void FrotzScreen::loadVersion6Fonts(Common::Archive *archive) { // Set the basic font properties MonoFontInfo &mi = g_conf->_monoInfo; PropFontInfo &pi = g_conf->_propInfo; mi._size = pi._size = 7; mi._aspect = pi._aspect = 1.0; pi._quotes = 0; pi._dashes = 0; pi._spaces = 0; pi._morePrompt = "[MORE]"; pi._lineSeparation = 0; g_vm->_defaultForeground = 0; g_vm->_defaultBackground = (int)zcolor_Transparent; g_conf->_tMarginX = 3; for (uint idx = 0; idx < style_NUMSTYLES; ++idx) { g_conf->_tStyles[idx].bg = g_conf->_tStylesDefault[idx].bg = zcolor_Transparent; g_conf->_gStyles[idx].bg = g_conf->_gStylesDefault[idx].bg = zcolor_Transparent; } _fonts.resize(8); // Load up the 8x8 Infocom font Image::BitmapDecoder decoder; Common::File f; if (!f.open("infocom6x8.bmp", *archive)) error("Could not load font"); Common::Point fontSize(6, 8); decoder.loadStream(f); f.close(); // Add normal fonts _fonts[MONOR] = new FixedWidthBitmapFont(*decoder.getSurface(), fontSize, 6, 8); _fonts[MONOB] = new FixedWidthBitmapFont(*decoder.getSurface(), fontSize, 6, 8); _fonts[PROPR] = new VariableWidthBitmapFont(*decoder.getSurface(), fontSize, 6, 8); _fonts[PROPB] = new VariableWidthBitmapFont(*decoder.getSurface(), fontSize, 6, 8); // Create a new version of the font with every character unlined for the emphasized fonts const Graphics::Surface &norm = *decoder.getSurface(); Graphics::ManagedSurface emph(norm.w, norm.h); emph.blitFrom(norm); for (int y = 8 - 2; y < emph.h; y += 8) { byte *lineP = (byte *)emph.getBasePtr(0, y); Common::fill(lineP, lineP + emph.w, 0); } // Add them to the font list _fonts[MONOI] = new FixedWidthBitmapFont(emph, fontSize, 6, 8); _fonts[MONOZ] = new FixedWidthBitmapFont(emph, fontSize, 6, 8); _fonts[PROPI] = new VariableWidthBitmapFont(emph, fontSize, 6, 8); _fonts[PROPZ] = new VariableWidthBitmapFont(emph, fontSize, 6, 8); }
void MainWindow::setEndNodeStyle(NodeItem* node) { // Change the background style QLinearGradient bkgnd(-NodeItem::Radius, -NodeItem::Radius, NodeItem::Radius / 2, NodeItem::Radius / 2); bkgnd.setColorAt(0, QColor( 0, 255, 38)); bkgnd.setColorAt(1, QColor(255, 255, 255)); node->setBackground(bkgnd); // Change the border pen QBrush brdr(QColor(19, 174, 28)); node->setBorderPen(QPen(brdr, NodeItem::Border)); // Change the emphasis QRadialGradient emph(0, 0, NodeItem::Radius + 2 * NodeItem::EmphWidth); emph.setColorAt(0.50f, QColor(109, 255, 116, 192)); emph.setColorAt(0.75f, QColor(255, 255, 255, 0)); node->setEmphasisBrush(emph); }