Ejemplo n.º 1
0
void main()
{

	auto char s[40];
	auto char display[80];
	auto int key, reading, channel;

	brdInit();
		
	//Display user instructions and channel headings
	DispStr(8, 1, " <<< Digital inputs: >>>");
	DispStr(8, 2, "IN0\tIN1\tIN2\tIN3\tIN4\tIN5\tIN6\tIN7");
	DispStr(8, 3, "---\t---\t---\t---\t---\t---\t---\t---");
	
	DispStr(8, 6, "IN8\tIN9\tIN10");
	DispStr(8, 7, "---\t---\t----");

	DispStr(8, 12, "Connect the Demo Bd. switches to the inputs that you what to toggle.");
	DispStr(8, 13, "(See instructions in sample program for complete details)");
	DispStr(8, 15, "<-PRESS 'Q' TO QUIT->");

	//loop until user presses the "Q" key
	for(;;)
	{
		// display the input status for all channels
		display[0] = '\0';								//initialize for strcat function
		for(channel = 0; channel < 8; channel++)	//read channels 0 - 7 
		{
			reading = digIn(channel);					//read channel
			sprintf(s, "%d\t", reading);				//format reading in memory
			strcat(display,s);							//append reading to display string
		}
		DispStr(8, 4, display);						//update input status 

		
		display[0] = '\0';
		for(channel = 8; channel < 11; channel++)	//read channels 8 - 10
		{
			reading = digIn(channel);
			sprintf(s, "%d\t", reading);
			strcat(display,s);
		}
		DispStr(8, 8, display);

		if(kbhit())
		{
			key = getchar();
			if (key == 'Q' || key == 'q')		// check if it's the q or Q key        
			{
				while(kbhit()) getchar();        
      		exit(0);               
     		}       
		}
   }
}
Ejemplo n.º 2
0
/*
 * Check the status of switch 3
 */
cofunc void CheckSwitch3()
{	
	if (digIn(3)) abort;				// if button not down skip out
	waitfor(DelayMs(50));			// wait 50 ms
	if (digIn(3)) abort;				// if button not still down exit

	SendMail(3);						// send email since button was down 50 ms

	while (1) {
		waitfor(digIn(3));			// wait for button to go up
		waitfor(DelayMs(200));		// wait additional 200 ms
		if (digIn(3))
			break;		// if button still up break out of while loop 
	}
}
Ejemplo n.º 3
0
/*********************************************************************************
 This function reads/writes the IO and fills the information in the my_inouts
 array, for example:
 	- Analog Inputs
 		read the channel then fill the my_inouts->ain array with the new data
 	- Digital Inputs:
 		read the channel then fill the my_inouts->din array with the new data
 	- Digital Outputs:
 		read the my_inouts->dout array then set the correct digital channel LOW or
 		HIGH depending what is in the array.
********************************************************************************/
void My_IO_Ctrl(My_InOuts_Type *my_inouts)
{
	static int channel;

	// ANALOG INPUTS: this is where we read the analog inputs............
	for(channel=0;channel<ANALOG_INPUTS;channel++)
	{
		my_inouts->ain[channel] = anaInVolts(channel,GAIN_X2);
		if (my_inouts->ain[channel] > 10 ) my_inouts->ain[channel] = 10.000;
		if (my_inouts->ain[channel] < 0 ) my_inouts->ain[channel] = 0.000;
	//	if(my_inouts->ain[channel] < 10)		// DEBUGGING
	//		my_inouts->ain[channel]++;			// DEBUGGING
	//	else											// DEBUGGING
	//		my_inouts->ain[channel] = 0;		// DEBUGGING
	}

	// DIGITAL INPUTS: this is where we read the digital inputs..........
	for(channel=0;channel<DIGITAL_INPUTS;channel++)
	{
		my_inouts->din[channel] = LOW_HIGH[digIn(channel)];

		//if(!strcmp(my_inouts->din[channel],LOW_HIGH[1]))// DEBUGGING
		//	my_inouts->din[channel] = LOW_HIGH[0];			// DEBUGGING
		//else															// DEBUGGING
		//	my_inouts->din[channel] = LOW_HIGH[1];			// DEBUGGING
	}

	// DIGITAL OUTPUTS: this is where we set the digital outputs.........
	for(channel=0;channel<DIGITAL_OUTPUTS;channel++)
	{
		if(!strcmp(my_inouts->dout[channel],LOW_HIGH[0]))
		{

			//my_inouts->dout[channel] = LOW_HIGH[0];		 // DEBUGGING
			digOut(channel,0);
			// at this point the data in the my_inouts->dout array is high so we
			// need to set the digital output to high, for example:
			//	see_digital_output(channel,1);
		}
		else
		{
			//my_inouts->dout[channel] = LOW_HIGH[1];		 // DEBUGGING
			digOut(channel,1);
			// at this point the data in the my_inouts->dout array is low so we
			// need to set the digital output to low, for example:
			//	see_digital_output(channel,0);
		}
	}
}
Ejemplo n.º 4
0
/**
 * This task polls the switches and then 
 * posts a message to the message queue 
 * if an alarm needs to be activated
 */
void switchTask(void *data) {
	// Error Referene
	INT8U err;

	// Local zone status
	auto int localZone0;
	auto int localZone1;
	auto int localZone2;
	auto int localZone3;
	// Local switch state
	auto int sw0State;
	auto int sw1State;
	auto int sw2State;
	auto int sw3State;
	// Result for message queue
	static char result;

	// Initialize zones
	localZone0 = ON;
	localZone1 = ON;
	localZone2 = ON;
	localZone3 = ON;
	// Initialize switch state
	sw0State = OFF;
	sw1State = OFF;
	sw2State = OFF;
	sw3State = OFF;

	// Loop forever
	while(1) {
		// Check switches
		sw0State = digIn(ID_SWITCH_1);
		sw1State = digIn(ID_SWITCH_2);
		sw2State = digIn(ID_SWITCH_3);
		sw3State = digIn(ID_SWITCH_4);

		// Check to see if we have any switches
		if(!sw0State || !sw1State || !sw2State || !sw3State ) {

			// Take a semaphore and get the current zone states
			OSSemPend(zoneSem, 0, &err);
				localZone0 = zone0State;
				localZone1 = zone1State;
				localZone2 = zone2State;
				localZone3 = zone3State;
			OSSemPost(zoneSem);

			// Check to see which zones (if any) have been triggered
			if(!sw0State && localZone0 == ON) {
				// Msg Queue Zone 0
				result = '0';
			}
			else if(!sw1State && localZone1 == ON) {
				// Msg Queue Zone 1
				result = '1';
			}
			else if(!sw2State && localZone2 == ON) {
				// Msg Queue Zone 2
				result = '2';
			}
			else if(!sw3State && localZone3 == ON) {
				// Msg Queue Zone 3
				result = '3';
			}
			else {
				//Nope
				result = 'A';
			}

			// Post the message
			printf("Posting alarm message \n");
			OSQPost(msgQueuePtr, (void *)&result);

		}

		// Update Alarm State (in case web bypassed/disarmed)
		OSSemPend(alarmSem, 0, &err);

			if(alarming == OFF) {
				digOut(ID_BUZZER, OFF);
				digOut(LED_0_ID, OFF);
				digOut(LED_1_ID, OFF);
				digOut(LED_2_ID, OFF);
				digOut(LED_3_ID, OFF);
			}
		OSSemPost(alarmSem);

		//Done
		OSSemPost(switchToHTTP);
		// Try to take a semaphore, this will block us
 		OSSemPend(httpToSwitch, 0, &err);
	}
}
Ejemplo n.º 5
0
void main()
{
   char s[40];
	int encoder_state;
   word count;

   // Initialize the controller
	brdInit();

   // Configure digital outputs to simulate quadrature encoder output
	setDigOut(LED1, 1);
   setDigOut(LED2, 1);

	// Configure quadrature encoder input
   setDecoder(QUAD_I, QUAD_Q, -1, 0);

   // Configure digital inputs for switches
   setDigIn(SW1);
   setDigIn(SW2);
   setDigIn(SW3);

   // initialize outputs to low
   encoder_state = 0;
	simulate_encoder(encoder_state);

   // reset quadrature decoder counter
   resetCounter(QUAD_I);

	DispStr(2, 1, "<<< Simulating a Quadrature Encoder with button presses >>>");
   DispStr(1, 3, "Press Button SW1 to decrement counter");
   DispStr(1, 4, "Press Button SW2 to increment counter");
   DispStr(1, 5, "Press Button SW3 to reset counter");

	while (1)
	{
   	costate
      {
       	// Display the counter value
         getCounter(QUAD_I, &count);
         sprintf(s, "Quadrature Decoder Count = %6u", count);
         DispStr(1, 7, s);
      }

      costate
      {
      	// decrement counter
			waitfor(!digIn(SW1)); 			// wait for switch 1 to be pressed
			waitfor(DelayMs(50));			// debounce
			if (!digIn(SW1)) {
	         --encoder_state;
	         if (encoder_state < 0)
	         {
	            encoder_state = 3;
	         }
	         simulate_encoder(encoder_state);
				waitfor(DelayMs(150));         // repeat when switch held down
         }
      }

      costate
      {
      	// increment counter
			waitfor(!digIn(SW2)); 			// wait for switch 2 to be pressed
			waitfor(DelayMs(50));			// debounce
			if (!digIn(SW2)) {
	         ++encoder_state;
	         if (encoder_state > 3)
	         {
	            encoder_state = 0;
	         }
	         simulate_encoder(encoder_state);
				waitfor(DelayMs(150));         // repeat when switch held down
         }
      }

      costate
      {
      	// reset counter
			waitfor(!digIn(SW3)); 			// wait for switch 3 to be pressed
			waitfor(DelayMs(50));			// debounce
         if (!digIn(SW3)) {
	         resetCounter(QUAD_I);      // reset quadrature decoder counter
	         waitfor(digIn(SW3));       // wait for switch 3 to be released
         }
      }
	}
}
Ejemplo n.º 6
0
int debounce_key(void)
{
	auto int status;
	static int state;
	static unsigned long debounce_period;

	// initialize state machine during system initialization
	#GLOBAL_INIT {state=0;}

	status = !KEY_PRESSED;
	switch(state)
	{
		case 0:
		   // wait for the switch to be pressed
			if(!digIn(0))
			{  //set debounce period
				state++;
				debounce_period = MS_TIMER + 50; // debounce period = 50ms
			}
			break;

		case 1:
			// check if switch is still being pressed, if not reset state machine
			if((long) (MS_TIMER-debounce_period) >= 0 )
			{
				if(!digIn(0))
				{
					state++;
					status = KEY_PRESSED;
				}
				else
				{
					state = 0;
				}
			}
			break;

		case 2:
		   // wait for the switch to be released
			if(digIn(0))
			{
				state++;
				debounce_period = MS_TIMER + 100;	// debounce period = 100ms
			}
			break;

		case 3:
			// verify that the switch is still released after debounce period
			if((long)(MS_TIMER-debounce_period) >= 0 )
			{
				if(digIn(0))
				{
					state = 0;
				}
				else
				{
					debounce_period = MS_TIMER + 20;	// debounce period = 20ms
				}
			}
			break;

		default: // should never get here!
			state = 0;
			break;
	}
	return(status);
}