Ejemplo n.º 1
0
static int
coreaudio_play (void) {
	
	if (coreaudio_init() < 0)
		return -1;
	
	OSStatus err = AudioOutputUnitStart (output_unit);
	if (err) { trace ("AudioOutputUnitStart= %s\n", GetMacOSStatusErrorString(err)); return -1; }
	
	state = OUTPUT_STATE_PLAYING;	
	return 0;
}
Ejemplo n.º 2
0
static void *reconnect_thread(void *param)
{
	struct coreaudio_data *ca = param;

	ca->reconnecting = true;

	while (os_event_timedwait(ca->exit_event, ca->retry_time) == ETIMEDOUT) {
		if (coreaudio_init(ca))
			break;
	}

	blog(LOG_DEBUG, "coreaudio: exit the reconnect thread");
	ca->reconnecting = false;
	return NULL;
}