Ejemplo n.º 1
0
void
dlg_stdcolour_handler(control *ctrl, int event)
{
  colour *cp = ctrl->context;
  if (event == EVENT_ACTION)
    dlg_coloursel_start(*cp);
  else if (event == EVENT_CALLBACK) {
    colour c;
    if (dlg_coloursel_results(&c))
      *cp = c;
  }
}
Ejemplo n.º 2
0
static void
colour_handler(control *ctrl, void *unused(data), int event)
{
  colour *colour_p = ctrl->context.p;
  if (event == EVENT_ACTION) {
   /*
    * Start a colour selector, which will send us an
    * EVENT_CALLBACK when it's finished and allow us to
    * pick up the results.
    */
    dlg_coloursel_start(*colour_p);
  }
  else if (event == EVENT_CALLBACK) {
   /*
    * Collect the results of the colour selector. Will
    * return nonzero on success, or zero if the colour
    * selector did nothing (user hit Cancel, for example).
    */
    colour result;
    if (dlg_coloursel_results(&result))
      *colour_p = result;
  }
}