Ejemplo n.º 1
0
void RenderFrameSet::layout()
{
    ASSERT(needsLayout());

    bool doFullRepaint = selfNeedsLayout() && checkForRepaintDuringLayout();
    IntRect oldBounds;
    if (doFullRepaint)
        oldBounds = absoluteClippedOverflowRect();

    if (!parent()->isFrameSet() && !document()->printing()) {
        setWidth(view()->viewWidth());
        setHeight(view()->viewHeight());
    }

    size_t cols = frameSet()->totalCols();
    size_t rows = frameSet()->totalRows();

    if (m_rows.m_sizes.size() != rows || m_cols.m_sizes.size() != cols) {
        m_rows.resize(rows);
        m_cols.resize(cols);
    }

    int borderThickness = frameSet()->border();
    layOutAxis(m_rows, frameSet()->rowLengths(), height() - (rows - 1) * borderThickness);
    layOutAxis(m_cols, frameSet()->colLengths(), width() - (cols - 1) * borderThickness);

    if (flattenFrameSet())
        positionFramesWithFlattening();
    else
        positionFrames();

    RenderBox::layout();

    computeEdgeInfo();

    if (doFullRepaint) {
        view()->repaintViewRectangle(oldBounds);
        IntRect newBounds = absoluteClippedOverflowRect();
        if (newBounds != oldBounds)
            view()->repaintViewRectangle(newBounds);
    }

    setNeedsLayout(false);
}
Ejemplo n.º 2
0
void RenderSVGForeignObject::layout()
{
    ASSERT(needsLayout());
    ASSERT(!view()->layoutStateEnabled()); // RenderSVGRoot disables layoutState for the SVG rendering tree.

    LayoutRepainter repainter(*this, checkForRepaintDuringLayout());
    SVGForeignObjectElement* foreign = static_cast<SVGForeignObjectElement*>(node());

    bool updateCachedBoundariesInParents = false;
    if (m_needsTransformUpdate) {
        m_localTransform = foreign->animatedLocalTransform();
        m_needsTransformUpdate = false;
        updateCachedBoundariesInParents = true;
    }

    FloatRect oldViewport = m_viewport;

    // Cache viewport boundaries
    FloatPoint viewportLocation(foreign->x().value(foreign), foreign->y().value(foreign));
    m_viewport = FloatRect(viewportLocation, FloatSize(foreign->width().value(foreign), foreign->height().value(foreign)));
    if (!updateCachedBoundariesInParents)
        updateCachedBoundariesInParents = oldViewport != m_viewport;

    // Set box origin to the foreignObject x/y translation, so positioned objects in XHTML content get correct
    // positions. A regular RenderBoxModelObject would pull this information from RenderStyle - in SVG those
    // properties are ignored for non <svg> elements, so we mimic what happens when specifying them through CSS.

    // FIXME: Investigate in location rounding issues - only affects RenderSVGForeignObject & RenderSVGText
    setLocation(roundedIntPoint(viewportLocation));

    bool layoutChanged = m_everHadLayout && selfNeedsLayout();
    RenderBlock::layout();
    ASSERT(!needsLayout());

    // If our bounds changed, notify the parents.
    if (updateCachedBoundariesInParents)
        RenderSVGBlock::setNeedsBoundariesUpdate();

    // Invalidate all resources of this client if our layout changed.
    if (layoutChanged)
        SVGResourcesCache::clientLayoutChanged(this);

    repainter.repaintAfterLayout();
}
Ejemplo n.º 3
0
void RenderSVGRoot::layout()
{
    StackStats::LayoutCheckPoint layoutCheckPoint;
    ASSERT(needsLayout());

    m_resourcesNeedingToInvalidateClients.clear();

    // Arbitrary affine transforms are incompatible with LayoutState.
    LayoutStateDisabler layoutStateDisabler(view());

    bool needsLayout = selfNeedsLayout();
    LayoutRepainter repainter(*this, checkForRepaintDuringLayout() && needsLayout);

    LayoutSize oldSize = size();
    updateLogicalWidth();
    updateLogicalHeight();
    buildLocalToBorderBoxTransform();

    SVGSVGElement* svg = static_cast<SVGSVGElement*>(node());
    m_isLayoutSizeChanged = needsLayout || (svg->hasRelativeLengths() && oldSize != size());
    SVGRenderSupport::layoutChildren(this, needsLayout || SVGRenderSupport::filtersForceContainerLayout(this));

    if (!m_resourcesNeedingToInvalidateClients.isEmpty()) {
        // Invalidate resource clients, which may mark some nodes for layout.
        HashSet<RenderSVGResourceContainer*>::iterator end = m_resourcesNeedingToInvalidateClients.end();
        for (HashSet<RenderSVGResourceContainer*>::iterator it = m_resourcesNeedingToInvalidateClients.begin(); it != end; ++it)
            (*it)->removeAllClientsFromCache();

        m_isLayoutSizeChanged = false;
        SVGRenderSupport::layoutChildren(this, false);
    }

    // At this point LayoutRepainter already grabbed the old bounds,
    // recalculate them now so repaintAfterLayout() uses the new bounds.
    if (m_needsBoundariesOrTransformUpdate) {
        updateCachedBoundaries();
        m_needsBoundariesOrTransformUpdate = false;
    }

    repainter.repaintAfterLayout();

    setNeedsLayout(false);
}
Ejemplo n.º 4
0
void RenderSVGContainer::layout()
{
    ASSERT(needsLayout());

    calcViewport();

    // Arbitrary affine transforms are incompatible with LayoutState.
    view()->disableLayoutState();

    IntRect oldBounds;
    IntRect oldOutlineBox;
    bool checkForRepaint = checkForRepaintDuringLayout();
    if (selfNeedsLayout() && checkForRepaint) {
        oldBounds = m_absoluteBounds;
        oldOutlineBox = absoluteOutlineBox();
    }

    RenderObject* child = firstChild();
    while (child) {
        if (!child->isRenderPath() || static_cast<RenderPath*>(child)->hasRelativeValues())
            child->setNeedsLayout(true);

        child->layoutIfNeeded();
        ASSERT(!child->needsLayout());
        child = child->nextSibling();
    }

    calcWidth();
    calcHeight();

    m_absoluteBounds = absoluteClippedOverflowRect();
    if (!parent()->isSVGContainer()) {
        SVGSVGElement* svg = static_cast<SVGSVGElement*>(element());
        m_width = static_cast<int>(static_cast<float>(m_width) * svg->currentScale());
        m_height = static_cast<int>(static_cast<float>(m_height) * svg->currentScale());
    }

    if (selfNeedsLayout() && checkForRepaint)
        repaintAfterLayoutIfNeeded(oldBounds, oldOutlineBox);

    view()->enableLayoutState();
    setNeedsLayout(false);
}
Ejemplo n.º 5
0
void RenderReplaced::layout()
{
    StackStats::LayoutCheckPoint layoutCheckPoint;
    ASSERT(needsLayout());
    
    LayoutRepainter repainter(*this, checkForRepaintDuringLayout());
    
    setHeight(minimumReplacedHeight());

    updateLogicalWidth();
    updateLogicalHeight();

    m_overflow.clear();
    addVisualEffectOverflow();
    updateLayerTransform();
    
    repainter.repaintAfterLayout();
    setNeedsLayout(false);
}
Ejemplo n.º 6
0
void RenderSVGShape::layout()
{
    LayoutRepainter repainter(*this, checkForRepaintDuringLayout() && selfNeedsLayout());
    SVGStyledTransformableElement* element = static_cast<SVGStyledTransformableElement*>(node());

    bool updateCachedBoundariesInParents = false;

    bool needsShapeUpdate = m_needsShapeUpdate;
    if (needsShapeUpdate || m_needsBoundariesUpdate) {
        setIsPaintingFallback(false);
        m_path.clear();
        createShape();
        m_needsShapeUpdate = false;
        updateCachedBoundariesInParents = true;
    }

    if (m_needsTransformUpdate) {
        m_localTransform = element->animatedLocalTransform();
        m_needsTransformUpdate = false;
        updateCachedBoundariesInParents = true;
    }

    // Invalidate all resources of this client if our layout changed.
    if (everHadLayout() && selfNeedsLayout()) {
        SVGResourcesCache::clientLayoutChanged(this);
        m_markerLayoutInfo.clear();
    }

    // At this point LayoutRepainter already grabbed the old bounds,
    // recalculate them now so repaintAfterLayout() uses the new bounds.
    if (needsShapeUpdate || m_needsBoundariesUpdate) {
        updateCachedBoundaries();
        m_needsBoundariesUpdate = false;
    }

    // If our bounds changed, notify the parents.
    if (updateCachedBoundariesInParents)
        RenderSVGModelObject::setNeedsBoundariesUpdate();

    repainter.repaintAfterLayout();
    setNeedsLayout(false);
}
Ejemplo n.º 7
0
void RenderReplaced::layout()
{
    StackStats::LayoutCheckPoint layoutCheckPoint;
    ASSERT(needsLayout());
    
    LayoutRepainter repainter(*this, checkForRepaintDuringLayout());
    
    setHeight(minimumReplacedHeight());

    updateLogicalWidth();
    updateLogicalHeight();

    clearOverflow();
    addVisualEffectOverflow();
    updateLayerTransform();
    invalidateBackgroundObscurationStatus();

    repainter.repaintAfterLayout();
    clearNeedsLayout();
}
Ejemplo n.º 8
0
void RenderSVGText::layout()
{
    ASSERT(needsLayout());
    LayoutRepainter repainter(*this, checkForRepaintDuringLayout());

    // Best guess for a relative starting point
    SVGTextElement* text = static_cast<SVGTextElement*>(node());
    int xOffset = (int)(text->x()->getFirst().value(text));
    int yOffset = (int)(text->y()->getFirst().value(text));
    setLocation(xOffset, yOffset);

    if (m_needsTransformUpdate) {
        m_localTransform = text->animatedLocalTransform();
        m_needsTransformUpdate = false;
    }

    RenderBlock::layout();

    repainter.repaintAfterLayout();
    setNeedsLayout(false);
}
void RenderForeignObject::layout()
{
    ASSERT(needsLayout());

    // Arbitrary affine transforms are incompatible with LayoutState.
    view()->disableLayoutState();

    // FIXME: using m_absoluteBounds breaks if containerForRepaint() is not the root
    LayoutRepainter repainter(*this, checkForRepaintDuringLayout(), &m_absoluteBounds);
    
    calculateLocalTransform();
    
    RenderBlock::layout();

    m_absoluteBounds = absoluteClippedOverflowRect();

    repainter.repaintAfterLayout();

    view()->enableLayoutState();
    setNeedsLayout(false);
}
Ejemplo n.º 10
0
void RenderSVGImage::layout()
{
    ASSERT(needsLayout());

    LayoutRepainter repainter(*this, checkForRepaintDuringLayout());

    SVGImageElement* image = static_cast<SVGImageElement*>(node());
    m_localTransform = image->animatedLocalTransform();
    
    // minimum height
    setHeight(errorOccurred() ? intrinsicSize().height() : 0);

    calcWidth();
    calcHeight();

    m_localBounds = FloatRect(image->x().value(image), image->y().value(image), image->width().value(image), image->height().value(image));

    repainter.repaintAfterLayout();
    
    setNeedsLayout(false);
}
Ejemplo n.º 11
0
void RenderSVGText::layout()
{
    ASSERT(needsLayout());

    // FIXME: This is a hack to avoid the RenderBlock::layout() partial repainting code which is not (yet) SVG aware
    setNeedsLayout(true);

    LayoutRepainter repainter(*this, checkForRepaintDuringLayout());

    // Best guess for a relative starting point
    SVGTextElement* text = static_cast<SVGTextElement*>(node());
    int xOffset = (int)(text->x()->getFirst().value(text));
    int yOffset = (int)(text->y()->getFirst().value(text));
    setLocation(xOffset, yOffset);

    m_localTransform = text->animatedLocalTransform();

    RenderBlock::layout();

    repainter.repaintAfterLayout();
    setNeedsLayout(false);
}
Ejemplo n.º 12
0
void RenderPath::layout()
{
    IntRect oldBounds;
    IntRect oldOutlineBox;
    bool checkForRepaint = checkForRepaintDuringLayout();
    if (selfNeedsLayout() && checkForRepaint) {
        oldBounds = m_absoluteBounds;
        oldOutlineBox = absoluteOutlineBox();
    }

    setPath(static_cast<SVGStyledElement*>(element())->toPathData());

    m_absoluteBounds = absoluteClippedOverflowRect();

    setWidth(m_absoluteBounds.width());
    setHeight(m_absoluteBounds.height());

    if (selfNeedsLayout() && checkForRepaint)
        repaintAfterLayoutIfNeeded(oldBounds, oldOutlineBox);

    setNeedsLayout(false);
}
Ejemplo n.º 13
0
void RenderSVGRoot::layout()
{
    ASSERT(needsLayout());

    // Arbitrary affine transforms are incompatible with LayoutState.
    LayoutStateDisabler layoutStateDisabler(view());

    bool needsLayout = selfNeedsLayout();
    LayoutRepainter repainter(*this, checkForRepaintDuringLayout() && needsLayout);

    LayoutSize oldSize(width(), height());
    computeLogicalWidth();
    computeLogicalHeight();
    calcViewport();

    SVGSVGElement* svg = static_cast<SVGSVGElement*>(node());
    m_isLayoutSizeChanged = svg->hasRelativeLengths() && oldSize != size();
 
    if (view() && view()->frameView() && view()->frameView()->embeddedContentBox()) {
        if (!m_needsSizeNegotiationWithHostDocument)
            m_needsSizeNegotiationWithHostDocument = !m_everHadLayout || oldSize != size();
    } else
        ASSERT(!m_needsSizeNegotiationWithHostDocument);

    SVGRenderSupport::layoutChildren(this, needsLayout);
    m_isLayoutSizeChanged = false;

    // At this point LayoutRepainter already grabbed the old bounds,
    // recalculate them now so repaintAfterLayout() uses the new bounds.
    if (m_needsBoundariesOrTransformUpdate) {
        updateCachedBoundaries();
        m_needsBoundariesOrTransformUpdate = false;
    }

    repainter.repaintAfterLayout();

    setNeedsLayout(false);
}
Ejemplo n.º 14
0
void RenderReplaced::layout()
{
    ASSERT(needsLayout());

    IntRect oldBounds;
    IntRect oldOutlineBox;
    bool checkForRepaint = checkForRepaintDuringLayout();
    if (checkForRepaint) {
        oldBounds = absoluteClippedOverflowRect();
        oldOutlineBox = absoluteOutlineBox();
    }

    m_height = minimumReplacedHeight();

    calcWidth();
    calcHeight();
    adjustOverflowForBoxShadow();

    if (checkForRepaint)
        repaintAfterLayoutIfNeeded(oldBounds, oldOutlineBox);

    setNeedsLayout(false);
}
Ejemplo n.º 15
0
void RenderSVGContainer::layout()
{
    ASSERT(needsLayout());

    // Arbitrary affine transforms are incompatible with LayoutState.
    view()->disableLayoutState();

    IntRect oldBounds;
    IntRect oldOutlineBox;
    bool checkForRepaint = checkForRepaintDuringLayout() && selfWillPaint();
    if (checkForRepaint) {
        oldBounds = m_absoluteBounds;
        oldOutlineBox = absoluteOutlineBounds();
    }
    
    calculateLocalTransform();

    for (RenderObject* child = firstChild(); child; child = child->nextSibling()) {
        // Only force our kids to layout if we're being asked to relayout as a result of a parent changing
        // FIXME: We should be able to skip relayout of non-relative kids when only bounds size has changed
        // that's a possible future optimization using LayoutState
        // http://bugs.webkit.org/show_bug.cgi?id=15391
        if (selfNeedsLayout())
            child->setNeedsLayout(true);

        child->layoutIfNeeded();
        ASSERT(!child->needsLayout());
    }

    calcBounds();

    if (checkForRepaint)
        repaintAfterLayoutIfNeeded(oldBounds, oldOutlineBox);

    view()->enableLayoutState();
    setNeedsLayout(false);
}
Ejemplo n.º 16
0
void RenderSVGContainer::layout()
{
    ASSERT(needsLayout());

    // RenderSVGRoot disables layoutState for the SVG rendering tree.
    ASSERT(!view()->layoutStateEnabled());

    LayoutRepainter repainter(*this, checkForRepaintDuringLayout() || selfWillPaint());

    // Allow RenderSVGViewportContainer to update its viewport.
    calcViewport();

    // Allow RenderSVGTransformableContainer to update its transform.
    bool updatedTransform = calculateLocalTransform();

    // RenderSVGViewportContainer needs to set the 'layout size changed' flag.
    determineIfLayoutSizeChanged();

    SVGRenderSupport::layoutChildren(this, selfNeedsLayout() || SVGRenderSupport::filtersForceContainerLayout(this));

    // Invalidate all resources of this client if our layout changed.
    if (everHadLayout() && needsLayout())
        SVGResourcesCache::clientLayoutChanged(this);

    // At this point LayoutRepainter already grabbed the old bounds,
    // recalculate them now so repaintAfterLayout() uses the new bounds.
    if (m_needsBoundariesUpdate || updatedTransform) {
        updateCachedBoundaries();
        m_needsBoundariesUpdate = false;
    
        // If our bounds changed, notify the parents.
        RenderSVGModelObject::setNeedsBoundariesUpdate();
    }

    repainter.repaintAfterLayout();
    setNeedsLayout(false);
}
Ejemplo n.º 17
0
void RenderFrameSet::layout()
{
    ASSERT(needsLayout());

    bool doFullRepaint = selfNeedsLayout() && checkForRepaintDuringLayout();
    IntRect oldBounds;
    if (doFullRepaint)
        oldBounds = absoluteClippedOverflowRect();

    if (!parent()->isFrameSet() && !document()->printing()) {
#ifdef FLATTEN_FRAMESET
        // Force a grid recalc.
        m_gridCalculated = false;
#endif
        m_width = view()->viewWidth();
        m_height = view()->viewHeight();
    }

    size_t cols = frameSet()->totalCols();
    size_t rows = frameSet()->totalRows();

    if (m_rows.m_sizes.size() != rows || m_cols.m_sizes.size() != cols) {
        m_rows.resize(rows);
        m_cols.resize(cols);
#ifdef FLATTEN_FRAMESET
        m_gridCalculated = false;
#endif
    }

#ifdef FLATTEN_FRAMESET
    if (!m_gridCalculated) {
        m_gridCalculated = true;
        // Make all the child framesets recalculate their grid.
        RenderObject* child = firstChild();
        for (; child; child = child->nextSibling()) {
            if (child->isFrameSet())
                static_cast<RenderFrameSet*>(child)->setGridNeedsLayout();
        }
#endif
    int borderThickness = frameSet()->border();
    layOutAxis(m_rows, frameSet()->rowLengths(), m_height - (rows - 1) * borderThickness);
    layOutAxis(m_cols, frameSet()->colLengths(), m_width - (cols - 1) * borderThickness);
#ifdef FLATTEN_FRAMESET
    }
#endif

    positionFrames();

    RenderContainer::layout();

    computeEdgeInfo();

    if (doFullRepaint) {
        view()->repaintViewRectangle(oldBounds);
        IntRect newBounds = absoluteClippedOverflowRect();
        if (newBounds != oldBounds)
            view()->repaintViewRectangle(newBounds);
    }

    setNeedsLayout(false);
}
Ejemplo n.º 18
0
void RenderSVGText::layout()
{
    ASSERT(needsLayout());
    LayoutRepainter repainter(*this, checkForRepaintDuringLayout());

    bool updateCachedBoundariesInParents = false;
    if (m_needsTransformUpdate) {
        SVGTextElement* text = static_cast<SVGTextElement*>(node());
        m_localTransform = text->animatedLocalTransform();
        m_needsTransformUpdate = false;
        updateCachedBoundariesInParents = true;
    }

    if (!everHadLayout()) {
        // When laying out initially, collect all layout attributes, build the character data map,
        // and propogate resulting SVGLayoutAttributes to all RenderSVGInlineText children in the subtree.
        ASSERT(m_layoutAttributes.isEmpty());
        collectLayoutAttributes(this, m_layoutAttributes);
        updateFontInAllDescendants(this);
        m_layoutAttributesBuilder.buildLayoutAttributesForForSubtree(this);

        m_needsReordering = true;
        m_needsTextMetricsUpdate = false;
        m_needsPositioningValuesUpdate = false;
        updateCachedBoundariesInParents = true;
    } else if (m_needsPositioningValuesUpdate) {
        // When the x/y/dx/dy/rotate lists change, recompute the layout attributes, and eventually
        // update the on-screen font objects as well in all descendants.
        if (m_needsTextMetricsUpdate) {
            updateFontInAllDescendants(this);
            m_needsTextMetricsUpdate = false;
        }

        m_layoutAttributesBuilder.buildLayoutAttributesForForSubtree(this);
        m_needsReordering = true;
        m_needsPositioningValuesUpdate = false;
        updateCachedBoundariesInParents = true;
    } else if (m_needsTextMetricsUpdate || SVGRenderSupport::findTreeRootObject(this)->isLayoutSizeChanged()) {
        // If the root layout size changed (eg. window size changes) or the transform to the root
        // context has changed then recompute the on-screen font size.
        updateFontInAllDescendants(this, &m_layoutAttributesBuilder);

        ASSERT(!m_needsReordering);
        ASSERT(!m_needsPositioningValuesUpdate);
        m_needsTextMetricsUpdate = false;
        updateCachedBoundariesInParents = true;
    }

    checkLayoutAttributesConsistency(this, m_layoutAttributes);

    // Reduced version of RenderBlock::layoutBlock(), which only takes care of SVG text.
    // All if branches that could cause early exit in RenderBlocks layoutBlock() method are turned into assertions.
    ASSERT(!isInline());
    ASSERT(!simplifiedLayout());
    ASSERT(!scrollsOverflow());
    ASSERT(!hasControlClip());
    ASSERT(!hasColumns());
    ASSERT(!positionedObjects());
    ASSERT(!m_overflow);
    ASSERT(!isAnonymousBlock());

    if (!firstChild())
        setChildrenInline(true);

    // FIXME: We need to find a way to only layout the child boxes, if needed.
    FloatRect oldBoundaries = objectBoundingBox();
    ASSERT(childrenInline());
    forceLayoutInlineChildren();

    if (m_needsReordering)
        m_needsReordering = false;

    if (!updateCachedBoundariesInParents)
        updateCachedBoundariesInParents = oldBoundaries != objectBoundingBox();

    // Invalidate all resources of this client if our layout changed.
    if (everHadLayout() && selfNeedsLayout())
        SVGResourcesCache::clientLayoutChanged(this);

    // If our bounds changed, notify the parents.
    if (updateCachedBoundariesInParents)
        RenderSVGBlock::setNeedsBoundariesUpdate();

    repainter.repaintAfterLayout();
    setNeedsLayout(false);
}
Ejemplo n.º 19
0
void RenderSVGText::layout()
{
    ASSERT(needsLayout());
    LayoutRepainter repainter(*this, checkForRepaintDuringLayout());

    bool updateCachedBoundariesInParents = false;
    if (m_needsTransformUpdate) {
        SVGTextElement* text = static_cast<SVGTextElement*>(node());
        m_localTransform = text->animatedLocalTransform();
        m_needsTransformUpdate = false;
        updateCachedBoundariesInParents = true;
    }

    // If the root layout size changed (eg. window size changes) or the positioning values change, recompute the on-screen font size.
    if (m_needsPositioningValuesUpdate || SVGRenderSupport::findTreeRootObject(this)->isLayoutSizeChanged()) {
        recursiveUpdateScaledFont(this);
        m_needsPositioningValuesUpdate = true;
        updateCachedBoundariesInParents = true;
    }

    if (m_needsPositioningValuesUpdate) {
        // Perform SVG text layout phase one (see SVGTextLayoutAttributesBuilder for details).
        SVGTextLayoutAttributesBuilder layoutAttributesBuilder;
        layoutAttributesBuilder.buildLayoutAttributesForTextSubtree(this);
        m_needsReordering = true;
        m_needsPositioningValuesUpdate = false;
        updateCachedBoundariesInParents = true;
    }

    // Reduced version of RenderBlock::layoutBlock(), which only takes care of SVG text.
    // All if branches that could cause early exit in RenderBlocks layoutBlock() method are turned into assertions.
    ASSERT(!isInline());
    ASSERT(!simplifiedLayout());
    ASSERT(!scrollsOverflow());
    ASSERT(!hasControlClip());
    ASSERT(!hasColumns());
    ASSERT(!positionedObjects());
    ASSERT(!m_overflow);
    ASSERT(!isAnonymousBlock());

    if (!firstChild())
        setChildrenInline(true);

    // FIXME: We need to find a way to only layout the child boxes, if needed.
    FloatRect oldBoundaries = objectBoundingBox();
    ASSERT(childrenInline());
    forceLayoutInlineChildren();

    if (m_needsReordering)
        m_needsReordering = false;

    if (!updateCachedBoundariesInParents)
        updateCachedBoundariesInParents = oldBoundaries != objectBoundingBox();

    // Invalidate all resources of this client if our layout changed.
    if (m_everHadLayout && selfNeedsLayout())
        SVGResourcesCache::clientLayoutChanged(this);

    // If our bounds changed, notify the parents.
    if (updateCachedBoundariesInParents)
        RenderSVGBlock::setNeedsBoundariesUpdate();

    repainter.repaintAfterLayout();
    setNeedsLayout(false);
}