Ejemplo n.º 1
0
int
fire_dept_tool(SimView *view, short x, short y)
{
  int result;

  if ((x < 0) || (x > (WORLD_X - 1)) ||
      (y < 0) || (y > (WORLD_Y - 1))) {
    return -1;
  }

  result = check3x3(view, x, y, FIRESTBASE, fireState);
  if (result == 1) {
    DidTool(view, "Fire", x, y);
  }
  return result;
}
Ejemplo n.º 2
0
int
special_tool(SimView *view, short x, short y)
{
  int result;

  if ((x < 0) || (x > (WORLD_X - 1)) ||
      (y < 0) || (y > (WORLD_Y - 1))) {
    return -1;
  }

  result = check3x3(view, x, y, specialBase, specialState);
  if (result == 1) {
    DidTool(view, "Special", x, y);
  }
  return result;
}
Ejemplo n.º 3
0
int
police_dept_tool(SimView *view, short x, short y)
{
  int result;

  if ((x < 0) || (x > (WORLD_X - 1)) ||
      (y < 0) || (y > (WORLD_Y - 1))) {
    return -1;
  }

  result = check3x3(view, x, y, POLICESTBASE, policeState);
  if (result == 1) {
    DidTool(view, "Pol", x, y);
  }
  return result;
}
Ejemplo n.º 4
0
int
industrial_tool(SimView *view, short x, short y)
{
  int result;

  if ((x < 0) || (x > (WORLD_X - 1)) ||
      (y < 0) || (y > (WORLD_Y - 1))) {
    return -1;
  }

  result = check3x3(view, x, y, INDBASE, industrialState);
  if (result == 1) {
    DidTool(view, "Ind", x, y);
  }
  return result;
}
Ejemplo n.º 5
0
int
commercial_tool(SimView *view, short x, short y)
{
  int result;

  if ((x < 0) || (x > (WORLD_X - 1)) ||
      (y < 0) || (y > (WORLD_Y - 1))) {
    return -1;
  }

  result = check3x3(view, x, y, COMBASE, commercialState);
  if (result == 1) {
    DidTool(view, "Com", x, y);
  }
  return result;
}
Ejemplo n.º 6
0
int
residential_tool(SimView *view, short x, short y)
{
  int result;

  if ((x < 0) || (x > (WORLD_X - 1)) ||
      (y < 0) || (y > (WORLD_Y - 1))) {
    return -1;
  }

  result = check3x3(view, x, y, RESBASE, residentialState);
  if (result == 1) {
    DidTool(view, "Res", x, y);
  }
  return result;
}
Ejemplo n.º 7
0
int main() {
    // Initialization
    int lX, lY;
    board = input4D(&lX, &lY);
    int i, j, k, l;
    int t = 0;
    for (i=0; i<3; i++) {
        for (j=0; j<3; j++) {
            smallBval[i][j] = 0;
            for (k=0; k<3; k++) {
                for (l=0; l<3; l++) {
                    if (board[i][j][k][l] == 'X') {
                        mat4[i][j][k][l] = 2;
                    }
                    else if (board[i][j][k][l] == 'O') {
                        mat4[i][j][k][l] = 1;
                    }
                    else mat4[i][j][k][l] = 0;
                }
            }
            k=check3x3(board[i][j]);
            if (k == 2)
                bigB[i][j] = t = 1;
            else if (k == 1)
                bigB[i][j] = t = 2;
            else bigB[i][j] = 0;
        }
    }
    bigBval = 0;
    turn = player();

    if (t) init();
    bot(lX,lY);
    playmove((player()=='X')+1,lX,lY,xLmove,yLmove,xSmove,ySmove);
    
    output2file(board,xSmove,ySmove);
    deinit();

    printf("I play: %d,%d,%d,%d\n\n", xLmove, yLmove, xSmove, ySmove);
    return 9*(3*xLmove+xSmove) + (3*yLmove+ySmove);
}