void graphics_leave (void) { #ifdef DEBUG_GFX dbg("Function: graphics_leave"); #endif graphics_subshutdown (); SDL_VideoQuit(); dumpcustom (); }
void graphics_leave(void) { printf("graphics_leave()\n"); //lcs glgfx_input_release(); viewport_shutdown(); if (view != NULL) { if (viewport != NULL) { glgfx_view_remviewport(view, viewport); glgfx_viewport_destroy(viewport); } glgfx_view_destroy(view); } glgfx_monitor_destroy(monitor); dumpcustom(); }
void graphics_leave (void) { if (! x11_init_ok) return; graphics_subshutdown (); if (autorepeatoff) XAutoRepeatOn (display); XFlush (display); XSync (display, 0); XFreeColormap (display, cmap); XFreeColormap (display, cmap2); XCloseDisplay (display); dumpcustom (); }
void graphics_leave (void) { leave_graphics_mode (); dumpcustom(); }