inline void PSPromotionManager::claim_or_forward_depth(T* p) { assert(PSScavenge::should_scavenge(p, true), "revisiting object?"); assert(Universe::heap()->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity"); assert(Universe::heap()->is_in(p), "pointer outside heap"); claim_or_forward_internal_depth(p); }
inline void PSPromotionManager::claim_or_forward_depth(heapRef* p) { assert(depth_first(), "invariant"); assert(PSScavenge::should_scavenge(ALWAYS_UNPOISON_OBJECTREF(*p),true),"revisiting object?"); assert(Universe::heap()->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity"); assert(Universe::heap()->is_in(p), "pointer outside heap"); claim_or_forward_internal_depth(p); }
inline void PSPromotionManager::claim_or_forward_depth(T* p) { assert(should_scavenge(p, true), "revisiting object?"); assert(ParallelScavengeHeap::heap()->is_in(p), "pointer outside heap"); claim_or_forward_internal_depth(p); }