CCMovementData *CCDataReaderHelper::decodeMovement(cs::CSJsonDictionary &json)
{
    CCMovementData *movementData = CCMovementData::create();

    movementData->loop = json.getItemBoolvalue(A_LOOP, true);
    movementData->durationTween = json.getItemIntValue(A_DURATION_TWEEN, 0);
    movementData->durationTo = json.getItemIntValue(A_DURATION_TO, 0);
    movementData->duration = json.getItemIntValue(A_DURATION, 0);
	movementData->scale = json.getItemIntValue(A_MOVEMENT_SCALE, 1);
    movementData->tweenEasing = (CCTweenType)json.getItemIntValue(A_TWEEN_EASING, Linear);

    const char *name = json.getItemStringValue(A_NAME);
    if(name != NULL)
    {
        movementData->name = name;
    }

    int length = json.getArrayItemCount(MOVEMENT_BONE_DATA);
    for (int i = 0; i < length; i++)
    {
        cs::CSJsonDictionary *dic = json.getSubItemFromArray(MOVEMENT_BONE_DATA, i);
        movementData->addMovementBoneData(decodeMovementBone(*dic));

        delete dic;
    }

    return movementData;
}
Ejemplo n.º 2
0
MovementData *DataReaderHelper::decodeMovement(TiXmlElement *_movementXML, ArmatureData *_armatureData)
{
    const char* _movName = _movementXML->Attribute(A_NAME);
    
    MovementData *_movementData = MovementData::create();
    
    _movementData->setName(_movName);
    
    
    int _duration, _durationTo, _durationTween, _loop, _tweenEasing = 0;
    
    if( _movementXML->QueryIntAttribute(A_DURATION, &(_duration)) == TIXML_SUCCESS)
    {
        _movementData->setDuration(_duration);
    }
    if( _movementXML->QueryIntAttribute(A_DURATION_TO, &(_durationTo)) == TIXML_SUCCESS)
    {
        _movementData->setDurationTo(_durationTo);
    }
    if( _movementXML->QueryIntAttribute(A_DURATION_TWEEN, &(_durationTween)) == TIXML_SUCCESS)
    {
        _movementData->setDurationTween(_durationTween);
    }
    if( _movementXML->QueryIntAttribute(A_LOOP, &(_loop)) == TIXML_SUCCESS)
    {
        _movementData->setLoop((bool)_loop);
    }
    
    const char * _easing= _movementXML->Attribute(A_TWEEN_EASING);
    if(_easing != NULL)
    {
        std::string str = _easing;
        if(str.compare(FL_NAN) != 0)
        {
            if( _movementXML->QueryIntAttribute(A_TWEEN_EASING, &(_tweenEasing)) == TIXML_SUCCESS)
            {
                _movementData->setTweenEasing((TweenType)_tweenEasing);
            }
        }else{
            _movementData->setTweenEasing(TWEEN_EASING_MAX);
        }
    }
    
    TiXmlElement *_movBoneXml = _movementXML->FirstChildElement(BONE);
    while(_movBoneXml)
    {
        const char* _boneName = _movBoneXml->Attribute(A_NAME);
        
        if (_movementData->getMovementBoneData(_boneName))
        {
            _movBoneXml = _movBoneXml->NextSiblingElement();
            continue;
        }
        
        
        BoneData *_boneData = (BoneData*)_armatureData->getBoneData(_boneName);
        
        std::string _parentName = _boneData->m_strParent;
        
        
        TiXmlElement *_parentXML = NULL;
        if (_parentName.compare("") != 0)
        {
            _parentXML = _movementXML->FirstChildElement(BONE);
            
            while (_parentXML)
            {
                if (_parentName.compare(_parentXML->Attribute(A_NAME)) == 0)
                {
                    break;
                }
                _parentXML = _parentXML->NextSiblingElement(BONE);
            }
        }
        
        MovementBoneData *_moveBoneData = decodeMovementBone(_movBoneXml, _parentXML, _boneData);
        _movementData->addMovementBoneData(NULL, _moveBoneData);
        
        _movBoneXml = _movBoneXml->NextSiblingElement(BONE);
    }
    
    return _movementData;
}
CCMovementData *CCDataReaderHelper::decodeMovement(tinyxml2::XMLElement *movementXML, CCArmatureData *armatureData)
{
    const char *movName = movementXML->Attribute(A_NAME);

    CCMovementData *movementData = CCMovementData::create();

    movementData->name = movName;


    int duration, durationTo, durationTween, loop, tweenEasing = 0;

    if( movementXML->QueryIntAttribute(A_DURATION, &(duration)) == tinyxml2::XML_SUCCESS)
    {
        movementData->duration  = duration;
    }
    if( movementXML->QueryIntAttribute(A_DURATION_TO, &(durationTo)) == tinyxml2::XML_SUCCESS)
    {
        movementData->durationTo = durationTo;
    }
    if( movementXML->QueryIntAttribute(A_DURATION_TWEEN, &(durationTween)) == tinyxml2::XML_SUCCESS)
    {
        movementData->durationTween = durationTween;
    }
    if( movementXML->QueryIntAttribute(A_LOOP, &(loop)) == tinyxml2::XML_SUCCESS)
    {
        movementData->loop = (bool)loop;
    }

    const char *_easing = movementXML->Attribute(A_TWEEN_EASING);
    if(_easing != NULL)
    {
        std::string str = _easing;
        if(str.compare(FL_NAN) != 0)
        {
            if( movementXML->QueryIntAttribute(A_TWEEN_EASING, &(tweenEasing)) == tinyxml2::XML_SUCCESS)
            {
                movementData->tweenEasing = (CCTweenType)tweenEasing;
            }
        }
        else
        {
            movementData->tweenEasing  = TWEEN_EASING_MAX;
        }
    }

    tinyxml2::XMLElement *movBoneXml = movementXML->FirstChildElement(BONE);
    while(movBoneXml)
    {
        const char *boneName = movBoneXml->Attribute(A_NAME);

        if (movementData->getMovementBoneData(boneName))
        {
            movBoneXml = movBoneXml->NextSiblingElement();
            continue;
        }


        CCBoneData *boneData = (CCBoneData *)armatureData->getBoneData(boneName);

        std::string parentName = boneData->parentName;


        tinyxml2::XMLElement *parentXml = NULL;
        if (parentName.length() != 0)
        {
            parentXml = movementXML->FirstChildElement(BONE);

            while (parentXml)
            {
                if (parentName.compare(parentXml->Attribute(A_NAME)) == 0)
                {
                    break;
                }
                parentXml = parentXml->NextSiblingElement(BONE);
            }
        }

        CCMovementBoneData *_moveBoneData = decodeMovementBone(movBoneXml, parentXml, boneData);
        movementData->addMovementBoneData(_moveBoneData);

        movBoneXml = movBoneXml->NextSiblingElement(BONE);
    }

    return movementData;
}