Ejemplo n.º 1
0
void Slider::createSlider(int size)
{
    SDL_Surface *s = screen.getSurface();
    SDL_Surface *image = SDL_CreateRGBSurface(SDL_SWSURFACE, size, size,
                         s->format->BitsPerPixel, s->format->Rmask, s->format->Gmask,
                         s->format->Bmask, s->format->Amask);

    SDL_Surface *tile = loadImage(L"blue.bmp");
    SDL_Rect src = { 0, 0, tile->w, tile->h };
    SDL_Rect dst = { 0, 0, tile->w, tile->h };
    for (int j = 0; j < size; j += tile->h)
        for (int i = 0; i < size; i += tile->w) {
            dst.x = i;
            dst.y = j;
            SDL_BlitSurface(tile, &src, image, &dst);
        }
    SDL_FreeSurface(tile);

    SDL_LockSurface(image);
    drawBevel(image, 0, 0, size, size, false, 1);
    drawBevel(image, 1, 1, size - 2, size - 2, true, 1);
    SDL_UnlockSurface(image);

    activeSlider = adjustBrightness(image, 1.5, false);
    slider = SDL_DisplayFormat(image);

    SDL_FreeSurface(image);
}
Ejemplo n.º 2
0
void NonShinyLookAndFeel::drawTextEditorOutline (Graphics& g, int width, int height, TextEditor& textEditor)
{
    if (textEditor.isEnabled())
    {
        if (textEditor.hasKeyboardFocus (true) && ! textEditor.isReadOnly())
        {
            const int border = 2;

            g.setColour (textEditor.findColour (TextEditor::focusedOutlineColourId));
            g.drawRect (0, 0, width, height, border);

            g.setOpacity (1.0f);
            const Colour shadowColour (textEditor.findColour (TextEditor::shadowColourId).withMultipliedAlpha (0.75f));
            drawBevel (g, 0, 0, width, height + 2, border + 2, shadowColour, shadowColour);
        }
        else
        {
            g.setColour (textEditor.findColour (TextEditor::outlineColourId));
            g.drawRect (0, 0, width, height);

            g.setOpacity (1.0f);
            const Colour shadowColour (textEditor.findColour (TextEditor::shadowColourId));
            drawBevel (g, 0, 0, width, height + 2, 3, shadowColour, shadowColour);
        }
    }
}
Ejemplo n.º 3
0
Button::Button(int x, int y, int w, int h, Font *font, int r, int g, int b,
        const std::wstring &bg, const std::wstring &text, Command *cmd):
            left(x), top(y), width(w), height(h), mouseInside(false), command(cmd)
{
    SDL_Surface *s = screen.getSurface();
    image = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 
            s->format->BitsPerPixel, s->format->Rmask, s->format->Gmask,
            s->format->Bmask, s->format->Amask);

    SDL_Surface *tile = loadImage(bg);
    SDL_Rect src = { 0, 0, tile->w, tile->h };
    SDL_Rect dst = { 0, 0, tile->w, tile->h };
    for (int j = 0; j < height; j += tile->h)
        for (int i = 0; i < width; i += tile->w) {
            dst.x = i;
            dst.y = j;
            SDL_BlitSurface(tile, &src, image, &dst);
        }
    SDL_FreeSurface(tile);

    SDL_LockSurface(image);
    drawBevel(image, 0, 0, width, height, false, 1);
    drawBevel(image, 1, 1, width - 2, height - 2, true, 1);
    SDL_UnlockSurface(image);
    
    int tW, tH;
    font->getSize(text, tW, tH);
    font->draw(image, (width - tW) / 2, (height - tH) / 2, r, g, b, true, text);
    
    highlighted = adjustBrightness(image, 1.5, false);
}
Ejemplo n.º 4
0
void Slider::createBackground()
{
    background = screen.createSubimage(left, top, width, height);
    int y = height / 2;
    SDL_LockSurface(background);
    drawBevel(background, 0, y - 2, width, 4, false, 1);
    SDL_UnlockSurface(background);
}
Ejemplo n.º 5
0
Checkbox::Checkbox(int x, int y, int w, int h, Font *font,
                   int r, int g, int b, const std::wstring &bg,
                   bool &chk): checked(chk)
{
    left = x;
    top = y;
    width = w;
    height = h;
    checked = chk;

    SDL_Surface *s = screen.getSurface();
    image = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height,
                                 s->format->BitsPerPixel, s->format->Rmask, s->format->Gmask,
                                 s->format->Bmask, s->format->Amask);

    SDL_Surface *tile = loadImage(bg);
    SDL_Rect src = { 0, 0, tile->w, tile->h };
    SDL_Rect dst = { 0, 0, tile->w, tile->h };
    for (int j = 0; j < height; j += tile->h)
        for (int i = 0; i < width; i += tile->w) {
            dst.x = i;
            dst.y = j;
            SDL_BlitSurface(tile, &src, image, &dst);
        }
    SDL_FreeSurface(tile);

    SDL_LockSurface(image);
    drawBevel(image, 0, 0, width, height, false, 1);
    drawBevel(image, 1, 1, width - 2, height - 2, true, 1);
    SDL_UnlockSurface(image);

    highlighted = adjustBrightness(image, 1.5, false);

    checkedImage = SDL_DisplayFormat(image);
    int tW, tH;
    font->getSize(L"X", tW, tH);
    tH += 2;
    tW += 2;
    font->draw(checkedImage, (width - tW) / 2, (height - tH) / 2, r, g, b,
               true, L"X");
    checkedHighlighted = adjustBrightness(checkedImage, 1.5, false);

    mouseInside = false;
}
Ejemplo n.º 6
0
Button::Button(int x, int y, int w, int h, Font *font,
               int r, int g, int b, const std::wstring &bg,
               const std::wstring &text, bool bevel, Command *cmd)
{
    left = x;
    top = y;
    width = w;
    height = h;

    SDL_Surface *s = screen.getSurface();
    image = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height,
                                 s->format->BitsPerPixel, s->format->Rmask, s->format->Gmask,
                                 s->format->Bmask, s->format->Amask);

    SDL_Surface *tile = loadImage(bg, true);
    SDL_Rect src = { 0, 0, tile->w, tile->h };
    SDL_Rect dst = { 0, 0, tile->w, tile->h };
    for (int j = 0; j < height; j += tile->h)
        for (int i = 0; i < width; i += tile->w) {
            dst.x = i;
            dst.y = j;
            SDL_BlitSurface(tile, &src, image, &dst);
        }
    SDL_FreeSurface(tile);

    if (bevel) {
        SDL_LockSurface(image);
        drawBevel(image, 0, 0, width, height, false, 1);
        drawBevel(image, 1, 1, width - 2, height - 2, true, 1);
        SDL_UnlockSurface(image);
    }

    int tW, tH;
    font->getSize(text, tW, tH);
    font->draw(image, (width - tW) / 2, (height - tH) / 2, r, g, b, true, text);

    highlighted = adjustBrightness(image, 1.5, false);
    SDL_SetColorKey(image, SDL_SRCCOLORKEY, getCornerPixel(image));
    SDL_SetColorKey(highlighted, SDL_SRCCOLORKEY, getCornerPixel(highlighted));

    mouseInside = false;
    command = cmd;
}
Ejemplo n.º 7
0
osg::Geode* createExample(unsigned int size) {
	osg::Geode*      geode = new osg::Geode();
	osgCairo::Image* image = new osgCairo::Image();

	if(image->allocateSurface(size, size, CAIRO_FORMAT_ARGB32)) {
		osg::Texture2D* texture = new osg::Texture2D();
		osg::Geometry*  geom    = osg::createTexturedQuadGeometry(
			osg::Vec3(0.0f, 0.0f, 0.0f),
			osg::Vec3(image->s(), 0.0f, 0.0f),
			osg::Vec3(0.0f, image->t(), 0.0f),
			0.0f,
			0.0f,
			1.0f,
			1.0f
		);

		cairo_t* c = image->createContext(false);

		if(!cairo_status(c)) {
			drawBevel(c, image->s(), image->t());

			cairo_destroy(c);
		}

		texture->setImage(image);
		texture->setDataVariance(osg::Object::DYNAMIC);

		osg::StateSet* state = geom->getOrCreateStateSet();

		state->setTextureAttributeAndModes(
			0,
			texture,
			osg::StateAttribute::ON
		);

		state->setMode(GL_BLEND, osg::StateAttribute::ON);
		state->setRenderingHint(osg::StateSet::TRANSPARENT_BIN);
		state->setAttributeAndModes(
			new osg::BlendFunc(osg::BlendFunc::ONE, osg::BlendFunc::ONE_MINUS_SRC_ALPHA)
		);

		image->dirty();

		osgDB::writeObjectFile(*image, "image.osgt");
		osgDB::writeImageFile(*image, "image.png");

		geode->addDrawable(geom);
	}

	return geode;
}
Ejemplo n.º 8
0
void IMGUI::panel(const Rect& ext, Color color, bool colorBorder)
{
    g_pGLPainter->setTexture(0);

    Color topColor = 0xFFEEEEEE;
    Color botColor = 0xFF848284;
    if (colorBorder)
    {
        ColorF c(color);
        topColor = c*1.4f;
        botColor = c*0.7f;
    }

    Rect ext1 = ext.inflated(-1.0f, -1.0f, 0.0f, 0.0f);
    g_pGLPainter->drawRect(ext1.l, ext1.t, ext1.r, ext1.b, color);
    ext1.inflate(1.0f, 1.0f, 0.0f, 0.0f);
    drawBevel(ext1, topColor, botColor, true);
}
Ejemplo n.º 9
0
void renderList(sLinkedList* list, sSdlWrapper* wrap)
{
  Uint32 bg = makeColor(255, 50, 25, 175);
  Uint32 fg = makeColor(255, 75, 50, 200);
  if(listEmpty(list))
    return;
  sListIterator* it = 0;
  listHead(list, &it);
  point* toDraw = 0;
  int x = 0;
  int y = 0;
  while(!listIteratorEnd(it))
  {
    toDraw = (point*)listGet(it);
    pointGetPos(toDraw, &x, &y);
    drawBevel(wrap, x*25, y*25, 25, 25, bg, fg);
    listIteratorNext(it);
  }
  free(it);
}
Ejemplo n.º 10
0
void MSEntryFieldCombo::drawTextButton(MSBoolean armed_)
{
    if(frozen()==MSFalse&&mapped()==MSTrue)
    {
        drawBevel(buttonRect(),(armed_==MSTrue)?MSSunken:MSRaised,2);
        XFillRectangle(display(),window(),
                       (armed_==MSTrue)?selectShadowGC():backgroundShadowGC(),
                       buttonRect().x()+2,buttonRect().y()+2,
                       buttonRect().width()-4,buttonRect().height()-4);

        int offset = 2 + 1;
        int x = buttonRect().x() + offset;
        int y = buttonRect().y() + 2;

        XDrawString(display(), window(), fieldValue()->textGC(),
                    fieldValue()->textFontStruct(),
                    x, y + fieldValue()->textAscent(),
                    comboButtonLabel().string(),
                    comboButtonLabel().length());
    }
}
Ejemplo n.º 11
0
bool IMGUI::checkBox(const Rect& ext, const char* text, bool& bPressed)
{
    bool bModified = false;
    if (isMouseAction(ext, Mouse_Down, Mouse_Left))
    {
        bPressed = !bPressed;
        bModified = true;
    }
    Rect thumbExt(ext.l, ext.t, ext.l + ext.h(), ext.b);
    thumbExt.inflate(-1.0f);
    Rect textExt(thumbExt.r + 5, ext.t, ext.r, ext.b);
    
    drawBevel(thumbExt, 0xFFEEEEEE, 0xFF848284);
    if (bPressed)
    {
        panel(thumbExt.inflated(-2), 0xFFDDDDDD, true);
    }

    float textY = textExt.t + (textExt.b - textExt.t - FONT_HEIGHT)*0.5f + FONT_HEIGHT;
    g_pGLPainter->drawText(textExt.l, textY, text, 0xFFDDDDDD);
    return bModified;    
}
Ejemplo n.º 12
0
void MSEntryFieldCombo::drawComboButton(MSBoolean armed_)
{
    if (frozen()==MSFalse&&mapped()==MSTrue)
    {

        drawBevel(buttonRect(),(armed_==MSTrue)?MSSunken:MSRaised,2);
        XFillRectangle(display(),window(),
                       (armed_==MSTrue)?selectShadowGC():backgroundShadowGC(),
                       buttonRect().x()+2,buttonRect().y()+2,
                       buttonRect().width()-4,buttonRect().height()-4);

        int mw=buttonRect().width()>>1;  // x midpoint of button
        int mh=buttonRect().height()>>1; // y midpoint of button
        int xoff=buttonRect().x();
        int yoff=buttonRect().y();

        int ah = _fieldValue->height()/2;
        int aw = _fieldValue->textHeight();
        _comboArrow->configure(xoff+mw-aw/2, yoff+mh-ah/2, aw, ah);
        _comboArrow->select(armed_);
        _comboArrow->draw();
    }