getch();

	return 0;
}
Ejemplo n.º 24
0
bool pilotfile::verify(const char *fname, int *rank)
{
    player t_plr;

    // set player ptr first thing
    p = &t_plr;

    filename = fname;

    if ( filename.size() == 4 ) {
        mprintf(("PLR => Invalid filename '%s'!\n", filename.c_str()));
        return false;
    }

    cfp = cfopen((char*)filename.c_str(), "rb", CFILE_NORMAL, CF_TYPE_PLAYERS);

    if ( !cfp ) {
        mprintf(("PLR => Unable to open '%s'!\n", filename.c_str()));
        return false;
    }

    unsigned int plr_id = cfread_uint(cfp);

    if (plr_id != PLR_FILE_ID) {
        mprintf(("PLR => Invalid header id for '%s'!\n", filename.c_str()));
        plr_close();
        return false;
    }

    // version, should be able to just ignore it
    ubyte plr_ver = cfread_ubyte(cfp);

    mprintf(("PLR => Verifying '%s' with version %d...\n", filename.c_str(), (int)plr_ver));

    // the point of all this: read in the PLR contents
    while ( !m_have_flags && !cfeof(cfp) ) {
        ushort section_id = cfread_ushort(cfp);
        uint section_size = cfread_uint(cfp);

        size_t start_pos = cftell(cfp);

        // safety, to help protect against long reads
        cf_set_max_read_len(cfp, section_size);

        try {
            switch (section_id) {
            case Section::Flags:
                mprintf(("PLR => Parsing:  Flags...\n"));
                m_have_flags = true;
                plr_read_flags();
                break;

            default:
                break;
            }
        } catch (cfile::max_read_length &msg) {
            // read to max section size, move to next section, discarding
            // extra/unknown data
            mprintf(("PLR => (0x%04x) %s\n", section_id, msg.what()));
        } catch (const char *err) {
            mprintf(("PLR => ERROR: %s\n", err));
            plr_close();
            return false;
        }

        // reset safety catch
        cf_set_max_read_len(cfp, 0);

        // skip to next section (if not already there)
        size_t offset_pos = (start_pos + section_size) - cftell(cfp);

        if (offset_pos) {
            mprintf(("PLR => Warning: (0x%04x) Short read, information may have been lost!\n", section_id));
            cfseek(cfp, offset_pos, CF_SEEK_CUR);
        }
    }

    if (rank) {
        *rank = p->stats.rank;
    }

    mprintf(("PLR => Verifying complete!\n"));

    // cleanup and return
    plr_close();

    return true;
}
Ejemplo n.º 25
0
void piggy_bitmap_page_in( bitmap_index bitmap )
{
	grs_bitmap * bmp;
	int i,org_i,temp;
	char buf[256];
	ubyte *src;
			
	i = bitmap.index;
	Assert( i >= 0 );
	Assert( i < MAX_BITMAP_FILES );
	Assert( i < Num_bitmap_files );
	Assert( Piggy_bitmap_cache_size > 0 );

	if ( GameBitmapOffset[i] == 0 ) return;		// A read-from-disk bitmap!!!

	if ( piggy_low_memory )	{
		org_i = i;
		i = GameBitmapXlat[i];		// Xlat for low-memory settings!
	}
	bmp = &GameBitmaps[i];

	if ( bmp->bm_flags & BM_FLAG_PAGED_OUT )	{
		stop_time();

	ReDoIt:
		descent_critical_error = 0;
		cfseek( Piggy_fp, GameBitmapOffset[i], SEEK_SET );
		if ( descent_critical_error )	{
			piggy_critical_error();
			goto ReDoIt;
		}
		
		bmp->bm_data = &Piggy_bitmap_cache_data[Piggy_bitmap_cache_next];
		bmp->bm_flags = GameBitmapFlags[i];
	
		if ( bmp->bm_flags & BM_FLAG_RLE )	{
			int zsize = 0;
			descent_critical_error = 0;
			zsize = read_int_swap(Piggy_fp);
			if ( descent_critical_error )	{
				piggy_critical_error();
				goto ReDoIt;
			}

			// GET JOHN NOW IF YOU GET THIS ASSERT!!!
			Assert( Piggy_bitmap_cache_next+zsize < Piggy_bitmap_cache_size );	
			if ( Piggy_bitmap_cache_next+zsize >= Piggy_bitmap_cache_size )	{
				piggy_bitmap_page_out_all();
				goto ReDoIt;
			}
			memcpy( &Piggy_bitmap_cache_data[Piggy_bitmap_cache_next], &zsize, sizeof(int) );
			Piggy_bitmap_cache_next += sizeof(int);
			descent_critical_error = 0;
			temp = cfread( &Piggy_bitmap_cache_data[Piggy_bitmap_cache_next], 1, zsize-4, Piggy_fp );
			if ( descent_critical_error )	{
				piggy_critical_error();
				goto ReDoIt;
			}
			Piggy_bitmap_cache_next += zsize-4;
		} else {
			// GET JOHN NOW IF YOU GET THIS ASSERT!!!
			Assert( Piggy_bitmap_cache_next+(bmp->bm_h*bmp->bm_w) < Piggy_bitmap_cache_size );	
			if ( Piggy_bitmap_cache_next+(bmp->bm_h*bmp->bm_w) >= Piggy_bitmap_cache_size )	{
				piggy_bitmap_page_out_all();
				goto ReDoIt;
			}
			descent_critical_error = 0;
			temp = cfread( &Piggy_bitmap_cache_data[Piggy_bitmap_cache_next], 1, bmp->bm_h*bmp->bm_w, Piggy_fp );
			if ( descent_critical_error )	{
				piggy_critical_error();
				goto ReDoIt;
			}
			Piggy_bitmap_cache_next+=bmp->bm_h*bmp->bm_w;
#if 0
			temp = bmp->bm_h*bmp->bm_w;
			src = (ubyte *)bmp->bm_data;
			for (i = 0; i < temp; i++) {
				if (*src == 0)
					*src = 255;
				else if (*src == 255)
					*src = 0;
				src++;
			}
#endif
		}
		start_time();
	}

	if ( piggy_low_memory )	{
		if ( org_i != i )
			GameBitmaps[org_i] = GameBitmaps[i];
	}
}
Ejemplo n.º 26
0
// #define GET_BUF()			do { buffer = &Pcx_load[Pcx_load_offset]; if(Pcx_load_offset + buffer_size > Pcx_load_size) { buffer_size = Pcx_load_size - Pcx_load_offset; } } while(0);
int pcx_read_bitmap_8bpp( char * real_filename, ubyte *org_data, ubyte *palette )
{
		PCXHeader header;
	CFILE * PCXfile;
	int row, col, count, xsize, ysize;
	ubyte data=0;
	int buffer_size, buffer_pos;
	ubyte buffer[1024];
	ubyte *pixdata;
	char filename[MAX_FILENAME_LEN];
		
	strcpy( filename, real_filename );
	char *p = strchr( filename, '.' );
	if ( p ) *p = 0;
	strcat( filename, ".pcx" );

	PCXfile = cfopen( filename , "rb" );
	if ( !PCXfile )
		return PCX_ERROR_OPENING;

	// read 128 char PCX header
	if (cfread( &header, sizeof(PCXHeader), 1, PCXfile )!=1)	{
		cfclose( PCXfile );
		return PCX_ERROR_NO_HEADER;
	}
        header.Xmin = INTEL_SHORT( header.Xmin );
        header.Ymin = INTEL_SHORT( header.Ymin );
        header.Xmax = INTEL_SHORT( header.Xmax );
        header.Ymax = INTEL_SHORT( header.Ymax );
        header.Hdpi = INTEL_SHORT( header.Hdpi );
        header.Vdpi = INTEL_SHORT( header.Vdpi );

        header.BytesPerLine = INTEL_SHORT( header.BytesPerLine );

	// Is it a 256 color PCX file?
	if ((header.Manufacturer != 10)||(header.Encoding != 1)||(header.Nplanes != 1)||(header.BitsPerPixel != 8)||(header.Version != 5))	{
		cfclose( PCXfile );
		return PCX_ERROR_WRONG_VERSION;
	}

	// Find the size of the image
	xsize = header.Xmax - header.Xmin + 1;
	ysize = header.Ymax - header.Ymin + 1;

	// Read the extended palette at the end of PCX file
	// Read in a character which should be 12 to be extended palette file

	cfseek( PCXfile, -768, CF_SEEK_END );
	cfread( palette, 3, 256, PCXfile );
        
        for ( int i=0; i<256; i++ ){				//tigital
            palette[i] = INTEL_INT( palette[i] );
        }
	cfseek( PCXfile, sizeof(PCXHeader), CF_SEEK_SET );
	
	buffer_size = 1024;
	buffer_pos = 0;
	
//	Assert( buffer_size == 1024 );	// AL: removed to avoid optimized warning 'unreachable code'
	buffer_size = cfread( buffer, 1, buffer_size, PCXfile );

	count = 0;

	for (row=0; row<ysize;row++)      {
		pixdata = org_data;
		for (col=0; col<header.BytesPerLine;col++)     {
			if ( count == 0 )	{
				data = buffer[buffer_pos++];
				if ( buffer_pos == buffer_size )	{
					buffer_size = cfread( buffer, 1, buffer_size, PCXfile );
					Assert( buffer_size > 0 );
					buffer_pos = 0;
				}
				if ((data & 0xC0) == 0xC0)     {
					count = data & 0x3F;
					data = buffer[buffer_pos++];
					if ( buffer_pos == buffer_size )	{
						buffer_size = cfread( buffer, 1, buffer_size, PCXfile );
						Assert( buffer_size > 0 );
						buffer_pos = 0;
					}
				} else {
					count = 1;
				}
			}
			if ( col < xsize )
				*pixdata++ = data;
			count--;
		}
		org_data += xsize;
	}
	cfclose(PCXfile);
	return PCX_ERROR_NONE;
}
Ejemplo n.º 27
0
bool pilotfile::load_savefile(const char *campaign)
{
	char base[_MAX_FNAME] = { '\0' };
	std::ostringstream buf;

	if (Game_mode & GM_MULTIPLAYER) {
		return false;
	}

	if ( (campaign == NULL) || !strlen(campaign) ) {
		return false;
	}

	// set player ptr first thing
	Assert( (Player_num >= 0) && (Player_num < MAX_PLAYERS) );
	p = &Players[Player_num];

	// build up filename for the savefile...
	_splitpath((char*)campaign, NULL, NULL, base, NULL);

	buf << p->callsign << "." << base << ".csg";

	filename = buf.str().c_str();

	// if campaign file doesn't exist, abort so we don't load irrelevant data
	buf.str(std::string());
	buf << base << FS_CAMPAIGN_FILE_EXT;
	if ( !cf_exists_full((char*)buf.str().c_str(), CF_TYPE_MISSIONS) ) {
		mprintf(("CSG => Unable to find campaign file '%s'!\n", buf.str().c_str()));
		return false;
	}

	// we need to reset this early, in case open fails and we need to create
	m_data_invalid = false;

	// open it, hopefully...
	cfp = cfopen((char*)filename.c_str(), "rb", CFILE_NORMAL, CF_TYPE_PLAYERS);

	if ( !cfp ) {
		mprintf(("CSG => Unable to open '%s' for reading!\n", filename.c_str()));
		return false;
	}

	unsigned int csg_id = cfread_uint(cfp);

	if (csg_id != CSG_FILE_ID) {
		mprintf(("CSG => Invalid header id for '%s'!\n", filename.c_str()));
		csg_close();
		return false;
	}

	// version, now used
	csg_ver = cfread_ubyte(cfp);

	mprintf(("CSG => Loading '%s' with version %d...\n", filename.c_str(), (int)csg_ver));

	csg_reset_data();

	// the point of all this: read in the CSG contents
	while ( !cfeof(cfp) ) {
		ushort section_id = cfread_ushort(cfp);
		uint section_size = cfread_uint(cfp);

		size_t start_pos = cftell(cfp);

		// safety, to help protect against long reads
		cf_set_max_read_len(cfp, section_size);

		try {
			switch (section_id) {
				case Section::Flags:
					mprintf(("CSG => Parsing:  Flags...\n"));
					m_have_flags = true;
					csg_read_flags();
					break;

				case Section::Info:
					mprintf(("CSG => Parsing:  Info...\n"));
					m_have_info = true;
					csg_read_info();
					break;

				case Section::Variables:
					mprintf(("CSG => Parsing:  Variables...\n"));
					csg_read_variables();
					break;

				case Section::HUD:
					mprintf(("CSG => Parsing:  HUD...\n"));
					csg_read_hud();
					break;

				case Section::RedAlert:
					mprintf(("CSG => Parsing:  RedAlert...\n"));
					csg_read_redalert();
					break;

				case Section::Scoring:
					mprintf(("CSG => Parsing:  Scoring...\n"));
					csg_read_stats();
					break;

				case Section::Loadout:
					mprintf(("CSG => Parsing:  Loadout...\n"));
					csg_read_loadout();
					break;

				case Section::Techroom:
					mprintf(("CSG => Parsing:  Techroom...\n"));
					csg_read_techroom();
					break;

				case Section::Missions:
					mprintf(("CSG => Parsing:  Missions...\n"));
					csg_read_missions();
					break;

				case Section::Settings:
					mprintf(("CSG => Parsing:  Settings...\n"));
					csg_read_settings();
					break;

				case Section::Controls:
					mprintf(("CSG => Parsing:  Controls...\n"));
					csg_read_controls();
					break;

				case Section::Cutscenes:
					mprintf(("CSG => Parsing:  Cutscenes...\n"));
					csg_read_cutscenes();
					break;

				case Section::LastMissions:
					mprintf(("CSG => Parsing:  Last Missions...\n"));
					csg_read_lastmissions();
					break;

				default:
					mprintf(("CSG => Skipping unknown section 0x%04x!\n", section_id));
					break;
			}
		} catch (cfile::max_read_length &msg) {
			// read to max section size, move to next section, discarding
			// extra/unknown data
			mprintf(("CSG => Warning: (0x%04x) %s\n", section_id, msg.what()));
		} catch (const char *err) {
			mprintf(("CSG => ERROR: %s\n", err));
			csg_close();
			return false;
		}

		// reset safety catch
		cf_set_max_read_len(cfp, 0);

		// skip to next section (if not already there)
		size_t offset_pos = (start_pos + section_size) - cftell(cfp);

		if (offset_pos) {
			mprintf(("CSG => Warning: (0x%04x) Short read, information may have been lost!\n", section_id));
			cfseek(cfp, (int)offset_pos, CF_SEEK_CUR);
		}
	}

	// if the campaign (for whatever reason) doesn't have a squad image, use the multi one
	if (p->s_squad_filename[0] == '\0') {
		strcpy_s(p->s_squad_filename, p->m_squad_filename);
	}
	player_set_squad_bitmap(p, p->s_squad_filename, false);

	mprintf(("CSG => Loading complete!\n"));

	// cleanup and return
	csg_close();

	return true;
}
Ejemplo n.º 28
0
int ogg_cfseek(void* cfile, ogg_int64_t offset, int where)
{
    return cfseek((CFILE*)cfile, (int)offset, where);
}
Ejemplo n.º 29
0
hmp_file *hmp_open(const char *filename) {
    int i;
    char buf[256];
    int32_t	data;
    CFILE *fp;
    hmp_file *hmp;
    int num_tracks;
    unsigned char *p;

    if (!(fp = cfopen((char *)filename, "rb")))
        return NULL;

    hmp = malloc(sizeof(hmp_file));
    if (!hmp) {
        cfclose(fp);
        return NULL;
    }

    memset(hmp, 0, sizeof(*hmp));

    if ((cfread(buf, 1, 8, fp) != 8) || (memcmp(buf, "HMIMIDIP", 8)))
        goto err;

    if (cfseek(fp, 0x30, SEEK_SET))
        goto err;

    if (cfread(&num_tracks, 4, 1, fp) != 1)
        goto err;

    if ((num_tracks < 1) || (num_tracks > HMP_TRACKS))
        goto err;

    hmp->num_trks = num_tracks;
    hmp->tempo = 120;

    if (cfseek(fp, 0x308, SEEK_SET))
        goto err;

    for (i = 0; i < num_tracks; i++) {
        if ((cfseek(fp, 4, SEEK_CUR)) || (cfread(&data, 4, 1, fp) != 1))
            goto err;

        data -= 12;

#if 0
        if (i == 0)  /* track 0: reserve length for tempo */
			data += sizeof(hmp_tempo);
#endif

        hmp->trks[i].len = data;

        if (!(p = hmp->trks[i].data = malloc(data)))
            goto err;

#if 0
        if (i == 0) { /* track 0: add tempo */
			memcpy(p, hmp_tempo, sizeof(hmp_tempo));
			p += sizeof(hmp_tempo);
			data -= sizeof(hmp_tempo);
		}
#endif
        /* finally, read track data */
        if ((cfseek(fp, 4, SEEK_CUR)) || (cfread(p, data, 1, fp) != 1))
            goto err;
    }
    cfclose(fp);
    return hmp;

    err:
    cfclose(fp);
    hmp_close(hmp);
    return NULL;
}