Ejemplo n.º 1
0
void QgsSymbolSelectorWidget::layerChanged()
{
  updateUi();

  SymbolLayerItem *currentItem = static_cast<SymbolLayerItem*>( model->itemFromIndex( layersTree->currentIndex() ) );
  if ( !currentItem )
    return;

  if ( currentItem->isLayer() )
  {
    SymbolLayerItem *parent = static_cast<SymbolLayerItem*>( currentItem->parent() );
    mDataDefineRestorer.reset( new DataDefinedRestorer( parent->symbol(), currentItem->layer() ) );
    QgsLayerPropertiesWidget *layerProp = new QgsLayerPropertiesWidget( currentItem->layer(), parent->symbol(), mVectorLayer );
    layerProp->setDockMode( this->dockMode() );
    layerProp->setContext( mContext );
    setWidget( layerProp );
    connect( layerProp, SIGNAL( changed() ), mDataDefineRestorer.data(), SLOT( restore() ) );
    connect( layerProp, SIGNAL( changed() ), this, SLOT( updateLayerPreview() ) );
    // This connection when layer type is changed
    connect( layerProp, SIGNAL( changeLayer( QgsSymbolLayer* ) ), this, SLOT( changeLayer( QgsSymbolLayer* ) ) );

    connectChildPanel( layerProp );
  }
Ejemplo n.º 2
0
void QgsSymbolSelectorWidget::layerChanged()
{
  updateUi();

  SymbolLayerItem *currentItem = static_cast<SymbolLayerItem *>( model->itemFromIndex( layersTree->currentIndex() ) );
  if ( !currentItem )
    return;

  if ( currentItem->isLayer() )
  {
    SymbolLayerItem *parent = static_cast<SymbolLayerItem *>( currentItem->parent() );
    mDataDefineRestorer.reset( new DataDefinedRestorer( parent->symbol(), currentItem->layer() ) );
    QgsLayerPropertiesWidget *layerProp = new QgsLayerPropertiesWidget( currentItem->layer(), parent->symbol(), mVectorLayer );
    layerProp->setDockMode( this->dockMode() );
    layerProp->setContext( mContext );
    setWidget( layerProp );
    connect( layerProp, &QgsLayerPropertiesWidget::changed, mDataDefineRestorer.get(), &DataDefinedRestorer::restore );
    connect( layerProp, &QgsLayerPropertiesWidget::changed, this, &QgsSymbolSelectorWidget::updateLayerPreview );
    // This connection when layer type is changed
    connect( layerProp, &QgsLayerPropertiesWidget::changeLayer, this, &QgsSymbolSelectorWidget::changeLayer );

    connectChildPanel( layerProp );
  }
  else
  {
    mDataDefineRestorer.reset();
    // then it must be a symbol
    currentItem->symbol()->setLayer( mVectorLayer );
    // Now populate symbols of that type using the symbols list widget:
    QgsSymbolsListWidget *symbolsList = new QgsSymbolsListWidget( currentItem->symbol(), mStyle, mAdvancedMenu, this, mVectorLayer );
    symbolsList->setContext( mContext );

    setWidget( symbolsList );
    connect( symbolsList, &QgsSymbolsListWidget::changed, this, &QgsSymbolSelectorWidget::symbolChanged );
  }
  updateLockButton();
}
Ejemplo n.º 3
0
 Q_FOREACH ( QgsPanelWidget* widget, panels )
 {
   connectChildPanel( widget );
 }