Ejemplo n.º 1
0
void tst_QUdpSocket::writeDatagram()
{
    QUdpSocket server;
    QVERIFY2(server.bind(), server.errorString().toLatin1().constData());

    QHostAddress serverAddress = QHostAddress::LocalHost;
    if (!(server.localAddress() == QHostAddress::Any))
        serverAddress = server.localAddress();

    QUdpSocket client;

    qRegisterMetaType<qint64>("qint64");
    qRegisterMetaType<QAbstractSocket::SocketError>("QAbstractSocket::SocketError");

    for(int i=0;; i++) {
        QSignalSpy errorspy(&client, SIGNAL(error(QAbstractSocket::SocketError)));
        QSignalSpy bytesspy(&client, SIGNAL(bytesWritten(qint64)));

        qint64 written = client.writeDatagram(QByteArray(i * 1024, 'w'), serverAddress,
                                              server.localPort());

        if (written != i * 1024) {
#if defined (Q_OS_HPUX)
            QSKIP("HP-UX 11.11 on hai (PA-RISC 64) truncates too long datagrams.", SkipSingle);
#endif
            QCOMPARE(bytesspy.count(), 0);
            QCOMPARE(errorspy.count(), 1);
            QCOMPARE(*static_cast<const int *>(errorspy.at(0).at(0).constData()),
                     int(QUdpSocket::DatagramTooLargeError));
            QCOMPARE(client.error(), QUdpSocket::DatagramTooLargeError);
            break;
        }
        QVERIFY(bytesspy.count() == 1);
        QCOMPARE(*static_cast<const qint64 *>(bytesspy.at(0).at(0).constData()),
                 qint64(i * 1024));
        QCOMPARE(errorspy.count(), 0);
        if (!server.waitForReadyRead(5000))
            QSKIP(QString("UDP packet lost at size %1, unable to complete the test.").arg(i * 1024).toLatin1().data(), SkipSingle);
        QCOMPARE(server.pendingDatagramSize(), qint64(i * 1024));
        QCOMPARE(server.readDatagram(0, 0), qint64(0));
    }
}
void tst_QFeedbackHapticsEffect::startStop()
{
    qRegisterMetaType<QFeedbackEffect::ErrorType>("QFeedbackEffect::ErrorType");
    if (QFeedbackActuator::actuators().isEmpty())
        QSKIP("this test requires to have actuators");

    QList<QFeedbackActuator*> actuators = QFeedbackActuator::actuators();

    QFETCH(int, duration);
    QFETCH(qreal, intensity);
    QFETCH(int, attackTime);
    QFETCH(qreal, attackIntensity);
    QFETCH(int, fadeTime);
    QFETCH(qreal, fadeIntensity);
    QFETCH(int, period);

    QFeedbackHapticsEffect effect;
    QSignalSpy errorspy(&effect, SIGNAL(error(QFeedbackEffect::ErrorType)));
    QSignalSpy stateSpy(&effect, SIGNAL(stateChanged()));

    effect.setDuration(duration);
    effect.setIntensity(intensity);
    effect.setAttackTime(attackTime);
    effect.setAttackIntensity(attackIntensity);
    effect.setFadeTime(fadeTime);
    effect.setFadeIntensity(fadeIntensity);
    effect.setPeriod(period);

    QCOMPARE(effect.state(), QFeedbackHapticsEffect::Stopped);
    QCOMPARE(effect.actuator(), actuators.at(0));

    // Double set a few properties (shouldn't call the backend)
    effect.setAttackTime(attackTime);
    QVERIFY(effect.attackTime() == attackTime);

    effect.setFadeTime(fadeTime);
    QVERIFY(effect.fadeTime() == fadeTime);

    // Test setting to a non default actuator and then back again
    if (actuators.count() > 1) {
        effect.setActuator(actuators.at(1));
        QCOMPARE(effect.actuator(), actuators.at(1));

        effect.setActuator(0);
        QCOMPARE(effect.actuator(), actuators.at(0));

        // noop
        effect.setActuator(actuators.at(0));
        QCOMPARE(effect.actuator(), actuators.at(0));
    }

    // Now start
    QVERIFY(stateSpy.isEmpty());
    effect.start();
    QVERIFY(errorspy.isEmpty());

    // This seems a little risky
    QTRY_COMPARE(effect.state(), QFeedbackHapticsEffect::Running);
    QVERIFY(errorspy.isEmpty());
    QCOMPARE(stateSpy.count(), 1); // stopped to start

    effect.pause();
    QCOMPARE(effect.state(), QFeedbackHapticsEffect::Paused);
    QCOMPARE(stateSpy.count(), 2);

    // Now try to change a few properties (should be refused because of !Stopped)
    effect.setPeriod(period + 100);
    QVERIFY(effect.period() == period);

    QFeedbackActuator* actuator = effect.actuator();
    effect.setActuator(0);
    QVERIFY(effect.actuator() == actuator);

    effect.start();
    QCOMPARE(effect.state(), QFeedbackHapticsEffect::Running);
    QCOMPARE(stateSpy.count(),  3);

    QTRY_COMPARE(effect.state(), QFeedbackHapticsEffect::Stopped);
    QVERIFY(errorspy.isEmpty());
    QCOMPARE(stateSpy.count(), 4);
}