Ejemplo n.º 1
0
/* 初始化相应的信号与槽 */
void TextEditer::initConnection()
{
	/* menuFile里的信号与槽 */
	connect(actNew, SIGNAL(triggered()), this, SLOT(doNew()));
	connect(actOpen, SIGNAL(triggered()), this, SLOT(doOpen()));
	connect(actClose, SIGNAL(triggered()), this, SLOT(doClose()));
	connect(actSave, SIGNAL(triggered()), this, SLOT(doSave()));
	connect(actASave, SIGNAL(triggered()), this, SLOT(doASave()));
	connect(actExit, SIGNAL(triggered()), this, SLOT(doExit()));

	/* menuEdit里的信号与槽 */
	connect(actUndo, SIGNAL(triggered()), this, SLOT(doUndo()));
	connect(actRedo, SIGNAL(triggered()), this, SLOT(doRedo()));
	connect(actCut, SIGNAL(triggered()), this, SLOT(doCut()));
	connect(actCopy, SIGNAL(triggered()), this, SLOT(doCopy()));
	connect(actPast, SIGNAL(triggered()), this, SLOT(doPast()));
	connect(actAll, SIGNAL(triggered()), this, SLOT(doSelectAll()));

	/* menuTool里的信号与槽 */
	connect(actFont, SIGNAL(triggered()), this, SLOT(setFontForText()));

	/* 当当前文本内容改变后, 自动调用doModified() */
	connect(textEdit->document(), SIGNAL(contentsChanged()),
				this, SLOT(doModified()));

	/* 当文档修改后, 刷新光标所在的位置 */
	connect(textEdit->document(), SIGNAL(contentsChanged()),
			this, SLOT(doCursorChanged()));
}
Ejemplo n.º 2
0
float ImageLens::imageInten(int i, int j) const
{
    if (trans_)
        doTrans(i, j);
    if (cut_)
        doCut(i, j);
    float ret = image_.inten2d(i, j);
    const Image& normalizer = gSession->corrset.getNormalizer();
    if (gSession->corrset.isEnabledAndValid())
        ret *= normalizer.inten2d(i, j);
    return ret;
}
Ejemplo n.º 3
0
void CMainWindow::iniConnect()
{
	connect(textEdit, SIGNAL(cursorPositionChanged()), 
		this, SLOT(doCursorChanged()));
	connect(actNew, SIGNAL(triggered()), 
		this, SLOT(doNew()));
	connect(actOpen, SIGNAL(triggered()), 
		this, SLOT(doOpen()));
	connect(actClose, SIGNAL(triggered()), 
		this, SLOT(doClose()));
	connect(actSave, SIGNAL(triggered()), 
		this, SLOT(doSave()));
	connect(actASave, SIGNAL(triggered()), 
		this, SLOT(doASave()));
	connect(actQuit, SIGNAL(triggered()),
		this, SLOT(doQuit()));
	connect(actUndo, SIGNAL(triggered()), 
		this, SLOT(doUndo()));
	connect(actCut, SIGNAL(triggered()), 
		this, SLOT(doCut()));
	connect(actCopy, SIGNAL(triggered()), 
		this, SLOT(doCopy()));
	connect(actPaste, SIGNAL(triggered()), 
		this, SLOT(doPast()));
	connect(actAll, SIGNAL(triggered()), 
		this, SLOT(doAll()));
	connect(actFind, SIGNAL(triggered()), 
		this, SLOT(doFind()));
	connect(textEdit->document(), SIGNAL(contentsChanged()), 
		this, SLOT(doModified()));
	separatorAct = menu_F->insertSeparator(actQuit);
	separatorAct->setVisible(false);
	for (int i = 0; i < MaxRecentFiles; ++i) 
	{
         recentFileActs[i] = new QAction(this);
		 menu_F->insertAction(separatorAct, recentFileActs[i]);
         recentFileActs[i]->setVisible(false);
         connect(recentFileActs[i], SIGNAL(triggered()),
                 this, SLOT(openRecentFile()));
     }	 
	 
	actPrint = menu_T->addAction(tr("打印文档"));
	connect(actPrint, SIGNAL(triggered()), this, SLOT(doPrint()));
}
Ejemplo n.º 4
0
void Canvas::mouseDragged(int x, int y, int button)
{
    if (strokeType == 0)
    {
        if (currentSpringStroke) {
            currentSpringStroke->addPoint(x, y);
        }
    }
    else if (strokeType == 3) {
        if (currentSurfaceStroke) {
            currentSurfaceStroke->addPoint(x, y);
        }
    }
    else if (strokeType == 2) {
        if (currentParticleStroke) {
            for (int i=0; i<10; i++) {
                currentParticleStroke->addPoint(ofVec2f(x+ofRandom(20)-10, y+ofRandom(20)-10));
            }
        }
    }
    else if (strokeType == 5) {
        if (currentRepeatableStroke) {
            currentRepeatableStroke->addPoint(x, y);
        }
    }
    else if (strokeType == 1) {
        if (currentSpringStroke) {
            currentSpringStroke->addPoint(x, y);
        }
    }
    else if (strokeType == 4) {
        // blade
        bladePrev = blade;
        blade = ofVec2f(x, y);
        doCut(bladePrev, blade);
    }
    else if (strokeType == 6) {
        DropEmitter *de = new DropEmitter();
        de->setup(ofVec2f(x, y));
        emitters.push_back(de);
        history.push_back(6);
    }
}