Ejemplo n.º 1
0
Archivo: main.c Proyecto: germ/Whacko
int main(void) {
  Pile *players[PLAYERS],
       *deck,
       *discard;
  int i, j, k;
  Player* 

  /* Initilize game state memory */
  k = rand_init();
  assert(k == 0);

  for (i = 0; i < PLAYERS; i++) 
    players[i] = create_deck(10, 0, 1);

  discard = create_deck(deck_sizes[PLAYERS], 0, 1);
  deck    = create_deck(deck_sizes[PLAYERS], 0, 0);

  /* Set game to initial state */
  for (i = 0; i < PLAYERS; i++) 
    for (j = 0; j < 10; j++) 
      players[i]->deck[j] = draw_card(deck);

  /* Free up allocated memory */
  (void)free_deck(&deck);
  (void)free_deck(&discard);
  for (i = 0; i < PLAYERS; i++)
    if (players[i] != NULL) 
      (void)free_deck(&players[i]);
  
  return 0;
}
Ejemplo n.º 2
0
Archivo: main.c Proyecto: robinrob/c
int main(void)
{
    int n_deals;
    card deck[52];
    
    printf("Enter number of deals: ");
    scanf("%d", &n_deals);
    create_deck(deck);
    play_poker(deck, n_deals);

    return 0;
}
Ejemplo n.º 3
0
int *draw_n_cards_for_n_players_n_times(int nSuits, int nCardsOfSuit, int nCards, int nPlayers, int nTimes){

    int index, i, j;
    int *sumOfCards;
    player **players;
    deck *cardinal;

    sumOfCards = (int *)calloc(nCards*11, sizeof(int));
    players = malloc(sizeof(player *)*nPlayers);
    cardinal = create_deck(nSuits, nCardsOfSuit);

    while(nTimes){

        index = 0;
        shuffle_deck(cardinal);

        for(i = 0; i < nPlayers; i++){

            players[i] = get_new_player();


            for(j = 0; j < nCards - 2; j++, index++)
                give_card(players[i]->hand, cardinal, index);

            calculate_score(players[i]);
            sumOfCards[players[i]->score] += 1;

        }

        for(i = 0; i < nPlayers; i++)
            trash_participant(players[i]);

        nTimes--;
    }

    trash_deck(cardinal);

    return sumOfCards;
}
Ejemplo n.º 4
0
int		main(void)
{
	t_deck	*d;
	t_burned	*b;

	b = malloc(sizeof(t_burned));
	b->nb_card = 0;
	if (!(d = create_deck()))
		return (1);
	g_randfd = open("/dev/random", O_RDONLY);
	print_deck(d);
	get_random_card(d, b);
	get_random_card(d, b);
	get_random_card(d, b);
	print_deck(d);
	print_card(b->card[0]);
	print_card(b->card[1]);
	print_card(b->card[2]);
	recover_cards(d, b, NULL);
	print_deck(d);
	return (0);
}
Ejemplo n.º 5
0
void init_game(struct game_t *game)
{
    create_deck(game);
    shuffle(game);
    deal(game);
}
Ejemplo n.º 6
0
struct deck *get_shuffled_deck(uint8_t seed) {
    struct deck *d;
    d = create_deck();
    shuffle_deck(d, seed);
    return d;
}