void toTemplateEdit::remove(void)
{
    if (LastTemplate != TemplateMap.end())
    {
        toTreeWidgetItem *item = findLast();
        TemplateMap.erase(LastTemplate);
        LastTemplate = TemplateMap.end();
        Name->setText(QString::null);
        Description->setText(QString::null);
        if (item)
        {
            connectList(false);
            clearUnused(Templates->firstChild(), "");
            connectList(true);
        }
    }
}
void toTemplateEdit::newTemplate(void)
{
    changeSelection();
    LastTemplate = TemplateMap.end();
    Description->setText(QString::null);
    toTreeWidgetItem *item = Templates->selectedItem();
    if (item)
    {
        connectList(false);
        Templates->setSelected(item, false);
        connectList(true);
        item = item->parent();
    }
    QString str;
    if (item)
    {
        str = name(item);
        str += ":";
    }
    Name->setText(str);
}
Ejemplo n.º 3
0
int main(int argc, char* argv[])
{
	/* Declarations */
	List list;
	List list_1;
	List list_2;
	List list_3;
	List list_4;
	List list_5;
	List list_6;
	Position pos;
	Position pos_1;
	Position pos_2;
	Position pos_3;
	Position pos_4;
	Position pos_a, pos_b;
	int len;
	int idx;
	ElementType elem;

	/* Initialize list */
	list=createList();

	/* Test functions 'insertNode' and 'appendNode' */
	printf("Test functions 'insertNode' and 'appendNode'\n\n");
	printf("Before 'insertNode':\n");
	printList(list);
	pos_1=getHeaderNode(list);
	insertNode(11, list, pos_1);
	pos_2=advanceNode(pos_1);
	insertNode(2, list, pos_2);
	pos_3=advanceNode(pos_2);
	insertNode(3, list, pos_3);
	pos_4=advanceNode(pos_3);
	insertNode(10, list, pos_4);
	insertNode(9, list, pos_2);
	printf("After 'insertNode':\n");
	printList(list);
	printf("Before 'appendNode':\n");
	printList(list);
	appendNode(7, list);
	appendNode(2, list);
	printf("After 'appendNode'\n");
	printList(list);
	printf("\n");

	/* Test functions 'cloneList', 'deleteNode' and 'deleteList' */
	printf("Test functions 'cloneList', 'deleteNode' and 'deleteList'\n\n");
	list_1=cloneList(list);
	printf("Before 'deleteNode':\n");
	printList(list_1);
	deleteNode(2, list_1);
	printf("After 'deleteNode':\n");
	printList(list_1);
	printf("Before 'deleteList':\n");
	printList(list_1);
	deleteList(list_1);
	printf("After 'deleteList':\n");
	printList(list_1);
	printf("\n");

	/* Test function 'getListLength' */
	printf("Test function 'getListLength'\n\n");
	len=getListLength(list);
	printf("Length: %d\n", len);
	printf("\n");

	/* Test functions 'findNode', 'findNodePrevious' and 'getNodeIndex' */
	printf("Test functions 'findNode', 'findNodePrevious' and 'getNodeIndex'\n\n");
	elem=2;
	pos=findNode(elem, list);
	if(pos!=NULL)
	{
		idx=getNodeIndex(pos, list);
		printList(list);
		printf("finding %d, Element at index %d found\n", elem, idx);
	}
	else
	{
		printf("finding %d, not found\n", elem);
	}
	elem=3;
	pos=findNodePrevious(elem, list);
	/* Check whether elem is found in list */
	if(pos->m_next!=NULL)
	{
		idx=getNodeIndex(pos, list);
		printf("finding previous element of %d, Element at index %d found\n", elem, idx);
	}
	else
	{
		/* elem is not in list */
		printf("finding previous element of %d, not found\n", elem);
	}
	printf("\n");

	/* Test functions 'makeListEmpty' and 'isListEmpty' */
	printf("Test functions 'makeListEmpty' and 'isListEmpty'\n\n");
	list_2=cloneList(list);
	printf("Before 'makeListEmpty':\n");
	printList(list_2);
	list_2=makeListEmpty(list_2);
	if(isListEmpty(list_2))
	{
		printf("List emptied successfully\n");
		printf("After 'makeListEmpty'\n");
		printList(list_2);
	}
	printf("\n");

	/* Test functions 'getHeaderNode', 'getFirstNode', 'getLastNode', 'advanceNode' and 'getNodeElem' */
	printf("Test functions 'getHeaderNode', 'getFirstNode', 'getLastNode', 'advanceNode' and 'getNodeElem'\n\n");
	printList(list);
	pos=getHeaderNode(list);
	printf("Header at index %d\n", getNodeIndex(pos, list));
	pos=getFirstNode(list);
	printf("First element at index %d have value %d\n", getNodeIndex(pos, list), getNodeElem(pos));
	pos=getLastNode(list);
	printf("Last element at index %d have value %d\n", getNodeIndex(pos, list), getNodeElem(pos));
	pos=getFirstNode(list);
	pos=advanceNode(pos);
	printf("Second element at index %d have value %d\n", getNodeIndex(pos, list), getNodeElem(pos));
	printf("\n");

	/* Test function 'reverseList' */
	printf("Test function 'reverseList'\n\n");
	list_3=cloneList(list);
	printf("Before 'reverseList':\n");
	printList(list_3);
	list_3=reverseList(list_3);
	printf("After 'reverseList':\n");
	printList(list_3);
	printf("\n");

	/* Test function 'swapNode' */
	printf("Test function 'swapNode'\n\n");
	list_4=cloneList(list);
	printf("Before 'swapNode':\n");
	printList(list_4);
	pos_a=getHeaderNode(list_4);
	pos_a=advanceNode(pos_a);
	pos_a=advanceNode(pos_a);
	pos_b=advanceNode(pos_a);
	swapNode(pos_a, pos_b, list_4);
	printf("After 'swapNode':\n");
	printList(list_4);
	printf("\n");

	/* Test function 'bubbleSortList' */
	printf("Test function 'bubbleSortList'\n\n");
	list_5=cloneList(list);
	printf("Before 'bubbleSortList':\n");
	printList(list_5);
	bubbleSortList(list_5);
	printf("After 'bubbleSortList':\n");
	printList(list_5);
	printf("\n");

	/* Test function 'connectList' */
	printf("Test function 'connectList'\n\n");
	printf("List 1:\n");
	printList(list);
	printf("Length: %d\n", getListLength(list));
	printf("List 2:\n");
	printList(list_5);
	printf("Length: %d\n", getListLength(list_5));
	list_6=connectList(list, list_5);
	printf("Connected list:\n");
	printList(list_6);
	printf("Length: %d\n", getListLength(list_6));
	printf("\n");

	/* Cleanup memory */
	destroyList(list);
	destroyList(list_1);
	destroyList(list_2);
	destroyList(list_3);
	destroyList(list_4);
	destroyList(list_5);
	destroyList(list_6);

	return 0;
}
Ejemplo n.º 4
0
PriceList::PriceList(MainWindow* main, bool prices)
    : ActiveList(main, "PriceList", true)
{
    _helpSource = "price_cost_list.html";

    // List for prices
    _tabs->changeTab(_list, tr("Prices"));
    _list->addTextColumn(tr("Item Type"), 12);
    _list->addTextColumn(tr("Name"), 12);
    _list->addTextColumn(tr("Size"), 8);
    _list->addTextColumn(tr("Card Type"), 12);
    _list->addTextColumn(tr("Name"), 12);
    _list->addTextColumn(tr("Price"), 24);
    _list->setSorting(0);

    // List for costs
    _cost = new ListView(_tabs);
    _tabs->addTab(_cost, tr("Costs"));
    _cost->setAllColumnsShowFocus(true);
    _cost->setRootIsDecorated(false);
    _cost->setShowSortIndicator(true);
    _cost->addTextColumn(tr("Item Type"), 12);
    _cost->addTextColumn(tr("Name"), 12);
    _cost->addTextColumn(tr("Size"), 8);
    _cost->addTextColumn(tr("Card Type"), 12);
    _cost->addTextColumn(tr("Name"), 12);
    _cost->addTextColumn(tr("Cost"), 24);
    _cost->setSorting(0);
    connectList(_cost);

    QLabel* itemLabel = new QLabel(tr("Item:"), _search);
    _item = new ItemEdit(new ItemLookup(_main, this), _search);
    _item->setLength(18, '9');
    itemLabel->setBuddy(_item);

    QLabel* cardLabel = new QLabel(tr("Card:"), _search);
    _card = new LookupEdit(new CardLookup(_main, this), _search);
    _card->setLength(30);
    cardLabel->setBuddy(_card);

    QLabel* batchLabel = new QLabel(tr("Promo Batch:"), _search);
    _batch = new LookupEdit(new PromoBatchLookup(main, this), _search);
    _batch->setLength(10);

    QLabel* storeLabel = new QLabel(tr("Store:"), _search);
    _store = new LookupEdit(new StoreLookup(main, this), _search);
    _store->setLength(30);

    QGridLayout* grid = new QGridLayout(_search);
    grid->setSpacing(3);
    grid->setMargin(3);
    grid->setColStretch(2, 1);
    grid->addWidget(itemLabel, 0, 0);
    grid->addWidget(_item, 0, 1, AlignLeft | AlignVCenter);
    grid->addWidget(cardLabel, 1, 0);
    grid->addWidget(_card, 1, 1, AlignLeft | AlignVCenter);
    grid->addWidget(batchLabel, 0, 3);
    grid->addWidget(_batch, 0, 4, AlignLeft | AlignVCenter);
    grid->addWidget(storeLabel, 1, 3);
    grid->addWidget(_store, 1, 4, AlignLeft | AlignVCenter);

    if (_quasar->storeCount() == 1) {
	storeLabel->hide();
	_store->hide();
    }

    connect(_quasar->db(), SIGNAL(dataEvent(DataEvent*)),
	    this, SLOT(dataEvent(DataEvent*)));

    if (!prices)
	_tabs->setCurrentPage(1);

    setCaption(tr("Prices and Costs"));
    finalize(false);
    _item->setFocus();
}
//-------------------------------------------------------------------------
FKCW_3D_Mesh* CreateConeMesh(float r,float h,int nSlice,int nStack,bool isHaveBottom,
							const FKCW_3D_Vector4&headColor,const FKCW_3D_Vector4&bottomColor)
	//why cone need nStack ? because even a plane need subdivision to achieve better specular effect
{
	float dA=360.0f/nSlice;
	const float PIDIV180= static_cast<float>(M_PI/180.0f);
	vector<FKCW_3D_Vector4> positionList;
	vector<FKCW_3D_Vector2> texCoordList;
	vector<FKCW_3D_Vector4> normalList;
	vector<FKCW_3D_Vector4> colorList;
	vector<FKCW_3D_IDTriangle> IDtriList;
	//----generate side
	//generate positionList, texCoordList, normalList, colorList
	for(int i=0;i<=nStack;i++){
		float y=i*h/nStack;
		for (int j=0; j<=nSlice; j++) {
			float A=j*dA;
			float R=r-i*r/nStack;
			float cosA=cosf(A*PIDIV180);
			float sinA=sinf(A*PIDIV180);
			float x=R*cosA;
			float z=R*sinA;
			FKCW_3D_Vector4 position(x,y,z,1);
			float s=(float)j/nSlice+0.25f;
			float t=1-(float)i/nStack;
			FKCW_3D_Vector2 texCoord(s,t);
			float ny=r/sqrtf(FKCW_Square(h)+FKCW_Square(r));
			float nx,nz;//nx*nx+ny*ny+nz*nz=1 and nx:nz=cosA:sinA => k=sqrt((1-ny*ny)/(cosA*cosA+sinA*sinA)), nx=cosA*k, nz=sinA*k
			float k=sqrtf((1-ny*ny)/(cosA*cosA+sinA*sinA));
			nx=cosA*k;
			nz=sinA*k;
			FKCW_3D_Vector4 normal=normalize(FKCW_3D_Vector4(nx,ny,nz,0));
			FKCW_3D_Vector4 color=bottomColor*(1-(float)i/nStack)+headColor*((float)i/nStack);
			positionList.push_back(position);
			texCoordList.push_back(texCoord);
			normalList.push_back(normal);
			colorList.push_back(color);
		}
	}
	//generate IDtriList
	for(int i=0;i<nStack;i++){
		for(int j=0;j<nSlice;j++){
			int vID_ld=(nSlice+1)*i+j;
			int vID_rd=vID_ld+1;
			int vID_ru=vID_rd+(nSlice+1);
			int vID_lu=vID_ru-1;
			FKCW_3D_IDTriangle IDtri0(vID_ld,vID_rd,vID_ru);
			FKCW_3D_IDTriangle IDtri1(vID_ld,vID_ru,vID_lu);
			IDtriList.push_back(IDtri0);
			IDtriList.push_back(IDtri1);
		}
	}

	//----generate bottom
	if(isHaveBottom){
		vector<FKCW_3D_Vector4> _positionList=positionList;
		vector<FKCW_3D_Vector2> _texCoordList=texCoordList;
		vector<FKCW_3D_Vector4> _normalList=normalList;
		vector<FKCW_3D_Vector4> _colorList=colorList;
		vector<FKCW_3D_IDTriangle> _IDtriList=IDtriList;
		//all postion in _positionList set y to zero
		int _nPosition=(int)_positionList.size();
		for(int i=0;i<_nPosition;i++){
			FKCW_3D_Vector4&position=_positionList[i];
			position.sety(0);
		}
		//all normal in _normalList set to (0,-1,0,0)
		int _nNormal=(int)_normalList.size();
		for(int i=0;i<_nNormal;i++){
			FKCW_3D_Vector4&normal=_normalList[i];
			normal=FKCW_3D_Vector4(0, -1, 0, 0);
		}
		//all index in _IDtriList should be plus offset=(int)positionList.size()
		const int offset=(int)positionList.size();
		int _nIDtri=(int)_IDtriList.size();
		for(int i=0;i<_nIDtri;i++){
			FKCW_3D_IDTriangle&IDtri=_IDtriList[i];
			int ID0=IDtri.vID(0);
			int ID1=IDtri.vID(1);
			int ID2=IDtri.vID(2);
			IDtri.init(ID0+offset, ID1+offset, ID2+offset);
		}
		//connect side and bottom
		positionList=connectList(positionList,_positionList);
		texCoordList=connectList(texCoordList,_texCoordList);
		normalList=connectList(normalList,_normalList);
		colorList=connectList(colorList,_colorList);
		IDtriList=connectList(IDtriList,_IDtriList);
	}

	//----create mesh
	FKCW_3D_SubMeshData*subMeshData=new FKCW_3D_SubMeshData();
	subMeshData->autorelease();
	subMeshData->init();
	subMeshData->initPositionList(positionList);
	subMeshData->initTexCoordList(texCoordList);
	subMeshData->initNormalList(normalList);
	subMeshData->initColorList(colorList);
	subMeshData->initIDtriList(IDtriList);
	FKCW_3D_SubMesh* subMesh=new FKCW_3D_SubMesh();
	subMesh->autorelease();
	subMesh->init();
	subMesh->setSubMeshData(subMeshData);
	FKCW_3D_Mesh* mesh=new FKCW_3D_Mesh();
	mesh->autorelease();
	mesh->init();
	mesh->addSubMesh(subMesh);
	return mesh;
}
Ejemplo n.º 6
0
AddressBook::AddressBook(MainWindow* main)
    : ActiveList(main, "AddressBook", true)
{
    _helpSource = "address_book.html";

    // Columns for all tab
    _list->addTextColumn(tr("Name"), 30);
    _list->addTextColumn(tr("Number"), 12);
    _list->addTextColumn(tr("Phone Number"), 20);
    _list->addTextColumn(tr("Type"), 14);
    _list->setSorting(0);

    // Catch changing tabs so can disable buttons
    connect(_tabs, SIGNAL(currentChanged(QWidget*)),
	    SLOT(tabChanged(QWidget*)));

    // List for customers tab
    if (_quasar->securityCheck("CustomerMaster", "View")) {
	_customer = new ListView(_tabs);
	_tabs->addTab(_customer, tr("&Customers"));
	_customer->setAllColumnsShowFocus(true);
	_customer->setRootIsDecorated(false);
	_customer->setShowSortIndicator(true);
	_customer->addTextColumn(tr("Name"), 30);
	_customer->addTextColumn(tr("Number"), 12);
	_customer->addTextColumn(tr("Phone Number"), 20);
	_customer->addMoneyColumn(tr("Balance"));
	_customer->setSorting(0);
	connectList(_customer);
    } else {
	_customer = NULL;
    }

    // List for vendors tab
    if (_quasar->securityCheck("VendorMaster", "View")) {
	_vendor = new ListView(_tabs);
	_tabs->addTab(_vendor, tr("&Vendors"));
	_vendor->setAllColumnsShowFocus(true);
	_vendor->setRootIsDecorated(false);
	_vendor->setShowSortIndicator(true);
	_vendor->addTextColumn(tr("Name"), 30);
	_vendor->addTextColumn(tr("Number"), 12);
	_vendor->addTextColumn(tr("Phone Number"), 20);
	_vendor->addMoneyColumn(tr("Balance"));
	_vendor->setSorting(0);
	connectList(_vendor);
    } else {
	_vendor = NULL;
    }

    // List for employees tab
    if (_quasar->securityCheck("EmployeeMaster", "View")) {
	_employee = new ListView(_tabs);
	_tabs->addTab(_employee, tr("&Employees"));
	_employee->setAllColumnsShowFocus(true);
	_employee->setRootIsDecorated(false);
	_employee->setShowSortIndicator(true);
	_employee->addTextColumn(tr("Name"), 30);
	_employee->addTextColumn(tr("Number"), 12);
	_employee->addTextColumn(tr("Phone Number"), 20);
	_employee->setSorting(0);
	connectList(_employee);
    } else {
	_employee = NULL;
    }

    // List for personal tab
    if (_quasar->securityCheck("PersonalMaster", "View")) {
	_personal = new ListView(_tabs);
	_tabs->addTab(_personal, tr("&Personal"));
	_personal->setAllColumnsShowFocus(true);
	_personal->setRootIsDecorated(false);
	_personal->setShowSortIndicator(true);
	_personal->addTextColumn(tr("Name"), 30);
	_personal->addTextColumn(tr("Phone Number"), 20);
	_personal->setSorting(0);
	connectList(_personal);
    } else {
	_personal = NULL;
    }

    QLabel* nameLabel = new QLabel(tr("Name:"), _search);
    _name = new LineEdit(_search);
    _name->setLength(40);
    connect(_name, SIGNAL(returnPressed()), SLOT(slotRefresh()));

    QLabel* numberLabel = new QLabel(tr("Number:"), _search);
    _number = new LineEdit(_search);
    _number->setLength(12);
    connect(_number, SIGNAL(returnPressed()), SLOT(slotRefresh()));

    QLabel* groupLabel = new QLabel(tr("Group:"), _search);
    _groupLookup = new GroupLookup(_main, this, -1);
    _group = new LookupEdit(_groupLookup, _search);
    _group->setLength(15);
    groupLabel->setBuddy(_group);

    QLabel* storeLabel = new QLabel(tr("Store:"), _search);
    _store = new LookupEdit(new StoreLookup(main, this), _search);
    _store->setLength(30);

    QGridLayout* grid = new QGridLayout(_search);
    grid->setSpacing(3);
    grid->setMargin(3);
    grid->setColStretch(2, 1);
    grid->addWidget(nameLabel, 0, 0);
    grid->addWidget(_name, 0, 1, AlignLeft | AlignVCenter);
    grid->addWidget(numberLabel, 1, 0);
    grid->addWidget(_number, 1, 1, AlignLeft | AlignVCenter);
    grid->addWidget(groupLabel, 2, 0);
    grid->addWidget(_group, 2, 1, AlignLeft | AlignVCenter);
    grid->addWidget(storeLabel, 3, 0);
    grid->addWidget(_store, 3, 1, AlignLeft | AlignVCenter);

    if (_quasar->storeCount() == 1) {
	storeLabel->hide();
	_store->hide();
    }

    setCaption(tr("Address Book"));
    finalize(false);
    _name->setFocus();
}