Ejemplo n.º 1
0
void InspectorOverlay::rebuildOverlayPage()
{
    FrameView* view = m_webViewImpl->mainFrameImpl()->frameView();
    if (!view)
        return;

    IntRect visibleRectInDocument = view->scrollableArea()->visibleContentRect();
    IntSize viewportSize = m_webViewImpl->page()->frameHost().visualViewport().size();
    toLocalFrame(overlayPage()->mainFrame())->view()->resize(viewportSize);
    overlayPage()->frameHost().visualViewport().setSize(viewportSize);
    reset(viewportSize, visibleRectInDocument.location());

    drawNodeHighlight();
    drawQuadHighlight();
    drawPausedInDebuggerMessage();
    if (m_layoutEditor && !m_highlightNode)
        m_layoutEditor->rebuild();
}
Ejemplo n.º 2
0
void InspectorOverlay::update()
{
    if (!shouldShowOverlay()) {
        m_client->hideHighlight();
        return;
    }

    FrameView* view = m_page.mainFrame().view();
    if (!view)
        return;

    FrameView* overlayView = overlayPage()->mainFrame().view();
    IntSize viewportSize = view->unscaledVisibleContentSizeIncludingObscuredArea();
    IntSize frameViewFullSize = view->unscaledVisibleContentSizeIncludingObscuredArea(ScrollableArea::IncludeScrollbars);
    overlayPage()->setPageScaleFactor(m_page.pageScaleFactor(), IntPoint());
    frameViewFullSize.scale(m_page.pageScaleFactor());
    overlayView->resize(frameViewFullSize);

    // Clear canvas and paint things.
    // FIXME: Remove extra parameter?
    reset(viewportSize, IntSize());

    // Include scrollbars to avoid masking them by the gutter.
    drawGutter();
    drawNodeHighlight();
    drawQuadHighlight();
    drawPausedInDebuggerMessage();

    // Position DOM elements.
    overlayPage()->mainFrame().document()->recalcStyle(Style::Force);
    if (overlayView->needsLayout())
        overlayView->layout();

    // Kick paint.
    m_client->highlight();
}
Ejemplo n.º 3
0
void InspectorOverlay::update()
{
    if (!m_highlightNode && !m_highlightQuad && m_pausedInDebuggerMessage.isNull() && m_size.isEmpty()) {
        m_client->hideHighlight();
        return;
    }

    FrameView* view = m_page->mainFrame()->view();
    if (!view)
        return;

    FrameView* overlayView = overlayPage()->mainFrame()->view();
    IntSize viewportSize = view->visibleContentRect().size();
    IntSize frameViewFullSize = view->visibleContentRect(ScrollableArea::IncludeScrollbars).size();
    IntSize size = m_size.isEmpty() ? frameViewFullSize : m_size;
    overlayPage()->setPageScaleFactor(m_page->pageScaleFactor(), IntPoint());
    size.scale(m_page->pageScaleFactor());
    overlayView->resize(size);

    // Clear canvas and paint things.
    reset(viewportSize, m_size.isEmpty() ? IntSize() : frameViewFullSize);

    // Include scrollbars to avoid masking them by the gutter.
    drawGutter();
    drawNodeHighlight();
    drawQuadHighlight();
    drawPausedInDebuggerMessage();

    // Position DOM elements.
    overlayPage()->mainFrame()->document()->recalcStyle(Node::Force);
    if (overlayView->needsLayout())
        overlayView->layout();

    // Kick paint.
    m_client->highlight();
}
Ejemplo n.º 4
0
void InspectorOverlay::rebuildOverlayPage() {
  FrameView* view = m_frameImpl->frameView();
  LocalFrame* frame = m_frameImpl->frame();
  if (!view || !frame)
    return;

  IntRect visibleRectInDocument =
      view->getScrollableArea()->visibleContentRect();
  IntSize viewportSize = frame->host()->visualViewport().size();
  overlayMainFrame()->view()->resize(viewportSize);
  overlayPage()->frameHost().visualViewport().setSize(viewportSize);
  overlayMainFrame()->setPageZoomFactor(windowToViewportScale());

  reset(viewportSize, visibleRectInDocument.location());

  if (m_showReloadingBlanket) {
    evaluateInOverlay("showReloadingBlanket", "");
    return;
  }
  drawNodeHighlight();
  drawQuadHighlight();
  drawPausedInDebuggerMessage();
  drawViewSize();
}