int main(int argc, char **argv)
{
  char* host = "localhost";
  if(argc > 1)
    host = argv[1];
  Aria::init();
  ArClientBase client;
  ArGlobalFunctor escapeCB(&escape);
  ArKeyHandler keyHandler;
  Aria::setKeyHandler(&keyHandler);


  printf("Connecting to standaloneServerDemo at %s:%d...\n", host, 7272);
  if (!client.blockingConnect(host, 7272))
  {
    printf("Could not connect to server, exiting\n");
    exit(1);
  } 
  InputHandler inputHandler(&client, &keyHandler);
  OutputHandler outputHandler(&client);
  keyHandler.addKeyHandler(ArKeyHandler::ESCAPE, &escapeCB);
  client.runAsync();
  while (client.getRunningWithLock())
  {
    keyHandler.checkKeys();
    ArUtil::sleep(1);
  }
  keyHandler.restore();
  Aria::shutdown();
  return 0;
}
int main(int argc, char **argv)
{
	ros::init(argc, argv, "ariaClientDriverNode");	//ROS Initialization


	Aria::init();										//Aria Initialization
	ArClientBase client;								//setup client
	ArArgumentParser parser(&argc, argv);				//command line argument handler
	ArClientSimpleConnector clientConnector(&parser);	//connect to Arserver

	parser.loadDefaultArguments();
	if (!Aria::parseArgs() || !parser.checkHelpAndWarnUnparsed())
	{
		Aria::logOptions();
		exit(0);
	}

	if (!clientConnector.connectClient(&client))
	{
		if (client.wasRejected())
			printf("Server '%s' rejected connection, exiting\n", client.getHost());
		else
			printf("Could not connect to server '%s', exiting\n", client.getHost());
		exit(1);
	}
	printf("Connected to server.\n");

	client.setRobotName(client.getHost()); // include server name in log messages
	ArKeyHandler keyHandler;
	Aria::setKeyHandler(&keyHandler);
	ArGlobalFunctor escapeCB(&escape);
	keyHandler.addKeyHandler(ArKeyHandler::ESCAPE, &escapeCB);
	client.runAsync();

	if(!client.dataExists("ratioDrive") )
		printf("Warning: server does not have ratioDrive command, can not use drive commands!\n");
	else
		printf("Keys are:\nUP: Forward\nDOWN: Backward\nLEFT: Turn Left\nRIGHT: Turn Right\n");
	printf("s: Enable safe drive mode (if supported).\nu: Disable safe drive mode (if supported).\nl: list all data requests on server\n\nDrive commands use 'ratioDrive'.\nt: logs the network tracking tersely\nv: logs the network tracking verbosely\nr: resets the network tracking\n\n");


	AriaClientDriver ariaClientDriver(&client,&keyHandler,"");

	//while (ros::ok() && client.getRunningWithLock()) //the main loop
	while (client.getRunningWithLock()) //the main loop
	{
		keyHandler.checkKeys();  //addthis if teleop from node required
		ariaClientDriver.controlloop();
		//Input output handling callback threads implemented in ariaClientDriver Class
		ArUtil::sleep(100);	//noneed

	}

	client.disconnect();
	Aria::shutdown();
	return 0;
}
Ejemplo n.º 3
0
/*!
 * Interact with user on the terminal.
 */
void
interact()
{
  ArMap* ariamap = advancedptr->myMap;
  sleep(1);
  advancedptr->getAllGoals(ariamap);
  advancedptr->getAllRobotHomes(ariamap);

  /// MPL
//  lkeyCB();
  advancedptr->myLocaTask->localizeRobotAtHomeNonBlocking();
  //
  // Interact with user using keyboard.
  //
  ArGlobalFunctor lCB(&lkeyCB);
  ArGlobalFunctor pCB(&pkeyCB);
  ArGlobalFunctor hCB(&hkeyCB);
  ArGlobalFunctor rCB(&rkeyCB);
  ArGlobalFunctor qCB(&quitCB);
  ArGlobalFunctor escapeCB(&quitCB);

  keyHandler.addKeyHandler('l', &lCB);
  keyHandler.addKeyHandler('p', &pCB);
  keyHandler.addKeyHandler('h', &hCB);
  keyHandler.addKeyHandler('r', &rCB);
  keyHandler.addKeyHandler('q', &qCB);
  keyHandler.addKeyHandler(ArKeyHandler::ESCAPE, &escapeCB);

  printf("Put robot at RobotHome and press 'l' to localize first.\n\   
Press 'p' to move to the next goal\n\
Press 'h' to move to the first home\n\
Press 'r' to move to the goals in order\n\
Press 'q' to quit\n");   
  while (advancedptr->myLocaTask->getRunning() &&
     advancedptr->myPathPlanningTask->getRunning()){

    keyHandler.checkKeys();
    ArUtil::sleep(250);

    advancedptr->myRobot->lock();
    ArPose rpose = advancedptr->myRobot->getPose();
    double lvel = advancedptr->myRobot->getVel();
    double avel = advancedptr->myRobot->getRotVel();
    double volts = advancedptr->myRobot->getBatteryVoltage();
    advancedptr->myRobot->unlock();
    if(advancedptr->myLocaTask->getInitializedFlag()){
      printf("\r%5.2f %5.2f %5.2f: %5.2f %5.2f: %4.1f\r",
         rpose.getX(), rpose.getY(), rpose.getTh(), lvel, avel, volts);
      fflush(stdout);
    }
  }
}
Ejemplo n.º 4
0
int main(int argc, char **argv)
{
  Aria::init();

  ArClientBase client;

  ArArgumentParser parser(&argc, argv);

  ArClientSimpleConnector clientConnector(&parser);

  parser.loadDefaultArguments();

  if (!Aria::parseArgs() || !parser.checkHelpAndWarnUnparsed())
  {
    Aria::logOptions();
    exit(0);
  }

  if (!clientConnector.connectClient(&client))
  {
    if (client.wasRejected())
      printf("Server '%s' rejected connection, exiting\n", client.getHost());
    else
      printf("Could not connect to server '%s', exiting\n", client.getHost());
    exit(1);
  } 

  printf("Connected to server.\n");


  /* Create a key handler and also tell Aria about it */
  ArKeyHandler keyHandler;
  Aria::setKeyHandler(&keyHandler);

  /* Global escape-key handler to shut everythnig down */
  ArGlobalFunctor escapeCB(&escape);
  keyHandler.addKeyHandler(ArKeyHandler::ESCAPE, &escapeCB);

  client.runAsync();

  while (client.getRunningWithLock())
  {
    keyHandler.checkKeys();
    ArUtil::sleep(100);
  }

  Aria::shutdown();
  return 0;
}
Ejemplo n.º 5
0
int main(int argc, char **argv)
{
  /* Aria initialization: */
  Aria::init();

  //ArLog::init(ArLog::StdErr, ArLog::Verbose);
 

  /* Create our client object. This is the object which connects with a remote
   * server over the network, and which manages all of our communication with it
   * once connected by sending data "requests".  Requests may be sent once, or
   * may be repeated at any frequency. Requests and replies to requsets contain 
   * payload "packets", into which various data types may be packed (when making a 
   * request), and from which they may also be extracted (when handling a reply). 
   * See the InputHandler and OutputHandler classes above for
   * examples of making requests and reading/writing the data in packets.
   */
  ArClientBase client;

  /* Aria components use this to get options off the command line: */
  ArArgumentParser parser(&argc, argv);

  /* This will be used to connect our client to the server, including
   * various bits of handshaking (e.g. sending a password, retrieving a list
   * of data requests and commands...)
   * It will get the hostname from the -host command line argument: */
  ArClientSimpleConnector clientConnector(&parser);

  parser.loadDefaultArguments();

  /* Check for -help, and unhandled arguments: */
  if (!Aria::parseArgs() || !parser.checkHelpAndWarnUnparsed())
  {
    Aria::logOptions();
    exit(0);
  }

  
  /* Connect our client object to the remote server: */
  if (!clientConnector.connectClient(&client))
  {
    if (client.wasRejected())
      printf("Server '%s' rejected connection, exiting\n", client.getHost());
    else
      printf("Could not connect to server '%s', exiting\n", client.getHost());
    exit(1);
  } 

  printf("Connected to server.\n");

  client.setRobotName(client.getHost()); // include server name in log messages

  /* Create a key handler and also tell Aria about it */
  ArKeyHandler keyHandler;
  Aria::setKeyHandler(&keyHandler);

  /* Global escape-key handler to shut everythnig down */
  ArGlobalFunctor escapeCB(&escape);
  keyHandler.addKeyHandler(ArKeyHandler::ESCAPE, &escapeCB);

  /* Now that we're connected, we can run the client in a background thread, 
   * sending requests and receiving replies. When a reply to a request arrives,
   * or the server makes a request of the client, a handler functor is invoked. 
   * The handlers for this program are registered with the client by the 
   * InputHandler and OutputHandler classes (in their constructors, above) */
  client.runAsync();

  /* Create the InputHandler object and request safe-drive mode */
  InputHandler inputHandler(&client, &keyHandler);
  inputHandler.safeDrive();

  /* Use ArClientBase::dataExists() to see if the "ratioDrive" request is available on the 
   * currently connected server.  */
  if(!client.dataExists("ratioDrive") )
      printf("Warning: server does not have ratioDrive command, can not use drive commands!\n");
  else
    printf("Keys are:\nUP: Forward\nDOWN: Backward\nLEFT: Turn Left\nRIGHT: Turn Right\n");
  printf("s: Enable safe drive mode (if supported).\nu: Disable safe drive mode (if supported).\nl: list all data requests on server\n\nDrive commands use 'ratioDrive'.\nt: logs the network tracking tersely\nv: logs the network tracking verbosely\nr: resets the network tracking\n\n");


  /* Create the OutputHandler object. It will begin printing out data from the
   * server. */
  OutputHandler outputHandler(&client);


  /* Begin capturing keys into the key handler. Callbacks will be called
   * asyncrosously from this main thread when pressed.  */

  /* While the client is still running (getRunningWithLock locks the "running"
   * flag until it returns), check keys on the key handler (which will call
   * our callbacks), then tell the input handler to send drive commands. 
   * Sleep a fraction of a second as well to avoid using
   * too much CPU time, and give other threads time to work.
   */
  while (client.getRunningWithLock())
  {
    keyHandler.checkKeys();
    inputHandler.sendInput();
    ArUtil::sleep(100);
  }

  /* The client stopped running, due to disconnection from the server, general
   * Aria shutdown, or some other reason. */
  client.disconnect();
  Aria::shutdown();
  return 0;
}
Ejemplo n.º 6
0
int main(int argc, char **argv)
{
  // Initialize Aria and Arnl global information
 
 /* Aria initialization: */
  Aria::init();

  ArLog::init(ArLog::File, ArLog::Verbose,"c:\\temp\\AmbifluxRobot.log",true);

  ArLog::log(ArLog::Verbose, "Ambiflux Starting");

  // Create the sound queue.
  ArSoundsQueue soundQueue;

  // Set WAV file callbacks 
  soundQueue.setPlayWavFileCallback(ArSoundPlayer::getPlayWavFileCallback());
  soundQueue.setInterruptWavFileCallback(ArSoundPlayer::getStopPlayingCallback());

  // Notifications when the queue goes empty or non-empty.
  soundQueue.addQueueEmptyCallback(new ArGlobalFunctor(&queueNowEmpty));
  soundQueue.addQueueNonemptyCallback(new ArGlobalFunctor(&queueNowNonempty));

  // Run the sound queue in a new thread
  soundQueue.runAsync();
  /* Pool de messages en provenance de la tablette
  Issu de l'implementation d'un modèle producteur/consommateur
  pour les messages entrants. Plusieurs thread y accèdent
  Tread-safe (mutex)*/
  //Pool<Frame> messagePool;
 /* Pool de messages en provenance d'un client TCP
  Issu de l'implementation d'un modèle producteur/consommateur
  pour les messages entrants. Plusieurs thread y accèdent
  Tread-safe (mutex)*/
  /*TODO : A remplacer par tcpReceivedPool */
  //Pool<Frame> tcpMessagePool;

  /* Pool de messages en provenance d'un client TCP
  Issu de l'implementation d'un modèle producteur/consommateur
  pour les messages entrants. Plusieurs thread y accèdent
  Tread-safe (mutex)*/
  Pool<TCPReceivedRequest> tcpReceivedPool;

  /*Create our thread to communicate with iPad
   Server start on port 7171 to receive requests from ipad
   A client is created on port 7474 to request iPad
   */
  //IhmCommunicationThread ihm(7171, &messagePool);

  IhmCommunicationThread ihm(7171, &tcpReceivedPool);
   //On s'abonne à la réception de message par la classe IhmCommunicationThread
  //Todo : A supprimer ?
  //ArGlobalFunctor1<Frame> functMessageReceived(&CallbackIhmReceived);
  //ihm.setCallback(&functMessageReceived);
  ihm.runAsync();

  //soundQueue.play("c:\\temp\\let_me_out.wav");

  

  //while(true);

  /* Create our client object. This is the object which connects with a remote
   * server over the network, and which manages all of our communication with it
   * once connected by sending data "requests".  Requests may be sent once, or
   * may be repeated at any frequency. Requests and replies to requsets contain 
   * payload "packets", into which various data types may be packed (when making a 
   * request), and from which they may also be extracted (when handling a reply). 
   * See the InputHandler and OutputHandler classes above for
   * examples of making requests and reading/writing the data in packets.
   */
  ArClientBase client;

  /* Aria components use this to get options off the command line: */
  ArArgumentParser parser(&argc, argv);

  /* This will be used to connect our client to the server, including
   * various bits of handshaking (e.g. sending a password, retrieving a list
   * of data requests and commands...)
   * It will get the hostname from the -host command line argument: */
  ArClientSimpleConnector clientConnector(&parser);

  parser.loadDefaultArguments();

  /* Check for -help, and unhandled arguments: */
  if (!Aria::parseArgs() || !parser.checkHelpAndWarnUnparsed())
  {
    Aria::logOptions();
    exit(0);
  }
  
  /* Connect our client object to the remote server: */
  if (!clientConnector.connectClient(&client))
  {
    if (client.wasRejected())
      printf("Server '%s' rejected connection, exiting\n", client.getHost());
    else
      printf("Could not connect to server '%s', exiting\n", client.getHost());
    exit(1);
  } 

  printf("Connected to server.\n");

  client.setRobotName(client.getHost()); // include server name in log messages


  ///* Create a key handler and also tell Aria about it */
  ArKeyHandler keyHandler;
  Aria::setKeyHandler(&keyHandler);

  /* Global escape-key handler to shut everythnig down */
  ArGlobalFunctor escapeCB(&escape);
  keyHandler.addKeyHandler(ArKeyHandler::ESCAPE, &escapeCB);

  /* Now that we're connected, we can run the client in a background thread, 
   * sending requests and receiving replies. When a reply to a request arrives,
   * or the server makes a request of the client, a handler functor is invoked. 
   * The handlers for this program are registered with the client by the 
   * InputHandler and OutputHandler classes (in their constructors, above) */
  client.runAsync();

  ///* Create the InputHandler object and request safe-drive mode */
  //InputHandler inputHandler(&client);
  //inputHandler.gotoGoal("215");
  ////inputHandler.safeDrive();
  

// Mode goto
if(!client.dataExists("gotoGoal") )
      printf("Warning: Pas de mode goto!\n");
  else
    printf("Mode goto accepte");


//ArFunctor1<ArNetPacket*>
//client.addHandler("pathPlannerStatus",);



  /* Create the OutputHandler object. It will begin printing out data from the
   * server. */
  OutputHandler outputHandler(&client);

   //On s'abonne à la réception de message par la classe IhmCommunicationThread
  //Todo : A supprimer ?
  //ArGlobalFunctor1<Frame> functMessageReceived(&CallbackIhmReceived);
  //ihm.setCallback(&functMessageReceived);
  //ihm.runAsync();

  //pour tester IHM
 // ArUtil::sleep(1000);
//  ihm.testCommunication();

	//SRMA object
	string strSRMA = DALRest::getResourceById("9");
	SRMA srma(strSRMA,client, outputHandler, ihm, &soundQueue);

	//Loop du mode Ambiant
	MainLoop myLoop(srma, &tcpReceivedPool);
	myLoop.runAsync();
	
	//Thread loop : TCP commands
	//Produces messages in tcpMessagePool
	//ServerLoop myServerLoop(srma, &tcpReceivedPool);
	//myServerLoop.runAsync();
 
	//Traitement des requetes TCP
	//Consulmes messages in tcpMessagePool
	//TCPRequestsLoop myTCPRequestsLoop(srma, &tcpReceivedPool);
	//myTCPRequestsLoop.runAsync();

 

  /* While the client is still running (getRunningWithLock locks the "running"
   * flag until it returns), check keys on the key handler (which will call
   * our callbacks), then tell the input handler to send drive commands. 
   * Sleep a fraction of a second as well to avoid using
   * too much CPU time, and give other threads time to work.
   */
  while (client.getRunningWithLock())
  {
    //keyHandler.checkKeys();
    //inputHandler.sendInput();
    ArUtil::sleep(100);
  }

  /* The client stopped running, due to disconnection from the server, general
   * Aria shutdown, or some other reason. */
  client.disconnect();
  Aria::shutdown();
  return 0;
}