static void node_composit_exec_curve_rgb(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
{
	/* stack order input:  fac, image, black level, white level */
	/* stack order output: image */
	
	if (out[0]->hasoutput==0)
		return;

	curvemapping_initialize(node->storage);

	/* input no image? then only color operation */
	if (in[1]->data==NULL) {
		curvemapping_evaluateRGBF(node->storage, out[0]->vec, in[1]->vec);
	}
	else {
		/* make output size of input image */
		CompBuf *cbuf= in[1]->data;
		CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
		
		curvemapping_set_black_white(node->storage, in[2]->vec, in[3]->vec);
		
		if (in[0]->data==NULL && in[0]->vec[0] == 1.0f)
			composit1_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, do_curves, CB_RGBA);
		else
			composit2_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, in[0]->data, in[0]->vec, do_curves_fac, CB_RGBA, CB_VAL);
		
		out[0]->data= stackbuf;
	}
	
}
Ejemplo n.º 2
0
static void node_composit_exec_math(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
{
	CompBuf *cbuf=in[0]->data;
	CompBuf *cbuf2=in[1]->data;
	CompBuf *stackbuf; 

	/* check for inputs and outputs for early out*/
	if(out[0]->hasoutput==0) return;

	/* no image-color operation */
	if(in[0]->data==NULL && in[1]->data==NULL) {
		do_math(node, out[0]->vec, in[0]->vec, in[1]->vec);
		return;
	}

	/*create output based on first input */
	if(cbuf) {
		stackbuf=alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1);
	}
	/* and if it doesn't exist use the second input since we 
	 know that one of them must exist at this point*/
	else  {
		stackbuf=alloc_compbuf(cbuf2->x, cbuf2->y, CB_VAL, 1);
	}

	/* operate in case there's valid size */
	composit2_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec, do_math, CB_VAL, CB_VAL);
	out[0]->data= stackbuf;
}
Ejemplo n.º 3
0
/* applies to render pipeline */
static void node_composit_exec_composite(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
	/* image assigned to output */
	/* stack order input sockets: col, alpha, z */
	
	if(node->flag & NODE_DO_OUTPUT) {	/* only one works on out */
		Scene *scene= (Scene *)node->id;
		RenderData *rd= data;
		
		if(scene && (rd->scemode & R_DOCOMP)) {
			Render *re= RE_GetRender(scene->id.name);
			RenderResult *rr= RE_AcquireResultWrite(re); 
			if(rr) {
				CompBuf *outbuf, *zbuf=NULL;
				
				if(rr->rectf) 
					MEM_freeN(rr->rectf);
				outbuf= alloc_compbuf(rr->rectx, rr->recty, CB_RGBA, 1);
				
				if(in[1]->data==NULL)
					composit1_pixel_processor(node, outbuf, in[0]->data, in[0]->vec, do_copy_rgba, CB_RGBA);
				else
					composit2_pixel_processor(node, outbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec, do_copy_a_rgba, CB_RGBA, CB_VAL);
				
				if(in[2]->data) {
					if(rr->rectz) 
						MEM_freeN(rr->rectz);
					zbuf= alloc_compbuf(rr->rectx, rr->recty, CB_VAL, 1);
					composit1_pixel_processor(node, zbuf, in[2]->data, in[2]->vec, do_copy_value, CB_VAL);
					rr->rectz= zbuf->rect;
					zbuf->malloc= 0;
					free_compbuf(zbuf);
				}
				generate_preview(data, node, outbuf);
				
				/* we give outbuf to rr... */
				rr->rectf= outbuf->rect;
				outbuf->malloc= 0;
				free_compbuf(outbuf);

				RE_ReleaseResult(re);
				
				/* signal for imageviewer to refresh (it converts to byte rects...) */
				BKE_image_signal(BKE_image_verify_viewer(IMA_TYPE_R_RESULT, "Render Result"), NULL, IMA_SIGNAL_FREE);
				return;
			}
			else
				RE_ReleaseResult(re);
		}
	}
	if(in[0]->data)
		generate_preview(data, node, in[0]->data);
}
Ejemplo n.º 4
0
static void node_composit_exec_gamma(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
{
	/* stack order in: Fac, Image */
	/* stack order out: Image */
	if(out[0]->hasoutput==0) return;
	
	/* input no image? then only color operation */
	if(in[0]->data==NULL) {
		do_gamma(node, out[0]->vec, in[0]->vec, in[1]->vec);
	}
	else {
		/* make output size of input image */
		CompBuf *cbuf= in[0]->data;
		CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); // allocs
		
		composit2_pixel_processor(node, stackbuf, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_gamma, CB_RGBA, CB_VAL);

		out[0]->data= stackbuf;
	}
}
Ejemplo n.º 5
0
static void node_composit_exec_diff_matte(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
	CompBuf *outbuf=0;
	CompBuf *imbuf1=0;
   CompBuf *imbuf2=0;
	NodeChroma *c;
	
	/*is anything connected?*/
	if(out[0]->hasoutput==0 && out[1]->hasoutput==0) return;

	/*must have an image imput*/
	if(in[0]->data==NULL) return;

	
	imbuf1=typecheck_compbuf(in[0]->data, CB_RGBA);

   /* if there's an image, use that, if not use the color */
   if(in[1]->data) {
	  imbuf2=typecheck_compbuf(in[1]->data, CB_RGBA);
   }
	
	c=node->storage;
	outbuf=dupalloc_compbuf(imbuf1);
	
	/* note, processor gets a keyvals array passed on as buffer constant */
	composit2_pixel_processor(node, outbuf, imbuf1, in[0]->vec, imbuf2, in[1]->vec, do_diff_matte, CB_RGBA, CB_RGBA);
	
	out[0]->data=outbuf;
	if(out[1]->hasoutput)
		out[1]->data=valbuf_from_rgbabuf(outbuf, CHAN_A);
	generate_preview(data, node, outbuf);

	if(imbuf1!=in[0]->data)
		free_compbuf(imbuf1);

	if(imbuf2!=in[1]->data)
		free_compbuf(imbuf2);
}
Ejemplo n.º 6
0
static void node_composit_exec_hue_sat(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
{
	/* stack order in: Fac, Image */
	/* stack order out: Image */
	if(out[0]->hasoutput==0) return;
	
	/* input no image? then only color operation */
	if(in[1]->data==NULL) {
		do_hue_sat_fac(node, out[0]->vec, in[1]->vec, in[0]->vec);
	}
	else {
		/* make output size of input image */
		CompBuf *cbuf= dupalloc_compbuf(in[1]->data);
		CompBuf *stackbuf=typecheck_compbuf(cbuf,CB_RGBA);
		
		composit2_pixel_processor(node, stackbuf, stackbuf, in[1]->vec, in[0]->data, in[0]->vec, do_hue_sat_fac, CB_RGBA, CB_VAL);

		out[0]->data= stackbuf;

		/* get rid of intermediary cbuf if it's extra */		
		if(stackbuf!=cbuf)
			free_compbuf(cbuf);
	}
}
Ejemplo n.º 7
0
static void node_composit_exec_color_spill(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
{
	/* Originally based on the information from the book "The Art and Science of Digital Composition" and
	 * discussions from vfxtalk.com .*/
	CompBuf *cbuf;
	/* CompBuf *mask; */ /* UNUSED */
	CompBuf *rgbbuf;
	CompBuf *spillmap;
	NodeColorspill *ncs;
	ncs=node->storage;

	/* early out for missing connections */
	if(out[0]->hasoutput==0 ) return;
	if(in[0]->hasinput==0) return;
	if(in[0]->data==NULL) return;
	
	cbuf=typecheck_compbuf(in[0]->data, CB_RGBA);
	/* mask= */ /* UNUSED */ typecheck_compbuf(in[1]->data, CB_VAL);
	spillmap=alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1);
	rgbbuf=dupalloc_compbuf(cbuf);

	switch(node->custom1)
	{
		case 1:  /*red spill*/
		{
			switch(node->custom2)
			{
				case 0: /* simple limit */
				{
					if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
						composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_red, CB_RGBA);
					} else {
						composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_simple_spillmap_red_fac, CB_RGBA,  CB_VAL);
					}
					break;
				}
				case 1: /* average limit */
				{
					if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
						composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_red, CB_RGBA);
					} else {
						composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_average_spillmap_red_fac, CB_RGBA,  CB_VAL);
					}
					break;
				}
			}
			if(ncs->unspill==0) {
				ncs->uspillr=1.0f;
				ncs->uspillg=0.0f;
				ncs->uspillb=0.0f;
			}
			composit2_pixel_processor(node, rgbbuf, cbuf, in[0]->vec, spillmap, NULL, do_apply_spillmap_red, CB_RGBA, CB_VAL);
			break;
		}
		case 2: /*green spill*/
		{
			switch(node->custom2)
			{
				case 0: /* simple limit */
				{
					if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
						composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_green, CB_RGBA);
					} else {
						composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_simple_spillmap_green_fac, CB_RGBA,  CB_VAL);
					}
					break;
				}
				case 1: /* average limit */
				{
					if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
						composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_green, CB_RGBA);
					} else {
						composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_average_spillmap_green_fac, CB_RGBA,  CB_VAL);
					}
					break;
				}
			}
			if(ncs->unspill==0) {
				ncs->uspillr=0.0f;
				ncs->uspillg=1.0f;
				ncs->uspillb=0.0f;
			}
			composit2_pixel_processor(node, rgbbuf, cbuf, in[0]->vec, spillmap, NULL, do_apply_spillmap_green, CB_RGBA, CB_VAL);
			break;
		}
		case 3: /*blue spill*/
		{
			switch(node->custom2)
			{
				case 0: /* simple limit */
				{
					if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
						composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_blue, CB_RGBA);
					} else {
						composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_simple_spillmap_blue_fac, CB_RGBA,  CB_VAL);
					}
					break;
				}
				case 1: /* average limit */
				{
					if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
						composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_blue, CB_RGBA);
					} else {
						composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_average_spillmap_blue_fac, CB_RGBA,  CB_VAL);
					}
					break;
				}
			}
			if(ncs->unspill==0) {
				ncs->uspillr=0.0f;
				ncs->uspillg=0.0f;
				ncs->uspillb=1.0f;
			}
			composit2_pixel_processor(node, rgbbuf, cbuf, in[0]->vec, spillmap, NULL, do_apply_spillmap_blue, CB_RGBA, CB_VAL);
			break;
		}
		default:
			break;
	}

	out[0]->data=rgbbuf;

	if(cbuf!=in[0]->data)
		free_compbuf(cbuf);

	free_compbuf(spillmap);
}
Ejemplo n.º 8
0
static void node_composit_exec_viewer(void *data, bNode *node, bNodeStack **in, bNodeStack **UNUSED(out))
{
	/* image assigned to output */
	/* stack order input sockets: col, alpha, z */
	
	if (node->id && (node->flag & NODE_DO_OUTPUT)) {	/* only one works on out */
		RenderData *rd= data;
		Image *ima= (Image *)node->id;
		ImBuf *ibuf;
		CompBuf *cbuf, *tbuf;
		int rectx, recty;
		void *lock;
		
		BKE_image_user_frame_calc(node->storage, rd->cfra, 0);

		/* always returns for viewer image, but we check nevertheless */
		ibuf= BKE_image_acquire_ibuf(ima, node->storage, &lock);
		if (ibuf==NULL) {
			printf("node_composit_exec_viewer error\n");
			BKE_image_release_ibuf(ima, lock);
			return;
		}
		
		/* free all in ibuf */
		imb_freerectImBuf(ibuf);
		imb_freerectfloatImBuf(ibuf);
		IMB_freezbuffloatImBuf(ibuf);
		
		/* get size */
		tbuf= in[0]->data?in[0]->data:(in[1]->data?in[1]->data:in[2]->data);
		if (tbuf==NULL) {
			rectx= 320; recty= 256;
		}
		else {
			rectx= tbuf->x;
			recty= tbuf->y;
		}
		
		/* make ibuf, and connect to ima */
		ibuf->x= rectx;
		ibuf->y= recty;
		imb_addrectfloatImBuf(ibuf);
		
		ima->ok= IMA_OK_LOADED;

		/* now we combine the input with ibuf */
		cbuf= alloc_compbuf(rectx, recty, CB_RGBA, 0);	/* no alloc*/
		cbuf->rect= ibuf->rect_float;
		
		/* when no alpha, we can simply copy */
		if (in[1]->data==NULL) {
			composit1_pixel_processor(node, cbuf, in[0]->data, in[0]->vec, do_copy_rgba, CB_RGBA);
		}
		else
			composit2_pixel_processor(node, cbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec, do_copy_a_rgba, CB_RGBA, CB_VAL);
		
		/* zbuf option */
		if (in[2]->data) {
			CompBuf *zbuf= alloc_compbuf(rectx, recty, CB_VAL, 1);
			ibuf->zbuf_float= zbuf->rect;
			ibuf->mall |= IB_zbuffloat;
			
			composit1_pixel_processor(node, zbuf, in[2]->data, in[2]->vec, do_copy_value, CB_VAL);
			
			/* free compbuf, but not the rect */
			zbuf->malloc= 0;
			free_compbuf(zbuf);
		}

		BKE_image_release_ibuf(ima, lock);

		generate_preview(data, node, cbuf);
		free_compbuf(cbuf);

	}
	else if (in[0]->data) {
		generate_preview(data, node, in[0]->data);
	}
}
static void node_composit_exec_zcombine(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
	RenderData *rd= data;
	CompBuf *cbuf= in[0]->data;
	CompBuf *zbuf;

	/* stack order in: col z col z */
	/* stack order out: col z */
	if (out[0]->hasoutput==0 && out[1]->hasoutput==0) 
		return;
	
	/* no input image; do nothing now */
	if (in[0]->data==NULL) {
		return;
	}
	
	if (out[1]->hasoutput) {
		/* copy or make a buffer for for the first z value, here we write result in */
		if (in[1]->data)
			zbuf= dupalloc_compbuf(in[1]->data);
		else {
			float *zval;
			int tot= cbuf->x*cbuf->y;
			
			zbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1);
			for (zval= zbuf->rect; tot; tot--, zval++)
				*zval= in[1]->vec[0];
		}
		/* lazy coder hack */
		node->custom2= 1;
		out[1]->data= zbuf;
	}
	else {
		node->custom2= 0;
		zbuf= in[1]->data;
	}
	
	if (rd->scemode & R_FULL_SAMPLE) {
		/* make output size of first input image */
		CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); // allocs
		
		composit4_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, zbuf, in[1]->vec, in[2]->data, in[2]->vec, 
								  in[3]->data, in[3]->vec, do_zcombine, CB_RGBA, CB_VAL, CB_RGBA, CB_VAL);
		
		out[0]->data= stackbuf;
	}
	else {
		/* make output size of first input image */
		CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
		CompBuf *mbuf;
		float *fp;
		int x;
		char *aabuf;
		
		
		/* make a mask based on comparison, optionally write zvalue */
		mbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1);
		composit2_pixel_processor(node, mbuf, zbuf, in[1]->vec, in[3]->data, in[3]->vec, do_zcombine_mask, CB_VAL, CB_VAL);
		
		/* convert to char */
		aabuf= MEM_mallocN(cbuf->x*cbuf->y, "aa buf");
		fp= mbuf->rect;
		for (x= cbuf->x*cbuf->y-1; x>=0; x--)
			if (fp[x]==0.0f) aabuf[x]= 0;
			else aabuf[x]= 255;
		
		antialias_tagbuf(cbuf->x, cbuf->y, aabuf);
		
		/* convert to float */
		fp= mbuf->rect;
		for (x= cbuf->x*cbuf->y-1; x>=0; x--)
			if (aabuf[x]>1)
				fp[x]= (1.0f/255.0f)*(float)aabuf[x];
		
		composit3_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, in[2]->data, in[2]->vec, mbuf, NULL, 
								  do_zcombine_add, CB_RGBA, CB_RGBA, CB_VAL);
		/* free */
		free_compbuf(mbuf);
		MEM_freeN(aabuf);
		
		out[0]->data= stackbuf;
	}

}