Ejemplo n.º 1
0
// Theory of operation for waitForConditionOrInterruptNoAssertUntil and markKilled:
//
// An operation indicates to potential killers that it is waiting on a condition variable by setting
// _waitMutex and _waitCV, while holding the lock on its parent Client. It then unlocks its Client,
// unblocking any killers, which are required to have locked the Client before calling markKilled.
//
// When _waitMutex and _waitCV are set, killers must lock _waitMutex before setting the _killCode,
// and must signal _waitCV before releasing _waitMutex. Unfortunately, they must lock _waitMutex
// without holding a lock on Client to avoid a deadlock with callers of
// waitForConditionOrInterruptNoAssertUntil(). So, in the event that _waitMutex is set, the killer
// increments _numKillers, drops the Client lock, acquires _waitMutex and then re-acquires the
// Client lock. We know that the Client, its OperationContext and _waitMutex will remain valid
// during this period because the caller of waitForConditionOrInterruptNoAssertUntil will not return
// while _numKillers > 0 and will not return until it has itself reacquired _waitMutex. Instead,
// that caller will keep waiting on _waitCV until _numKillers drops to 0.
//
// In essence, when _waitMutex is set, _killCode is guarded by _waitMutex and _waitCV, but when
// _waitMutex is not set, it is guarded by the Client spinlock. Changing _waitMutex is itself
// guarded by the Client spinlock and _numKillers.
//
// When _numKillers does drop to 0, the waiter will null out _waitMutex and _waitCV.
//
// This implementation adds a minimum of two spinlock acquire-release pairs to every condition
// variable wait.
StatusWith<stdx::cv_status> OperationContext::waitForConditionOrInterruptNoAssertUntil(
    stdx::condition_variable& cv, stdx::unique_lock<stdx::mutex>& m, Date_t deadline) noexcept {
    invariant(getClient());
    {
        stdx::lock_guard<Client> clientLock(*getClient());
        invariant(!_waitMutex);
        invariant(!_waitCV);
        invariant(0 == _numKillers);

        // This interrupt check must be done while holding the client lock, so as not to race with a
        // concurrent caller of markKilled.
        auto status = checkForInterruptNoAssert();
        if (!status.isOK()) {
            return status;
        }
        _waitMutex = m.mutex();
        _waitCV = &cv;
    }

    if (hasDeadline()) {
        deadline = std::min(deadline, getDeadline());
    }

    const auto waitStatus = [&] {
        if (Date_t::max() == deadline) {
            cv.wait(m);
            return stdx::cv_status::no_timeout;
        }
        return getServiceContext()->getPreciseClockSource()->waitForConditionUntil(cv, m, deadline);
    }();

    // Continue waiting on cv until no other thread is attempting to kill this one.
    cv.wait(m, [this] {
        stdx::lock_guard<Client> clientLock(*getClient());
        if (0 == _numKillers) {
            _waitMutex = nullptr;
            _waitCV = nullptr;
            return true;
        }
        return false;
    });

    auto status = checkForInterruptNoAssert();
    if (!status.isOK()) {
        return status;
    }
    if (hasDeadline() && waitStatus == stdx::cv_status::timeout && deadline == getDeadline()) {
        // It's possible that the system clock used in stdx::condition_variable::wait_until
        // is slightly ahead of the FastClock used in checkForInterrupt. In this case,
        // we treat the operation as though it has exceeded its time limit, just as if the
        // FastClock and system clock had agreed.
        markKilled(ErrorCodes::ExceededTimeLimit);
        return Status(ErrorCodes::ExceededTimeLimit, "operation exceeded time limit");
    }
    return waitStatus;
}
Ejemplo n.º 2
0
    void OperationContextImpl::checkForInterrupt() const {
        // We cannot interrupt operation, while it's inside of a write unit of work, because logOp
        // cannot handle being iterrupted.
        if (lockState()->inAWriteUnitOfWork()) return;

        uassertStatusOK(checkForInterruptNoAssert());
    }
// Theory of operation for waitForConditionOrInterruptNoAssertUntil and markKilled:
//
// An operation indicates to potential killers that it is waiting on a condition variable by setting
// _waitMutex and _waitCV, while holding the lock on its parent Client. It then unlocks its Client,
// unblocking any killers, which are required to have locked the Client before calling markKilled.
//
// When _waitMutex and _waitCV are set, killers must lock _waitMutex before setting the _killCode,
// and must signal _waitCV before releasing _waitMutex. Unfortunately, they must lock _waitMutex
// without holding a lock on Client to avoid a deadlock with callers of
// waitForConditionOrInterruptNoAssertUntil(). So, in the event that _waitMutex is set, the killer
// increments _numKillers, drops the Client lock, acquires _waitMutex and then re-acquires the
// Client lock. We know that the Client, its OperationContext and _waitMutex will remain valid
// during this period because the caller of waitForConditionOrInterruptNoAssertUntil will not return
// while _numKillers > 0 and will not return until it has itself reacquired _waitMutex. Instead,
// that caller will keep waiting on _waitCV until _numKillers drops to 0.
//
// In essence, when _waitMutex is set, _killCode is guarded by _waitMutex and _waitCV, but when
// _waitMutex is not set, it is guarded by the Client spinlock. Changing _waitMutex is itself
// guarded by the Client spinlock and _numKillers.
//
// When _numKillers does drop to 0, the waiter will null out _waitMutex and _waitCV.
//
// This implementation adds a minimum of two spinlock acquire-release pairs to every condition
// variable wait.
StatusWith<stdx::cv_status> OperationContext::waitForConditionOrInterruptNoAssertUntil(
    stdx::condition_variable& cv, stdx::unique_lock<stdx::mutex>& m, Date_t deadline) noexcept {
    invariant(getClient());
    {
        stdx::lock_guard<Client> clientLock(*getClient());
        invariant(!_waitMutex);
        invariant(!_waitCV);
        invariant(0 == _numKillers);

        // This interrupt check must be done while holding the client lock, so as not to race with a
        // concurrent caller of markKilled.
        auto status = checkForInterruptNoAssert();
        if (!status.isOK()) {
            return status;
        }
        _waitMutex = m.mutex();
        _waitCV = &cv;
    }

    // If the maxTimeNeverTimeOut failpoint is set, behave as though the operation's deadline does
    // not exist. Under normal circumstances, if the op has an existing deadline which is sooner
    // than the deadline passed into this method, we replace our deadline with the op's. This means
    // that we expect to time out at the same time as the existing deadline expires. If, when we
    // time out, we find that the op's deadline has not expired (as will always be the case if
    // maxTimeNeverTimeOut is set) then we assume that the incongruity is due to a clock mismatch
    // and return _timeoutError regardless. To prevent this behaviour, only consider the op's
    // deadline in the event that the maxTimeNeverTimeOut failpoint is not set.
    bool opHasDeadline = (hasDeadline() && !MONGO_FAIL_POINT(maxTimeNeverTimeOut));

    if (opHasDeadline) {
        deadline = std::min(deadline, getDeadline());
    }

    const auto waitStatus = [&] {
        if (Date_t::max() == deadline) {
            Waitable::wait(_baton.get(), getServiceContext()->getPreciseClockSource(), cv, m);
            return stdx::cv_status::no_timeout;
        }
        return getServiceContext()->getPreciseClockSource()->waitForConditionUntil(
            cv, m, deadline, _baton.get());
    }();

    // Continue waiting on cv until no other thread is attempting to kill this one.
    Waitable::wait(_baton.get(), getServiceContext()->getPreciseClockSource(), cv, m, [this] {
        stdx::lock_guard<Client> clientLock(*getClient());
        if (0 == _numKillers) {
            _waitMutex = nullptr;
            _waitCV = nullptr;
            return true;
        }
        return false;
    });

    auto status = checkForInterruptNoAssert();
    if (!status.isOK()) {
        return status;
    }
    if (opHasDeadline && waitStatus == stdx::cv_status::timeout && deadline == getDeadline()) {
        // It's possible that the system clock used in stdx::condition_variable::wait_until
        // is slightly ahead of the FastClock used in checkForInterrupt. In this case,
        // we treat the operation as though it has exceeded its time limit, just as if the
        // FastClock and system clock had agreed.
        if (!_hasArtificialDeadline) {
            markKilled(_timeoutError);
        }
        return Status(_timeoutError, "operation exceeded time limit");
    }

    return waitStatus;
}
Ejemplo n.º 4
0
void OperationContext::checkForInterrupt() {
    uassertStatusOK(checkForInterruptNoAssert());
}